Title |
Publisher |
Price |
 SJ-DC-ROTU-01 Recesses of the Unknown
A quest to eliminate some mind flayers uncovers a possible nefarious scheme these creatures are planning that will have its effect ripple across the entire astral plane, though no one knows what that scheme is as of now.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
**CONTENT WARNING: Brains, Tentacles, Mind control, Slavery, Death, Torture,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Bandits have been raiding the heart of the Border Kingdoms. Terrified survivors tell tales of ambushes by brigands with preternatural speed and other strange abilities. A brave group of adventurers must put an end to the bandit threat and suss out the source of these otherworldly powers before the bandits become unstoppable...
A Two-Hour to Four-Hour Adventure for Characters of 5th - 10th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers.
An eight hour adventure for 5th-10th level characters.
Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item... [click here for more] |
Dungeon Masters Guild |
$1.99
|
As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom?
A 4-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In honor of Tempus, Hillsfar will host the Celebration of Swords – the largest battle tournament that the Moonsea has ever seen. Warriors from across the multiverse will descend upon the arena for a chance at eternal glory. Does your team have what it takes to become champions?
A four-hour-adventure for 11th to 16th level characters. This adventure revels in the glory of high tier D&D... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Wayfarer's Log: The Dohwar Chronicle
Faux Consortium has always been at the forefront of innovative spelljammer technomancy, thanks in no small part to their salvage department overhauling derelict ships. An unresponsive dohwar ship has just drifted into their controlled region of the Astral Sea - but for a newly commissioned salvage crew, will this fresh opportunity herald fortune or danger?
A... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An intense non-stop battle with dramatic story consequences awaits adventurers in this 4-hour adventure for 5th to 10th level characters.
In an effort to secure a surface trade route, adventurers find themselves embroiled in the revenge schemes of a powerful drow exile. The chance to learn about the state of the Underdark and the fates of many innocents taken in surface raids is too valuable... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Requiem for Lost Souls
A famous blacksmith seeks adventurers to check on his father.
Is this just a simple, wholesome mission, or is there something darker and more sinister happening?
A Four-Hour adventure for Tier 2 Characters. Optimized for APL 8.
SJ-DC-ANGKA-XX adventures can be played in any order.
Wildspace system: Angka
Inside you'll... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Two major factions of the Rock of Bral are on the brink of civil war while something wicked brews in the city sewers.
A roleplaying-focused adventure that puts the adventurers in the middle of the complex politics of the Rock of Bral.
SJ-DC-ROCK-01 Turmoil in Bral A four-hour action-packed spelljammer adventure for Tier 2 characters. Optimized for APL 8. Inside you’ll... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night?
A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3.
From the author of the Neverdusk Trilogy comes a brand new roleplaying &... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
The villagers of Oar’s Rest are in an uproar. The last chocolate delivery is running late, and the sweet shop had to close! Brave adventurers are needed to solve this sweet crisis.
A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Chocolate, fudge, candy
VTT maps with and without grid included.
This adventure takes place in Theobromia, the domain of chocolate.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Macguffin's fallen into the wrong hands. Now the world will end... unless you can reach a shareholder's meeting and block the resolution that will destroy the sun.
Part 3 of the Suncorp's Bounty series.
A Four-Hour Adventure for Tier 3 characters. Optimized for APL 13.
Mergers and Acquisitions is the thrilling finale to the Suncorp's Bounty series. Sol... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Go beyond Avernus!
Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16!
A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer.
There are bargains to be made and infernal bureaucracy... [click here for more] |
Dungeon Masters Guild |
$9.99 $7.99
|
A starship crashes into the enemy ziggurat and a harrowing battle ensues. It is up to you to advance deeper into it to aid the Border Kingdoms. In addition to the leadership of the astral forces, you also hear of a group of Thayans in the ziggurat. What is their purpose for being there?
A Four-Hour to Six-Hour Adventure for Characters of 11th – 16th Level
Content Warnings: Mind Control, Evidence... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Threats from outside Melvaunt and within push heroes to the brink as a terrified populace counts on the bravery of a few heroes to avert total disaster.
Part Three of The Chaos in Melvaunt. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Pursuit of Happiness
A young scholar has found the location of the fabled Philosopher's Stone.
She is now looking for adventurers to accompany her on the expedition to find it.
Will you answer the call?
A Four-Hour adventure for Tier 2 Characters. Optimized for APL 8.
SJ-DC-ANGKA-XX adventures can be played in any order.
Wildspace system: Angka... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Reports are filtering in from all over the Border Kingdoms. Strange creatures and vehicles attacking the people of Toril. Lady Ildarra Chalcent is rallying forces in Oaktower Keep to try and hold Swordpoint Streams. Can you trust the Thayan scouts that are acting as your allies, or is this just another ploy by them and their power-hungry leaders?
A Four-Hour Adventure for Characters of 11th – 16th... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Never Let Me Go
The Angkaspace has become increasingly unstable of late. Spelljamming ships have disappeared when they en-route between planets.
Rumors of an ancient evil, long dormant but now reawakened, have spread like wildfire, striking fear into the hearts of those who call Angkaspace home.
A call has been put out for all daring souls to embark on a quest and brave the dangers... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A pride of wemics has descended from the Shaar highlands and settled in the Southern farms of Emrys, in Talduth Vale. A murder among the Taldans, has created a climate of uncertainty, insecurity, and fear with the regard to the wemics. Are they responsible for the murder? Do they bring other danger? Why have they come from their lands?
Meanwhile, the wemics send a messenger demanding to speak to the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
While treasure hunting in the lucrative forest of Duskwood, a meteorite strikes the land, causing immense damage to the forest. However, is it simply just a meteorite, or a greater power at work?
A Two-Hour to Four-Hour Adventure for Characters of 5th – 10th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The grain has rotted in the town of Elmwood, which means people might starve, businesses and banks might fail, and endanger the town’s already-precarious existence. Brave adventurers are needed to travel through the wild forest to seek the advice of the Sage of Cormanthor. A four-hour adventure for 5th - 10th level characters ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 For years a shadow has been growing on the isles. With its face revealed, the time has come to end the threat and restore the Earthmother to her full power. A storm is to be released. Will you and the Moonshaes survive and prosper as a great captain weathering the storm or will the ship sink?
A Four-hour Adventure for Tier 3 Characters. Optimized for APL 13.
This adventure includes information... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The frontier city of Hawksroost has seen a lot in the past few weeks, but the claims that the people have seen a skeleton dragon flying overhead at dusk are unsubstantiated. The hunt for the rumored creature is on, but is the creature what the people claim it is? Or is something else getting the people of Hawksroost all worked up?
About Mount Ogden Gaming Company
MOGC is a group of gamers... [click here for more] |
Dungeon Masters Guild |
$4.99
|
As the astral invaders begin to launch their full assault on the heart of the Border Kingdoms, leaders from the region gather and plan their resistance. When word arrives of an ominous structure rising in Shantal, however, the question becomes whether the proud and independent Borderers can be united to take action before it’s too late.
A Four-Hour Adventure for Characters of 11th – 16th Level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3.
You have been hired to work for Celestial Hearse, an interplanetary hearse transporter company. Your job is to retrieve the last memories a young man and bring his body back home. Can you reunite the deceased with those who... [click here for more] |
Dungeon Masters Guild |
$3.99
|
There used to be over a hundred people in Avalon Manor including the newly wed couple Faris de Avalon and Tyris Lothian but now they have all disappeared. The capital city of Suzail sends a group of adventurers to find out what happened. Will the heroes succeed? Especially with an archfey hounding their every step?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Suitable for an introductory... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The last Beholder Corps leader, Xorack, seeks a powerful magitech device on the planet Prioxa to imprison the Queen of Fire. The ancient beholder hive ship Tyrant One will be both a weapon and salvation but something terrible is awakened first. The war ends here.
The threat of the Eyes of Flame will be stopped for the good of all Realmspace! Explore the last destination... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Spirits in Phlan are high in the wake of Vorgansharax’s defeat. Reconstruction plans are finally in motion, yet one threat looms.
The Doomguide of Kelemvor has descended into the shadows of the necropolis and gathers dark forces around him. There is little he won’t anticipate. One should have their affairs in order before accepting this mission.
A four-hour adventure for 11th-16th level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Terrible news indicates that some vestige of the long-dead god Moander might be active in the forests near Elmwood. The Town Council is seeking clever adventurers to brave the perils of the Cormanthor forest to breach a lost wizard’s sanctum in search of a way to protect the town.
A four-hour adventure for 5th - 10th level characters ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A little girl, seeking a cure for her dying mother, is lost. Your mission: find her and bring her home… but can you? Can you face the horror that awaits you in the depths of despair?
A 4-Hour Psychological Horror Adventure for Tier 2 Characters. Optimized for APL 8.
This product contains the adventure pdf and maps for VTT play.
CONTENT WARNING: This... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot...
A Two-Hour Adventure for 1st-4th Level Characters
Part 1 of A Song of Fates... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 DRAGONS OF DESTRUCTION
A Dragonlance®: Vault of the Undying Adventure
The western borders of Solamnia come under peril as the Dragon Armies test the nation’s defensive perimeter. The 47th Knights Wing is sent to respond in a show of force, but the thunder of war isn’t the only terror that bedevils the skies of Ansalon. Part of the Vault of the Undying series of... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Something odd is happening to the citizens of Phlan. Some have inexplicably gone mad and must be restrained, while others have developed strange magical abilities. No one is immune as it has affected young and old, rich and poor, strong and weak.
Opinions about the cause are plentiful, but some theories seem more solid than others.
A D&D Adventurers League adventure for character levels 11... [click here for more] |
Dungeon Masters Guild |
$4.99
|

A Four-Hour Spelljammer Dungeoncraft Adventure for Level 5-10 Characters. Optimized for Average Party Level (APL) 8.
An urgent distress signal has come to the attention of the N-T3RP3R153, leading them to a muddy swamp planet. The signal starts getting weaker as more time passes. Can you find the signal bearer before it’s too... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A dark force is rising from the ruins of Zhentil Keep. The Zhentarim themselves are on the move to stop it from spreading, and you have been pulled into the struggle. Will you find the objects of power that your adversary searches for before it is too late?
A 4-hour adventure for 11th-16th level characters.
Zhentarim’s Lament premiered at Origins in June 2017 and Druids... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!)
May I have the next 100 words to convince you to purchase this adventure?
**PITCH BEGINS!**
This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A large fleet of beholder tyrant ships approach Toril! They move against Coliar and an unknown target in the heart of Realmspace. Rumors fill every tavern: the Eyes of Flame are on the hunt to crush any shred of resistance. Who will stand against them?
A Four-Hour Adventure for Tier 3 Characters (optimized for APL 13) fit into 25 jam-packed pages! Experience what the gas... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A 4-Hour Adventure set in the Feywild Domain of Kismet, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
A simple job of helping a lost elf unexpectedly pits adventurers against their greatest fears, insecurities, and the ugliest side of themselves. Do they finish the job or turn back in fear?
A 4-Hour Adventure for Tier 2 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice?
A 4-hour D&D Adventurers League adventure for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
The planar distortions in Andelein are reaching its zenith! Dare you venture beyond the Feywild’s borders to confront the source? The final part, and thrilling conclusion, to the Thin Veil Trilogy.
A Four-Hour Adventure for Tier 2 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
A royal gathering is under attack! The Prince and his knights, The Hopelessly Devoted, need help, quickly.
Included:
A high-paced, action-packed adventure made for playing theater of the mind.
Guidance on adjustments to fit parties at levels 5 through 10
Art Pack with custom art, handouts,... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Grandma Cookie’s honeybees have swarmed, and she needs help in getting them back to their hive. Are you ready for a wild chase in the Feywild?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2. This adventure is set in the Feywild domain Sweetfields and is a familyfriendly adventure suitable for both Adenturers League and homebrew.
CONTENT WARNING: Cannibalism (mention), sugar
Gridded... [click here for more] |
Dungeon Masters Guild |
$3.49
|
Knock, knock, open the door. Tick tock, time is short. Stalk, stalk, it comes for you. How will you open the lock, once you can no longer wind the clock? A four-hour adventure for 5th-10th level characters, brought to you by Cold Iron Conventions and Draxtar Games. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Tier 3 [4-Hour Spelljammer Dungeoncraft]
The body of a dead god has mysteriously entered “Sector Eta,” a Wildspace system whose sun’s solar flares destroyed its planets. Contact with the divine body could spell apocalypse.
Can you prevent impact?
You Are My Sunshine is a four-hour action-packed adventure for characters of levels 11-16.
Get the PDF!
Inside you’ll... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3.
Another distress signal hails the N-T3RPR153 to the planet of Skog Wats where the mechanical forest is full of broken machinery. Will you be able to locate the signal bearer and make this rescue mission a success?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder.
Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Wayfarer's Log: The Lunar Sea The race to save Shin-Hyperion Wildspace from systemic asphyxiation has led Faux Consortium’s Hyperpass project to link this system to the next. There is only one minor snag with this plan: the air bridge cuts directly through the moon Selenitas, long since set aside as the dominion of an ancient lunar dragon colony…
A Four-Hour Adventure for Level 11-16 Characters... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Kobold King's Labyrinth
Can you solve the Labyrinth within 13 hours and get back what was stolen from you?
A 4-Hours of amazing Adventure for Tier 1 characters optimized for APL 3 taking place in the Feywild Domain of Delight, Labyrinth, where everything seems possible and nothing is what it seems.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Return of the Unknown II
Finale to the ROTU series (Part 2/2)
The fate of the Astral Plane rests in your hands, adventurers. To save it, sacrifices must be made. Be aware that the battle ahead will be the deadliest you have ever faced, as the illithids unveil the curtain to the finale.
A Four -Hour Adventure for Tier 3 Characters. Optimized for APL 16.
CONTENT WARNING: TRAGEDY, LOSS OF LOVED ONES,... [click here for more] |
Dungeon Masters Guild |
$4.99
|