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The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
La aldea cercana está plagada... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A 2-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The adventure takes place in the new Feywild Domain of Delight, Wonderia, a magical land where childlike fey creatures called wonderfey live. In this adventure, the characters... [click here for more] |
Dungeon Masters Guild |
$5.95
|
2022 ENNIE Award (Silver) for Best Organized Play
Your friend is kidnapped on their wedding day. Can you save them?
Strange beings whisked your friend away to an unknown fey realm and you join forces with their fiancé to rescue them. Travel to an otherworldy place where you must use your might, your wits, and your social skills to navigate the wilderness... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A four-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
A clockwork Wonderland is running out of time as the gears that keep the domain ticking are in need of repair. The royal artificer, Hairspring, requests assistance on... [click here for more] |
Dungeon Masters Guild |
$7.95
|
The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people.
A D&D Adventurers League two-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
This adventure is intended to be newcomer-friendly to the hobby and Dungeons & Dragons. Many aspects are left a bit open intentionally with guidelines for how to proceed... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The cult of Kostchtchie is preparing for a ritual to empower their brutal demon lord. Can you stop them before he unleashes his fury on the Sword Coast?
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 12.
This is Part 2 of 2 in The Ritual arc and the finale of The Night of the Falling Stars series. This Tier 3 adventure is optimized for APL 12.
The Night of the Falling Stars... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Unusual allies, unbridled chaos and an Underdark mystery await characters in this dark 4-hour adventure for 5th to 10th level characters.
A mysterious resident has taken over an abandoned castle along a perilous trade route. Now, strange happenings have the traders spooked and there is concern about the economic fallout. Adventurers are dispatched to make a deal with the paranoid and potentially... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger.
An Adventurer's League Four-Hour Adventure for 5th-10th Level Characters.
Please see our other AL adventures:
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers.
An eight hour adventure for 5th-10th level characters.
Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item... [click here for more] |
Dungeon Masters Guild |
$1.99
|
As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom?
A 4-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night?
A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3.
From the author of the Neverdusk Trilogy comes a brand new roleplaying &... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
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Three scions of the Sword Coast Mercantile Consortium’s leadership have been abducted and now are in the hands of a demonic cult. Can you rescue them from the clutches of the cult?
This is the third adventure in the four-part Devil You Know arc, a part of the Night of the Falling Stars series. This Tier 1 adventure is optimized for APL3. Playing the prior adventures in the series is recommended... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Three scions of the Sword Coast Mercantile Consortium’s leadership have been abducted. An unknown group commissioned the kidnapping, and the bandits are on their way to deliver the teenagers. Can you catch them in time?
This is the second adventure in the four-part Devil You Know arc, a part of the Night of the Falling Stars series. This Tier 1 adventure is optimized for APL2. Playing the prior... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Goblin’s Gambit
Part 1 of the Goblin Gods
A nilbog has been born amongst the wild tribes of the goblin hordes of Phandalin. Adventurers find themselves taking responsibility for this young child, protecting them from the wicked followers of Maglubiyet.
A Two-Three Hour Starter Adventure for Tier 1 Characters. Optimized for APL 2.
By Steven Truong
CONTENT... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The frontier city of Hawksroost has seen a lot in the past few weeks, but the claims that the people have seen a skeleton dragon flying overhead at dusk are unsubstantiated. The hunt for the rumored creature is on, but is the creature what the people claim it is? Or is something else getting the people of Hawksroost all worked up?
About Mount Ogden Gaming Company
MOGC is a group of gamers... [click here for more] |
Dungeon Masters Guild |
$4.99
|
To Raise a Princess is an adventure where you are chosen to mentor a young princess to prepare her for the responsibility of holding an important role in leading an interplanetary empire. Shape your living legacy in this war-torn Wildspace system.
A 4-Hour Spelljammer adventure for Level 5-10 characters.
The PDF features:
11 pages of the core adventure
1 page explaining... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A dark force is rising from the ruins of Zhentil Keep. The Zhentarim themselves are on the move to stop it from spreading, and you have been pulled into the struggle. Will you find the objects of power that your adversary searches for before it is too late?
A 4-hour adventure for 11th-16th level characters.
Zhentarim’s Lament premiered at Origins in June 2017 and Druids... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Finally!
I’ve gone back and done some additional editing on these maps. Hopefully, it will rectify some of the problems that they had. I will be individually going back and updating the individual map packs with the new files as well.
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these... [click here for more] |
Dungeon Masters Guild |
$2.99
|
DREAD THE CALL OF THE ELVENFLOW!
Folk tales warn of strange noises from the Cormanthor Forest when winter fogs are thickest and the black of night has no shadows to cast. When such noises are heard on a late summer’s afternoon, perhaps it’s time to turn once again to the old stories?
Call of the Elvenflow is a four-hour adventure for 3-7 characters of level... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?
A Two-Hour Adventure for 1st-4th level characters
... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The alliance between Thay and Mulmaster is stronger than ever, and this does not sit well with some of the neighboring countries; in fact, it appears that one of them is attacking caravans leaving Mulmaster and heading towards Thay.
You have been asked by the Cloaks to investigate the attacks, discover who is behind them, and stop them if you can.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Dungeon Masters Guild |
$2.99
|
At long last, the first of my Admin Only Adventures is up on the DM's Guild. I'm kicking it off with 2018's offering, DDAO-19 Layers Upon Layers!
During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave (or foolish) enough to venture to the mysterious depths of the... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
The planar distortions in Andelein are reaching its zenith! Dare you venture beyond the Feywild’s borders to confront the source? The final part, and thrilling conclusion, to the Thin Veil Trilogy.
A Four-Hour Adventure for Tier 2 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?
A D&D Adventurers League four-hour adventure for 1st-4th level characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
SOMETHING WICKED THIS WAY COMES.
Ill winds blow over Wayward. The men drink apart from their wives, while a mysterious traveler sows discontent between married couples. The Wayward wives have had enough and are plotting revenge.
The Wayward Wives is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level characters. It is the second... [click here for more] |
Dungeon Masters Guild |
$4.95
|
With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost forever?
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A call was put out by the protector spirit of the Jundarwood Forest. Will you answer the call to investigate the corruption growing deep within the woods? Can you root out the evil before it takes hold and threatens the Border Kingdoms, even Toril as a whole?
A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
While attending the first annual Reclamation Day Festival in Phlan, a mysterious book is given to the adventurers, leading them to what appears to be an abandoned print shop west of the city. There they meet a would-be benefactor, who seeks their help in ridding the southern ruins of Zhentil Keep of a growing threat, the Ebon Tide, a group of mercenaries and bandits that are quickly becoming the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Grandma Cookie’s honeybees have swarmed, and she needs help in getting them back to their hive. Are you ready for a wild chase in the Feywild?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2. This adventure is set in the Feywild domain Sweetfields and is a familyfriendly adventure suitable for both Adenturers League and homebrew.
CONTENT WARNING: Cannibalism (mention), sugar
Gridded... [click here for more] |
Dungeon Masters Guild |
$3.49
|
"Jeny Greenteeth gives you a letter that must reach its far-off destination, with frightening consequences if it doesn't make it there by nightfall. Jeny knows one way to accomplish this, but her method of travel isn't for the weak of spirit. All magic has a price, dearies, and these magics may have you doubting your sanity. Part 2 in the 'At Jeny's Request' series."
A four-hour Adventurers League... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Cargo ships are being dashed against the rocks west of Hulburg, lured off course by a mysterious light. Is this the work of ordinary thieves, or are more nefarious forces at work?
Algunos barcos de carga son chocados contra las rocas al oeste de Hulburg, desviados por una misteriosa luz. Será el trabajo de ladrones ordinarios, o será que hay fuerzas mas viles en juego?
A Two-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You visit the peculiar village of Basht expecting a pleasant evening filled with good food and drink, and a chance to learn their strange customs and superstitions. Your evening is interrupted when you are asked to rescue their mayor. Their mayor? A goat that lives in the center of town. Why is he so vital, and why is this a job for adventurers?
A Two to Four-Hour Adventure for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake.
A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Accused of impersonation and kidnapping, a pair of old sisters have found refuge in Abermoor. In their wake, they have left a trail of blood, and are pursued by a bounty hunter. Hired for their expertise, the adventurers have joined the pursuit.
A Two-Hour Adventure for 1st-4th Level Characters
Wretches is a stand-alone adventure that premiered at Kumoricon in Portland, Oregon... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A druid grove of nature is in peril: their guardian elemental has gone rogue!
Four Hour Adventure for Tier 3 Characters. Optimized for APL 14.
CONTENT ADVISORY: This adventure contains themes like Thunderstorms (Environmental Hazard), Ailurophobia (Big Cats), Ophidiophobia (Snakes), and Thalassophobia (Drowning).
This product includes:
Adventure PDF - Standard
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
After the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Astral Wayfarers Inter-system Trading Company or A.W.I.T.Co sends adventurers to establish a colony in the Forlorn System on Celestian’s Rime, a frozen moon orbiting the planet Crystalstar left abandoned long ago. Their task is to begin harvesting operations of a newly discovered crystal known as Celestinite. It is a material with unusual plane shifting properties. If its secrets were unlocked,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Kobold King's Labyrinth
Can you solve the Labyrinth within 13 hours and get back what was stolen from you?
A 4-Hours of amazing Adventure for Tier 1 characters optimized for APL 3 taking place in the Feywild Domain of Delight, Labyrinth, where everything seems possible and nothing is what it seems.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The yuan-ti have a demented scheme to bring the most vulnerable denizens of the small town of Ylraphon under their sway. Can the adventurers traverse the Flooded Forest, one of the most dangerous areas of wilderness in all Faerûn, in time to stop the machinations of the serpent god’s fanatical priest?
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A four-hour adventure set in the Feywild domain of Sersa, adapted to the Forgotten Realms or place it in your own setting.
The spring equinox is an opportunity to visit the feywild domain of Sersa and help its odd archfey remove an unwelcome guest.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Content Warning: Animated Figures, Drowning, Fire, Heights
This product... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A small mining village near the edge of Thar goes silent.
You are sent to investigate...and discover that the truth is much worse than expected.
A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8.
Purchase includes:
Full-color PDF of adventure
Printer friendly PDF version... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
|
Inside this full-color, 132-page anthology you’ll find five best-selling Adventurer’s League quests for level 1-10 characters. Inside are over 20 illustrations, including a half-dozen full-page pieces by the esteemed Andrea Alemanno. Also included are instructions on how to weave these adventures into an ongoing story arc as part of your campaign.
Tier 1 (Level 1-4):
The Cornflower... [click here for more] |
Dungeon Masters Guild |
$14.99
|
A druid grove of nature is in peril: their guardian elemental has gone rogue!
A Two-Four Hour Adventure for Tier 3 Characters. Optimized for APL 14.
CONTENT ADVISORY: This adventure contains themes like Seismic Destruction (Environmental Hazard), Herpetophobia (Turtles and Tortoises), and Horror (Fauna & Flora)
This product includes:
Adventure PDF - Standard
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A fanatical priest nears completion of an ancient ritual that will transform the residents of Ylraphon’s Old City into yuan-ti. It has been revealed that he hides in a ruined temple in the Flooded Forest. The sands of time quickly slip away as our adventurer’s approach.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in and take advantage of the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Council of Mages has recently sent a young apprentice out to investigate the strange disturbances that have beset Thentia. It has been several weeks and he has not yet reported back. Is he simply late or is there something more sinister afoot?
A Two-Hour Adventure for 1st-4th Level Characters
Part 5 of A Song of Fates.
Other adventures currently available in the Tarot series:
CCC-TAROT01-01... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Blood covers the wet, swampy ground. Some of it is yours, but much of it is not. You had the delegates under your protection, if only for a short while. Tracks in the mud lead deeper into the Flooded Forest, and your time may be running out. Can you rescue the delegates and escape the foul swamp before they meet an untimely end at the hands of their captors? ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The normally joyous festival of Highharvestide fast approaches the Moonsea but denizens of Thentia are not celebrating. Thanks to recent bad harvests along the River Thent and an increasingly impassible harbor, famine looms. Survival may depend on the arrival of every single larder-laden wagon. Could more trouble than bandits stand between the farmers and the walls of Thentia this season?
A 2-hour... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The cult of Mammon has been crushed and scattered. Can you hunt them down before they can do more damage? Why are they after the Consortium’s three scions?
This is Part 1 of 2 in The Hunting arc, a part of the Night of the Falling Stars series. This Tier 2 adventure is optimized for APL6. Playing the prior adventures in the series, particularly FR-DC-AEG-04, is recommended but not necessary. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
After learning that Daern’s Blade, a relic that had protected the town of Hawksroost, vanished centuries ago, Sorrim requires assistance in locating it. An old halfling adventurer has learned rumors of the blade hidden within the Vanishing Hills. These same rumors also say that it may be guarded by something ancient. With the Festival of the Stars only a few days out, can the blade be found and returned... [click here for more] |
Dungeon Masters Guild |
$2.99
|