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Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild.
WE DO NOT EXPECT YOU TO PAY... [click here for more] |
D&D Adventurers League |
Pay What You Want
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Love, loss, and lies intertwine as the election of a new WatchLord approaches in Thentia. Political intrigue runs rampant and the lives of several young women are in danger as the Fates draw you in once again.
Part 6 of A Song of Fates
A Two-Hour Adventure for 1st to 4th Level Characters
Other adventures in the TAROT series:
** Tarot Tier 1 Adventure Bundle! **
TAROT01-01 Awakening of Fates... [click here for more] |
Dungeon Masters Guild |
$0.99
|
New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 2 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to... [click here for more] |
Dungeon Masters Guild |
$0.99
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Kindred Spirits, a two-hour module for Tier 2, is the second of a series of adventures that will follow right after Spelljammer Academy (Part 4).
The Space Anemone Ship stats are included. A small, aquatic vessel that fits in any Spelljammer campaign awaits! Exploring hidden mysteries underneath the waves with a small crew is the focus, as the ship can land... [click here for more] |
Dungeon Masters Guild |
$1.00
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Seireri has been saved! Well, sort of. Her body is still missing and is required to return her from the dead. Where is it and who guards it? Only the Fates know!
A Two-Hour Adventure with two bonus objectives for Tier 2 Characters. Optimized for APL 8
Part 14 of "A Song of Fates"
Other adventures in the TAROT series:
** Tarot Tier 1 Adventure Bundle! **
TAROT01-01 Awakening of Fates
TAROT01-03... [click here for more] |
Dungeon Masters Guild |
$1.29
|
What the what?! Color?
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 3 maps in both .jpg (reasonably-sized for online play) and .pdf—both of which scaled for printing 1" square battlemaps formats.
NOW WITH PARSED MAPS BY CHRIS... [click here for more] |
Dungeon Masters Guild |
$1.50
|
New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 3 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Full Color!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 6 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis Woodall... [click here for more] |
Dungeon Masters Guild |
$1.75
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All the priests in Melvaunt tell Lady Elsa Tillingwood that she needs a miracle to heal her. In the wake of Moander’s rampage through Elmwood, a child is born with miraculous healing powers. Lady Elsa has tasked you with investigating this divine coincidence... are you up for the challenge?
Enjoy this investigative and combat focused 2-hour adventure for tier 1. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers.
An eight hour adventure for 5th-10th level characters.
Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item... [click here for more] |
Dungeon Masters Guild |
$1.99
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A fledging adventuring company returns bloody and beaten to Lonelywood and their implacable foe follows, bringing impending doom upon the town. The result is a 4-hour combat-heavy Tier 2 adventure that is the 1st part of A Cold War Series.
SUGGESTED ORDER OF PLAY: CCC-TCW-WSF-1 (PREQUEL) DC-PoA-TCW-ACW-1 DC-PoA-TCW-ACW-2 DC-PoA-TCW-ACW-3 DC-PoA-TCW-ACW-4 DC-PoA-TCW-ACW-5 WBW-DC-TCW-AVG-1 ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Yeenogy, Yeenogy, the Hungry Prince
Tensar's Employment Service has an unusual job for a band of adventurers. At 'The Hungry Prince', a renowned eatery in Sigil, a troublesome rodent issue has arisen. The adventurers are called upon to assist the understaffed ratcatchers of Parakk Pest in tackling this infestation. But as they delve deeper, they may find that in the City of Doors,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!
A two-hour adventure for 1st-4th level characters.
An entertaining adventure that brings together many NPCs from the Moonsea... [click here for more] |
Dungeon Masters Guild |
$2.00
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A tier 1 adventure, optimised for APL 3.
CONTENT WARNING: Mind Control, Torture, the Ocean, and Deep Water
In the undersea domain of Thalassia, your heart lights your way. Everyone has a flame, called heartfire, which represents their greatest desire literally burning in their chest. Now the archfey has lost her heartfire, and the domain lies in darkness.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Join a Termalaine tradition - the Icewind Dale Snipe Hunt!
While Icewind Dale remains within the clutches of Auril's everlasting rime, Termalaine celebrates a tradition, the Icewind Dale Snipe Hunt. Perhaps this year's trek through the forest will yield the elusive snipe, which is reputed to bring great blessings, blessings that are sorely needed in the midst of Auril's wrath. ... [click here for more] |
Dungeon Masters Guild |
$2.95
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Children playing a game of hide and seek leads to a hunt, delicate (or not) diplomacy, and a desperate fight!
When a child goes missing and orcs are spotted near the town, heroes are engaged to find the missing child. This simple quest quickly gets complicated when the heroes find they are in the middle of several groups with different agendas. Only hte heros can save the child... [click here for more] |
Dungeon Masters Guild |
$2.95
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When was the last time you saw a familiar that wasn’t an owl? A dispute between two archfey has disrupted the ability to summon the beloved familiar. Can you enter the Domain of Delight: Owlcourt, and restore the flow of owls to mortal wizards? A Four-Hour Feywild Adventure for Tier 2 Characters. Optimized for APL 8. This is an Adventurer's League legal module and includes:
Three adventures in... [click here for more] |
Dungeon Masters Guild |
$2.95
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2023 ENNIE Awards Silver Winner in the Best Organised Play category! The Dai Meow-Ou is dead, you’re accused of murder, and you have until sunrise to clear your names. It’s time to put on your thinking cats and play detective, adventurers! Can you sniff out the real killers before your time runs out?
A Pawsome Feywild Murder Mystery for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$2.99
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A priest of Ilmater seeks to right an old wrong to please his god. Will you trust the whims of hags and journey through time to find out what when wrong during the Festival of Stars?
Experience events that contributed to the fall of Hawksroost.
A Two-Hour Adventure for 1st-4th level characters
For more adventures with the SALT Consortium, Sorrim, and Larazmu see also
Rumors of Riches... [click here for more] |
Dungeon Masters Guild |
$2.99
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With less than two days until the Festival of Stars in Hawksroost, Daern's Blade is still missing, but the adventurers are en route to its resting place. Are they truly prepared for what they find?
A Two-Hour Adventure for 5th-10th Level Characters
For more adventures with the SALT Consortium, Sorrim, and Larazmu see also
Rumors of Riches
Moor Trouble... [click here for more] |
Dungeon Masters Guild |
$2.99
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Aristocrats and nobles from all around the Moonsea come to vacation upon the pleasure barge that sets sail from the floating Sokol Sea Palace. However, recent late-night howling and frightening shapes in the dark have discouraged the usual number of customers from boarding the Sokol Sea Palace. Rumors of Zhentarim cargo ships being attacked by unseen monsters in Moonsea have also added to the fear... [click here for more] |
Dungeon Masters Guild |
$2.99
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The mining town of Glister has had a prosperous year, and people have been coming in search of work and wealth. A call has gone out for help in some local matters, but getting there is no easy task. Catch the caravan and travel through treacherous Thar!
A 2-Hour Adventure for 1st-4th Level Characters
Part 1 of Kossuth’s Kiss
Update: I have converted... [click here for more] |
Dungeon Masters Guild |
$2.99
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In a smoky tavern in the frontier town of Ylraphon, a drunken sailor cries in her beer. Befriending a group of adventurers, she confesses that she saw her spouse with someone else, and she worries what may come of it. Beseeching the adventurers to help her, the sailor asks them to investigate to find if her fears have come true, or if it is all a simple misunderstanding.... [click here for more] |
Dungeon Masters Guild |
$2.99
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A popular noble just outside the city of Hillsfar is in trouble. He has been poisoned and his niece has been kidnapped by a group of outlaw druids who call themselves, the Blackleaf Clan. Adventurers are sought to go on a quest to find a mysterious woodland sage through a hidden cavern that hides a temple that has been concealed for countless years. Only this sage holds the key to saving the nobleman’s... [click here for more] |
Dungeon Masters Guild |
$2.99
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Part 16 of the "Song of Fates" storyline.
A small community has arisen among the asymptomatic inhabitants of the Forbidden Zone which has brought much needed stability to the area. However, that peace is being threatened by a raving religious zealot. Can the two sides find common ground, or is the Forbidden Zone destined to erupt in barbarity once more?
This is a 2 hour adventure with 2 1-hour... [click here for more] |
Dungeon Masters Guild |
$2.99
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The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot...
A Two-Hour Adventure for 1st-4th Level Characters
Part 1 of A Song of Fates... [click here for more] |
Dungeon Masters Guild |
$2.99
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As Thentia’s lighthouse grows dim so too does faith within the city. In the midst of this a priest of Ilmater has been accused of a heinous crime. But is this really the truth of the matter, or are we all just Agents of Fate?
A 2-hour adventure for 1st - 4th level characters.
Part 3 of A Song of Fates.
Other Adventures in the TAROT Series
CCC-TAROT01-01 Awakening of Fates
CCC-TAROT01-02... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The normally joyous festival of Highharvestide fast approaches the Moonsea but denizens of Thentia are not celebrating. Thanks to recent bad harvests along the River Thent and an increasingly impassible harbor, famine looms. Survival may depend on the arrival of every single larder-laden wagon. Could more trouble than bandits stand between the farmers and the walls of Thentia this season?
A 2-hour... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Council of Mages has recently sent a young apprentice out to investigate the strange disturbances that have beset Thentia. It has been several weeks and he has not yet reported back. Is he simply late or is there something more sinister afoot?
A Two-Hour Adventure for 1st-4th Level Characters
Part 5 of A Song of Fates.
Other adventures currently available in the Tarot series:
CCC-TAROT01-01... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Council of Mages is under attack! Karasht Silverflame blames his murdered apprentices on the revival of a strange, almost forgotten local cult. He wants you to capture their leader and end the killing spree. But can his stories about a flying sword that slays on its own possibly be true?
A Two Adventure for Tier 2 Characters. Optimized for APL 8.
Part 13 of A Song of Fates
Other titles... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Finally!
I’ve gone back and done some additional editing on these maps. Hopefully, it will rectify some of the problems that they had. I will be individually going back and updating the individual map packs with the new files as well.
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Someone has taken the portal keys to the Multi Planar Orthotics and Prosthetics Center, and they must be retrieved before operation are further disrupted. After spending the night in a haunted manor the adventuring party finds themselves in an unusual place. Can they put their best foot forward and help Gemma and Talbert recover the missing portal keys, or will the unusual... [click here for more] |
Dungeon Masters Guild |
$2.99
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An old friend invites you to their god son’s engagement party as security. Why?
A Four -Hour Adventure for Tier 3 Characters. Optimized for APL 13.
CONTENT WARNING: Arachnophobia, humanoid sacrifices, betray allies.
Part of TTUC series, other adventures in this wildspace system include:
SJ-DC-TTUC-01 Shipyard Dilemma (T1)
SJ-DC-TTUC-02 Among Us (T1)
SJ-DC-TTUC-03 Will of... [click here for more] |
Dungeon Masters Guild |
$2.99
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DC-POA-PND-2 What Skitters Beneath? (Part 1 of the Strange Case of Erland Forsk)
Strange things have been happening near the Wet Trout Tavern by the Easthaven docks. Mysterious lights, missing items, missing people, and now the bartender swears he saw a ghost! Can you help get to the bottom of this?
Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3
Using the... [click here for more] |
Dungeon Masters Guild |
$2.99
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DC-POA-PND-5 What Stalks the Night? (Fourth and Final Part of the Strange Case of Erland Forsk)
Many residents of Easthaven were woken in the early morning by an explosion. One of the houses near the Wet Trout tavern exploded, and a trail of large, webbed footprints were left in the snow leading off into the wilderness.
Two-Hour Adventure for Tier 2 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$2.99
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In an effort to finish a submission for the Feywild Fantastical Fiction Competition one writer has unwittingly pulled in three unsuspecting strangers and their beloved pets into Fablerise. The lost must be found, and can the characters prevent the same fate from befalling another?
In this writing themed adventure Characters cross paths with fabled fey such as the Name... [click here for more] |
Dungeon Masters Guild |
$2.99
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A four-hour adventure for tier 1 characters. Optimised for APL 3.
CONTENT WARNING: Mind Control, Loss, the Ocean, and Deep Water.
Visit the dark and colourful domain of Thalassia, at the bottom of a Feywild sea. Here your greatest desire literally lights your way through hostile darkness. Help find a missing dryad, while whale song causes the corals of... [click here for more] |
Dungeon Masters Guild |
$3.00
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As murders of non-humans continue in Hillsfar, the populace calls for drastic action against the city’s most xenophobic Senator. Can you find a way to stop the violence?
A Two to Four Hour Adventure for Tier 2 Characters.
Hillsfar Burning: This adventure brings the Fresno 2019 CCC storyline to a dramatic conclusion, where your moral choices determine whether the City of Trade... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.16
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Humans and nonhumans are dying of poison across Hillsfar. As old tensions flare up in the Senate, can you bring the mysterious mastermind to justice before civil war erupts in the streets?
A Two Hour mystery, guaranteed to end in the Trial of the Century! This adventure is designed to be highly customizable for your group's preferences, giving unique roleplay challenges or going more combat heavy.... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.16
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After a gruesome murder goes unsolved, characters are hired to investigate. When the murders continue, characters must race against time to stop a serial killer before it’s too late.
A 2- to 4-hour Adventure for Tier 2 Characters. Optimized for APL 8. ... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
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SWEET DREAMS ARE MADE OF CHEESE
Waterdeep is hosting an inaugural Cheese Competition in honor of the new Cheesemongers’ Association, but dairy connoisseurs from across the Realms are now causing chaos in the City of Splendors. Will the event be a grating ordeal or can someone help the Guild make this a gouda experience? A (Cheesy) Waterdeep Escapade ... [click here for more] |
Dungeon Masters Guild |
$3.50
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After a strange necrotic energy washes over the village of Greenspar, characters must investigate the source of this (un)deadly affliction. Will they be able to exterminate the source of this blight, or fall prey to it themselves?
A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Included is a printer-friendly pdf.
Though the Witch King has been defeated,... [click here for more] |
Dungeon Masters Guild |
$3.95
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A 2-hour investigation for Tier 1 characters Tensions are high on the Rock of Bral. Someone wants the Rock to be bathed in blood, and the Red Masks need you to prevent it. Time is of the essence. The public hearing is tonight! Bad Omen contains a mix of combat, exploration and social encounters, requiring players to use their wits to succeed. A collaboration between Arthur Marques... [click here for more] |
Dungeon Masters Guild |
$3.99
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An elusive school of monks and misfits traveling westward has smuggled itself into Melvaunt at a time of celebration, only to be cruelly ensnared by shadows from its fraught past. Will you help them hold back the darkness? ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Part 3 of the Shadows of Northkeep Trilogy
A Shadow of the long-destroyed city of Northkeep has been found deep below the Moonsea. Filled with wild magic and inhabited by strange creatures and people, a group of Warlocks work to bring a great evil into the world. In order to protect the Moonsea, the Warlocks must be stopped.
A 4-Hour Adventure for five 5th to 10th Level Characters
Premiered... [click here for more] |
Dungeon Masters Guild |
$3.99
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With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required.
A 4-hour adventure for 1st-4th Level Characters. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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The town of Phlan has had a lot of trouble, but at least today there aren’t any dragons in the sky. You’ve received a mysterious summons from a citizen of Phlan asking for your help, with the promise of a chance to do some good, what are you waiting for?!
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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The area known as Godswalk Keep has been showing signs of activity. Are the Bloodreavers really working towards bringing back Garagos and restoring him to divine status? Only true heroes of the Border Kingdoms can stop them. This is a Tier 4 adventure optimized for APL 18, and is a stand alone adventure for the Border Kingdoms.
A Four-Hour Adventure for Characters of 17th – 20th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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When a collection of rare books disappears from a wealthy landlord’s vault, adventurers are dispatched to sleuth out the thief and bring the tomes back home. But perhaps some knowledge is better buried than claimed… A collection of four 1 hour adventures for Tier 1 Characters. Optimized for APL 3.
In this series of short intro modules, the adventurers' hunt for the mysterious thief will... [click here for more] |
Dungeon Masters Guild |
$3.99
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Mage Rymdyl’s ominous dreams have foretold a coming storm that will threaten all of the Border Kingdoms. She realizes that in order to protect the Kingdoms from this still murky threat, she must secure allies and identify those who will oppose her. She turns to a brave party of adventures to help in this a game of chess whose board is the Border Kingdoms and the prize could be the fate of Faerûn... [click here for more] |
Dungeon Masters Guild |
$3.99
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