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Where there is animosity, the Shadow will swallow all. Tensions arise as a border dispute between two archfeys threaten the stability of their domains. Can the adventurers help them put aside their differences and make them work together to defeat a coming evil?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
PART ONE OF THE HOUSE OF ASHALON DUOLOGY
CONTENT... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger.
An Adventurer's League Four-Hour Adventure for 5th-10th Level Characters.
Please see our other AL adventures:
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Red Wizard of Thay has opened a gambling house in direct competition with the local casinos. While it does well, the others seem to have encountered a dip in fortunes – and profits. The adventurers are asked to investigate and put a stop to any nefarious actions by the newcomer.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
CONTENT WARNING: Gambling, Drinking... [click here for more] |
Dungeon Masters Guild |
$3.99
|
With the identity of a murderer confirmed, heroes are needed to track it down to its home. As it turns out, it might be a longer journey than first imagined.
Part Two of The Chaos in Melvaunt.
A four-hour adventure for 1st-4th level characters ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An intense non-stop battle with dramatic story consequences awaits adventurers in this 4-hour adventure for 5th to 10th level characters.
In an effort to secure a surface trade route, adventurers find themselves embroiled in the revenge schemes of a powerful drow exile. The chance to learn about the state of the Underdark and the fates of many innocents taken in surface raids is too valuable... [click here for more] |
Dungeon Masters Guild |
$4.99
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DRAGONS OF DIVINITY
A Dragonlance®: Vault of the Undying Adventure
Storm clouds of war loom on the horizon, and a new band of recruits and volunteers travels toward the heart of Solamnia to lend sword and spell to its defense. They won’t join the fray alone though. The threat of a great war also sees the return of the Old Gods to lend their divine aid.
Part... [click here for more] |
Dungeon Masters Guild |
$4.99
|
New Season; Let’s do This!
If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are two zip files—each containing 5 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come!
Travis... [click here for more] |
Dungeon Masters Guild |
$0.99
|
In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers.
An eight hour adventure for 5th-10th level characters.
Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item... [click here for more] |
Dungeon Masters Guild |
$1.99
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As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom?
A 4-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
REVERIE AND MURDER
A Moonshae Isles: Malefic Delusions Adventure
Trouble lurks in the village of Dynnegall, where Ffolk find themselves unable to wake from slumber. A hero is needed to unravel this mystery before their dreams fade away. Will you answer the call? Part One of the Wayward Songs Trilogy.
A Four-Hour Adventure for 5th–10th Level Characters Optimized for APL 8
Interested... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Shipwrecked in the Sea of Madness
When a spelljammer ship is dragged into a wormhole, the worst thing that could happen is to be far-flung and end up in an entirely different space system. But not all wormholes are the same, especially not the one you encountered. Shipwrecked in a strange, alien location, can you even hope to escape?
A Two-Hour eldritch horror survival adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Continue your quest on Stormwreck Isle
The Adventures of Stormwreck Isle series delves into some of the unexplored plot hooks of Dragons of Stormwreck Isle. This tier-2 trilogy will explore more lore of the island, Astalagan, and the King Killer comet. Multiple challenging combat opportunities, social interactions, exploration and dynamic skill checks, a lore inspired puzzle,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 2-4 Hours. (Compatible with Homebrew games too!)
May I have the next 100 words to convince you to purchase this adventure?
**PITCH BEGINS!**
This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you search for a lost Angel of Tyr, Ser Vindictus. Play like... [click here for more] |
Dungeon Masters Guild |
$5.95
|
A glitzy Wildspace gala on a glamorous pleasure cruise, a dozen priceless relics, and one chance to steal it all. Are you in, or out?
An Audacious Four-Hour Heist for Tier 2 Characters. Optimized for APL 8.
Content Warning: Alcohol, Fantasy Violence, Gambling, Tobacco Use
Get your disguise kits and thieves’ tools ready, as ENNIE Award winning author... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In honor of Tempus, Hillsfar will host the Celebration of Swords – the largest battle tournament that the Moonsea has ever seen. Warriors from across the multiverse will descend upon the arena for a chance at eternal glory. Does your team have what it takes to become champions?
A four-hour-adventure for 11th to 16th level characters. This adventure revels in the glory of high tier D&D... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Captain Blackblade recruits the adventurers to ally with House Moonsliver to capture a necromantic artifact before the Minions of Midnight use it for an unholy rite. But Blackblade's hidden motive to expose a House Moonsliver family secret threatens the burgeoning alliance along with the fate of the Shining Seas.
Part Ten of the Pirates of the Border Kingdoms series of adventures.
A Four-Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A planet-killing weapon has been detected in Ultimatter–the Wildspace system and civilization behind the attacks in Alphaspace. Can you destroy it before it is fully built?
Danger Zone is a four-hour ship-to-ship combat filled Spelljammer adventure for characters of levels 5-10.
Get the adventure that comes directly before this, Mighty Wings!
Inside you’ll find:
A 11-page long... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Travel the Astral Sea in search of salvage!
Explore the expanse while cleaning up the messes and threats others have left behind.
Litter Patrol takes the characters on an exploratory journy through the Astral Sea. A great introductory adventure for players and characters unfamiliar with Spelljammer or as a side quest to a grand campaign across the stars!
Inside the 27... [click here for more] |
Dungeon Masters Guild |
$2.99
|
High above the sky over the ruins of Castle Torn. A rift into the Astral plane tears open, an immense, contorted limb pushes through the rent to hang in the air. Mage Rymdyl is sending you to Castle Torn to locate the generator creating the arcane wards protecting the rift in the sky.
A Two-Hour to Four-Hour Adventure for Characters of 17th – 20th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3.
You are onboard the maiden voyage of the Coalition’s first exploration ship. As the ship departs, it receives a distress signal from a cold desert planet and you are tasked to investigate it.
Will... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Part 3 of the Saving Marcus Tetralogy
As your dragonship is pulled towards the black hole, you realize this is your one chance to save Marcus (and yourself)!
CONTENT WARNING: Emptiness of Space, Kidnapping
The Saving Marcus... [click here for more] |
Dungeon Masters Guild |
$4.49
|
This is the PDF version. If you'd like to get the same files for Roll20, use this link.
If you have previously purchased this pdf, you can find an updated appendix with a link to the reduced price Roll20 conversion. Thank you for your support!
The remote asteroid town of Darkfall harbors a terrible secret.
In this adventure characters will have the opportunity to reveal the mystery behind the strange... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Lost Song
A Moonshae Isles: Malefic Delusions Adventure
A lost song is adrift in the Strait of Oman, stolen by an Unseelie Fey. Heroes are needed to right this wrong, and in doing so may secure their destiny as legends. Will you follow the harmony?
Part Three of the Wayward Songs Trilogy.
A Four-Hour Adventure for 5th–10th Level Characters Optimized for APL 8
Interested... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Shadow will not relinquish its task to consume the shared domain of archfeys Ananeira and Aesandoral for itself. Now, after many moons of destruction and with the help of brave adventurers, the Lord of Winter and the First Daughter of the Night Sky will go to war against the Shadowfell.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
PART TWO OF THE HOUSE OF... [click here for more] |
Dungeon Masters Guild |
$5.99
|
A relentless torrential storm has forced you to seek shelter at an abandoned caravan lodge with several others you met on the road, but the dangers outside may pale in comparison to the dangers within. Can you survive the night?
A Tale of Mystery & Suspense for Tier 1 Characters. Optimized for APL 3.
From the author of the Neverdusk Trilogy comes a brand new roleplaying &... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
Threats from outside Melvaunt and within push heroes to the brink as a terrified populace counts on the bravery of a few heroes to avert total disaster.
Part Three of The Chaos in Melvaunt. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
THE TARTHWOOD CURSE
When good Ffolk go missing in the Tarthwood, strange newcomers wander out. Adventurers must untangle the transformation magic that darkens the forest. Part Two of the Wayward Songs Trilogy.
A Four-Hour Adventure for 5th–10th Level Characters Optimized for APL 8
Interested in more exciting titles from Baldman Games?
Looking for exciting Roll20... [click here for more] |
Dungeon Masters Guild |
$9.99
|
You are sought out by Duwain Brickhammer—a giff ship captain with a grudge—to deliver a special message with MAXIMUM impact to the beholders of H'catha. Meanwhile, rumors abound that beholders are eliminating entire races in Realmspace. Will you deliver that message and stop the eye tyrants before it's too late? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Captured by the Illithids! Escape out of their grasp and into Wildspace by working with unexpected allies and building a makeshift spelljamming ship.
MADJAMMER NIGHTMARE DOME A four-hour action-packed spelljammer adventure for Tier 1 characters. Optimized for APL 3. Inside you’ll find: A one shot adventure in PDF format in both coloured and printer friendly versions
A Familiar... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Go beyond Avernus!
Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16!
A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer.
There are bargains to be made and infernal bureaucracy... [click here for more] |
Dungeon Masters Guild |
$9.99 $7.99
|
You’ve found yourselves in possession of a lockbox full of secrets – secrets to die for.
Can you unravel the truth before those who want it come calling?
An Action-packed Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content Warning: Loss of a parent
From veteran Dungeoncraft designers Martine Lassen and Steve... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The grain has rotted in the town of Elmwood, which means people might starve, businesses and banks might fail, and endanger the town’s already-precarious existence. Brave adventurers are needed to travel through the wild forest to seek the advice of the Sage of Cormanthor. A four-hour adventure for 5th - 10th level characters ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Play all FIVE parts of the Pentalogy for an experience your players will NEVER FORGET!
Tier 3 [2-Hour Spelljammer Dungeoncraft]
Stoneheart
Part I of the Elemental Cosmic Power Pentalogy
Astronomers have spotted a rogue asteroid made entirely of dense materials heading for the Rock of Bral. Unearth the secrets buried within... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Play all FIVE parts of the Pentalogy for an experience your players will NEVER FORGET!
Tier 3 [2-Hour Spelljammer Dungeoncraft]
Behold, Tiamatron
Part V of the Elemental Cosmic Power Pentalogy
Tiamatron, a being of cosmic destruction has awoken with malice in its core. Who will stand between this entity of cosmic proportions and the people on the... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The frontier city of Hawksroost has seen a lot in the past few weeks, but the claims that the people have seen a skeleton dragon flying overhead at dusk are unsubstantiated. The hunt for the rumored creature is on, but is the creature what the people claim it is? Or is something else getting the people of Hawksroost all worked up?
About Mount Ogden Gaming Company
MOGC is a group of gamers... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Enemy of my Enemy
A Dreams of the Red Wizards: Obscure Devotion Epic Adventure
The Red Wizards are interested in more than just crystals, as are other factions in Cormyr. Which are friends, and which are foes? Strange happenings in Suzail may hold the answers. Part Four of the Obscure Devotions series of adventures. A Four-Hour Epic Adventure for 5th- through... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Eyes of Flame have gone too far and built a mighty fleet of beholder tyrant ships. But never fear, the Beholder Corps yet lives! Xamott—master of tactics—enlists powerful and wise heroes to sink this fleet in the depths of Realmspace. But who is the leader the enemy fleet and what doom lurks in waiting for the Corps?
A Four-Hour Adventure for Tier 3 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A 2-Hour Adventure set in The Acre Woods the Feywild Domain of Trickery and Deceit, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
A contract for a magical study appears in front of the adventurers and after signing it, they find themselves in a mysterious tower. Do they have the wits to escape?
A Two-Hour Adventure for Tier 2 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
2023 ENNIE Awards Silver Winner in the Best Organised Play category! The Dai Meow-Ou is dead, you’re accused of murder, and you have until sunrise to clear your names. It’s time to put on your thinking cats and play detective, adventurers! Can you sniff out the real killers before your time runs out?
A Pawsome Feywild Murder Mystery for Tier 1 Characters.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The people of Tawalisi prepare for battle against the mighty serpent. Only one moon remains. While the drums of war echoes, a shadow lurks. A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Part 3 of the Bakunawa Trilogy
CONTENT WARNING: Violence, trauma
Included are maps and the printer-friendly version of the mod
------------
This is based on the Filipino folklore Bakunawa and... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Spirits in Phlan are high in the wake of Vorgansharax’s defeat. Reconstruction plans are finally in motion, yet one threat looms.
The Doomguide of Kelemvor has descended into the shadows of the necropolis and gathers dark forces around him. There is little he won’t anticipate. One should have their affairs in order before accepting this mission.
A four-hour adventure for 11th-16th level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Terrible news indicates that some vestige of the long-dead god Moander might be active in the forests near Elmwood. The Town Council is seeking clever adventurers to brave the perils of the Cormanthor forest to breach a lost wizard’s sanctum in search of a way to protect the town.
A four-hour adventure for 5th - 10th level characters ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
There is no missing this fog-covered island. Clear the island of undead and free it from whatever effects are keeping it in darkness.
Part Nine of the Pirates of the Border Kingdoms series of adventures.
A Four-Hour Adventure for Characters 5th through 10th Level. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Four-Hour Spelljammer Dungeoncraft Adventure for Level 5-10 Characters. Optimized for Average Party Level (APL) 8.
A distress signal and a transmission from the final member of the Sigma crew leads the N-T3RPR153 to a planet in ruins where a ritual begins. Will you be able to put a stop to it before darkness descends?
Part... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
The planar distortions in Andelein are reaching its zenith! Dare you venture beyond the Feywild’s borders to confront the source? The final part, and thrilling conclusion, to the Thin Veil Trilogy.
A Four-Hour Adventure for Tier 2 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Wayfarer's Log: The Dohwar Chronicle
Faux Consortium has always been at the forefront of innovative spelljammer technomancy, thanks in no small part to their salvage department overhauling derelict ships. An unresponsive dohwar ship has just drifted into their controlled region of the Astral Sea - but for a newly commissioned salvage crew, will this fresh opportunity herald fortune or danger?
A... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Carmille Santiago strikes again!
The long-requested, long-awaited follow-up to the award-winning Where Can She Be? is here. Carmille Santiago has stolen a spelljamming ship and escaped into Wildspace - now it's up to you to track her down!
Explore Wildspace, discover new and classic systems, and collect the clues to see where Carmille's next heist has taken her. Danger awaits in the depths... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Knock, knock, open the door. Tick tock, time is short. Stalk, stalk, it comes for you. How will you open the lock, once you can no longer wind the clock? A four-hour adventure for 5th-10th level characters, brought to you by Cold Iron Conventions and Draxtar Games. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Something odd is happening to the citizens of Phlan. Some have inexplicably gone mad and must be restrained, while others have developed strange magical abilities. No one is immune as it has affected young and old, rich and poor, strong and weak.
Opinions about the cause are plentiful, but some theories seem more solid than others.
A D&D Adventurers League adventure for character levels 11... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot...
A Two-Hour Adventure for 1st-4th Level Characters
Part 1 of A Song of Fates... [click here for more] |
Dungeon Masters Guild |
$2.99
|