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It's been several days since the expected return of Pigeon's Pride and the artifact its crew recovered. The ship is presumed lost in the waters known as the Kraken's Triangle. A search and rescue operation is forming, but a group of highly skilled adventurers is needed to help complete the mission. Lazy days on sunny seas sounds like and easy job and the perfect opportunity for some well-earned rest.... [click here for more] |
Dungeon Masters Guild |
$4.99
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DRAGONS OF TREACHERY
A Dragonlance®: Vault of the Undying Adventure
The flames of war rage westward, driving refugees from their homes to seek sanctuary within the remote Solamnic outpost of Wildswatch. Fate’s beleaguered chosen arrive as tensions build beyond the walls and a dark plot brews within—one which could leave the western defense fatally exposed. Part... [click here for more] |
Dungeon Masters Guild |
$9.99
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Fleeing Snowdown
A Moonshae Isles: Malefic Delusions Adventure
The true nature of the Caer Westphal’s viceroy has been unveiled and High King Derid Kendrick must know about it as soon as possible. However, those who survived the castle’s horrors must first escape the isle of Snowdown.
Part Two of the Fangs of Snowdown Trilogy.
A Four-Hour Adventure for 5th- through... [click here for more] |
D&D Adventurers League |
$9.99
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A lone kindori has been spotted resting at the edge of Gleamspace and it has not moved for several days. Is this a sign of poachers returning to the system, or perhaps an indication of something worse? People are curious and worried, and someone has put forward the funds for an investigative party.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Valid for... [click here for more] |
Dungeon Masters Guild |
$4.99
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Bleeding Gate: Pandemonium
Part 1 of 3
Genre: Fantasy, Adventure, Mystery, Things are Not What They Seem
Gameplay Duration: 2 hours
Optimized: APL 3
Hired as security escorts for a group of noble children on a pilgrimage to the underground town of Emudomier, the party meet a strange tiefling being hunted by the father of her unborn child and Peacesmith... [click here for more] |
Dungeon Masters Guild |
$4.99
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With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required.
A 4-hour adventure for 1st-4th Level Characters. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Travel the Astral Sea in search of salvage!
Explore the expanse while cleaning up the messes and threats others have left behind.
Litter Patrol takes the characters on an exploratory journy through the Astral Sea. A great introductory adventure for players and characters unfamiliar with Spelljammer or as a side quest to a grand campaign across the stars!
Inside the 27... [click here for more] |
Dungeon Masters Guild |
$2.99
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Beyond the sea, cultists loyal to Commodore Jenkins grow kaeth beans capable of creating an army and raising horrifying undead beasts. Wash ashore and sneak through The Green House and stop Jenkins’ spawn from turning the tides on Captain Blackblade’s fleet..
Part Eight of the Pirates of the Border Kingdoms series of adventures. ... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?
A Two-Hour Adventure for 1st-4th level characters
... [click here for more] |
Dungeon Masters Guild |
$2.99
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A letter from famed monster hunter Rudolph Van Richten arrives asking for help to free his son who was trapped in a recently discovered Domain of Dread. Will you be able to free Erasmus or join him forever as prisoners of Lagim?
Explore this domain of corrupted faith and learn of the rampant hypocrisy of the people living within these zealous lands in this two-hour adventure for... [click here for more] |
Dungeon Masters Guild |
$2.99
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The alliance between Thay and Mulmaster is stronger than ever, and this does not sit well with some of the neighboring countries; in fact, it appears that one of them is attacking caravans leaving Mulmaster and heading towards Thay.
You have been asked by the Cloaks to investigate the attacks, discover who is behind them, and stop them if you can.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Dungeon Masters Guild |
$2.99
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Captain Blackblade needs allies!! With a formidable fleet, the enigmatic, would-be pirate king can rule the trade ways! To that end, he has chosen the party as emissaries to negotiate a new treaty with an enterprising enclave of Chultan reavers. To gain the alliance, they must earn the fellow pirates’ trust, and do one “small” favor to seal the deal.
Part Seven of the Pirates of the Border... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II!
A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game!
The Heir of Orcus Strikes Back!
Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder.
Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,... [click here for more] |
Dungeon Masters Guild |
$4.99
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This is the PDF version. If you'd like to get the same files for Roll20, use this link.
If you have previously purchased this pdf, you can find an updated appendix with a link to the reduced price Roll20 conversion. Thank you for your support!
The remote asteroid town of Darkfall harbors a terrible secret.
In this adventure characters will have the opportunity to reveal the mystery behind the strange... [click here for more] |
Dungeon Masters Guild |
$2.99
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Wickedness over Dargaard
Racing Against War Trilogy
Possessing maps to metallic dragon eggs hidden throughout the Northern Dargaard Mountains, the heroes and their allies split up to retrieve the eggs as soon as possible. The forces of Takhisis—the Dragon Queen—are certainly looking for the eggs as well.
A Four-Hour Adventure for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$6.99
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Caravan masters need to protect their cargo going to Caer Callidyrr. It is a long trek from Kythyss to the capital of Alaron wrought with danger from mercenaries loyal to Amn. Adventurers are needed to eliminate these threats, so the caravans don’t need to contend with these formidable foes. A 4-Hour D&D Adventurers League Adventure for 1st–4th Level Characters, brought to you by Baldman Games... [click here for more] |
Dungeon Masters Guild |
$4.99
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You’ve found yourselves in possession of a lockbox full of secrets – secrets to die for.
Can you unravel the truth before those who want it come calling?
An Action-packed Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content Warning: Loss of a parent
From veteran Dungeoncraft designers Martine Lassen and Steve... [click here for more] |
Dungeon Masters Guild |
$4.99
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2023 ENNIE Awards Silver Winner in the Best Organised Play category! The Dai Meow-Ou is dead, you’re accused of murder, and you have until sunrise to clear your names. It’s time to put on your thinking cats and play detective, adventurers! Can you sniff out the real killers before your time runs out?
A Pawsome Feywild Murder Mystery for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$2.99
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The villagers of Oar’s Rest are in an uproar. The last chocolate delivery is running late, and the sweet shop had to close! Brave adventurers are needed to solve this sweet crisis.
A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Chocolate, fudge, candy
VTT maps with and without grid included.
This adventure takes place in Theobromia, the domain of chocolate.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
DRAGONS OF DIVINITY
A Dragonlance®: Vault of the Undying Adventure
Storm clouds of war loom on the horizon, and a new band of recruits and volunteers travels toward the heart of Solamnia to lend sword and spell to its defense. They won’t join the fray alone though. The threat of a great war also sees the return of the Old Gods to lend their divine aid.
Part... [click here for more] |
Dungeon Masters Guild |
$4.99
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Captain Blackblade recruits the adventurers to ally with House Moonsliver to capture a necromantic artifact before the Minions of Midnight use it for an unholy rite. But Blackblade's hidden motive to expose a House Moonsliver family secret threatens the burgeoning alliance along with the fate of the Shining Seas.
Part Ten of the Pirates of the Border Kingdoms series of adventures.
A Four-Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Sword Coast Mercantile Consortium has been thriving for the past decade and has become a dominant force in the region’s trade. Recently, their caravans have become a primary target for bandits. Three of their leaders’ teenage children have been abducted by bandits. Can you track down the bandits and rescue them?
This is the introductory adventure to the Night of the Falling Stars series and... [click here for more] |
Dungeon Masters Guild |
$2.49
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There used to be over a hundred people in Avalon Manor including the newly wed couple Faris de Avalon and Tyris Lothian but now they have all disappeared. The capital city of Suzail sends a group of adventurers to find out what happened. Will the heroes succeed? Especially with an archfey hounding their every step?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Suitable for an introductory... [click here for more] |
Dungeon Masters Guild |
$3.99
|
On the great fields of ice sits a frozen cathedral, turning the skies into frost...
As the first Solstice Festival since the Rime ended is about to take place, the town of Summervale has hired the characters to provide entertainment and security. The journey there promises to be peaceful, until they stumble across something unnatural on the Dale. This in turn leads to a fallen cleric, lamentations... [click here for more] |
Dungeon Masters Guild |
$3.99
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In the Jewel of the North, a lost scion has returned to restore his family’s namesake. In the face of Neverember Bureaucracy, he must not only suffer the past transgressions of his noble blood but claim his family’s holdings from evils long-ignored.
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Amputation, Character Possession
This adventure was one-of-three... [click here for more] |
Dungeon Masters Guild |
$4.99
|
When a “rogue arcanist” runs afoul of the modrons, it’s time for heroes to intervene. How hard
can it be to break into a jail cell in Automata and break out the wizard before they’re shipped off
the Mechanus to serve a long sentence? Well…sometimes appearances can be deceiving.
A Two Hour Tier 4 Planescape Dungeoncraft for APL 18, set in the... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
|
With the immediate threat to Clans Rookoath and Rustfire quelled, the next step is to clear the tunnels of Dwarvenholm, allowing the clans to again move freely between their homes. However, the enemy will not give up their gains so easily, as a new player enters the battlefield. Part 2 of the Fairheight Trilogy.
A 4-Hour D&D Adventurers League Adventure for 5th–10th Level Characters, brought... [click here for more] |
Dungeon Masters Guild |
$4.99
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At long last, the first of my Admin Only Adventures is up on the DM's Guild. I'm kicking it off with 2018's offering, DDAO-19 Layers Upon Layers!
During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave (or foolish) enough to venture to the mysterious depths of the... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Wayfarer's Log: The Dohwar Chronicle
Faux Consortium has always been at the forefront of innovative spelljammer technomancy, thanks in no small part to their salvage department overhauling derelict ships. An unresponsive dohwar ship has just drifted into their controlled region of the Astral Sea - but for a newly commissioned salvage crew, will this fresh opportunity herald fortune or danger?
A... [click here for more] |
Dungeon Masters Guild |
$4.99
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Storms batter Thentia and the rains are threatening to wash away what little farm land is available. But these are not the only storms to threaten the peace as various powers wage a quiet struggle around the city. Are you brave enough to become an Agent of the Fates?
A Two-Hour Adventure for 1st-4th Level Characters
Part 2 of A Song of Fates.
CCC-TAROT01-02
Other adventures in... [click here for more] |
Dungeon Masters Guild |
$2.99 $0.50
|
High above the sky over the ruins of Castle Torn. A rift into the Astral plane tears open, an immense, contorted limb pushes through the rent to hang in the air. Mage Rymdyl is sending you to Castle Torn to locate the generator creating the arcane wards protecting the rift in the sky.
A Two-Hour to Four-Hour Adventure for Characters of 17th – 20th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Due to Popular Demand!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 6 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS
(Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!)
“Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the cells, but beware...... [click here for more] |
Dungeon Masters Guild |
$4.95
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An Adventuring Party Walks Into a Bar…
There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports of monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged… or is there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any mischievous mixologists... [click here for more] |
Dungeon Masters Guild |
$0.99
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Following the trail of a githyanki to the Rock of Bral leads to a tale of memory and revenge.
Aneerya, the clone of Vlaakith formerly known as The Forgotten, has stormed out on her adoptive family Mog and Zoraya Stoneheart. The two former adventurers fear she might have gotten herself into trouble, and wish for you to seek her out and bring her home. Aneerya, however, has other plans,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Goblin’s Gambit
Part 1 of the Goblin Gods
A nilbog has been born amongst the wild tribes of the goblin hordes of Phandalin. Adventurers find themselves taking responsibility for this young child, protecting them from the wicked followers of Maglubiyet.
A Two-Three Hour Starter Adventure for Tier 1 Characters. Optimized for APL 2.
By Steven Truong
CONTENT... [click here for more] |
Dungeon Masters Guild |
$4.99
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As Faerûn recovers from the demon threat, a prominent leader goes missing. Is this a simple rescue mission, or is there more at stake?
This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash.
This module first premiered at TotalCon 2017.
Contents include:
PDF of the adventure
Fantasy Grounds module
PDF of the Adventurer's League certificate
The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Eyes of Flame have gone too far and built a mighty fleet of beholder tyrant ships. But never fear, the Beholder Corps yet lives! Xamott—master of tactics—enlists powerful and wise heroes to sink this fleet in the depths of Realmspace. But who is the leader the enemy fleet and what doom lurks in waiting for the Corps?
A Four-Hour Adventure for Tier 3 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.95
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Mind Games
Dreams of a Dead God Pt.1
A prequel adventure for Vecna: Eve of Ruin
The CRAGMAW TRIBE is shattered, the REDBRANDS are scattered, and the Illithid who once controlled them are dead? In this power vacuum lies opportunity, for both good and evil.
Will you have what it takes to help finally stabilize Phandalin, or will you lose your way in the dreams of... [click here for more] |
Dungeon Masters Guild |
$4.95
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Only tangentially related to ice cream The Cult of Black Earth has started a ritual, and unfortunately for them, you were taken as a component for the vile magic. Can you escape and put an end to the ritual before it’s too late?
A four to five hour adventure for Tier 4 Characters. Optimized for APL 18. Part 1 of the Elemental Chaos Series
CONTENT WARNING: Imprisonment,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Due to Popular Demand!
I've gone back and reaccomplished and rescanned the maps used in the Season 2 Expeditions adventures! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 32 maps in both .jpg (reasonably-sized for online play) and .pdf... [click here for more] |
Dungeon Masters Guild |
FREE
|
DC-PS-BINGO-1
LOREM IPSUM
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vestibulum gravida purus metus, in pretium turpis condimentum ac. Suspendisse vulputate ante augue, nec tempor massa mattis a. Donec tincidunt nunc sit amet leo lacinia lacinia. Donec facilisis, lacus eu volutpat tempor, nunc ipsum rutrum lacus, at aliquet arcu magna a ex.
A four-hour Planescape Adventurers... [click here for more] |
Dungeon Masters Guild |
$2.00
|
An ambitious plan for the reconstruction of Phlan would expand the city walls to protect all the citizens.
Now a band of emissaries sent to acquire necessary materials has gone missing in the wilds of the Dragonspine Mountains, and only the Heroes of Phlan can find them. But will it be in time to prevent catastrophe for the city?
A D&D Adventurers League adventure set in and around Phlan.
A... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.49
|
The Lost Song
A Moonshae Isles: Malefic Delusions Adventure
A lost song is adrift in the Strait of Oman, stolen by an Unseelie Fey. Heroes are needed to right this wrong, and in doing so may secure their destiny as legends. Will you follow the harmony?
Part Three of the Wayward Songs Trilogy.
A Four-Hour Adventure for 5th–10th Level Characters Optimized for APL 8
Interested... [click here for more] |
Dungeon Masters Guild |
$9.99
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THE TARTHWOOD CURSE
When good Ffolk go missing in the Tarthwood, strange newcomers wander out. Adventurers must untangle the transformation magic that darkens the forest. Part Two of the Wayward Songs Trilogy.
A Four-Hour Adventure for 5th–10th Level Characters Optimized for APL 8
Interested in more exciting titles from Baldman Games?
Looking for exciting Roll20... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Carmille Santiago strikes again!
The long-requested, long-awaited follow-up to the award-winning Where Can She Be? is here. Carmille Santiago has stolen a spelljamming ship and escaped into Wildspace - now it's up to you to track her down!
Explore Wildspace, discover new and classic systems, and collect the clues to see where Carmille's next heist has taken her. Danger awaits in the depths... [click here for more] |
Dungeon Masters Guild |
$4.99
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SOMETHING WICKED THIS WAY COMES.
Ill winds blow over Wayward. The men drink apart from their wives, while a mysterious traveler sows discontent between married couples. The Wayward wives have had enough and are plotting revenge.
The Wayward Wives is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level characters. It is the second... [click here for more] |
Dungeon Masters Guild |
$4.95
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What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?
A D&D Adventurers League four-hour adventure for 1st-4th level characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's... [click here for more] |
Dungeon Masters Guild |
$4.99
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