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DL-DC-MDV-01 A Mother's Love: A Dragonlance Adventures Experience

DL-DC-MDV-01 A Mother's Love: A Dragonlance Adventures Experience


At the height of the Battle of Kalaman, an opportunity to honor an oath-decades unfulfilled presents itself! If Ansalon’s heroes can press deep into the heart of the enemy and topple a flame-fueled destructive force, they might repel the Red Dragon Army, defend The Beacon of the East, and reuinite mother and child.  This is a four-hour adventure for Tier 2 (Levels 5-10) characters and was...   [click here for more]
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CCC-BMG-13 PHLAN 1-1 Sepulture

CCC-BMG-13 PHLAN 1-1 Sepulture


Spirits in Phlan are high in the wake of Vorgansharax’s defeat. Reconstruction plans are finally in motion, yet one threat looms. The Doomguide of Kelemvor has descended into the shadows of the necropolis and gathers dark forces around him. There is little he won’t anticipate. One should have their affairs in order before accepting this mission. A four-hour adventure for 11th-16th level...   [click here for more]
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To Raise a Princess (SJ-DC-CGG-01)

To Raise a Princess (SJ-DC-CGG-01)


To Raise a Princess is an adventure where you are chosen to mentor a young princess to prepare her for the responsibility of holding an important role in leading an interplanetary empire. Shape your living legacy in this war-torn Wildspace system. A 4-Hour Spelljammer adventure for Level 5-10 characters. The PDF features: 11 pages of the core adventure 1 page explaining...   [click here for more]
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CCC-BMG-17 ELM 1-2 The Lost Sanctum

CCC-BMG-17 ELM 1-2 The Lost Sanctum


Terrible news indicates that some vestige of the long-dead god Moander might be active in the forests near Elmwood. The Town Council is seeking clever adventurers to brave the perils of the Cormanthor forest to breach a lost wizard’s sanctum in search of a way to protect the town. A four-hour adventure for 5th - 10th level characters ...   [click here for more]
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SJ-DC-CONMAR Art & Info Pack

SJ-DC-CONMAR Art & Info Pack


The Saving Marcus Tetralogy is a series of two-hour adventures for tier 3 characters. We have invested in handcrafted artwork, which we are happy to share in this art pack. In addition, we have included a file with information on how to run previous ARCON and CONMAR-adventures, to make this into one, long, coherent storyline.  In this pack you will find: Opu Draws' excellent cover...   [click here for more]
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CCC-TAROT01-01 Awakening of Fates

CCC-TAROT01-01 Awakening of Fates


The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot... A Two-Hour Adventure for 1st-4th Level Characters Part 1 of A Song of Fates...   [click here for more]
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CCC-BMG-14 PHLAN 1-2 Enemy of my Enemy

CCC-BMG-14 PHLAN 1-2 Enemy of my Enemy


Something odd is happening to the citizens of Phlan. Some have inexplicably gone mad and must be restrained, while others have developed strange magical abilities. No one is immune as it has affected young and old, rich and poor, strong and weak. Opinions about the cause are plentiful, but some theories seem more solid than others. A D&D Adventurers League adventure for character levels 11...   [click here for more]
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CCC-CIC-02 The Clockwork Laboratory

CCC-CIC-02 The Clockwork Laboratory


Knock, knock, open the door. Tick tock, time is short. Stalk, stalk, it comes for you. How will you open the lock, once you can no longer wind the clock? A four-hour adventure for 5th-10th level characters, brought to you by Cold Iron Conventions and Draxtar Games. ...   [click here for more]
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SJ-DC-AUG-10 Prisoner of Prioxa: Tales of the Beholder Corps

SJ-DC-AUG-10 Prisoner of Prioxa: Tales of the Beholder Corps


The last Beholder Corps leader, Xorack, seeks a powerful magitech device on the planet Prioxa to imprison the Queen of Fire. The ancient beholder hive ship Tyrant One will be both a weapon and salvation but something terrible is awakened first. The war ends here. The threat of the Eyes of Flame will be stopped for the good of all Realmspace! Explore the last destination...   [click here for more]
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WBW-DC-CONMAR-05 Death by Chocolate

WBW-DC-CONMAR-05 Death by Chocolate


The villagers of Oar’s Rest are in an uproar. The last chocolate delivery is running late, and the sweet shop had to close! Brave adventurers are needed to solve this sweet crisis.   A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Chocolate, fudge, candy VTT maps with and without grid included. This adventure takes place in Theobromia, the domain of chocolate....   [click here for more]
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SJ-DC-DD-11 Per Aspera

SJ-DC-DD-11 Per Aspera


NOTE: This module is currently being updated to include new artwork, more detailed handouts, and an improved layout that brings it in line with the rest of the series. For a limited time, while this work is being completed, the module is available at a reduced base price of $3.50. When the update is complete, the price will increase to the regular $4.99. If you purchase...   [click here for more]
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SJ-DC-IGC-ECP-02 Coldsnap

SJ-DC-IGC-ECP-02 Coldsnap


Play all FIVE parts of the Pentalogy for an experience your players will NEVER FORGET! Tier 3 [2-Hour Spelljammer Dungeoncraft] Coldsnap Part II of the Elemental Cosmic Power Pentalogy  A second asteroid has been sighted-this one consisting of seemingly solid ice. Can its course be altered, or will the Rock of Bral be left out in the cold? A...   [click here for more]
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SJ-DC-IGC-ECP-03 Conflagration

SJ-DC-IGC-ECP-03 Conflagration


Play all FIVE parts of the Pentalogy for an experience your players will NEVER FORGET! Tier 3 [2-Hour Spelljammer Dungeoncraft] Conflagration Part III of the Elemental Cosmic Power Pentalogy  A third asteroid with a nimbus of fire barrels toward the Rock of Bral. Will it destroy all life there, or will heroes rise to meet the scathing temperatures? A...   [click here for more]
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SJ-DC-IGC-ECP-04 Cyclone

SJ-DC-IGC-ECP-04 Cyclone


Play all FIVE parts of the Pentalogy for an experience your players will NEVER FORGET! Tier 3 [2-Hour Spelljammer Dungeoncraft] Cyclone Part IV of the Elemental Cosmic Power Pentalogy  A fourth asteroid cloaked in a roiling storm streaks toward the Rock of Bral. Once again powerful heroes must heed the call to assist or the Rock is doomed. A...   [click here for more]
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CCCROZK01-02 Zhentarim's Lament

CCCROZK01-02 Zhentarim's Lament


A dark force is rising from the ruins of Zhentil Keep. The Zhentarim themselves are on the move to stop it from spreading, and you have been pulled into the struggle. Will you find the objects of power that your adversary searches for before it is too late? A 4-hour adventure for 11th-16th level characters. Zhentarim’s Lament premiered at Origins in June 2017 and Druids...   [click here for more]
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Requiem for Lost Souls (SJ-DC-ANGKA-01)

Requiem for Lost Souls (SJ-DC-ANGKA-01)


Requiem for Lost Souls A famous blacksmith seeks adventurers to check on his father. Is this just a simple, wholesome mission, or is there something darker and more sinister happening? A Four-Hour adventure for Tier 2 Characters. Optimized for APL 8. SJ-DC-ANGKA-XX adventures can be played in any order.     Wildspace system: Angka Inside you'll...   [click here for more]
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SJ-DC-CONMAR-01 Who Killed Marcus?

SJ-DC-CONMAR-01 Who Killed Marcus?


A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Part 1 of the Saving Marcus Tetralogy When a spelljammer crashed near Oar’s Rest, Marcus vanished. Where could the kid be?  CONTENT WARNING: Disease, Kidnapping The Saving Marcus Tetralogy is a series of two-hour adventures for tier...   [click here for more]
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SJ-DC-CONMAR-02 A Kraken Good Story

SJ-DC-CONMAR-02 A Kraken Good Story


A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Part 2 of the Saving Marcus Tetralogy The map is hidden in the lair of a kraken and is there for the taking. It’s been said before, BUT THIS could be greatest adventure ever told!   CONTENT WARNING: Drowning, Kidnapping The...   [click here for more]
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SJ-DC-CONMAR-03 Heart of Shards

SJ-DC-CONMAR-03 Heart of Shards


A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Part 3 of the Saving Marcus Tetralogy As your dragonship is pulled towards the black hole, you realize this is your one chance to save Marcus (and yourself)!     CONTENT WARNING: Emptiness of Space, Kidnapping The Saving Marcus...   [click here for more]
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SJ-DC-CONMAR-04 Finally Saving Marcus

SJ-DC-CONMAR-04 Finally Saving Marcus


A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. The conclusion of the Saving Marcus Tetralogy Adventurers have tried for years, but finally, the mystery behind Marcus’ illness has been uncovered. Now it is up to you to save him. At last.   CONTENT WARNING: Kidnapping,...   [click here for more]
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The Ceremony (FR-DC-QLA-02)

The Ceremony (FR-DC-QLA-02)


The party gathers for a joyous occasion, a wedding, only for it to be interrupted by an attempted assassination. Following the clues, the party does the only reasonable thing: it goes to Avernus. THE CEREMONY IS A 11TH-16TH LEVEL (TIER 3) adventure for four to six characters. The Ceremony is a short adventure that features the marriage of two of the adventurers. It is intended to be completed in one...   [click here for more]
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CCC-YLRA01-02 Uneasy Lies the Head

CCC-YLRA01-02 Uneasy Lies the Head


Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice? A 4-hour D&D Adventurers League adventure for...   [click here for more]
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CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience the...   [click here for more]
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FR-DC-CURSE Is this a Curse?

FR-DC-CURSE Is this a Curse?


A cargo ship limps into dock from a harrowing voyage. In the face of unfathomable tragedy, the late captain’s family needs to know, is this a curse? A Four-Hour Adventure for Tier 1 characters. Optimized for APL 3. Is this a Curse? is a mystery adventure set in the city of Waterdeep where how you interpret and present your findings is just as important...   [click here for more]
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Moonshot (SJ-DC-DFA-01)

Moonshot (SJ-DC-DFA-01)


A Space Dragon Trilogy Welcome to Giantkiller, a Wildspace system that serves as a breeding ground for all sorts of dragons! Evil lurks on a hidden asteroid, as an army of winged dragonborn is being hatched to invade Phlan. Can you stop them in Wildspace before it’s too late? A Four-Hour adventure for Tier 3 characters. Optimized for APL 13. Part 1 of the Death From Above trilogy. Part...   [click here for more]
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The Heir of Orcus: Verse I & II

The Heir of Orcus: Verse I & II


The Heir of Orcus: Verse I & II is an ENnie Nominated and highly acclaimed Adventurers League Module bundle! Levels 1-4 (Tier 1), 4-8 Hours of content. In beautiful pdf, softcover, or hardcover formats. This bundle includes the following new features: A sneak peek of The Heir of Orcus: Verse III Background hooks for your Adventurers League characters with this storyline Upgraded layout These...   [click here for more]
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Lost in Reverie (WBW-DC-PHP-REV-01)

Lost in Reverie (WBW-DC-PHP-REV-01)


There used to be over a hundred people in Avalon Manor including the newly wed couple Faris de Avalon and Tyris Lothian but now they have all disappeared. The capital city of Suzail sends a group of adventurers to find out what happened. Will the heroes succeed? Especially with an archfey hounding their every step? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Suitable for an introductory...   [click here for more]
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DDAL04-02 The Beast (5e) Expansion [OPTIONAL CONTENT]

DDAL04-02 The Beast (5e) Expansion [OPTIONAL CONTENT]


Because of the incredible response to the newly-launched Curse of Strahd season for the D&D Adventurers League, and DDAL04-02 The Beast in particular, the AL administrators banded together to provide some additional insight into the construction of the setting surrounding this season. Specifically, we will be exploring the tiny mountain village of Orasnou and the ominous Svalich Woods in Barovia,...   [click here for more]
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CCC-BMG-18 ELM 1-3 The Battle of Elmwood

CCC-BMG-18 ELM 1-3 The Battle of Elmwood


As the Greengrass Festival gets under way, one might have a sneaking suspicion that something is awry. Will the adventurers be able to save their new home in the Battle of Elmwood? A four-hour adventure for 5th-10th Level Characters ...   [click here for more]
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A Final Farewell (SJ-DC-TKM-CH02)

A Final Farewell (SJ-DC-TKM-CH02)


A Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. Celestial Hearse requests your help in retrieving the memories of a woman with a painful past. Will you be able to help put her to rest?  CONTENT WARNINGS: Child Endangerment,...   [click here for more]
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CCC-BMG-MOON3-1 Atop the Fairheights

CCC-BMG-MOON3-1 Atop the Fairheights


Just as it looked like the combined forces of Clan Rookoath and Clan Rustfire might drive a long-time threat from their ancestral homes, the dwarven forces suffer a terrible defeat. The proud and slightly xenophobic dwarves reach out for assistance. But is it too late, or can a group of heroes turn the tide? The first adventure in the Fairheight trilogy. A 4-Hour D&D Adventurers League Adventure...   [click here for more]
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Digital Maps: Season 4 (Curse of Strahd)

Digital Maps: Season 4 (Curse of Strahd)


Finally! I’ve gone back and done some additional editing on these maps. Hopefully, it will rectify some of the problems that they had. I will be individually going back and updating the individual map packs with the new files as well. If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these...   [click here for more]
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CCC-UK-1 Call of the Elvenflow

CCC-UK-1 Call of the Elvenflow


DREAD THE CALL OF THE ELVENFLOW! Folk tales warn of strange noises from the Cormanthor Forest when winter fogs are thickest and the black of night has no shadows to cast. When such noises are heard on a late summer’s afternoon, perhaps it’s time to turn once again to the old stories? Call of the Elvenflow is a four-hour adventure for 3-7 characters of level...   [click here for more]
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SJ-DC-ROTU-01 Recesses of the Unknown

SJ-DC-ROTU-01 Recesses of the Unknown


SJ-DC-ROTU-01 Recesses of the Unknown A quest to eliminate some mind flayers uncovers a possible nefarious scheme these creatures are planning that will have its effect ripple across the entire astral plane, though no one knows what that scheme is as of now. A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. **CONTENT WARNING: Brains, Tentacles, Mind control, Slavery, Death, Torture,...   [click here for more]
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A Proper Farewell (SJ-DC-TKM-CH01)

A Proper Farewell (SJ-DC-TKM-CH01)


Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. You have been hired to work for Celestial Hearse, an interplanetary hearse transporter company. Your job is to retrieve the last memories a young man and bring his body back home. Can you reunite the deceased with those who...   [click here for more]
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DC-HERO-01 Endless Songs

DC-HERO-01 Endless Songs


The Border Kingdoms are lands rich in secrets from the past - some of those deserve to remain as such. When one of these secrets comes to light, an adventurous party is called upon to prevent it from falling into the wrong hands. Tune your instruments and vocal cords! Prepare your finest spells! The moment when art and magic meet has arrived! A Four-Hour Adventure for characters...   [click here for more]
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CCC-MAG01-01 Mischief at the Festival

CCC-MAG01-01 Mischief at the Festival


The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder. Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,...   [click here for more]
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FR-DC-AEG-09 What's in the Box?

FR-DC-AEG-09 What's in the Box?


The lost artifact needed for ritual has been found, but what does it do? How do you use it? Can you even open its the box? More importantly, when will the cultist try to recover it? This is Part 1 of 2 in The Ritual arc, a part of The Night of the Falling Stars series. This Tier 2 adventure is optimized for APL 9. This module is built to be role-playing heavy, but can be run with limited role playing...   [click here for more]
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CCC-BLD 1-1 Bleeding Gate: Pandemonium

CCC-BLD 1-1 Bleeding Gate: Pandemonium


Bleeding Gate: Pandemonium Part 1 of 3 Genre: Fantasy, Adventure, Mystery, Things are Not What They Seem Gameplay Duration: 2 hours Optimized: APL 3 Hired as security escorts for a group of noble children on a pilgrimage to the underground town of Emudomier, the party meet a strange tiefling being hunted by the father of her unborn child and Peacesmith...   [click here for more]
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PO-BK2-01 The Thayan Connection

PO-BK2-01 The Thayan Connection


Bandits have been raiding the heart of the Border Kingdoms. Terrified survivors tell tales of ambushes by brigands with preternatural speed and other strange abilities. A brave group of adventurers must put an end to the bandit threat and suss out the source of these otherworldly powers before the bandits become unstoppable... A Two-Hour to Four-Hour Adventure for Characters of 5th - 10th Level ...   [click here for more]
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Tink, Tink, Boom! (SJ-DC-TKM-02)

Tink, Tink, Boom! (SJ-DC-TKM-02)


Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. Another distress signal hails the N-T3RPR153 to the planet of Skog Wats where the mechanical forest is full of broken machinery. Will you be able to locate the signal bearer and make this rescue mission a success?...   [click here for more]
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CCC-CIC-04 Best Friends Forever

CCC-CIC-04 Best Friends Forever


It is a volatile time in Mulmaster. Nobles jockey for power and position. Refugees fight for mere survival. Danger and evil buried away awaken, adding to the chaos. The adventurers are tasked with investing strange events. Will they make a new friend or add to their list of enemies? A four-hour D&D Adventurers League Convention Created Content adventure for 5th-10th level characters, brought to...   [click here for more]
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CCC-SALT-01-01 Rumors of Riches

CCC-SALT-01-01 Rumors of Riches


The Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches? A Two-Hour Adventure for 1st-4th level characters ...   [click here for more]
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The Pursuit of Happiness (SJ-DC-ANGKA-02)

The Pursuit of Happiness (SJ-DC-ANGKA-02)


The Pursuit of Happiness A young scholar has found the location of the fabled Philosopher's Stone. She is now looking for adventurers to accompany her on the expedition to find it. Will you answer the call? A Four-Hour adventure for Tier 2 Characters. Optimized for APL 8. SJ-DC-ANGKA-XX adventures can be played in any order.     Wildspace system: Angka...   [click here for more]
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The Heir of Orcus: Verse III - CCC-ROLL20-02

The Heir of Orcus: Verse III - CCC-ROLL20-02


Experience this innovative sequel to the ENnie-Nominated adventures, The Heir of Orcus: Verse I & II! A Two to Four-Hour Adventurers League Community Created Content Adventure for Characters Levels 5-10. Many more hours of content for use in your home game! The Heir of Orcus Strikes Back! Ios, the Overseer of Duerradin, a highly advanced duergar psionic research outpost, invites you to...   [click here for more]
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CCC-DDSC-01 Murder at The Stop

CCC-DDSC-01 Murder at The Stop


With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required. A 4-hour adventure for 1st-4th Level Characters. ...   [click here for more]
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SJ-DC-DES05-01 GAAAYS in SPAAAAACE!!!

SJ-DC-DES05-01 GAAAYS in SPAAAAACE!!!


The Marajohni People need your help. A threat against their people and culture has emerged, with the intent of writing them out of history and thus the universe entirely. Can your heroes step up and help save them from annihilation? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. CONTENT WARNING: Unapologetic queerness, hatred (by the bad guys - BOO!!!), punching fascists in their...   [click here for more]
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SJ-DC-AUG-09 Tyrants & Dragons: Tales of the Beholder Corps

SJ-DC-AUG-09 Tyrants & Dragons: Tales of the Beholder Corps


A large fleet of beholder tyrant ships approach Toril! They move against Coliar and an unknown target in the heart of Realmspace. Rumors fill every tavern: the Eyes of Flame are on the hunt to crush any shred of resistance. Who will stand against them? A Four-Hour Adventure for Tier 3 Characters (optimized for APL 13) fit into 25 jam-packed pages! Experience what the gas...   [click here for more]
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CCC-SFBay-02-01 Old Enemies Arise

CCC-SFBay-02-01 Old Enemies Arise


The alliance between Thay and Mulmaster is stronger than ever, and this does not sit well with some of the neighboring countries; in fact, it appears that one of them is attacking caravans leaving Mulmaster and heading towards Thay. You have been asked by the Cloaks to investigate the attacks, discover who is behind them, and stop them if you can. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
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WBW-DC-SQT-01 Hollyphant Love Medley

WBW-DC-SQT-01 Hollyphant Love Medley


The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild...   [click here for more]
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