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EB-05 A Century of Ashes

EB-05 A Century of Ashes


UNRAVEL THE SECRETS OF THE DRACONIC PROPHECY The adventurers seek out a trusted sage of Morgrave University to help them unlock the mysteries of the Oracle of War, but their studies risk upsetting powerful forces. Morgrave is said to be a beacon of knowledge shining from the city’s tallest towers, yet the adventurers soon learn that it can also be a deep pit of corruption. A...   [click here for more]
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DDAL09-01 Escape From Elturgard

DDAL09-01 Escape From Elturgard


Damnation! The Companion that once stood as a beacon of hope and goodness above the city of Elturel has been extinguished and the entire city—along with its denizens—have been drawn into Avernus, the first layer of the Nine Hells! While those fortunate enough to have been outside of the city’s walls during its departure have been spared that fate, but they’re not yet out of danger!...   [click here for more]
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WBW-DC-MIMIC-01 A Day in the Life of a Mimic

WBW-DC-MIMIC-01 A Day in the Life of a Mimic


An investigation takes an unexpected turn. Study and explore the strange lands where everything and anything could possibly be a hungry predator. Story 1 of the Mimic Modules A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Fey domain: Elmtaryd Archfey: Mimic King Mobel Content/themes: Horror, Mystery, Wilderness Content...   [click here for more]
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The Ember King (WBW-DC-FDC-01)

The Ember King (WBW-DC-FDC-01)


A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season The Tavern of the Ember King appears during the Feast of the Moon in an alleyway in Waterdeep. The tavern is the hospitable domain of the pixies who...   [click here for more]
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DDAL08-01 The Map with No Names

DDAL08-01 The Map with No Names


Rumors abound of a map that leads to a treasure of unimaginable value. When chance drops the map into your hands, you have the chance to become wealthy beyond your wildest dreams. But you’re not the only ones with that dream. The chase is on. Part One of the Umbral Aristocracy Trilogy. A 2-4 Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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DDAL07-03 A Day at the Races (5e)

DDAL07-03 A Day at the Races (5e)


The Merchant Princes have a treat in store for everyone! A new team-based event has been added to the roster and the factions are throwing their hats into the ring. Climb aboard and saddle up! Part One of The Jungle Has Fangs Trilogy. ...   [click here for more]
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DDAL00-05 Winter's Splendor (5e)

DDAL00-05 Winter's Splendor (5e)


You’re invited to the Midwinter Gala in the City of Splendors! Among the jovial festivities, a sinister mystery waits to be unwrapped. A two-hour holiday adventure for 1st – 4th level characters. ...   [click here for more]
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DDAL-DRW-17 Expedition to the Supreme Forge

DDAL-DRW-17 Expedition to the Supreme Forge


DDAL-DRW-17 Expedition to the Supreme Forge Allies reveal the location of the Supreme Forge: the origin of Xorvintroth’s unique blend of artifice and magic. The answers to controlling the city’s dangerous artifacts lie within for those brave enough to recover them. Part Four of the The Cold Dark series of adventures. A Dreams of the Red Wizards: Terminal Ambitions Adventure. A four hour...   [click here for more]
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DDAL05-16 Parnast Under Siege (5e)

DDAL05-16 Parnast Under Siege (5e)


Despite the adventurers’ best efforts, more creatures joined under Bad Fruul’s banner. No longer content to simply attack caravans or isolated homesteads, the hill giant warlord descends upon Parnast at the head of a great force of humanoids. SEER warns the adventurers (directly now) in time to rally the town and prepare defenses, but a heroic effort is required to break the siege. A Four-Hour...   [click here for more]
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DDAL05-09 Durlag's Tomb (5e)

DDAL05-09 Durlag's Tomb (5e)


East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is said...   [click here for more]
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DDAL00-09 Minsc & Boo's Guide to Stuff and Things

DDAL00-09 Minsc & Boo's Guide to Stuff and Things


Minsc and his faithful ally Boo have seen much of the Forgotten Realms, and have been inspired by Volo to produce a guidebook detailing some of the more incredible things that they've experienced! From the magic-infused cuisine of the Lantan Isles to the designers of massive urban frescos (well, they call them frescos but everyone else recognizes graffiti when they see it) to the divinely apathetic...   [click here for more]
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DDAL-DRW-18 Against the Machine

DDAL-DRW-18 Against the Machine


DDAL-DRW-18 Against the Machine Aware that someone in Xorvintroth opposes them, the Thayans have heavily reinforced the defenses around the Far Realm battery factory. A covert team must infiltrate and sabotage the facility before the Red Wizards can make more batteries. Part Five of the The Cold Dark series of adventures. A Dreams of the Red Wizards: Terminal Ambitions Adventure. A four...   [click here for more]
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DDEX2-10 Cloaks and Shadows (5e)

DDEX2-10 Cloaks and Shadows (5e)


Cloaks and Shadows The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never know what to expect in the City of Danger. A four-hour adventure for 1st-4th level characters. DDEX2-10 5E Also...   [click here for more]
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DDAL09-02 Stopped at the Gate

DDAL09-02 Stopped at the Gate


It’s been a long, arduous trip, but you’re finally here—Baldur’s Gate. You’re not out of peril yet, however, even if you’re leaving the lawless wilds behind you, the streets of the Gate still run red with blood. But you quickly find that arriving at the city wasn’t the biggest challenge at all, now you must convince the city’s rulers to grant asylum to you and those in your charge....   [click here for more]
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DDAL04-04 The Marionette (5e)

DDAL04-04 The Marionette (5e)


A Vistani fortuneteller has called you out by name during the Burgomaster’s private reading. She raved of an army of the dead, a delicate powderbox, and a beautiful yet dangerous woman. Now the Burgomaster wants to know why you’re more important than he is... Part Four of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 1st-4th level characters Also included in the purchase...   [click here for more]
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DDAL05-10 Giant Diplomacy (5e)

DDAL05-10 Giant Diplomacy (5e)


SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back from...   [click here for more]
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DDAL04-10 The Artifact (5e)

DDAL04-10 The Artifact (5e)


An expedition to the Amber Temple reveals another major minion of the enemy and uncovers a secret weapon that may help defeat them. Part Ten of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 5th-10th level characters ...   [click here for more]
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WBW-DC-PHP-PHAN-01 If The Shoe Fits

WBW-DC-PHP-PHAN-01 If The Shoe Fits


A 4-Hour Adventure set in the creator's Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10. A prince. A ball. A magical shoe. Everything was supposed to work out fine...until more than one lady's foot fit the glass slipper. A 4-Hour Adventure for Tier 2 Characters. Optimized for APL 8. This product includes the following: -A...   [click here for more]
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DDAL10-02 Gnashing Teeth

DDAL10-02 Gnashing Teeth


The goliaths of Wyrmdoom Crag are a proud, but thankfully, generous people. Having provided you with shelter from the deadly wilds of Icewind Dale, they’ve asked you to look into the strange things that’ve been happening in and around their home. Part Two of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 1st- through 4th-Level Characters Optimized for APL 3. ...   [click here for more]
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EB-19 Back to the Mud

EB-19 Back to the Mud


JUDGMENT DAY HAS ARRIVED! In the ruins of Making, the Lord of Blades hammers out an army of steel to conquer the Five Nations of Khorvaire. With the Oracle of Bones at his side, he knows all plots against him before they can be enacted. He cannot be defeated---unless, of course, his enemies have their own Oracle. Optimized for APL 19, this is the third in a...   [click here for more]
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DDAL05-06 Beneath the Fetid Chelimber (5e)

DDAL05-06 Beneath the Fetid Chelimber (5e)


The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower. A Two-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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DDAL-DRW-14 The City That Should Not Be

DDAL-DRW-14 The City That Should Not Be


DDAL-DRW-14 The City That Should Not Be Agents of the Red Wizards have come north in force and are excavating the buried city of Xorvintroth. You’re tasked with getting inside the city and finding a safe place from which the Harpers and their allies can spy on the Thayan operations. Part One of the The Cold Dark series of adventures. A four hour adventure for 11th through 16th level characcters....   [click here for more]
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WBW-DC-BAG-01 The Flight of the Iron Maiden

WBW-DC-BAG-01 The Flight of the Iron Maiden


The Fey Domain Airheart is a land of daring aerial adventure where fey creatures jockey to impress their mistress through soaring combats among the clouds. When an aviator is shot down or forced to surrender the victor advances in esteem and rank amongst the fey of this realm. Not everyone is happy with this arrangement, however, and a rogue faction, led by the mysterious Crimson Lord, aims to sabotage...   [click here for more]
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DDAL07-06 Fester and Burn (5e)

DDAL07-06 Fester and Burn (5e)


The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge. Can you get to the bottom of this? Part One of The Rot from Within Trilogy. Note: Also...   [click here for more]
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DDAL10-03 Divining Evil

DDAL10-03 Divining Evil


A gruesome murder sends you into the frozen wastes in search of answers. Will you find what you seek, or will your journey simply create more questions? Part Three of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 1st- through 4th-Level Characters Optimized for APL 3. ...   [click here for more]
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DDAL07-02 Over the Edge (5e)

DDAL07-02 Over the Edge (5e)


In response to a new but as-of-yet-unnamed threat, the factions have called upon adventurers to venture into the jungle in search of a location for a new base of operations. As such, you have been charged with scouting several locations to assess their viability. Surely something so trivial as a scouting mission couldn’t go wrong? Five One-Hour Adventures for 5th-10th Level Characters ...   [click here for more]
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EB-06 The Last Word

EB-06 The Last Word


THE HIGHER YOU CLIMB, THE HARDER YOU FALL . . . Guided by prophecy, the adventurers seek out a spy operating in the heart of Wroat’s Royal Court. The Oracle of War has linked him to a great turning point in Khorvaire’s future, but he’s embedded in deep cover and difficult to reach. Thankfully, every agent has a weak link, and love is blind. A Four-Hour Adventure for...   [click here for more]
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RMH-02 Back to the Front

RMH-02 Back to the Front


Your quarry has been located, meaning that returning them to Alanik Ray is just a matter of getting to them. Unfortunately, a never-ending horde of zombies stands between them and you—can you complete your mission?   The third in the Ravenloft: Mist Hunters series of adventures.   An adventure for 3rd-level characters.  CONTENT WARNING: Violent despotism, execution by...   [click here for more]
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DDAL08-02 Beneath the City of the Dead

DDAL08-02 Beneath the City of the Dead


The treasure hunt has led to the City of the Dead. Beneath that well-manicured park is an ancient crypt where the treasure awaits you! Part Two of the Umbral Aristocracy Trilogy. A 2-4 Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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DDAL-DRW-09 Vile Bounty

DDAL-DRW-09 Vile Bounty


A Dreams of the Red Wizards: Terminal Ambitions Adventure DDAL- DRW-09 VILE BOUNTY Ships have gone missing in the Sea of Swords and Queen Serissa wants to know why. Part One of the Shadow Games series of adventures. A Four-Hour Adventure for 5th through 10th-Level Characters. Optimized for: APL 8 CONTENT WARNINGS: abduction, enslavement (forced labor, combat), imprisonment, natural disasters (earthquake,...   [click here for more]
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DDAL04-03 The Executioner (5e)

DDAL04-03 The Executioner (5e)


The locals are spreading rumors of the emergence of an age-old relic in a remote farming village. Surely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why haven’t they claimed it for themselves? Part Three of Misty Fortunes and Absent Hearts. A Two-Hour adventure for 1st-4th level characters ...   [click here for more]
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DDAL04-08 The Broken One (5e)

DDAL04-08 The Broken One (5e)


The village of Orasnau is buried in winter's snows and facing starvation. An unseen beast has ravaged the livestock culled to pay Lord Strahd's tax and the village is thrown into panic and chaos. Can you find the monster and save the village from starvation, or worse? Part eight of Misty Fortunes and Absent Hearts. A two-hour adventure for 5th-10th level characters ...   [click here for more]
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DDAL00-11 Pipyap's Guide to All of the Nine Hells

DDAL00-11 Pipyap's Guide to All of the Nine Hells


Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent of locales?...   [click here for more]
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EB-EP-01 The Iron Titan

EB-EP-01 The Iron Titan


In this Epic event for D&D Adventurers League play, Cultists of the Emerald Claw reanimate a warforged colossus from the battlefields outside Salvation and turn it against the outpost. The scavengers in town must work together to disable the titan limb-by-limb and save the outpost from annihilation. They are aided throughout by the Oracle of War, which provides vital tactical advice alongside cryptic...   [click here for more]
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DDAL05-07 Chelimber's Descent (5e)

DDAL05-07 Chelimber's Descent (5e)


Deep in the Marsh of Chelimber lie the ruins of a great wizard’s tower. SEER has received intelligence, which she imparts via her emissary Hsing, that deep beneath the marsh in the remains of an old tower is knowledge of older magics. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies! A Two-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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DDAL04-13 The Horseman (5e)

DDAL04-13 The Horseman (5e)


An unknown force is inciting the people and creatures of the idyllic Greenhall to commit horrific acts of murder and carnage. Can the adventurers quell the towering rage of the rampaging Horseman? Part Thirteen of Misty Fortunes and Empty Hearts. A 2-Hour Adventure for 5th-10th Level Characters Also included in the purchase of this adventure is a version specially converted for use with...   [click here for more]
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EB-07 Song of the Sky

EB-07 Song of the Sky


DON'T LOOK DOWN! The orphan Sky Blue lives with her awakened seagull companion in the eaves of Sharn’s highest buildings and survives by stealing scraps from the tables of the city’s nobility. According to the Draconic Prophecy, this humble thief is destined to guide Breland’s future. The adventurers must get to her before her rivals – if they can catch her! A Four-Hour Adventure...   [click here for more]
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DDAL04‐06 The Ghost (5e)

DDAL04‐06 The Ghost (5e)


Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however; the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move. Part Six of Misty Fortunes and Absent Hearts....   [click here for more]
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DDAL05-17 Hartkiller's Horn (5e)

DDAL05-17 Hartkiller's Horn (5e)


Claiming to possess Hartkiller's Horn, Ryndölg makes his move to take control of the Hartsvale. The non-giant residents have been pressed to declare their allegiance or be destroyed. Do they swear fealty to Jarl Ryndölg, or is there another option? Is there another contender to the throne? Sometimes the best choices can be the most dangerous. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
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DDAL04-05 The Seer (5e)

DDAL04-05 The Seer (5e)


The time has come to venture beyond the village of Orasnau and explore the realm of Barovia. However, in your travels, you happen across an unusual tribe of people--distrusted denizens of the Demiplane of Dread. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit? Part Five of Misty Fortunes and Absent Hearts. A Two-Hour adventure for 1st-4th level...   [click here for more]
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DDAL04-09 The Tempter (5e)

DDAL04-09 The Tempter (5e)


The people of Orasnau are desperate. The village is on the brink of starvation and has little chance of surviving the harsh winter. Even if they had enough food and supplies, Lord Strahd’s taxes are due, and the ruler of Barovia does not accept excuses as payment. The Burgomaster and others in the village have recently learned of a wealthy estate that might have enough resources to solve both of...   [click here for more]
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DDAL10-04 Cold Benevolence

DDAL10-04 Cold Benevolence


Feral-Tongue must be stopped! But without aid, your efforts will likely be in vain. Amid rising tensions, Old Goat suggest an unlikely ally: chwingas! Her plan, however, isn't popular among other members of the clan. Can you sway their opinion? Better yet, can you find the elusive elemental spirits? Part Four of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 1st-...   [click here for more]
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EB-18 Scales of War

EB-18 Scales of War


AT MY SIGNAL, UNLEASH HELL! The united forces of the Five Nations march into the Mournland to wage war on the Lord of Blades. West of the Glass Plateau, they're met by an army the likes of which hasn't been seen since the heights of the Last War. Let battle commence! Optimized for APL 18, this is the second in a quartet of adventures, the Flames of War storyline....   [click here for more]
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DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep

DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep


DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep Darkness has fallen on Candlekeep. Just as the Great Library is about to shed light on the last pieces of Szass Tam’s plan, another enemy seeks to prevent kindling that knowledge. A four hour adventure for 5th through 16th level characcters. Optimized for: APL 8 (Tier 2) and APL 13 (Tier 3) CONTENT WARNINGS: mental health...   [click here for more]
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DDAL09-03 Hungry Shadows

DDAL09-03 Hungry Shadows


Bodies continue pile up, and the Flaming Fist still has nothing but a name. Thankfully, the perpetrator of the murders has slipped up and the Flaming Fist has captured one of their underlings, in turn, has revealed the presence of a cult hideout in the sewers beneath the city. The Flaming Fist has asked that you investigate. Are you up for the task? Part Two of the Betrayal is in the Blood...   [click here for more]
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A Moment of Serendipity (WBW-DC-PHP-SPRING-01)

A Moment of Serendipity (WBW-DC-PHP-SPRING-01)


A 4-Hour Adventure set in the creator's Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10. A simple job of helping a lost elf unexpectedly pits adventurers against their greatest fears, insecurities, and the ugliest side of themselves. Do they finish the job or turn back in fear? A 4-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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DDAL05-19 Eye of Xxiphu (5e)

DDAL05-19 Eye of Xxiphu (5e)


Baron Rajiram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to theadventurers, in competition with the baron, as well as aboleths, the Kraken Society, and themysterious caretaker of the...   [click here for more]
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DDAL05-13 Jarl Rising (5e)

DDAL05-13 Jarl Rising (5e)


The frost giants of the Ice Mountains have long held to the belief that a great Jarl will one day step forward to unite the families as Konung (king). With the Ordning shattered, Jarl Ryndolg believes that if he can locate Hartkiller’s Horn, a legendary artifact among giant-kind, he could be the one. He may very well have found what he is looking for. A great clarion call has echoed across the...   [click here for more]
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DDAL07-05 Whispers in the Dark (5e)

DDAL07-05 Whispers in the Dark (5e)


The temple lay just ahead, and within the answers to a great many questions about the recent goings on in Port Nyanzaru. The journey here has been long and arduous and hopefully soon at an end. Leave your trepidations at the door; there’s exploring to be done! Part Three of The Jungle Has Fangs Trilogy. ...   [click here for more]
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DDAL04-14 The Darklord (5e)

DDAL04-14 The Darklord (5e)


The enemy is revealed, but time short and if you are not successful in your mission to Mount Baratok, love will never die. Part fourteen and the finale of Misty Fortunes and Absent Hearts. A four-hour adventure for 5th-10th level characters ...   [click here for more]
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