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DDAL04-07 The Innocent (5e)

DDAL04-07 The Innocent (5e)


The mists have led you deep into Glumpen Swamp to a den of great evil. Within, the unliving son of an unliving god awaits the peace of death that eternally eludes him. Will you grant him his rest, or realize the part he is to play in things to come? Part Seven of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 5th-10th level characters ...   [click here for more]
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DDAL05-14 Reeducation (5e)

DDAL05-14 Reeducation (5e)


HSING bears foul news: SEER has been captured. While exploring the ruins of Ulcaster in search of knowledge pertaining to runemagic (or perhaps even how to create them), they were separated and now the pseudodragon fears the worst. Without SEER’s guidance, the efforts of the assembled factions in these recent events may all be for naught! A Four-Hour Adventure for 11th - 16th Level Characters...   [click here for more]
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DDAL05-15 Reclamation (5e)

DDAL05-15 Reclamation (5e)


A Four-Hour Adventure for 11th - 16th Level Characters ...   [click here for more]
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DDEX2-04 Mayhem in the Earthspur Mines (5e)

DDEX2-04 Mayhem in the Earthspur Mines (5e)


Mayhem in the Earthspur Mines Riddled with veins of precious ore and gem, the Earthspur Mountains to the west have long been a valuable resource for anyone able to mine them. One such mine has gone silent and the only thing more concerning than its long overdue shipment is the fate of the members of the Soldiery sent to discover what has happened to the mine’s workers. Though...   [click here for more]
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DDEX2-01 City of Danger (5e)

DDEX2-01 City of Danger (5e)


City of Danger On the southern shores of the Moonsea, the residents of Mulmaster have eked out a living where others would likely have given up long ago—in a bleak city where corruption is rampant and the Church of Bane holds sway. In these five short, introductory adventures, you will travel the breadth of the City of Danger, meet its people, see its sights, and witness firsthand...   [click here for more]
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DDAL04-11 The Donjon (5e)

DDAL04-11 The Donjon (5e)


The village of Oranou is panicked when a group of Bloodhand orcs appear at the edge of the woods. They bring news and an unusual request that reveals a new foe. Part Eleven of Misty Fortunes and Absent Hearts. A 4-Hour Adventure for 5th-10th Level Characters ...   [click here for more]
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DDAL09-20 Where Devils Fear to Tread

DDAL09-20 Where Devils Fear to Tread


The commander’s soul has been cast through the portal into the Death Dells. You must follow into the lair of Yeenoghu and rescue the commander before the Beast of Butchery devours him! Part Two of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
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DDAL09-05 Faces of Fortune: the Story of Fai Chen

DDAL09-05 Faces of Fortune: the Story of Fai Chen


Deep in hostile territory with the innocent girl Dara to protect, you will have to trust to the weapons of the enemy if you are to survive. Even with deceit as your shield and sabotage as your sword, luck is required to complete Dara’s holy mission. Thankfully Fai Chen knows to start your quest with the help of an old acquaintance… Mahadi, master of Mahadi’s Traveling Emporium. Part...   [click here for more]
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DDAL04-12 The Raven (5e)

DDAL04-12 The Raven (5e)


The Bloodhand orcs have a prisoner that may hold the answers to the strange goings on and the key to stopping the enemy. What can you do to convince them to hand the prisoner over? Part Twelve of Misty Fortunes and Absent Hearts. A Two-Hour Adventure for 5th-10th Level Characters ...   [click here for more]
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In Volo's Wake (5e)

In Volo's Wake (5e)


The town of Phandalin, nestled in the foothills to the east of the Sword Mountains, continues to grow since being rebuilt after the devastation wrought by rampaging orc hordes. It recently survived violent gang activity, drow machinations, and even the attention of a green dragon. But can it withstand a new threat, bizarre but no less perilous: the fame brought by a visit from none other than loremaster...   [click here for more]
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DDEX2-02 Embers of Elmwood (5e)

DDEX2-02 Embers of Elmwood (5e)


Embers of Elmwood A derelict raft drifts into Mulmaster’s harbor carrying a young woman. Delirious with hunger, the only words she seems able to speak so far have been “ash and fire.” The only other clue to her identity is an ornate tattoo. Is the woman insane, or is something nefarious at play? An adventure for 1st-4th level characters. DDEX2-2 5E ...   [click here for more]
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DDAL06-02 The Redemption of Kelvan (5e)

DDAL06-02 The Redemption of Kelvan (5e)


A strange, foreign wizard calling himself Kelvan has appeared at the same time a mountain materializes out of thin air. He asks you to recover the Gloomblade from a Netherese ruin in order to help him in his research into this strange new mountain. A Two-Hour Adventure for 5th-10th level characters. ...   [click here for more]
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DDAL08-10 The Skull Square Murders

DDAL08-10 The Skull Square Murders


When Volothamp Geddarm hires you to recover a missing key, you find yourself wrapped up in a series of murders in Lower Skullport. Can you find the killer before they find you? Part One of the Skullport Shakedown trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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DDAL06-03 Crypt of the Death Giants (5e)

DDAL06-03 Crypt of the Death Giants (5e)


A magical storm builds over the Anauroch desert bringing portents of death and destruction to Faerûn. Giants imbued with the power of death itself threaten to permanently destroy the giant Ordning and small folk in their wake. Can you stop these unnatural giants and those that seek to control them? A 2 Hour Adventure for 17th-20th Level Characters ...   [click here for more]
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DDEX2-14 The Sword of Selfaril (5e)

DDEX2-14 The Sword of Selfaril (5e)


The Sword of Selfaril The fabled sword of Selfaril is told to bestow wisdom and power upon whomever wields it, so naturally its discovery has caused quite a stir in Mulmaster. All of this is complicated when a masked benefactor claims to not only know the truth about the blade, but also how it can be used to benefit the oppressed people of Mulmaster. Can it truly change Mulmaster...   [click here for more]
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DDAL08-07 Into the Dark

DDAL08-07 Into the Dark


When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy. A Two- Hour Adventure for Tier 2 Characters. Optimized for APL 5. ...   [click here for more]
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DDEX2-03 The Drowned Tower (5e)

DDEX2-03 The Drowned Tower (5e)


The Drowned Tower You are approached by someone claiming to be a member of the Brotherhood of the Cloak investigating unusual incidents involving some of his brethren. Discretion is vital, as there is rumored to be a link between the denizens of the Tower of Arcane Might and one of the elemental cults. Can you uncover the truth? An adventure for 5th-10th level characters. DDEX2-3...   [click here for more]
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DDAL09-19 Fang and Claw

DDAL09-19 Fang and Claw


Zariel’s deputy, General Everbleed, has fled with Commander De La Reue’s soul only to be captured by Yeenoghu’s brood! Dara implores you to recover the commander, though his soul has been taken to a most unusual place. Part One of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
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DDAL-DRW-07 Moment of Peace

DDAL-DRW-07 Moment of Peace


Armed with a ritual that will let them track the Wyrmskull Throne, the characters travel to distant mountain, magical desert, and the Outer Planes--but all their success might yet be undone by a vengeful enemy. Part Four of the Storm King’s Descent series of adventures. A six-hour adventure for Tier 3 characters. ...   [click here for more]
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CCC-BMG MOON 10-01 Whispers & Warnings

CCC-BMG MOON 10-01 Whispers & Warnings


The reach of the Shadowfell has come to Alaron! The Great Gark's forces are intent on spreading the Howling Disease throughout the island, and the fey are in dire peril. Will you ride to their aid or will the shadow spread across the land? Part 1 of the The Dark Tidings trilogy. A Four-Hour Adventure for Tier 1 Characters. ...   [click here for more]
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DDAL09-06 Infernal Insurgency

DDAL09-06 Infernal Insurgency


Fai Chen reveals that a draft of the Hellriders’ original attack plan might still exist, and it won’t be easy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits. It might very well be a suicide mission, though when you’re in Avernus, what isn’t? Fortunately, the wily merchant has just the plan for...   [click here for more]
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CCC-BMG MOON 12-1 Nothing Is Sacred

CCC-BMG MOON 12-1 Nothing Is Sacred


The Moonshaes are plunged into shadow and with permission of High Lady Ordalf, survivors have made their way to Gwynneth, the only Isle spared from darkness. The Conclave needs heroes to execute their plans of survival in the face of the most powerful threat the Moonshaes have yet seen, the Slain. A Two to Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
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DDAL00-01 Window to the Past

DDAL00-01 Window to the Past


When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. A 4-Hour Adventure for 5th – 10th, 11th – 16th, or 17th – 20th Level Characters Content Warnings: horror (isolation, body)...   [click here for more]
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DDEX3-01 Harried in Hillsfar (5e)

DDEX3-01 Harried in Hillsfar (5e)


Harried in Hillsfar In the village of Elventree, near the oppressive city of Hillsfar, a recent string of strange occurrences has the locals on edge. The factions have gathered here on the borders of the forest of Cormanthor to determine what’s happening. Is this the machinations of Hillsfar, or something more? Five one-hour mini-adventures for 1st-2nd level characters. DDEX3-01...   [click here for more]
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DDAL08-04 A Wrinkle in the Weave

DDAL08-04 A Wrinkle in the Weave


The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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DDAL-DRW-04 Foreign Affairs

DDAL-DRW-04 Foreign Affairs


An invitation to the storm giant court of King Hekaton becomes a continent-spanning mystery that could change the face of Faerûn. Part One of the Storm King’s Descent series of adventures. A six-hour adventure for Tier 3 characters. ...   [click here for more]
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DDEX2-12 Dark Rites at Fort Dalton (5e)

DDEX2-12 Dark Rites at Fort Dalton (5e)


Dark Rites at Fort Dalton Fort Dalton along the River Lis was long ago destroyed. Now rumors tell of foul cults practicing their dark rites within the fort’s ruins. Are the rumors of elemental cults true or are the rumors a cover for some other sinister plot? A two-hour adventure for 1st-4th level characters. DDEX2-12 5E Also included in the purchase...   [click here for more]
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CCC-BMG MOON 12-3 Tempest of Malice

CCC-BMG MOON 12-3 Tempest of Malice


The key to severing the chains of the Slain is located at Tempest Keep, and the adventurers must face the impossible — brave the wrath of the elements to harness the power of the storm. A Two to Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
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DDAL09-08 In the Garden of Evil

DDAL09-08 In the Garden of Evil


Long before it was a war-ravaged battlefield, Avernus was a den of temptation; a place to which ambitious, greedy, and covetous mortals were lured by the promise of power, wealth, and love. While the plane no longer serves this purpose, small pockets of terrible beauty remain. You have been sent in search of one such oasis to locate a fallen celestial. Will you be able to find it? More importantly,...   [click here for more]
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DDEX2-11 Oubliette of Fort Iron (5e)

DDEX2-11 Oubliette of Fort Iron (5e)


Oubliette of Fort Iron When Fort Iron was taken from the duergar who inhabited it, much of their subterranean quarters were never fully explored. An ancient oubliette has been discovered and its contents have disturbed the miners. Can the mine and the miners be saved from the dangers of the Oubliette of Fort Iron? A two-hour adventure for 1st-4th level characters. DDEX2-11...   [click here for more]
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CCC-BMG MOON 10-03 Fortresses & Fortunes

CCC-BMG MOON 10-03 Fortresses & Fortunes


A mysterious force from the Shadowfell threatens the high seat of power in Alaron! With an army marching to the capital and enemies within Caer Callidyrr, the royal family places their trust in outsiders to root out the evil within before the enemies overwhelm the last free human kingdom of the Moonshaes! Part 3 of the The Dark Tidings trilogy. A Four-Hour Adventure for Tier 1 Characters. ...   [click here for more]
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DDEX2-08 Foulness Beneath Mulmaster (5e)

DDEX2-08 Foulness Beneath Mulmaster (5e)


Foulness Beneath Mulmaster The sewers beneath Mulmaster have always been dangerous, with countless stories of brigands, murderers, and worse that lurk beneath the streets of the City of Danger. But those stories pale in comparison to a new threat under Mulmaster, one brought to light by a strange and disturbing corpse recently found. It is up to you to learn the terrifying truth of...   [click here for more]
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DDEX2-15 Black Heart of Vengeance (5e)

DDEX2-15 Black Heart of Vengeance (5e)


Black Heart of Vengeance Aleyd Burral, the Risen Hero of Phlan has sounded the call to battle! Intent on retaking her home of Phlan, Aleyd has amassed a surprising amount of support from the citizenry of Phlan, including that of the High Blade himself. But as lofty as her goals might be, the honor-bound warrior seems willing to sacrifice much in her quest—including everything...   [click here for more]
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DDEX3-06 No Foolish Matter (5e)

DDEX3-06 No Foolish Matter (5e)


No Foolish Matter Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a traveling carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is something sinister afoot? A two-hour adventure for 1st-4th level characters. DDEX3-06 5E ...   [click here for more]
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DDEX2-07 Bounty in the Bog (5e)

DDEX2-07 Bounty in the Bog (5e)


Bounty in the Bog The Soldiery has grown weary of dealing with a particularly nettlesome band of miscreants who have holed up in the Flooded Forest to the south. And so, you have been called upon to quell their activities so that trade along the North Road can resume unmolested. However, in so doing, the truth behind their activities reveal that much more than simple banditry is at...   [click here for more]
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DDAL09-07 The Diabolical Dive

DDAL09-07 The Diabolical Dive


You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series of adventures. A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8)....   [click here for more]
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CCC-BMG MOON 10-02 Shadows & Shrouds

CCC-BMG MOON 10-02 Shadows & Shrouds


A new threat is gaining power over the moonwells of Alaron, and the druids of the Earthmother believe the best way to uncover the sinister plot is to venture into the Shadowfell itself. Part 2 of the The Dark Tidings trilogy. A Four-Hour Adventure for Tier 1 Characters. ...   [click here for more]
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CCC-BMG MOON 12-2 A Gift from the Queen

CCC-BMG MOON 12-2 A Gift from the Queen


With the fate of the Moonshaes held in the balance, the adventurer’s path lies  in the lost tomb of an ancient Queen. What answers could she possibly offer to loosen the Slain’s deadly hold on this world. A Two to Four-Hour Adventure for Tier 3 characters. Optimized for APL 13. Contend Warning: This adventure contains themes of body horror. Player discretion is advised. ...   [click here for more]
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DDAL08-05 Hero of the Troll Wars

DDAL08-05 Hero of the Troll Wars


Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls... A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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DDEX2-06 Breath of the Yellow Rose (5e)

DDEX2-06 Breath of the Yellow Rose (5e)


Breath of the Yellow Rose The monks of the Monastery of the Yellow Rose have long cloistered themselves in their home atop the Earthspur Mountains, practicing their strange lifestyle which is rumored to give them longevity. Now, their dietary restrictions and practices of breath control have become the fashion amongst the well-to-do of Mulmaster. But when a few of these lay practitioners...   [click here for more]
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DDEX2-05 Flames of Kythorn (5e)

DDEX2-05 Flames of Kythorn (5e)


Flames of Kythorn During a summer drought, Mulmaster is threatened by a series of arson attacks. As the populace riots, accusations fly blaming Thayans, residents of the ghettos, rowdy sailors, the refugees from Phlan and dozens of others. Can you solve the mystery before the city burns? An adventure for 1st-4th level characters. DDEX2-5 5E Also included in...   [click here for more]
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CCC-GHC-BK03-09 A Convergence of Gods

CCC-GHC-BK03-09 A Convergence of Gods


The area known as Godswalk Keep has been showing signs of activity. Are the Bloodreavers really working towards bringing back Garagos and restoring him to divine status? Only true heroes of the Border Kingdoms can stop them. This is a Tier 4 adventure optimized for APL 18, and is a stand alone adventure for the Border Kingdoms. A Four-Hour Adventure for Characters of 17th – 20th Level ...   [click here for more]
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DDEX2-16 Boltsmelter's Book (5e)

DDEX2-16 Boltsmelter's Book (5e)


Boltsmelter's Book A dwarven expedition has stopped in Mulmaster for much-needed supplies. Furgis Boltsmelter, their founder and leader, is looking for some “no questions asked” protection for the duration of his stay in the city. Whatever he is trying to protect may not stay hidden for long. Can you keep his secret treasure out of the wrong hands? A four-hour adventure...   [click here for more]
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DDAL07-10 Fire, Ash, and Ruin (5e)

DDAL07-10 Fire, Ash, and Ruin (5e)


Level Range: 11-16 (optimized for 13th level) Adventure Designer: James Haeck Adventure Description: Within the jungles of Chult lay a vast expanse of ash. While a red dragon is known to reside deep within the Land of Ash and Smoke, it is far from the deadliest of its denizens. Deeper still lay a pit filled to the brim with pure evil. None who...   [click here for more]
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DDAL08-06 Purging the Blood

DDAL08-06 Purging the Blood


Still falling through time, Waterdeep has grown into a small city with a problem, a vampire problem, but an old friend offers a solution. Part Three of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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DDEX2-13 The Howling Void (5e)

DDEX2-13 The Howling Void (5e)


The Howling Void A storm of unparalleled fury has been ravaging the peaks of the Earthspur Mountains for a tenday, and the Monastery of the Yellow Rose sits in its eye for now. Some monks have fled the monastery to the safety of Mulmaster and beseech you to convince their more obstinate brothers to retreat to the city before the eye of the storm shifts, and the monestary is in terrible...   [click here for more]
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DDAL08-11 Poisoned Words

DDAL08-11 Poisoned Words


Your search for Volo’s key in Skullport has you playing a dangerous game between The Xanathar Guild, Bregan D’aerthe, and the Zhentarim. In the Port of Shadow, how do you know who you can trust when lives are on the line? Part Two of the Skullport Shakedown Trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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DDEX2-09 Eye of the Tempest (5e)

DDEX2-09 Eye of the Tempest (5e)


Eye of the Tempest A storm of unparalleled fury has been ravaging the peaks of the Earthspur Mountains for a tenday, and the Monastery of the Yellow Rose sits in its eye for now. Some monks have fled the monastery to the safety of Mulmaster and beseech you to convince their more obstinate brothers to retreat to the city before the eye of the storm shifts, and the monestary is in terrible...   [click here for more]
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DDAL08-08 Crypt of the Dark Kiss

DDAL08-08 Crypt of the Dark Kiss


Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! Part Two of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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DDAL08-09 Fangs and Frogs

DDAL08-09 Fangs and Frogs


Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part Three of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ...   [click here for more]
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