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CCC-BMG MOON 2-3 The Eye in the Mist

CCC-BMG MOON 2-3 The Eye in the Mist


Return to Where the Forgotten Realms Began! The Moonshae Isles, beautiful and dangerous, provide adventurers the opportunity to fight evil — and uncover ancient secrets and treasures. When a mysterious figure predicts a grave future for you, it triggers an Isles-spanning adventure full of intrigue, fun, and danger! MOON 2-3 THe Eye in the Mist is the finale of our first trilgoy in...   [click here for more]
Dungeon Masters Guild  $4.99

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CCC-SAC-03 They're Good Adventurers, Brent

CCC-SAC-03 They're Good Adventurers, Brent


Your party has been tasked with guarding a supply caravan headed over the Dragonspire Mountains to the Citadel of the Raven.  While there must have been some concern great enough to warrant sending adventurers of your caliber, the journey has been uneventful and borderline boring.  When nearing the end of your journey, you stumble upon the most sacred of Faerun's beasts... a dog!  She seems lost...   [click here for more]
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CCC-DWB-GNA-1 Gallery of the Nightmare Artist

CCC-DWB-GNA-1 Gallery of the Nightmare Artist


Deep in the city of Malagard, a mad artist cackles and feverishly crafts his masterpieces.  Will you come to his show?  ...   [click here for more]
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DDAL-DRW03 Saving Silverbeard

DDAL-DRW03 Saving Silverbeard


Powerful elements collide in the wake of the attack on Myth Nantar. The conclusion to the haunting sea-faring tale on the Sea of Fallen Stars. A Four-to-Six Hour Adventure for Tier 3 Characters. Optimized for APL 13. This adventure can be played with the Ghosts of Saltmarsh hardcover. This purchase includes both print-friendly and full layout versions of the adventure. ...   [click here for more]
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DDALCA-01 Return to the Ghost Tower of Inverness

DDALCA-01 Return to the Ghost Tower of Inverness


Return to the Ghost Tower of Inverness This is a familiar scene. Shackled. Bound. The same faces surround you as the last time you were in this dark, dank cell. Your friends, your party members. You’ve been told that your actions have led to death and destruction near and far, but you were only doing what was demanded of you from those who hold...   [click here for more]
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CCC-RCC-01-06 The Handfasting

CCC-RCC-01-06 The Handfasting


Enjoy a day at the faire and a chance to earn some easy coin in the process! A wealthy merchant wants to hire security for his daughter’s extravagant handfasting ceremony. It sounds like simple work, but why would a merchant hire seasoned adventures as wedding security? Perhaps the groom has some skeletons in his closet? A 4-hour standalone adventure for 11th-16th level characters...   [click here for more]
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CCC-UBCON01-03 Grime and Gears

CCC-UBCON01-03 Grime and Gears


Grime and Gears On the road between Melvaunt and Thentia, your party are dared to investigate the strange sounds and lights deeper in the forest, the cause of which isn't something you bargained for! A two hour adventure for characters of 1st-4th level. More UBCon 2020 adventures! Back Home agains by Scott Moore Realm of the Brand by Garrett...   [click here for more]
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CCC-GEL-01 Bedlam at the Benefit

CCC-GEL-01 Bedlam at the Benefit


Some heroes raid dungeons. Some heroes slay dragons. And some heroes raise money for children’s hospitals. Everything is going splendidly for the fundraising gala at the Moonsea Children’s Hospital – until an uninvited guest and his aberrant entourage crash the party! A two-hour adventure for 1st-4th level characters. An entertaining adventure that brings together many NPCs from the Moonsea...   [click here for more]
Dungeon Masters Guild  $2.00

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CCC-VOTE-01-01 A Small Trifle

CCC-VOTE-01-01 A Small Trifle


From the minds of Alan Patrick and Connor Self  comes a massive, lore-heavy adventure that ties into your Tyranny of Dragons and Descent campaigns, and provides guidance for one of the most epic encounters your players will experience! Revisit Tiamat IN HER HOME! This massive, lore-heavy adventure is a romp across several planes of existence (including a few in Hell), where characters must outheist...   [click here for more]
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CCC-PDXAGE-01-01 The White Well

CCC-PDXAGE-01-01 The White Well


The Gommurg Clan rarely deal with outsiders. These hill dwarves have isolated themselves for centuries to work on their craft and guard an ancient and sinister structure. Unfortunately, the world around them does not rest easy. An exile of the clan has inadvertently brought terrible woes to his ancestral home, and now he frantically seeks help to save his people. A D&D Adventurers League two-hour...   [click here for more]
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CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience...   [click here for more]
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ZETH-02 Six Striking Swords (CCC-HAL-02)

ZETH-02 Six Striking Swords (CCC-HAL-02)


Unusual allies, unbridled chaos and an Underdark mystery await characters in this dark 4-hour adventure for 5th to 10th level characters. A mysterious resident has taken over an abandoned castle along a perilous trade route. Now, strange happenings have the traders spooked and there is concern about the economic fallout. Adventurers are dispatched to make a deal with the paranoid and potentially...   [click here for more]
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DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]

DDAL04 Expanded Dark Gifts Table [OPTIONAL CONTENT]


The players have spoken, and we've answered: more options for the dark gifts of Ravenloft. Go ahead, find out what they are... we dare you! This is optional content and is NOT required for a successful or enjoyable play experience. These elements are designed to introduce new content to your games, and to provide some surprises for players that believe that they've seen everything the Mists...   [click here for more]
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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. Now updated to Version 2.0, with improved, full-color maps! A four-hour adventure for 5th - 10th level characters....   [click here for more]
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ZETH-03 Six Swords Unbound (CCC-HAL-03)

ZETH-03 Six Swords Unbound (CCC-HAL-03)


An intense non-stop battle with dramatic story consequences awaits adventurers in this 4-hour adventure for 5th to 10th level characters. In an effort to secure a surface trade route, adventurers find themselves embroiled in the revenge schemes of a powerful drow exile. The chance to learn about the state of the Underdark and the fates of many innocents taken in surface raids is too valuable to...   [click here for more]
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CCC-DWB-TFG 1: The Frostbane Garden

CCC-DWB-TFG 1: The Frostbane Garden


A portal to the feywild has been created in the icy wastes of stygia. This cannot be! ...   [click here for more]
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DDAL00-08 Layers Upon Layers

DDAL00-08 Layers Upon Layers


At long last, the first of my Admin Only Adventures is up on the DM's Guild. I'm kicking it off with 2018's offering, DDAO-19 Layers Upon Layers! During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave (or foolish) enough to venture to the mysterious depths of...   [click here for more]
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CCC-GHC-BK2-02 The Folly of Sneaky Simon

CCC-GHC-BK2-02 The Folly of Sneaky Simon


A Tier 1 Border Kingdoms Adventure The council of merchant dukes from the town of Emrys have recently been troubled by a highwayman outside of the city spooking off would be merchants and customers alike. Whispers speak of a tiny demon in a red hat with knives faster than sound, but what is the real truth? ...   [click here for more]
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CCC-STORM-01 The Barrows of Solina

CCC-STORM-01 The Barrows of Solina


Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger. An Adventurer's League Four-Hour Adventure for 5th-10th Level Characters. Please see our other AL adventures: ...   [click here for more]
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CCC-BMG MOON 4-3 Gate to the Unknown

CCC-BMG MOON 4-3 Gate to the Unknown


The deep gnomes of the Fairheight Mountains have come to Caer Callidyrr in dire need. A new threat has been discovered in the depths of the mountains. Can you venture into the tunnels of Slighean G’hìosal and uncover the source of these mysterious attacks? A 4-Hour D&D Adventurers League Adventure for 1st–4th Level Characters, brought to you by Baldman Games ...   [click here for more]
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DDAL00-04 Winter's Flame (5e)

DDAL00-04 Winter's Flame (5e)


This year’s Midwinter holiday efforts have been met with unusual obstacles: small stockpiles rummaged through, foods spoiling, ale casks leaking, festive clothes torn up, and crucial pembelon fruits missing. With schedules and deadlines rigid, any bigger bumps in the road might result in disaster. Who would want to keep the people of Chult from celebrating this long-revered holiday? A two-hour...   [click here for more]
Wizards of the Coast  $2.99

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CCC-GHC-BK1-01 Into the Border Kingdoms

CCC-GHC-BK1-01 Into the Border Kingdoms


Night falls on the Border Kingdoms, a land rife with conflicts and schemes, where lords, counts, dukes, kings, and emperors rise, proclaim themselves, and are swept away with the speed and regularity of waves crashing upon a shore. As you settle in for the evening at a quaint little roadhouse by the name of Harker’s Cleaver, all seems quiet. Were the stories of this turbulent region just that,...   [click here for more]
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CCC-BMG MOON 4-1 Precious Cargo

CCC-BMG MOON 4-1 Precious Cargo


Caravan masters need to protect their cargo going to Caer Callidyrr. It is a long trek from Kythyss to the capital of Alaron wrought with danger from mercenaries loyal to Amn. Adventurers are needed to eliminate these threats, so the caravans don’t need to contend with these formidable foes. A 4-Hour D&D Adventurers League Adventure for 1st–4th Level Characters, brought to you by Baldman...   [click here for more]
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CCC-GHC-BK2-07 In The Dead of Knight

CCC-GHC-BK2-07 In The Dead of Knight


A Tier 2 Border Kingdoms Adventure When a young prince’s parents are kidnapped, it is the characters who answer the call for help. Can they learn the hidden truth before it's too late or will they join countless other unfortunate souls, forgotten and dead in fetid swamp waters? ...   [click here for more]
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CCC-LINKS-01 Champion of the People

CCC-LINKS-01 Champion of the People


A persistent ghost has been spotted in Phlan, flitting from building to building. The residents say that it stands in front of the Laughing Goblin every night, eyes wide and full of terror. If approached, it screams and disappears. In the wake of the town’s re-opening and the retreat of the thick winter fogs, peace must be returned before people leave for good. A D&D Adventurer’s League...   [click here for more]
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CCC-GHC-BK2-03 Framed in Felshroun

CCC-GHC-BK2-03 Framed in Felshroun


A Tier 1 Border Kingdoms Adventure As the heroes are celebrating vanquishing a cursed spirit in Felshroun, they find out it’s not as dead as they’d hoped. A frantic chase through the city ensues. Can the heroes banish it for good before too much damage is done? ...   [click here for more]
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CCC-GHC-BK2-04 Wicked Little Things

CCC-GHC-BK2-04 Wicked Little Things


A Tier 1 Border Kingdoms Adventure Lord Barlett is at the end of his wit trying to keep his Manor together. Doors slamming, objects disappearing, harm upon the Manor children and more have plagued the estate for far too long. Can the adventurers determine the cause of these events? ...   [click here for more]
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Sisterhood of the Blade (CCC-UNITE-AN-04)

Sisterhood of the Blade (CCC-UNITE-AN-04)


LIVE THE EXCITING LIFE OF AN ADVENTURER! FREE TRAINING PROVIDED! WANT TO KNOW MORE? New posters advertising free training for adventurers have appeared around the town of Melvaunt. Is this just a training facility or something more sinister? The only way to find out is to go! A 2- to 4-Hour adventure for 1st to 4th level characters, with 1-hr options for new players. This...   [click here for more]
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CCC-DWB-TRM-1: Red Mirage

CCC-DWB-TRM-1: Red Mirage


Silvara Steeljaw has hired a new quartermaster, but someone has kidnapped him! ...   [click here for more]
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CCC-LINKS-02 The Secrets We Keep

CCC-LINKS-02 The Secrets We Keep


As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom? A 4-hour...   [click here for more]
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CCC-BMG MOON 3-1 Atop the Fairheights

CCC-BMG MOON 3-1 Atop the Fairheights


Just as it looked like the combined forces of Clan Rookoath and Clan Rustfire might drive a long-time threat from their ancestral homes, the dwarven forces suffer a terrible defeat. The proud and slightly xenophobic dwarves reach out for assistance. But is it too late, or can a group of heroes turn the tide? The first adventure in the Fairheight trilogy. A 4-Hour D&D Adventurers League Adventure...   [click here for more]
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CCC-BMG MOON 4-2 Dangerous Dernall

CCC-BMG MOON 4-2 Dangerous Dernall


The Great Druid Antola Pilark and the High King’s rangers are having trouble with the Unseelie Fey in the Dernall Forest. If these creatures are allowed to continue their aggressive front, Caer Callidyrr will be threatened. Are there a band of brave souls that will reinforce the King’s line to the capital? A 4-Hour D&D Adventurers League Adventure for 1st–4th Level Characters,...   [click here for more]
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CCC-RCC-01-04 Black Bliss

CCC-RCC-01-04 Black Bliss


On the streets of Mulmaster, a highly addictive elixir called Black Bliss offers hours of relaxation and euphoria for those seeking respite from the dreary, difficult life many struggle to maintain. If left unchecked, it is only a matter of time before its widespread use starts to affect the economic and social structure within the City of Danger. But what exactly is the substance, and where did it...   [click here for more]
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Digital Map Pack: DDAL05-01 Treasure of the Broken Horde

Digital Map Pack: DDAL05-01 Treasure of the Broken Horde


New Season; Let’s do This! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 5 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to...   [click here for more]
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CCC-TAROT01-01 Awakening of Fates

CCC-TAROT01-01 Awakening of Fates


The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot... A Two-Hour Adventure for 1st-4th Level Characters Part 1 of A Song of Fates...   [click here for more]
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CCC-UK-1 Call of the Elvenflow

CCC-UK-1 Call of the Elvenflow


DREAD THE CALL OF THE ELVENFLOW! Folk tales warn of strange noises from the Cormanthor Forest when winter fogs are thickest and the black of night has no shadows to cast. When such noises are heard on a late summer’s afternoon, perhaps it’s time to turn once again to the old stories? Call of the Elvenflow is a four-hour adventure for 3-7 characters...   [click here for more]
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CCC-GHC-BK2-05 Finglebruggle's Phantomball Field

CCC-GHC-BK2-05 Finglebruggle's Phantomball Field


A Tier 2 Border Kingdoms Adventure The heroes are pulled into a fast-paced sport played in certain parts of the Border Kingdoms. But the trophy, the community's pride and joy, is stolen by a vengeful wizard who challenges the party to retrieve it in his own private “Finglebruggleball’ dungeon. Can the heroes use their newly acquired sports skills to overcome the wizard's deadly...   [click here for more]
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CCC-BMG MOON 3-2 Within the Tunnels of Dwarvenholm

CCC-BMG MOON 3-2 Within the Tunnels of Dwarvenholm


With the immediate threat to Clans Rookoath and Rustfire quelled, the next step is to clear the tunnels of Dwarvenholm, allowing the clans to again move freely between their homes. However, the enemy will not give up their gains so easily, as a new player enters the battlefield. Part 2 of the Fairheight Trilogy. A 4-Hour D&D Adventurers League Adventure for 5th–10th Level Characters, brought...   [click here for more]
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CCC-SFBAY-01-01 Plots in Motion

CCC-SFBAY-01-01 Plots in Motion


In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers. An eight hour adventure for 5th-10th level characters. Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item...   [click here for more]
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CCC-CIC-01 The Vault of the Devourer

CCC-CIC-01 The Vault of the Devourer


Amid the gales and snowy Earthspur Mountains, the tumbling ruins of the ancient Tempest Mage’s tower brood over the village of Windy Valley. When a kidnapper flees into the ruins, it’s up to a group of adventurers to apprehend the rogue and save his victim from the vault below. A four-hour D&D Adventurers League Convention Created Content adventure for 1st-4th level characters, brought...   [click here for more]
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When Mages Fall (CCC-OA-01-01)

When Mages Fall (CCC-OA-01-01)


Fledgling wizards are being struck down in Thentia, the City of Mages.Rumors tie the deaths to the reappearance of an ancient artifact, the Bright Sword.Can adventurers solve the mystery of the mage slayings before the body count rises? A 2- to 4-Hour adventure for 1st to 4th level characters. This adventure features a balance of all pillars of play, including an optional puzzle. Maps and magic...   [click here for more]
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CCC-COS-01 The Only Way To Be Sure

CCC-COS-01 The Only Way To Be Sure


A small mining village near the edge of Thar goes silent. You are sent to investigate...and discover that the truth is much worse than expected. A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8.  Purchase includes: Full-color PDF of adventure Printer friendly PDF version...   [click here for more]
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CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines

CCC-GHC-BK1-07 The Peculiar Case of the Selptan Felines


Well that’s odd. There sure are a lot of cats in the hamlet of Selpt. In fact, it seems as if just about everyone has one, and boy do they pamper those cats. Even if you’ve never been a cat person, it’s hard to say no. In fact, you should probably be adopted by one straight away. Yes, that’s it. You belong to that cat. Who’s a pretty human? A Two-Hour to Four-Hour...   [click here for more]
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CCC-UK-3 The Tainted Grove

CCC-UK-3 The Tainted Grove


WATCH OUT FOR THINGS THAT GO BUMP IN THE NIGHT! Everyone in Moonfern Ford knows to avoid the Tainted Grove, a place of darkness and evil amidst the sylvan beauty of Cormanthor. When a young hunter goes missing in the forest, things in the village take a dark turn. The Tainted Grove is a four-hour adventure for 3-7 characters of level 1-4, balanced for five 3rd-level...   [click here for more]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar

CCC-ELF-02 An Adventuring Party Walks Into A Bar


An Adventuring Party Walks Into a Bar… There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports of monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged… or is there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any mischievous mixologists...   [click here for more]
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CCC-UBCON01-01 Back Home Again

CCC-UBCON01-01 Back Home Again


Back Home Again There is continued unrest in Hulburg and around the Moonsea. The Red Wizards are rumored to be kidnapping visitors—but why? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure takes place around Hulburg, on the northern coast of the Moonsea.  It was originally created for UBCon 2020 in Buffalo, NY.  Due to the Covid-19 pandemic, the...   [click here for more]
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CCC-GHC-BK2-06 Eye of Darkness, Heart of Light

CCC-GHC-BK2-06 Eye of Darkness, Heart of Light


A Tier 2 Border Kingdoms Adventure Undead hordes continue to ravage Blackbarn, but hope exists. To the north in the deep wood lies a ruined tower, and within a nearly-forgotten item is rumored capable of drawing the walking dead to it. Can you find the Eye of Darkness and harness its dark energies for the good of Blackbarn? ...   [click here for more]
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CCC-BMG-02 CORE 1-2 A Cog in the Wheel

CCC-BMG-02 CORE 1-2 A Cog in the Wheel


With the identity of a murderer confirmed, heroes are needed to track it down to its home. As it turns out, it might be a longer journey than first imagined. Part Two of The Chaos in Melvaunt. A four-hour adventure for 1st-4th level characters ...   [click here for more]
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CCC-WWC-05 Tyrant of Orcs

CCC-WWC-05 Tyrant of Orcs


THE FIFTH ADVENTURE IN THE TENETS OF BANE SERIES The attempted destruction of three platinum discs called the Tenets of Bane has gone awry, releasing the souls of their former owners back into the world of the living. Priestess Malana Homwell once again calls for aid from the Moonsea’s factions to track down and eliminate these vile Banites, who call themselves the Servants...   [click here for more]
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CCC-GAD01-02 Red War: Black Phoenix

CCC-GAD01-02 Red War: Black Phoenix


The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's...   [click here for more]
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