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The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats.
This bundle includes the following new features:
A sneak peek of The Heir of Orcus: Verse III
Background hooks for your Adventurers League characters with this storyline
Upgraded layout
These... [click here for more] |
Dungeon Masters Guild |
$9.95 $7.96
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The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder.
Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,... [click here for more] |
Dungeon Masters Guild |
$4.99
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With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required.
A 4-hour adventure for 1st-4th Level Characters. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Something on the Move
A Dreams of the Red Wizards: Obscure Devotion Adventure
Deep beneath the ruins of an ancient necropolis on an alien planetoid, intrepid adventurers close in on the Red Wizards. Can they navigate the dead-haunted sanctum of the necromancers of Old Iskirthos and find the psi crystal before it falls into their foes’ hands? Part Three of the... [click here for more] |
Dungeon Masters Guild |
$7.99
|
As Faerûn recovers from the demon threat, a prominent leader goes missing. Is this a simple rescue mission, or is there more at stake?
This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash.
This module first premiered at TotalCon 2017.
Contents include:
PDF of the adventure
Fantasy Grounds module
PDF of the Adventurer's League certificate
The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's... [click here for more] |
Dungeon Masters Guild |
$4.99
|
With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost forever?
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided... [click here for more] |
Dungeon Masters Guild |
$4.99
|
There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake.
A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A group of kobold miners have uncovered something very unusual at the bottom of their mine. They need a band of brave adventurers to make sure that what they have found is not a risk to their health.
Are you brave enough to heed the call?
A two to four hour Plague of Ancients Dungeon Craft module for level 1-4 characters.
This module is a D&D Adventurers League Season 10 module, featuring... [click here for more] |
Dungeon Masters Guild |
$3.39
|
Elanil Elassidil’s successful recovery brings dire news, and only enough to raise the fears of all. On the urgent request of the factions, a covert raid party must be sent in to secure as much knowledge as possible, and destroy whatever schemes lie below. This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash.
This module first premiered at TotalCon... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Enjoy a day at the faire and a chance to earn some easy coin in the process! A wealthy merchant wants to hire security for his daughter’s extravagant handfasting ceremony. It sounds like simple work, but why would a merchant hire seasoned adventures as wedding security? Perhaps the groom has some skeletons in his closet?
A 4-hour standalone adventure for 11th-16th level characters
Also... [click here for more] |
Dungeon Masters Guild |
$4.99
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Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards of the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A call for help is received from Abigail’s Cove: a fishing village located just south of Hulburg. Recently, two moss-covered skeletons walked out of the Moonsea and attacked the village. The villagers were able to defend themselves, but they fear something worse may be coming as a thick and ominous fog slowly rolls in from the Moonsea.
This is a Tier 1 (APL 3) Adventurers League legal adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What the what?! Color?
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 3 maps in both .jpg (reasonably-sized for online play) and .pdf—both of which scaled for printing 1" square battlemaps formats.
NOW WITH PARSED MAPS BY CHRIS... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Mwynhad, the famous Feywild resort, offers off site excursions to the Morlyndu Lagoon.
Now, dangerous events threaten the weekly trips.
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Complete with maps and Universal VTT files.
While this is a sequel to The Last Resort, but it can be played as a standalone adventure. DMs can also use this in their home brew. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The characters reach the lair of an elder brain and must make their way through its minions to recover the refugees. May be able to get most the refugees out without facing the elder brain. But leaving the menace alive may have consequences too dire to ignore./p>
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered... [click here for more] |
Dungeon Masters Guild |
$4.99
|
DRAGONS OF REVELATION
A Dragonlance®: Vault of the Undying Adventure
A harried flight into a primal wood leads to the discovery of an ancient sanctuary of secrets. Therein, the redoubt’s guardian offers revelations of the past and keys to unraveling the machinations of the Dark Queen and her cohorts. Part of the Vault of the Undying series of adventures.
A Four-Hour... [click here for more] |
Dungeon Masters Guild |
$7.99
|
A mind flayer has called for a massive conference of monsters in the Underdark beneath Hillsfar. Trolls, umber hulks, demons, and more have answered the illithid's call. To infiltrate this gruesome menagerie, you must embrace the monster within yourself.
A two-hour-adventure with two one-hour bonus objectives for 1st to 4th level characters. To succeed, the characters must transform into powerful... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
DRAGONS OF SORROW
A Dragonlance®: Vault of the Undying Adventure
With critical intelligence related to an object of unspeakable divine power in hand, surviving members of the 47th Knights Wing venture into the expanse of Throtyl Gap in a desperate attempt to reunite with their comrades at the Solamnic outpost of Wildswatch.
Part of the Vault of the Undying series... [click here for more] |
Dungeon Masters Guild |
$7.99
|
A former sailor requests your help to retrieve their heirloom. You surely wouldn’t let down a friendly soul in need, right? Even if it calls for you to risk your lives, right?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Water, alcohol, deceit, more water
Now with proper VTT friendly maps as well for use with FoundryVTT, Roll20, Fantasy... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure (check the link for a preview of the adventure), check out the bundle to get the fully-prepared Roll20 lobby for a mere dollar!
SWEET DREAMS ARE MADE OF BEES (Just Bee Causes)
Hired by Honeybell Habitats in their outreach... [click here for more] |
Dungeon Masters Guild |
$4.99
|
ONE MOMENT Or, a Historical Record of the Unforgotten Realms
They say everything happens for a reason. But when a patch of bad time sends you to a nearby Domain of Delight in the Feywild, it’s up to you to modulate this archfey’s Momentum before history itself is set permanently out of joint.
A Four-Hour Adventure for Tier 2 Characters (Optimized for APL8) (Content Warning: bullying, coerced... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Lord Geoffrey of the Smiths’ holdings has been struck by misfortune. He seeks adventurers to resolve issues at one of his farms, in his iron mine, and at his beloved inn. Can the party help Geoffrey and prevent him from losing his seat on the Merchant Council of Hulburg?
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in and take advantage of the CCC... [click here for more] |
Dungeon Masters Guild |
$4.99
|
THE SIXTH ADVENTURE IN THE TENETS OF BANE SERIES
The attempted destruction of three platinum discs, called the Tenets of Bane, has gone awry, releasing the souls of their former owners back into the world of the living. Priestess Malana Homwell once again calls for aid from the Moonsea’s factions to track down and eliminate these vile Banites, who call themselves the Servants... [click here for more] |
Dungeon Masters Guild |
$4.99
|
DRAGONS OF DESTRUCTION
A Dragonlance®: Vault of the Undying Adventure
The western borders of Solamnia come under peril as the Dragon Armies test the nation’s defensive perimeter. The 47th Knights Wing is sent to respond in a show of force, but the thunder of war isn’t the only terror that bedevils the skies of Ansalon. Part of the Vault of the Undying series of... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The mining town of Glister has had a prosperous year, and people have been coming in search of work and wealth. A call has gone out for help in some local matters, but getting there is no easy task. Catch the caravan and travel through treacherous Thar!
A 2-Hour Adventure for 1st-4th Level Characters
Part 1 of Kossuth’s Kiss
Update: I have converted... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This Season’s Theme is FULL COLOR!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 2 maps in both .jpg (reasonably-sized for online play) and .pdf (both scaled for printing 1" scale battlemaps) formats. NOW WITH PARSED MAPS BY... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get the PDF!
Inside you’ll... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Now Fully Converted for Roll20!
If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.)
Wayfarer's Log: The Art of War When an extravagant... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the Roll20 version of the Copper selling adventure!
If you have previously purchased the PDF version of this adenture, you can find a link to a reduced price Roll20 conversion in the updated appendix.
The remote asteroid town of Darkfall harbors a terrible secret.
In this adventure characters will have the opportunity to reveal the mystery behind the strange occurrences that have been... [click here for more] |
Dungeon Masters Guild |
$2.99
|
THE LONG AWAITED SEQUAL (or beginning) TO DC-PoA-CONMAR-01 SOMETHING SINISTER IS FINALLY HERE!
An ancient artifact is too dangerous to keep around. It needs to be stored securely for all eternity. Do you dare to put it away?
Join a crazy ride across the ice of Frozenfar and dwelve into an ancient structure, with secrets and surprises galore!
A Four-Hour RP-heavy Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$5.25
|
This is the Roll20 version of Dohwar Heist
This is an addon that is fully set up, ready to roll on the Roll20 VTT platform.
On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The mining town of Glister has a problem. The latest caravan only arrived with a part of its supplies. Orcs waylaid them, took much needed goods, and are now making demands that the town return an artifact that is theirs, but the town is unfamiliar with. Help track down information about this artifact and possibly defend the city from an orc invasion!
A 4-hour Adventure for 1st-4th Level Characters... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Lord Geoffrey of the Smiths has learned that a former comrade and fellow adventurer has taken his family heirloom and believes that this is the reason for his recent string of misfortune. He seeks adventurers to track down the Winged Panther and recover what was lost in order to break his supposed curse. Can the party track down this elusive thief and convince her return that which was taken?
About... [click here for more] |
Dungeon Masters Guild |
$4.99
|
SJ-DC-AS-1 Hunt for the Recluse
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content warning: Fire, Spiders
Mercenaries have hijacked an experimental warship from a secret research lab and are preying on vital shipping in deep space. Join the crew of the carrier Azure Sky and the aviators of Morpho Team to put an end to this threat!
Take... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A Two-Hour Adventure for Tier 1 Characters (levels 1-4). Optimized for APL 3.
They haven’t delivered the medicine, and no one wants to enter the forest to get it. Why don’t you go ahead? I mean, it’s probably not dangerous.
Included:
an emotional adventure set in Oar's Rest
balanced between roleplay, exploration, and combat
a custom pixel-art... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This Season’s Theme is FULL COLOR!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 4 maps in both .jpg (reasonably-sized for online play) and .pdf (both scaled for printing 1" scale battlemaps) formats.
NOW WITH... [click here for more] |
Dungeon Masters Guild |
$1.50
|
A recent avalanche in the Spine of the World has revealed a mountainside entrance of worked stone. Halena Ironstone believes it could be the tomb of her ancestor, Daglund the Banished, and she needs brave adventurers to investigate.
TOMB OF THE BANISHED THANE is a 4-hour Adventurers League Plague of Ancients adventure set in the Icewind Dale region of the Forgotten Realms.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Like shadows under ice, a dark secret threatens this town. Townsfolk act out of the norm for themselves, and you are no less vulnerable. But you can give them the help they request and face the truth beneath the ice.
A four-hour adventure for tier 1, 2, or 3 characters.
Social Interaction and exploration, with light combat
Content warnings: helping people in mental health crisis—suicidal... [click here for more] |
Dungeon Masters Guild |
$5.99
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover?
Part one of the Crystalstar Trilogy
Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here.
Tier 1 [4-Hour Spelljammer Dungeoncraft]
Mighty Wings Academy has identified you to be in the top 1% of spelljammer candidates and invited you to join the advanced spelljammer airship program. Master Astral Combat Maneuvers, fly 100x faster than the average... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Something Wicked
A Dreams of the Red Wizards: Obscure Devotion Adventure
The Redeemer has spoken. It’s time to go to Iskirthos, where a powerful crystal that defies the Weave lies hidden in an ancient necropolis. Can you survive this dangerous journey and arrive in one piece? Part Two of the Obscure Devotions series of adventures.
A Four-Hour Adventure for 5th-... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Now Fully Converted for Roll20!
If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Momentum adventures, to get both adventures + their fully-prepared Roll20 lobbies at a great price today.)
ONE CHANCE Or, an Illustrated... [click here for more] |
Dungeon Masters Guild |
$4.99
|
New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 1 map in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Included is B&W and... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Rumors have surfaced of the return of Vorbyx, legendary King of Thar. The characters are hired to travel from Melvaunt deep into the humanoid-infested wastelands of Thar to ascertain the validity of the rumors and deal with the threat.
A 2-hour standalone adventure for 1st-4th level characters
Also included in the purchase of this adventure is a version specially converted for use... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Now Fully Converted for Roll20!
If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.)
Wayfarer's Log: The Lunar Sea The race... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Tarthwood Curse
A Moonshae Isles: Malefic Delusions Adventure
When good Ffolk go missing in the Tarthwood, strange newcomers wander out. Adventurers must untangle the transformation magic that darkens the forest.
Part Two of the Wayward Songs Trilogy.
A Four-Hour Adventure for 5th–10th Level Characters Optimized for APL 8
Interested in more exciting titles from Baldman... [click here for more] |
Dungeon Masters Guild |
$7.99
|