Title |
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A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now- defeated followers of the Cult of the Dragon.
Her maps and notes may lead the way to great wealth—or a terrible death.
And do other parties have designs on the treasure as well?
Five 1-Hour Mini-Adventures for 1st & 2nd Level Characters
Also included in the purchase of this adventure is a version... [click here for more] |
Wizards of the Coast |
$3.99
|
The Spectacle at Crown Hall is set to be one of Baldur’s Gate’s grandest faires, but an event this huge is sure to run into a few snags.
Can you help keep the festivities fun and safe for all?
A Two-Hour Pop Culture Inspired Romp for Tier 1 Characters. Optimized for APL 3.
CONTENT WARNING: Conspiracy to Murder, Corporate Espionage,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Who knows why adventurers are drawn together? The lust for gold, a common foe, or the whimsy of fate? Pull up a stool, stoke the hearth, and let YOUR story begin! A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy. A 2-4 Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
D&D Adventurers League |
$4.99
|
An unknown force is inciting the people and creatures of the idyllic Greenhall to commit horrific acts of murder and carnage.
Can the adventurers quell the towering rage of the rampaging Horseman?
Part Thirteen of Misty Fortunes and Empty Hearts.
A 2-Hour Adventure for 5th-10th Level Characters
Also included in the purchase of this adventure is a version specially converted for use with... [click here for more] |
Wizards of the Coast |
$2.99
|
THE HIGHER YOU CLIMB, THE HARDER YOU FALL . . .
Guided by prophecy, the adventurers seek out a spy operating in the heart of Wroat’s Royal Court. The Oracle of War has linked him to a great turning point in Khorvaire’s future, but he’s embedded in deep cover and difficult to reach. Thankfully, every agent has a weak link, and love is blind. A Four-Hour Adventure for... [click here for more] |
D&D Adventurers League |
$4.99
|
The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy. A 2-4 Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
D&D Adventurers League |
$4.99
|
You’ve been set up. However, the man you were set against is more than willing to forgive and forget, if you are willing join forces to seek a terrible vengeance. Part Three of the Umbral Aristocracy Trilogy. A 2-4Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF CHEESE
Waterdeep is hosting an inaugural Cheese Competition in honor of the new Cheesemongers’ Association, but dairy connoisseurs from across the Realms are now causing chaos in the City of Splendors.... [click here for more] |
Dungeon Masters Guild |
$3.50
|
When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy. A Two- Hour Adventure for Tier 2 Characters. Optimized for APL 5. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF GEESE
Waterdeep’s Fellowship of Bowyers and Fletchers is known for their exceptional arrows, crafted with locally-sourced feathers. But when Seelie Goose Farm is struck by fowl play, it is up to adventurers... [click here for more] |
Dungeon Masters Guild |
$3.50
|
The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
D&D Adventurers League |
$4.99
|
DDAL-DRW-10 UNSAFE HARBORAGE Thayan agents plague Waterdeep’s Dock Ward and you’re tasked with discovering who’s pulling their strings, but you aren’t the only ones interested in the Red Wizards. Part Two of the Shadow Games series of adventures.
A four hour adventure for 5th through 10th level characcters.
Optomized for: APL 8
CONTENT WARNINGS: human trafficking, slavery, physical illness,... [click here for more] |
D&D Adventurers League |
$7.99
|
Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls... A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
D&D Adventurers League |
$4.99
|
DDAl10-10 Burying the Past
A Plague of Ancients Adventure
The bombs are constructed, the plans laid. The only thing remaining is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Simple! Part Ten of the Plague of Ancients Series of Adventures.... [click here for more] |
D&D Adventurers League |
$4.99
|
Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! Part Two of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part Three of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Still falling through time, Waterdeep has grown into a small city with a problem, a vampire problem, but an old friend offers a solution. Part Three of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
D&D Adventurers League |
$4.99
|
DDAL-DRW-17 Expedition to the Supreme Forge
Allies reveal the location of the Supreme Forge: the origin of Xorvintroth’s unique blend of artifice and magic. The answers to controlling the city’s dangerous artifacts lie within for those brave enough to recover them.
Part Four of the The Cold Dark series of adventures. A Dreams of the Red Wizards: Terminal Ambitions Adventure.
A four hour... [click here for more] |
D&D Adventurers League |
$7.99
|
 Curved Sword and the Governing Council of Saerloon recently learned of an active portal to the Abyss within the city walls. Rightfully concerned, they enlist the help from a famous plane walker and pie maker, Granny Apple Greencastle. Turns out, the situation is much, much worse than one demongate.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Classism, dead... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF TREES
The relentless bustle of Waterdhavian trade screeches to a halt when letters and words disappear from scrolls and books. As illegible contracts in the City of Splendors kindle an outcry of dissolved... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Strange things go bump in the night in an old manor in Daggerford. Is the place really haunted? Or is something more sinister afoot? Can you get to the bottom of the mystery before it’s too late?
DEAD IN DAGGERFORD
An Official Mistbourne Dungeoncraft Adventure written by the Melbourne DDAL community for the D&D Adventurers League.
A Two-Hour Adventure for Tier 1 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
As the City of Danger struggles to rebuild, a spate of unexplained disappearances in the Zhent Ghettos threatens to erupt into fresh chaos. The factions are hard pressed to investigate, and it falls upon you to uncover the truth behind this new menace.
A 4-hour D&D Adventurers League Convention Created Content adventure for 1st – 4th Level Characters (optimized for 3rd level). ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Something is wrong in the endless gloom of Skullport, and the Baron of Blood has tasked you with setting things right. Part One of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF KEYS
When injustice rears its head, the Golden Vault rights the wrong. Or so the story goes: that no crime goes unavenged, and only the guilty need fear the infiltration of a Golden Vault agent. What happens... [click here for more] |
Dungeon Masters Guild |
$3.50
|
DDAL-DRW-18 Against the Machine
Aware that someone in Xorvintroth opposes them, the Thayans have heavily reinforced the defenses around the Far Realm battery factory. A covert team must infiltrate and sabotage the facility before the Red Wizards can make more batteries.
Part Five of the The Cold Dark series of adventures. A Dreams of the Red Wizards: Terminal Ambitions Adventure.
A four... [click here for more] |
D&D Adventurers League |
$7.99
|
 A local tavern-inn owner needs some help to catch rats in the basement. A simple mission is more than meets the eyes.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Adapted to Forgotten Realms Campaign
By Steven Truong
CONTENT ADVISORY: This adventure contains themes of Claustrophobia (Enclosed Spaces), Musophobia (Rats), Violence (Animal Violence) discretion is advised..
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Regular adventures available in discounted form as a bundle - or with the Roll20 versions to get everything!
SWEET DREAMS ARE MADE OF PEACE
The Guild of Apothecaries and Physicians attends all in need, so long as they have coin. A desperate family at their wits’ end is last on the list - until they opt into a novel trial. What happens... [click here for more] |
Dungeon Masters Guild |
$3.50
|
The Tower of Ahghairon has been sealed for years, but when the door opens at last, it’s an invitation to even more mystery within. Part Two of the Home Sweet Home trilogy.
A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. ... [click here for more] |
D&D Adventurers League |
$4.99
|
While you were attending to other matters, Alanik dispatched a team of operatives to Barovia. The team has gone silent, and Alanik fears the worst. You have been tasked with discovering the fate of the lost team and completing their mission. If you can avoid the attention of Count Strahd von Zarovich, all the better. The sixth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure... [click here for more] |
D&D Adventurers League |
$9.99
|
DDAL-DRW-13 Night Thieves
Intelligence en route to a secret Thayan base is passing through the embassy in Mulmaster. You have just two days to plan and execute a heist or lose your shot at the information forever. Part Five of the Shadow Games series of adventures.
A four hour adventure for 5th through 10th level characcters.
Optomized for: APL 8
CONTENT WARNINGS: oppressive government, grave... [click here for more] |
D&D Adventurers League |
$7.99
|
You must transport the Baron of Blood (sealed within his coffin) to his new home. Unfortunately, his new neighbors are not happy to see him move in, and the Mad Mage himself wants to throw him a housewarming party.
Part Three of the Home Sweet Home trilogy.
A Four-to-Six Hour Adventure for Tier 4 Characters. Optimized for APL 18. ... [click here for more] |
D&D Adventurers League |
$4.99
|
The hand behind all of the Baron of Blood’s troubles is revealed, and he vows to make himself the worst kind of neighbor.
Part One of the Home Sweet Home trilogy. A Four-to-Six Hour Adventure for Tier 4 Characters. Optimized for APL 18. ... [click here for more] |
D&D Adventurers League |
$4.99
|
The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
La aldea cercana está plagada... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure (check the link for a preview of the adventure), check out the Cheese bundle to get the fully-prepared Roll20 lobby for a mere dollar more!
Or pick up all six adventures PLUS all Roll20 conversions in the full PDF + R20 set here!
SWEET DREAMS ARE MADE OF CHEESE... [click here for more] |
Dungeon Masters Guild |
$3.50
|
A 4-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The legendary city of Castamella, held aloft by cotton candy clouds, has meandered peacefully across the skies of the Feywild for time immemorial. But when its spires suddenly... [click here for more] |
Dungeon Masters Guild |
$5.95
|
 Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
The grand Agrettanui offers extravagances of all kinds. One of the most popular is the Squallrider: a tavern where guests can indulge... [click here for more] |
Dungeon Masters Guild |
$3.99
|
THE FOURTH ADVENTURE IN THE TENETS OF BANE SERIES
A priestess of Torm needs adventurers to travel to Thentia with three platinum discs that once belonged to a trio of Banite fanatics. From there, the items are bound for Elturgard, where they can finally be destroyed. It seems like a simple task, but followers of Bane also seek the discs. Can you see your cargo safely to its destination and... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 A local tavern-inn owner needs some help to catch rats in the basement. A simple mission is more than meets the eyes.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Adapted to the Ravenloft AL Campaign
By Steven Truong
CONTENT ADVISORY: This adventure contains themes of Claustrophobia (Enclosed Spaces), Musophobia (Rats), Violence (Animal Violence) discretion is advised..
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Agrettanui! The titanic dragon turtle with a town built on its back has made the transit from the Sword Coast to the Shining Sea and back for longer than any now remember. Aboard it travel all manner of passengers, from haughty aristocrats to the humblest of stowaways.
As if mayhem and murder aren’t enough, technical difficulties now plague grand Agrettanui's voyage, and the Shield is gathering... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party!
A two-hour adventure for 1st-4th level characters.
An entertaining adventure that brings together many NPCs from the Moonsea... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so.
Now updated to Version 2.0, with improved, full-color maps!
A four-hour adventure for 5th - 10th level characters. This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
As the Red War rages and Mulmaster burns, the Cult of Glaugrax sunders the arcane bindings on their alien master, unleashing an ancient evil that threatens to sink the Factions' evacuation efforts. Can you thwart them before the City of Danger is swept away in the wake of Fenaria's revenge?
Part 3 of The Neverdusk Trilogy.
A Four-to-Six Hour Adventure for Tier 3 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people.
A D&D Adventurers League two-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Welcome to the village, Gaylesford; haven to those with Shifter blood. Spontaneous songs, music, dance; roll the dice, take your chance. Trust not your eyes, trust not your ears; but trust that you will face your fears.
Mistbourne: The Musical
An Official Mistbourne Dungeoncraft Adventure written by the Melbourne DDAL community for the D&D... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Neverwinter’s Night of the Remembered is upon us! Ofrendas and Sugar Skulls decorate the Plaza of San Solares and fun and games are enjoyed by all. But what is that horrible wailing coming from Neverdeath Graveyard? It will take more than bravery for the daring adventurers to find out. This I swear!
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Knight Fall
A Dragonlance: Shadow of the Dragon Queen Prequel
A jousting tournament is being held in Kalaman. This adventure has it all: juggling, playing tag with foxes, juggling contests, talking carp and a tale of intrigue for the characters to unravel.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
Content Warning: Drinking
This adventure is part of a bundle of 4... [click here for more] |
Dungeon Masters Guild |
$2.00
|

At the behest of a hidden benefactor, heroes have been summoned to Sigil to investigate the machinations of the cult of the Broken God. Things get, as expected, kinda rough. Be prepared for traps, toxicity, and have a solid "kuo-toa" space admiral impression on hand.
A Two Hour Tier 4 Adventure for the PC-DC-NOS series, optimized for APL 18
CONTENT WARNINGS: Execution, disrespect of the dead,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Festival of Skilled Hands brings a bustle of commerce to Neverwinter, and nowhere more than at the Seven Suns Coster Market, where merchants from across the North hawk their wares. When a delivery of Silverymoon wine goes astray, a visiting vintner fears the worst and enlists the heroes' help to track down the missing courier. But they're about to find out that in Neverwinter, Silverymoon Blue... [click here for more] |
Dungeon Masters Guild |
$3.99
|
In the bustling city of Neverwinter, the cultural festival is fully underway! The orcs and half-orcs of the Many-Arrows tribe arrive to celebrate their annual Lunar Festival and to reestablish the peace treaty created years ago. This event signifies a harmonious blend of tradition and unity, welcoming both locals and travelers to partake in the games. However, mysterious figures are trying to sabotage... [click here for more] |
Dungeon Masters Guild |
$3.99
|