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CCC-BMG-13 PHLAN 1-1 Sepulture

CCC-BMG-13 PHLAN 1-1 Sepulture


Spirits in Phlan are high in the wake of Vorgansharax’s defeat. Reconstruction plans are finally in motion, yet one threat looms. The Doomguide of Kelemvor has descended into the shadows of the necropolis and gathers dark forces around him. There is little he won’t anticipate. One should have their affairs in order before accepting this mission. A four-hour adventure for 11th-16th level...   [click here for more]
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CCC-BMG-39 HULB 3-3 Darkest Vein

CCC-BMG-39 HULB 3-3 Darkest Vein


In the depths below Hulburg, the main user of a psychic drug made from condensed emotions will make its final stand. Those who dare descend must be mentally prepared for the onslaught that awaits, if they wish to survive. A four-hour adventure for 11th-16th level characters ...   [click here for more]
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CCCGOC01-01 Tree Rot

CCCGOC01-01 Tree Rot


A corrupting sickness has infected the Quivering Forest, and the wood elf tribe of Thand’Arethen. The elves beseech the adventurers to root out the source of the corruption before they, and the forest, fall to its rot. 2-Hour Adventure for 1st-4th Level Characters The Gifts of Corruption series premiered at B-Con in August 2018. The modules may be played in any order,...   [click here for more]
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CCC-HAL-01 Fate of the Nightworms

CCC-HAL-01 Fate of the Nightworms


Strange geothermal activity brings adventurers to the tiny coastal village of Jarko’tu’ta. A dangerous cave descent leads them into the dark tunnels below the surface. Waiting for them there are encounters with creatures strange, beautiful and deadly! A 4-Hour Adventurers League Convention Created adventure for 1st-4th Level Characters. In addition the spectacular spelunking strangeness,...   [click here for more]
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CCC-GHC-BK1-09 Scavengers

CCC-GHC-BK1-09 Scavengers


Peryton are known the world over as fearsome foes and gruesome battlefield scavengers. To keep the population under control, the small kingdom of Hawkgarth sponsors an annual peryton hunt. It's an opportunity to make a little coin and build your heroic legacy—what could go wrong? A Two-Hour to Four-Hour Adventure for Tier 1 Characters Note. All of the profits...   [click here for more]
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CCC-TAROT01-04 Tangled Woods

CCC-TAROT01-04 Tangled Woods


The normally joyous festival of Highharvestide fast approaches the Moonsea but denizens of Thentia are not celebrating. Thanks to recent bad harvests along the River Thent and an increasingly impassible harbor, famine looms. Survival may depend on the arrival of every single larder-laden wagon. Could more trouble than bandits stand between the farmers and the walls of Thentia this season? A 2-hour...   [click here for more]
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CCC-PRIORY-01 Maritime Mayhem

CCC-PRIORY-01 Maritime Mayhem


An evil menace once thought dead has resurfaced in Faerûn. This menace is a member of the Dark Priory, a doomsayer cult. You have the important mission to bring him to Phlan for prosecution. This is part 1 of 3! A 2-hour Adventure for 1st – 4th Level Characters This adventure originally debuted at Pretzcon in Omaha, Nebraska. Visit them here: http://www.pretzcon.org Want...   [click here for more]
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CCC-BMG-14 PHLAN 1-2 Enemy of my Enemy

CCC-BMG-14 PHLAN 1-2 Enemy of my Enemy


Something odd is happening to the citizens of Phlan. Some have inexplicably gone mad and must be restrained, while others have developed strange magical abilities. No one is immune as it has affected young and old, rich and poor, strong and weak. Opinions about the cause are plentiful, but some theories seem more solid than others. A D&D Adventurers League adventure for character levels 11...   [click here for more]
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CCC-SKULL01-02 Not All Who Are Lost Should Be Found

CCC-SKULL01-02 Not All Who Are Lost Should Be Found


An elusive Master Thief claims to have information regarding the murder of a prominent noble’s neph¬ew. However, the adventurers must first prove themselves by finding something the Master Thief lost. A 4-hour adventure for 5th-10th level characters (optimized for 7th level)   About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in...   [click here for more]
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CCC-CIC-02 The Clockwork Laboratory

CCC-CIC-02 The Clockwork Laboratory


Knock, knock, open the door. Tick tock, time is short. Stalk, stalk, it comes for you. How will you open the lock, once you can no longer wind the clock? A four-hour adventure for 5th-10th level characters, brought to you by Cold Iron Conventions and Draxtar Games. ...   [click here for more]
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CCCROZK01-01 Binder's Torment

CCCROZK01-01 Binder's Torment


While attending the first annual Reclamation Day Festival in Phlan, a mysterious book is given to the adventurers, leading them to what appears to be an abandoned print shop west of the city. There they meet a would-be benefactor, who seeks their help in ridding the southern ruins of Zhentil Keep of a growing threat, the Ebon Tide, a group of mercenaries and bandits that are quickly becoming the...   [click here for more]
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CCC-COTN-01-01-By The Seashore: A Red War Tale

CCC-COTN-01-01-By The Seashore: A Red War Tale


Chaotic magics torment the village of Stonedock, presenting opportunity to a devious grifter. Unknown to the scoundrel, a coveted trinket will soon bring with it the wrath of Thay! Who will help the village weather this storm? A Two-Hour Adventure for Tier One Characters. Optimized for APL 3. ...   [click here for more]
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CCC-BLD 1-2 Bleeding Gate: Amalgamation

CCC-BLD 1-2 Bleeding Gate: Amalgamation


Bleeding Gate: Amalgamation Part 2 of 3 When the party is hired to assist a covert organization, investigating the disappearances of Peacesmith, they are sent deep into the bowels of the town. It’s dirty work and the party certainly smells the stench of conspiracy (among other things). But after charging into a colossal mess in the Border Forest, they come face-to-face with the culprit. A...   [click here for more]
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CCC-BLD 01-03 Bleeding Gate: Lineage

CCC-BLD 01-03 Bleeding Gate: Lineage


Bleeding Gate: Lineage Part 3 of 3 A towering aberration threatens Emudomier. The mastermind behind its creation and the Peacesmith killings remain unknown. Can the adventurers end the chaos or will Emudomier, the Moonsea, and all of Toril be overwhelmed? A 4-hour adventure for 5th-10th level characters    Purchase includes Adventurers League magic item certificates. Every...   [click here for more]
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CCC-Tarot01-05 The Lost Apprentice

CCC-Tarot01-05 The Lost Apprentice


The Council of Mages has recently sent a young apprentice out to investigate the strange disturbances that have beset Thentia. It has been several weeks and he has not yet reported back. Is he simply late or is there something more sinister afoot? A Two-Hour Adventure for 1st-4th Level Characters Part 5 of A Song of Fates. Other adventures currently available in the Tarot series: CCC-TAROT01-01...   [click here for more]
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CCC-BMG-34 ELM 2-1 Tendrils in the Fog

CCC-BMG-34 ELM 2-1 Tendrils in the Fog


When a series of grisly murders and raids on farms and fishing boats come to light, accompanied by a strange fog, the people of Elmwood need heroes to investigate and stop the attacks. There is hardly anyone in the Moonsea who’s life hasn’t been touched by one of the tragedies over the past years, and these attacks may have deeper causes than anyone knows. A four-hour adventure for 5th-10th...   [click here for more]
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CCC-BWM-005 Chasing Madness

CCC-BWM-005 Chasing Madness


Four demon lord cults are competing for the possession and control of a crate full of mined minerals that radiate an intense amount of faerzress power. Local Emerald Enclave leader, Captain Rairdon Tanheel, hires a group of adventurers to retake the crate and get it back into safe hands and investigate why the <o:p></o:p> crate has been stolen.<o:p></o:p> <o:p> </o:p> A Two-Hour...   [click here for more]
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CCC-SRCC01-01 Trouble in the Old City

CCC-SRCC01-01 Trouble in the Old City


The town of Ylraphon on the border of the Flooded Forest has been targeted by the yuan-ti. One of them has uncovered an ancient ritual to change the people of the area called the Old City into their servants. Can the adventurers stop the yuan-ti in time? The whole of the Moonsea may be at risk if they fail. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in...   [click here for more]
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Digital Maps: Season 2 (Elemental Evil)

Digital Maps: Season 2 (Elemental Evil)


Due to Popular Demand! I've gone back and reaccomplished and rescanned the maps used in the Season 2 Expeditions adventures! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 32 maps in both .jpg (reasonably-sized for online play) and...   [click here for more]
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CCC-TRI-18 Pros & Cons (An Original Adventure by The Role Initiative)

CCC-TRI-18 Pros & Cons (An Original Adventure by The Role Initiative)


Every 200 years, the famous Eastern Moonsea Adventuring Convention takes place in the woods south of Elmwood. A who’s who of powerful adventurers, wizards, and vendors gather at a magical convention hall to exchange stories, goods, and wisdom. New adventurers often find themselves drawn to this event, in search of fame, fortune, and most importantly, swag. Mischief and intrigue, however, are...   [click here for more]
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CCC-TRI-10 Contact (Part One of the Beholder Corps Series)

CCC-TRI-10 Contact (Part One of the Beholder Corps Series)


A beholder tyrant ship crashed into the Dragonspine Mountains many years ago. Three beholders survived and found a home in Mulmaster. A recent archaeological dig may have discovered the crash site. The Mulmaster Beholder Corps doesn’t want the ship’s secrets to fall into the hands of someone who could use it for evil. Do you have what it takes to help the Corps? This is a Tier 3 (APL...   [click here for more]
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CCC-SRCC01-02 Down the River of Snakes

CCC-SRCC01-02 Down the River of Snakes


The yuan-ti have a demented scheme to bring the most vulnerable denizens of the small town of Ylraphon under their sway. Can the adventurers traverse the Flooded Forest, one of the most dangerous areas of wilderness in all Faerûn, in time to stop the machinations of the serpent god’s fanatical priest? About Mount Ogden Gaming Company MOGC is a group of gamers that decided to...   [click here for more]
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CCC-MIND01-03 Dream Walkers

CCC-MIND01-03 Dream Walkers


The characters reach the lair of an elder brain and must make their way through its minions to recover the refugees. May be able to get most the refugees out without facing the elder brain. But leaving the menace alive may have consequences too dire to ignore./p> About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered...   [click here for more]
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CCC-CIC-09 Steamy Shores of Danger

CCC-CIC-09 Steamy Shores of Danger


An urgent plea for assistance comes from the coastal village of Jarko’tu’ta. Traders are dead, canoes destroyed, bloodthirsty sharks spotted! A perilous canoe journey and fog-shrouded mysteries await adventurers. A 2- or 4-Hour Adventurers League Convention Created Content for 1st-4th Level Characters, brought to you by Cold Iron Conventions and Draxtar Games. In addition the ability...   [click here for more]
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CCC-CIC-07 Pieces of You

CCC-CIC-07 Pieces of You


An ancient tome, a dangerous ritual, and the ultimate question, what makes us human? How far are you willing to go to save the life of a child? What lines are you willing to cross and how much are you willing to give? This adventure completes the story begun in CCC-CIC-04 Best Friends Forever and CCC-CIC-05 Donum Vitae. An Adventurers League Approved adventure provided through the Con Created Content...   [click here for more]
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CCC-ODFC01-01 Hammer and Anvil

CCC-ODFC01-01 Hammer and Anvil


Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill. While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others. Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable...   [click here for more]
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CCC-SALT-01-03 Broken Halls of Goldahroud

CCC-SALT-01-03 Broken Halls of Goldahroud


Beneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken...   [click here for more]
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CCC-TAROT01-06 Lies in the Moonlight

CCC-TAROT01-06 Lies in the Moonlight


Love, loss, and lies intertwine as the election of a new WatchLord approaches in Thentia. Political intrigue runs rampant and the lives of several young women are in danger as the Fates draw you in once again. Part 6 of A Song of Fates A Two-Hour Adventure for 1st to 4th Level Characters Other adventures in the TAROT series: ** TAROT Tier 1 Adventure Bundle! ** TAROT01-01 Awakening of Fates...   [click here for more]
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DDIA-MORD Rrakkma (5e)

DDIA-MORD Rrakkma (5e)


You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You’ll have to race across the planes to find out. A six to eight‐hour adventure for six players. Pregenerated 9th level characters provided. All monies that Wizards of the Coast would receive...   [click here for more]
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CCC-TAROT01-07 The Seat of the Ruler

CCC-TAROT01-07 The Seat of the Ruler


Election time in Thentia is here! With the recent, strange events surrounding Thentia, there is a tense contest for the seat of Watchlord of Thentia. The town has divided itself into factions supporting their candidates, and with that, the people ahve been very hostile to each other. On election day, certain key figureheads in the town need to vote, but might need some help getting there... A Four...   [click here for more]
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Digital Map Pack: DDAL04-01 Suits of the Mists

Digital Map Pack: DDAL04-01 Suits of the Mists


Due to Popular Demand! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 6 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come! Travis...   [click here for more]
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CCC - BWM - 003 A Tale of Two Towers

CCC - BWM - 003 A Tale of Two Towers


The annual celebration of the abolishment of the Great Law of Humanity is happening in Hillsfar. As the leader of the factions in the region, Elanil Elassidil must attend the event, however, she has a guest with her. Elanil is looking after a young girl, who the adventurers may have met before, and has summoned adventurers to Elventree to watch over the girl while she is tending to the celebration....   [click here for more]
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CCC-TRI-15 The Dark of the Hive (Part Four of the Yulash Series)

CCC-TRI-15 The Dark of the Hive (Part Four of the Yulash Series)


Strange events are occurring near the town of Yûlash—ground tremors originating from an old mind flayer hive. Our heroes are asked to investigate the old hive and determine the cause of the seismic activity, but another pressing matter is revealed to them, too. This is a Tier 3 (APL 13) Adventurers League legal adventure set in a small town near Yûlash. This module first premiered...   [click here for more]
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CCC-GHC-BK1-10 The Heart of Shadow

CCC-GHC-BK1-10 The Heart of Shadow


A great evil is rising in the Border Kingdoms. The dead walk the wilderness in greater numbers than ever before. As if they are driven to some hidden task or agenda. But they aren’t the only thing stirring in the wilds of the kingdoms. More shadows have woken in the dark places that the weak of will dare not go, but where the brave will dive into the heart of. Which are you? A Four-Hour...   [click here for more]
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CCC-APL-01-01 It's Not Easy Being Gene

CCC-APL-01-01 It's Not Easy Being Gene


The Applebottom Brothers may have just arrived in the bustling city of Thentia, but novelty draws rumor, lighting imaginations with whispers of miraculous creations in development. Now comes an open invitation to capable adventurers willing to assist them in securing information, rare components, and political favors—before rivals can snatch them up. A light-hearted 4-Hour...   [click here for more]
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CCCGOC01-02 Cairns of Rot

CCCGOC01-02 Cairns of Rot


The woodelf village of Thand'Arethen in the Quivering Forest discovered a dark and arcane corruption destroying the forest, threatening the village’s survival. The Corruption mutates anything living in the Quivering forest, changing the flora and fauna into dark corrupted echoes of what they were in life. A 2-Hour Adventure for 5th-10th Level Characters The Gifts...   [click here for more]
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CCC-TRI-19 Dead Men's Tales (Part One of the Dead Men Series)

CCC-TRI-19 Dead Men's Tales (Part One of the Dead Men Series)


A call for help is received from Abigail’s Cove: a fishing village located just south of Hulburg. Recently, two moss-covered skeletons walked out of the Moonsea and attacked the village. The villagers were able to defend themselves, but they fear something worse may be coming as a thick and ominous fog slowly rolls in from the Moonsea. This is a Tier 1 (APL 3) Adventurers League legal adventure...   [click here for more]
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CCC-BMG-15 PHLAN 1-3 Subterfuge

CCC-BMG-15 PHLAN 1-3 Subterfuge


An ambitious plan for the reconstruction of Phlan would expand the city walls to protect all the citizens. Now a band of emissaries sent to acquire necessary materials has gone missing in the wilds of the Dragonspine Mountains, and only the Heroes of Phlan can find them. But will it be in time to prevent catastrophe for the city? A D&D Adventurers League adventure set in and around Phlan. A...   [click here for more]
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DDAL04-02 The Beast (5e) Expansion [OPTIONAL CONTENT]

DDAL04-02 The Beast (5e) Expansion [OPTIONAL CONTENT]


Because of the incredible response to the newly-launched Curse of Strahd season for the D&D Adventurers League, and DDAL04-02 The Beast in particular, the AL administrators banded together to provide some additional insight into the construction of the setting surrounding this season. Specifically, we will be exploring the tiny mountain village of Orasnou and the ominous Svalich Woods in Barovia,...   [click here for more]
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CCC-TRI-02 Impression Left Behind (Part Two of the Yulash Series)

CCC-TRI-02 Impression Left Behind (Part Two of the Yulash Series)


Elanil Elassidil’s successful recovery brings dire news, and only enough to raise the fears of all. On the urgent request of the factions, a covert raid party must be sent in to secure as much knowledge as possible, and destroy whatever schemes lie below. This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash. This module first premiered at TotalCon...   [click here for more]
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CCC - BWM - 002 The City in the Depths

CCC - BWM - 002 The City in the Depths


An old man, a powerful artifact, and an entire ancient city wait for you in the cold depths of the Moonsea. Nothing is certain about what lies ahead, except that someone will get wet. Bring your bathing suits, it is time to take a dip. A 4-Hour Adventure for 5-10 Level Characters This module is a standalone module published at Bookwyrm 2018 along with two other standalone modules: CCC-BWM-001 Howling...   [click here for more]
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CCC-TAROT-02-05 Hollow Hopes

CCC-TAROT-02-05 Hollow Hopes


Part 13 of the "Song of Fates" storyline. The number of infected have grown. The quarantine is filling with people. One of the former Watchlord candidates, Edea Valkrana, has contacted you asking for help. Discreetly. Rumors of a cure are rampant - saying there is a mysterious figure hiding somewhere in Thentia near the wall. Is it real? Only one way to find out... This is a 2 hour adventure with...   [click here for more]
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CCCROZK01-03 Necromancer's Ascent

CCCROZK01-03 Necromancer's Ascent


The necromancer has been revealed, and his tower of black rock now dominates the ruins of Zhentil Keep. You must race against his machinations, or a cloud of undeath will overwhelm the Moonsea and beyond. A 4-hour adventure for 11th-16th level characters. Necromancer’s Ascent premiered at Origins in June 2017 and Druids & Dragons in July 2017. It is the third...   [click here for more]
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CCC-QCC2018-01 Of Gods and Monsters

CCC-QCC2018-01 Of Gods and Monsters


Of Gods and Monsters Rumors abound that the travelling faire known as Doctor Jubal's Carnival of Curiosities have somehow acquired an actual, live tarrasque that they are displaying as part of their travelling show. An ancient eladrin who claims to be part of a secret order dedicated to protecting society from the creature is honor-bound to investigate the matter and wants the party...   [click here for more]
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CCC-SFBay-02-02 Rise of the Ogre King

CCC-SFBay-02-02 Rise of the Ogre King


You have been hired by the Brotherhood of the Cloaks to journey into the heart of desolate Thar. Once there you are to negotiate with the oni lord of Fangjaws Hold for the rights to excavate an ancient minotaur lord’s tomb within his territory. A 4-Hour Adventure for 5th-10th Level Characters Other titles in this serires Old Enemies Arise - Part 1 https://www.dmsguild.com/product/230005/CCCSFBay0201-Old-Enemies-Arise?term=old+enemies&test_epoch=0...   [click here for more]
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CCC-BMG-35 ELM 2-2 Mists of the Moonsea

CCC-BMG-35 ELM 2-2 Mists of the Moonsea


The heroes of Elmwood find clues that lead them to follow the trail of their adversaries to the Bell of the Deep, the sunken castle of Northkeep beneath the violet waves of the Moonsea. Can they make it safely there through the ancient terrors of the Moonsea as well as all the obstacles their adversaries can put in the way? A four-hour adventure for 5th - 10th level characters ...   [click here for more]
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CCC-DDSC-02 A Fool and His Gold

CCC-DDSC-02 A Fool and His Gold


Dr. Jubal and his Carnival of Curiosities left The Stop almost a tenday ago. When one of the circus wagons is found abandoned, folks fear the worst. Brave heroes are needed to find out what has become of the good Doctor and his troupe. Are you up for the challenge? This adventure is the follow-up to CCC-DDSC-01 Murder at The Stop ...   [click here for more]
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CCC-SALT-01-02 Moor Trouble

CCC-SALT-01-02 Moor Trouble


After the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his...   [click here for more]
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CCC-SRCC01-03 Altar of the Smoldering Eye

CCC-SRCC01-03 Altar of the Smoldering Eye


A fanatical priest nears completion of an ancient ritual that will transform the residents of Ylraphon’s Old City into yuan-ti. It has been revealed that he hides in a ruined temple in the Flooded Forest. The sands of time quickly slip away as our adventurer’s approach. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the...   [click here for more]
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CCC-SAC-02 Fun With Fey

CCC-SAC-02 Fun With Fey


Trouble is afoot in the mysterious Quivering Forest. An Archdruid finds herself unable to control the magic of a particularly powerful tree. This tree’s magic threatens to create a portal that would allow the most mischievous members of the Feywild entry to the Moonsea region. Clever adventurers will be needed to discover the nature of these fluctuating powers and keep them at bay. A four hour...   [click here for more]
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