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DDAL00-11 Pipyap's Guide to All of the Nine Hells

DDAL00-11 Pipyap's Guide to All of the Nine Hells


Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent...   [click here for more]
Dungeon Masters Guild  $22.99 $20.69

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DDAL00-12 Infernal Encounters

DDAL00-12 Infernal Encounters


WELCOME TO THE NINE HELLS! STAY FOR A WHILE WITH THIS COMPANION SUPPLEMENT FOR BALDUR’S GATE: DESCENT INTO AVERNUS™! The D&D Adventurer’s League Admins bring you a wealth of fun to add to your DDAL and home games. In this supplement you will find: Over 70 random encounters across all nine layers of the Hells for use in expanding any adventure that takes...   [click here for more]
Dungeon Masters Guild  $6.95

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DDAL09-07 The Diabolical Dive

DDAL09-07 The Diabolical Dive


You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series of adventures. A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8)....   [click here for more]
Dungeon Masters Guild  $4.99

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DDAL09-15 Maddening Screams

DDAL09-15 Maddening Screams


The final resting place of the Hellrider company known as the Bloody Hooves has been found. Unfortunately, the Canyon of Screams is well beyond the reach of safe haven, so you must protect Dara behind enemy lines with no one to count on but yourselves. Her holy mission, and your very souls, are at stake. Part One of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for Tier 3...   [click here for more]
Dungeon Masters Guild  $4.99 $4.49

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DDAL09-12 The Breath of Life

DDAL09-12 The Breath of Life


An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifact holds the secret to accessing a long-dormant reliquary. Ready to crash a party? Part One of the Call for Aid series of adventures....   [click here for more]
Dungeon Masters Guild  $4.99

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DDAL09-14 The Vast Emptiness of Grace

DDAL09-14 The Vast Emptiness of Grace


The divine spark has been returned to Verwyyr and Raskamedies and the time has come to return to the Material plane in search of an ancient artifact once belonging to Ilmater himself. Beneath the holy city of Elturel lay a reliquary—the Dolorous Adytum. What dark secrets lay within? It’s time to find out. Part Three of the Call for Aid series of adventures. A Four-to-Six-Hour...   [click here for more]
Dungeon Masters Guild  $4.99 $4.49

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DDAL09-17 In the Hand

DDAL09-17 In the Hand


Your quest to return the Bloody Hooves is nearly at an end. Only the company’s commander remains and then you’ll be ready to ride to the rescue of fallen Elturel! Part Three of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
Dungeon Masters Guild  $4.99

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DDAL09-13 The Swarmed Heart

DDAL09-13 The Swarmed Heart


Covered in bees! The peace of Mahadi’s Emporium is shattered as a swarm of hellwasps has descended upon it. Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures’ attacks. Are you up to the task, or will you just end up getting stung? Part Two of the Call for Aid series of adventures. A Four-to-Six-Hour...   [click here for more]
Dungeon Masters Guild  $4.99 $4.49

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DDAL09-16 Honors Unforseen

DDAL09-16 Honors Unforseen


Accompanying the Chosen of Ilmater and baring the newly discovered Ward of Faithfulness, you proceed further into the tomb of the Bloody Hooves. Time is running short. Zariel’s forces hunt for you even now. Part Two of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
Dungeon Masters Guild  $4.99 $4.49

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CCC-GSP04-01 Devil King High School: Year One

CCC-GSP04-01 Devil King High School: Year One


The Devil King School of Higher Learning is looking for new students this school year. Those who accept the school’s invitation will be sent to Minauros, the third layer of the Nine Hells. Will the adventu—I mean students—survive the tests given to them by their devilish professors? Part One of I Got Accepted as a Student in the Nine Hells and Now I'm at the Top of the Class series....   [click here for more]
Dungeon Masters Guild  $4.99 $4.49

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Six Swords Out of Hell

Six Swords Out of Hell


Go beyond Avernus! Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16! A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer. There are bargains to be made and infernal bureaucracy...   [click here for more]
Dungeon Masters Guild  $9.99 $8.99

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CCC-MAYDAYS-02-01 King Obould's Fist

CCC-MAYDAYS-02-01 King Obould's Fist


King Obould's Fist Overview "A figure from legend asks the gathered heroes to help set the cosmos aright. Will the heroes overcome the multiversal threat? Will they overcome their own biases? A four-/six-hour adventure for Tier 3 characters. Optimized for APL 13." Why Get "King Obould's Fist?" So why should you buy this adventure? Five reasons... It has modrons! This Forgotten...   [click here for more]
Dungeon Masters Guild  $9.99 $8.99

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Glasya's Little Helpers

Glasya's Little Helpers


A workshop in a frozen wasteland winter wonderland?  Little people making items to spread around the world and bring joy?  Sounds sketchy.  Mahadi wants you to investigate before the economy of hell is forever disrupted!  Sometimes, the only thing more dangerous than the question is an answer. Glasya's Little Helpers is a holiday-themed Adventurer's League adventure for characters of levels 5-10...   [click here for more]
Dungeon Masters Guild  $3.99

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CCC-GSP02-03 Maladomini Unleashed

CCC-GSP02-03 Maladomini Unleashed


The sequel to the ENNIE AWARD-WINNING ADVENTURE, Stygia Untamed is finally here! The valkyrie Sigrdri is tasked to free heroic souls bound for Ysgard, but are instead stuck somewhere in different layers of the Nine Hells. Now, she is looking for adventurers to go with her on her final mission: save the Biguri Siblings, a family of valiant earth genasi warriors trapped in...   [click here for more]
Dungeon Masters Guild  $6.66

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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. Now updated to Version 2.0, with improved, full-color maps! A four-hour adventure for 5th - 10th level characters....   [click here for more]
Dungeon Masters Guild  $4.99 $2.99

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DDAL00-08 Layers Upon Layers

DDAL00-08 Layers Upon Layers


At long last, the first of my Admin Only Adventures is up on the DM's Guild. I'm kicking it off with 2018's offering, DDAO-19 Layers Upon Layers! During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave (or foolish) enough to venture to the mysterious depths of...   [click here for more]
Dungeon Masters Guild  $4.99 $2.99

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CCC-GAD01-02 Red War: Black Phoenix

CCC-GAD01-02 Red War: Black Phoenix


The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's...   [click here for more]
Dungeon Masters Guild  $4.99 $4.49

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CCC-SEA-01-03 Stargazing on the Albatross

CCC-SEA-01-03 Stargazing on the Albatross


The Albatross has seen a few setbacks in its previous voyages, but that won’t stop Dr. Jubal’s party boat! Captain Prince Glip Glop, the captain of the Albatross, is paying adventurers handsomely to provide extra security for the high-profile guests. What will you do when extraplanar party crashers show up to ruin the fun? A Four-Hour Adventure with two bonus objectives for Tier 3 Characters....   [click here for more]
Dungeon Masters Guild  $3.95 $3.56

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CCC-DES-01-02 A Sanity Never Questioned

CCC-DES-01-02 A Sanity Never Questioned


"Jeny Greenteeth gives you a letter that must reach its far-off destination, with frightening consequences if it doesn't make it there by nightfall. Jeny knows one way to accomplish this, but her method of travel isn't for the weak of spirit. All magic has a price, dearies, and these magics may have you doubting your sanity. Part 2 in the 'At Jeny's Request' series." A four-hour Adventurers League...   [click here for more]
Dungeon Masters Guild  $4.99

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CCC-SDREAM-01-01 From Every Winter, Spring

CCC-SDREAM-01-01 From Every Winter, Spring


Adventure Description: An elderly gentleman asks a group of green adventurers to escort him to a fountain of youth. What they discover will leave them rethinking their own lives. A Two- to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Free Preview: Besides a full preview of the adventure, you can also enjoy a playthrough of it and creator's critique,...   [click here for more]
Dungeon Masters Guild  $4.99 $4.49

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CCC-MIND01-02 Mind Trip

CCC-MIND01-02 Mind Trip


Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards...   [click here for more]
Dungeon Masters Guild  $4.99 $2.99

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CCC-DES-04-02 A Hell of a Party

CCC-DES-04-02 A Hell of a Party


A Hell of a Good(ish) Time A powerful devil is organizing a dark alliance that would have long-reaching consequences if left unchecked. Brave heroes, as well as cunning troublemakers, are needed to crash this fiendish gathering. A Four-/Six Hour Adventure of Social Intrigue and Daring Heists for Tier 2 Characters. Optimized for APL 8. A Pipyap's Guide Adventure for Heroes Level 5-10 This is the second...   [click here for more]
Dungeon Masters Guild  $6.99 $6.29

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CCC-DES-03-01 A Snip Here, a Stitch There

CCC-DES-03-01 A Snip Here, a Stitch There


Can Your Heroes Help Mordenkainen Defeat an Old Foe from Greyhawk? Mysterious dead magic zones are popping up in areas consecrated to gods, with deadly consequences. Can you get to the bottom of it before more lives are lost? A Four/Six Hour Adventure for Tier 3 Characters. Optimized for APL 13. A Race Against Time, to Prevent Disaster in the Forgotten Realms. A Disaster Birthed in Greyhawk... Let's...   [click here for more]
Dungeon Masters Guild  $7.99 $7.19

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CCC-MIND01-03 Dream Walkers

CCC-MIND01-03 Dream Walkers


The characters reach the lair of an elder brain and must make their way through its minions to recover the refugees. May be able to get most the refugees out without facing the elder brain. But leaving the menace alive may have consequences too dire to ignore./p> About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered...   [click here for more]
Dungeon Masters Guild  $4.99 $2.99

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DDIA-MORD Rrakkma (5e)

DDIA-MORD Rrakkma (5e)


You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You’ll have to race across the planes to find out. A six to eight‐hour adventure for six players. Pregenerated 9th level characters provided. All monies that Wizards of the Coast would receive...   [click here for more]
Wizards of the Coast  $4.99

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CCC - Anime - 1-3 Star Sword Return

CCC - Anime - 1-3 Star Sword Return


With less than two days until the Festival of Stars in Hawksroost, Daern's Blade is still missing, but the adventurers are en route to its resting place. Are they truly prepared for what they find? A Two-Hour Adventure for 5th-10th Level Characters For more adventures with the SALT Consortium, Sorrim, and Larazmu see also Rumors of Riches Moor Trouble...   [click here for more]
Dungeon Masters Guild  $2.99 $1.79

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CCC-VOTE-01-01 A Small Trifle

CCC-VOTE-01-01 A Small Trifle


From the minds of Alan Patrick and Connor Self  comes a massive, lore-heavy adventure that ties into your Tyranny of Dragons and Descent campaigns, and provides guidance for one of the most epic encounters your players will experience! Revisit Tiamat IN HER HOME! This massive, lore-heavy adventure is a romp across several planes of existence (including a few in Hell), where characters must outheist...   [click here for more]
Dungeon Masters Guild  $6.99 $6.29

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CCC-DWB-DFT-1 Digging For Trouble

CCC-DWB-DFT-1 Digging For Trouble


Mahadi wants his money back, and the only thing to do is to go Digging for Trouble.  A two hour adventure for T2 characters. optimized for APL 8. ...   [click here for more]
Dungeon Masters Guild  $2.99 $2.69

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CCC-SAC-05 Fey in Hell

CCC-SAC-05 Fey in Hell


The corrupted archdruid Kelandrakix is rumored to be running amok in Maladomini, the 7th layer of hell.  Baalzebul wants to put a stop to her pit fighting business and needs and outside party who is not bound by their rules to take care of the problem.  Can the party navigate the bureaucracy of Maladomini and put an end to Kelandrakix’s shenanigans?  Part two of the Fun with Fey series. A Four-Hour...   [click here for more]
Dungeon Masters Guild  $4.99 $4.49

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CCC-QCC2020-03 Run For The Money

CCC-QCC2020-03 Run For The Money


CCC-QCC2020-03 Run For The Money by Scott Moore Additional design assistance by Cindy Moore Can a simple coin really contain information crucial enough to be worth travelling to hell and back just to recover it? A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. NOTE: This adventure was originlly intended to be run at Queen City...   [click here for more]
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CCC-SAF02-02 Frozen Contract

CCC-SAF02-02 Frozen Contract


A four hour adventure, set in Stygia - the frozen fifth layer of the Nine Hells! It premiered at Save Against Fear in October 2020. The adventure features comic and dark elements. It will probably be enjoyed more by people who enjoy social interaction, but it also contains options for combat. It features: A randomly generated dungon/office, made from rotatable/placeable tiles, filled with work-a-day...   [click here for more]
Dungeon Masters Guild  $3.00

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CCC-DES-04-03 In Accordance with Plans

CCC-DES-04-03 In Accordance with Plans


One Hell of an Issue to Tackle A glorious city rises against a landscape of urban decay and ruin, attracting the desperate and those that prey upon them. All will conform to the architect’s vision. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. A Pipyap's Guide Adventure for Heroes Level 5-10 This is the second of three specialized adventures written for the 2020 D8 Summit...   [click here for more]
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CCC-CENTRIC01-03    The Patchwork Tower

CCC-CENTRIC01-03 The Patchwork Tower


Modrons have gathered in the Moonwatch Hills to build a strange tower. Ranging far and wide, they pilfer items both valuable and worthless to grow the swaying, shaking mass of the Patchwork Tower. What strange impulse guides them? What exactly are they building?   A 2-4 Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure premiered at ConCentric in Adelaide, South Australia....   [click here for more]
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CCC-MMT 02-01: The Stuff of Memories

CCC-MMT 02-01: The Stuff of Memories


Was it something you drank? Perhaps you were drugged. Whatever it was, it caused you to forget why you just woke up in the Cormanthor Forest with some fellow adventurers. Some entity is messing with you, and it’s your job to figure out who and why! A two to four hour adventure for Tier 2 Characters. Optimized for APL 8. This adventure premiered at Common Ground Gives 2019. Elua's...   [click here for more]
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CCC-GGC02-01 Emtombed

CCC-GGC02-01 Emtombed


CCC-GGC02-01 Entombed by Chris Valentine Cold, bleak, and unforgiving the river Styx winds through sheets of ice that comprise the layer of Stygia. An iceberg, drifting through the floe, bears signs of a sahuagin massacre. Sent to find a neutral third party, a clever devil asks the characters to investigate. A Four-Hour Adventure for Tier 2 Characters....   [click here for more]
Dungeon Masters Guild  $4.95 $4.46

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CCC-GLIP-01-03 Citadel of Vlaakith

CCC-GLIP-01-03 Citadel of Vlaakith


The adventurers are tasked with rescuing a group of heroes who vanished in the pearlescent fortress that manifested on the border between the Kroth Magg kingdom and the Varkonin empire in the Steppes of Thar. Tier 1 CCC-GLIP-01-XX can be played in any order. A Four-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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CCCHATMS01-03 Destiny Defied

CCCHATMS01-03 Destiny Defied


The Brightsong heir has been rescued from the clutches of the Kur-Tharsu, but the Moonsea is still rising. The adventurers must travel to the Isle of Maos, and there fulfill their most difficult challenge yet; convincing Will Brightsong to fulfill his destiny! A 4-hour adventure for 5th-10th level characters Destiny Defied premiered at Holiday Around the Moonsea in November...   [click here for more]
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CCC-DES-04-01 A Hellish Haul

CCC-DES-04-01 A Hellish Haul


A Problem of Hellish Proportions A fiendish proposition offers heroes a way home but relies upon a task so torturous that it pushes their loyalty, greed and sanity to their limits! Can adventurers endure the hellish haul or will their hopes sink into the fetid fens of an endless bog? A Two-/Four-Hour Tier One D&D Adventure set in Minauros and optimized for APL 3. A Pipyap's Guide Adventure for...   [click here for more]
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CCC-DES-01-06 One Last Job

CCC-DES-01-06 One Last Job


CAN YOUR HEROES ALLY WITH FEY FORCES TO DEFEAT OLHYDRA? At last, the enemy behind the floods in the Feywild is revealed. However, the watery nemesis is far more frightening than initially thought. Can your adventuring party rise to a challenged birthed in the watery depths? An Epic Fey Battle to Conclude the “At Jeny’s Request” Series A Four/Six-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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CCC-Pipyap-PhAL03-01 Lost Holy Man: Portal Chase through Maladomini

CCC-Pipyap-PhAL03-01 Lost Holy Man: Portal Chase through Maladomini


The devils of the Maladomini have extended their reach into the conflict on Avernus. Baalzebul is scheming to steal the souls of Elturel for himself. If the characters have already finished Avernus, then Baalzebul wants to take the souls that Zariel failed to bring into the hells. If not, he wants to steal the souls promised to Zariel in some way but needs to better understand the contract that binds...   [click here for more]
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CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak

CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak


CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak Perpetual twilight awaits heroes when a simple request leads them to lands beyond time, beyond mortal understanding, and where those with twisted fates pray for atonement and freedom. Will joyful light return to this ancient land or will the curiosity of an outsider bring ruin to all. Part 2 of 3 of Tales of Estirwald....   [click here for more]
Dungeon Masters Guild  $4.99 $2.99

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CCC-NUKEPIP-01-01 Reinforcements - On Ice

CCC-NUKEPIP-01-01 Reinforcements - On Ice


A former resident of the Sunboughs has turned to fiendish sources for aid with a very cold problem. Will you be able to help her avoid a cold hard end at the hands of those she turned to for aid? A Four-Hour Adventure in Stygia for Tier 2 Characters. Optimized for APL 8. This adventure originally debuted as custom content for the Nuke-Con convention in Omaha, Nebraska.  ...   [click here for more]
Dungeon Masters Guild  $3.99

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CCC-Tarot02-03 To Boldly Go

CCC-Tarot02-03 To Boldly Go


A strange visitor has arrived in Thentia. Both the Council of Mages and Merchants are interested in speaking with him as things in Thentia have been a bit gloom. Once his business is concluded in town he’ll need an escort back home to the … Feywild. A Two-Hour Adventure for 5th-10th Level Characters Part 10 of A Song of Fates. Other adventures curretly available in the...   [click here for more]
Dungeon Masters Guild  $2.99

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Heroes In Nine Hells Adventure Bundle [BUNDLE]

Heroes In Nine Hells Adventure Bundle [BUNDLE]


This special bundle product contains the following titles. CCC-GSP02-01 Minauros Unchained Regular price: $4.99 Bundle price: $3.33 Format: PDF The valkyrie Sigrdri is looking for adventurers to go with her to the Nine Hells. Tasked to free heroic souls that are supposed to go to Ysgard but instead are stuck somewhere in different layers of Hell. Her first...   [click here for more]
Dungeon Masters Guild  $16.64 $10.99

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Reborn Flame Trilogy [BUNDLE]

Reborn Flame Trilogy [BUNDLE]


This special bundle product contains the following titles. CCC-GAD01-01 Broken Blade Regular price: $4.99 Bundle price: $3.99 Format: PDF On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a...   [click here for more]
Dungeon Masters Guild  $14.97 $11.97

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The Albatross Trilogy (CCC-SEA-01) [BUNDLE]

The Albatross Trilogy (CCC-SEA-01) [BUNDLE]


This special bundle product contains the following titles. CCC-SEA-01-01 All Good Dead Men Regular price: $3.95 Bundle price: $3.30 Format: PDF Something treacherous has boarded the illustrious gambling ship the Albatross! The fate of the ship and its passengers is at risk with only a handful of brave adventurers to stand in the way. Will the adventurers...   [click here for more]
Dungeon Masters Guild  $11.85 $9.95

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