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The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot...
A Two-Hour Adventure for 1st-4th Level Characters
Part 1 of A Song of Fates... [click here for more] |
Dungeon Masters Guild |
$2.99
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A dark force is rising from the ruins of Zhentil Keep. The Zhentarim themselves are on the move to stop it from spreading, and you have been pulled into the struggle. Will you find the objects of power that your adversary searches for before it is too late?
A 4-hour adventure for 11th-16th level characters.
Zhentarim’s Lament premiered at Origins in June 2017 and Druids... [click here for more] |
Dungeon Masters Guild |
$4.99
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Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice?
A 4-hour D&D Adventurers League adventure for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Finally!
I’ve gone back and done some additional editing on these maps. Hopefully, it will rectify some of the problems that they had. I will be individually going back and updating the individual map packs with the new files as well.
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these... [click here for more] |
Dungeon Masters Guild |
$2.99
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DREAD THE CALL OF THE ELVENFLOW!
Folk tales warn of strange noises from the Cormanthor Forest when winter fogs are thickest and the black of night has no shadows to cast. When such noises are heard on a late summer’s afternoon, perhaps it’s time to turn once again to the old stories?
Call of the Elvenflow is a four-hour adventure for 3-7 characters of level... [click here for more] |
Dungeon Masters Guild |
$4.95
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The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder.
Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,... [click here for more] |
Dungeon Masters Guild |
$4.99
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The lost artifact needed for ritual has been found, but what does it do? How do you use it?
Can you even open its the box? More importantly, when will the cultist try to recover it?
This is Part 1 of 2 in The Ritual arc, a part of The Night of the Falling Stars series. This Tier 2 adventure is optimized for APL 9. This module is built to be role-playing heavy, but can be run with limited role playing... [click here for more] |
Dungeon Masters Guild |
$3.99
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Bleeding Gate: Pandemonium
Part 1 of 3
Genre: Fantasy, Adventure, Mystery, Things are Not What They Seem
Gameplay Duration: 2 hours
Optimized: APL 3
Hired as security escorts for a group of noble children on a pilgrimage to the underground town of Emudomier, the party meet a strange tiefling being hunted by the father of her unborn child and Peacesmith... [click here for more] |
Dungeon Masters Guild |
$4.99
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Bandits have been raiding the heart of the Border Kingdoms. Terrified survivors tell tales of ambushes by brigands with preternatural speed and other strange abilities. A brave group of adventurers must put an end to the bandit threat and suss out the source of these otherworldly powers before the bandits become unstoppable...
A Two-Hour to Four-Hour Adventure for Characters of 5th - 10th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
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It is a volatile time in Mulmaster. Nobles jockey for power and position. Refugees fight for mere survival. Danger and evil buried away awaken, adding to the chaos. The adventurers are tasked with investing strange events. Will they make a new friend or add to their list of enemies?
A four-hour D&D Adventurers League Convention Created Content adventure for 5th-10th level characters, brought to... [click here for more] |
Dungeon Masters Guild |
$4.99
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Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to... [click here for more] |
Dungeon Masters Guild |
$5.95
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With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required.
A 4-hour adventure for 1st-4th Level Characters. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's... [click here for more] |
Dungeon Masters Guild |
$4.99
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What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?
A D&D Adventurers League four-hour adventure for 1st-4th level characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
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As Thentia’s lighthouse grows dim so too does faith within the city. In the midst of this a priest of Ilmater has been accused of a heinous crime. But is this really the truth of the matter, or are we all just Agents of Fate?
A 2-hour adventure for 1st - 4th level characters.
Part 3 of A Song of Fates.
Other Adventures in the TAROT Series
CCC-TAROT01-01 Awakening of Fates
CCC-TAROT01-02... [click here for more] |
Dungeon Masters Guild |
$2.99
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A 4-Hour Adventure set in the Feywild Domain of Kismet, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
A simple job of helping a lost elf unexpectedly pits adventurers against their greatest fears, insecurities, and the ugliest side of themselves. Do they finish the job or turn back in fear?
A 4-Hour Adventure for Tier 2 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
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While attending the first annual Reclamation Day Festival in Phlan, a mysterious book is given to the adventurers, leading them to what appears to be an abandoned print shop west of the city. There they meet a would-be benefactor, who seeks their help in ridding the southern ruins of Zhentil Keep of a growing threat, the Ebon Tide, a group of mercenaries and bandits that are quickly becoming the... [click here for more] |
Dungeon Masters Guild |
$4.99
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The necromancer has been revealed, and his tower of black rock now dominates the ruins of Zhentil Keep. You must race against his machinations, or a cloud of undeath will overwhelm the Moonsea and beyond.
A 4-hour adventure for 11th-16th level characters.
Necromancer’s Ascent premiered at Origins in June 2017 and Druids & Dragons in July 2017. It is the third part... [click here for more] |
Dungeon Masters Guild |
$4.99
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The town of Ylraphon on the border of the Flooded Forest has been targeted by the yuan-ti. One of them has uncovered an ancient ritual to change the people of the area called the Old City into their servants. Can the adventurers stop the yuan-ti in time? The whole of the Moonsea may be at risk if they fail.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in... [click here for more] |
Dungeon Masters Guild |
$4.95
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Silver ENnie Awards 2020 winner for "Best Organized Play"
A master criminal has been making her way across the Moonsea, stealing priceless treasures at every stop. It's up to you to trace her steps, find her allies, and stop her before she can claim her final prize.
What will you get in "Where Can She Be?"
Explore the Moonsea!
"Where Can She Be" is a roleplay... [click here for more] |
Dungeon Masters Guild |
$3.99
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Bleeding Gate: Amalgamation
Part 2 of 3
When the party is hired to assist a covert organization, investigating the disappearances of Peacesmith, they are sent deep into the bowels of the town. It’s dirty work and the party certainly smells the stench of conspiracy (among other things). But after charging into a colossal mess in the Border Forest, they come face-to-face with the culprit.
A 2-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
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On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and... [click here for more] |
Dungeon Masters Guild |
$4.99
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Even violent deaths are far from remarkable in the lawless town of Oparl, but a berserk golem's rampage hints at something more sinister than a mere accident. The adventurers must discover who is using dangerously unstable magic and what it has to do with the closely held secret beneath the town’s crumbling mansions …
A Four-Hour Adventure for Characters of 5th – 10th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill.
While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others. Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable... [click here for more] |
Dungeon Masters Guild |
$4.00
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The rumored presence of a strange, sunken shipwreck leads the Mage Rymdyl to summon adventures to investigate. Within the depths of The Lake of Steam, the mage’s agents must delve into the watery deep to search the wreckage for dangerous technologies and then destroy it. This space-vessels salvage must happen quickly, for its discovery and plunder is on many minds! Bring Rymdyl back this salvage... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A 2-hour festival adventure for Tier 2 characters Another year of faction feuding has gone by on the Rock of Bral, so its time to put down the weapons, do some stretches, and prepare for fisticuffs at the
FESTIVAL OF FRUN
Mini games, puzzles, a holiday debate, and arena combat awaits in the finale of the BAD series, a collaboration between Bryan Mets and Arthur Marques!
Your... [click here for more] |
Dungeon Masters Guild |
$3.99
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Part One of The Sanguineous Gambit Trilogy
A welcome respite at the annual Harvesttide Festival suddenly becomes the backdrop of incursion of an otherworldly army! The people of Splondar call for anyone to save them from the destructive wake of this aberrant legion’s march! Why are they here? or better yet- Who leads them? Who has the courage to find out and warn the cities... [click here for more] |
Dungeon Masters Guild |
$4.99
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Enjoy a day at the faire and a chance to earn some easy coin in the process! A wealthy merchant wants to hire security for his daughter’s extravagant handfasting ceremony. It sounds like simple work, but why would a merchant hire seasoned adventures as wedding security? Perhaps the groom has some skeletons in his closet?
A 4-hour standalone adventure for 11th-16th level characters
Also... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Council of Mages has recently sent a young apprentice out to investigate the strange disturbances that have beset Thentia. It has been several weeks and he has not yet reported back. Is he simply late or is there something more sinister afoot?
A Two-Hour Adventure for 1st-4th Level Characters
Part 5 of A Song of Fates.
Other adventures currently available in the Tarot series:
CCC-TAROT01-01... [click here for more] |
Dungeon Masters Guild |
$2.99
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The normally joyous festival of Highharvestide fast approaches the Moonsea but denizens of Thentia are not celebrating. Thanks to recent bad harvests along the River Thent and an increasingly impassible harbor, famine looms. Survival may depend on the arrival of every single larder-laden wagon. Could more trouble than bandits stand between the farmers and the walls of Thentia this season?
A 2-hour... [click here for more] |
Dungeon Masters Guild |
$2.99
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A priest of Ilmater seeks to right an old wrong to please his god. Will you trust the whims of hags and journey through time to find out what when wrong during the Festival of Stars?
Experience events that contributed to the fall of Hawksroost.
A Two-Hour Adventure for 1st-4th level characters
For more adventures with the SALT Consortium, Sorrim, and Larazmu see also
Rumors of Riches... [click here for more] |
Dungeon Masters Guild |
$2.99
|
What the what?! Color?
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 3 maps in both .jpg (reasonably-sized for online play) and .pdf—both of which scaled for printing 1" square battlemaps formats.
NOW WITH PARSED MAPS BY CHRIS... [click here for more] |
Dungeon Masters Guild |
$1.50
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New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are 82 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis Woodall is the Content Manager... [click here for more] |
Dungeon Masters Guild |
$4.99
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The race to claim a fragment of the Monad from a prestigious intergalactic auction house plunges you into a deadly web of lies and intrigue. With four other factions vying for the prize, can you rise to the occasion, or will the fall of the hammer spell your defeat?
A Dynamic Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content Warning: Bullying,... [click here for more] |
Dungeon Masters Guild |
$4.99
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Bleeding Gate: Lineage
Part 3 of 3
A towering aberration threatens Emudomier. The mastermind behind its creation and the Peacesmith killings remain unknown. Can the adventurers end the chaos or will Emudomier, the Moonsea, and all of Toril be overwhelmed?
A 4-hour adventure for 5th-10th level characters
Purchase includes Adventurers League magic item certificates. Every Bleeding... [click here for more] |
Dungeon Masters Guild |
$4.99
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A priestess has traveled far from home to find herself in the middle of the RED WAR. Join her on a surreal, madcap journey through a dangerous warzone to recover the ashes of the gnome responsible for this conflict. Can anything good come out of this fool’s errand?
You will love this four-hour adventure for 5th-10th level characters, set in Mulmaster during the Red War. "Lost Ashes of a Wayward... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The factions have heard murmurings of a new cult rising from the ashes of the obsessed dragon and elemental evil factions that they have dealt with in the past. This time, though, they seem to have an even more apocalyptic goal. A deep gnome informant claims the cult is dabbling with dangerous magic, but he, too, may have his own agenda.
A 4-hour D&D Adventurers League adventure for... [click here for more] |
Dungeon Masters Guild |
$4.99
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The characters reach the lair of an elder brain and must make their way through its minions to recover the refugees. May be able to get most the refugees out without facing the elder brain. But leaving the menace alive may have consequences too dire to ignore./p>
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Love, loss, and lies intertwine as the election of a new WatchLord approaches in Thentia. Political intrigue runs rampant and the lives of several young women are in danger as the Fates draw you in once again.
Part 6 of A Song of Fates
A Two-Hour Adventure for 1st to 4th Level Characters
Other adventures in the TAROT series:
** Tarot Tier 1 Adventure Bundle! **
TAROT01-01 Awakening of Fates... [click here for more] |
Dungeon Masters Guild |
$0.99
|
When a nefarious bounty has the Kyriakos stymied, they approach you with an offer you can ill refuse. The hunt is on in The Prime’s fog shrouded streets, but there is also danger at every turn. Can you win through?
A Heroic Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Content Warning: Abuse (Charm/Mind Control), Alcohol, Hospital (Injuries... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Election time in Thentia is here! With the recent, strange events surrounding Thentia, there is a tense contest for the seat of Watchlord of Thentia. The town has divided itself into factions supporting their candidates, and with that, the people ahve been very hostile to each other. On election day, certain key figureheads in the town need to vote, but might need some help getting there...
A Four... [click here for more] |
Dungeon Masters Guild |
$4.99
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Hillsfar is shaking with mysterious earthquakes. Nightmarish phantasms are attacking the city. Thayan Red Wizards have blocked the harbor. A group of brave adventurers must break through phantasms and the blockade to save Bert, the famous potion maker, who has discovered a group of strange machines that may be the key to saving Hillsfar.
A Four-Hour Adventure for Tier 3 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
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With less than two days until the Festival of Stars in Hawksroost, Daern's Blade is still missing, but the adventurers are en route to its resting place. Are they truly prepared for what they find?
A Two-Hour Adventure for 5th-10th Level Characters
For more adventures with the SALT Consortium, Sorrim, and Larazmu see also
Rumors of Riches
Moor Trouble... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A 2-hour investigation for Tier 1 characters Tensions are high on the Rock of Bral. Someone wants the Rock to be bathed in blood, and the Red Masks need you to prevent it. Time is of the essence. The public hearing is tonight! Bad Omen contains a mix of combat, exploration and social encounters, requiring players to use their wits to succeed. A collaboration between Arthur Marques... [click here for more] |
Dungeon Masters Guild |
$3.99
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Part One of The Shattered Stone Trilogy
Citizens of the coastal city of Yallasch are fleeing their home in terror. Rumors of unspeakable horrors residing in the city travel across the Border Kingdoms. Lord Iraun, a powerful and tyrannical ruler, calls to adventurers to aid him in restoring the city, raising suspicions about his true motives. What mysterious force is responsible... [click here for more] |
Dungeon Masters Guild |
$4.99
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The dawn of the final day arrives: The Red War looms on the horizon, and nothing can stop what is to come. But in those early hours before carnage begins, a group of adventurers are tasked with a covert operation to remove sensitive information left behind by the factions and sow subterfuge. Will internal and external influences keep them from completing their missions? A 4-6 Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$4.99
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LIVE THE EXCITING LIFE OF AN ADVENTURER!
FREE TRAINING PROVIDED!
WANT TO KNOW MORE?
New posters advertising free training for adventurers have appeared around the town of Melvaunt. Is this just a training facility or something more sinister? The only way to find out is to go!
A 2- to 4-Hour adventure for 1st to 4th level characters, with 1-hr options for new players.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
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You have been hired by the Brotherhood of the Cloaks to journey into the heart of desolate Thar. Once there you are to negotiate with the oni lord of Fangjaws Hold for the rights to excavate an ancient minotaur lord’s tomb within his territory.
A 4-Hour Adventure for 5th-10th Level Characters
Other titles in this serires
Old Enemies Arise - Part 1
https://www.dmsguild.com/product/230005/CCCSFBay0201-Old-Enemies-Arise?term=old+enemies&test_epoch=0... [click here for more] |
Dungeon Masters Guild |
$4.99
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This one's been a long time in the running, but it's finally here. My second Admin Only Adventure, 2017's The Embers of Hate.
Hatred burns with a fire unlikely any other; and the hotter the flame, the more difficult it is to stamp it out. Beneath the rubble of Mulmaster, and a group of angry men and women seek to stoke smoldering embers of hate anew into a raging conflagration. Can you stop them before... [click here for more] |
Dungeon Masters Guild |
$4.99
|