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Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)


Baldur's Gate: Descent into Avernus Complete DM's Bundle! Already bought one of these resources? Check out the FAQ below! This bundle contains all published Valeur RPG DM's Resources for Baldur's Gate: Descent into Avernus. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable...   [click here for more]
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A Tale of Two Cities - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, handouts)

A Tale of Two Cities - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, handouts)


A Tale of Two Cities – A Baldur's Gate: Descent into Avernus DM's Resource! Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. It's an introductionary chapter packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover background information...   [click here for more]
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Avernus - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheet)

Avernus - a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheet)


Avernus – A Baldur's Gate: Descent into Avernus DM's Resource! Chapter 3: Avernus is where the characters are finally plunged into the campaign's namesake, as the training wheels are taken off and they're sent into the desolate steppes of Avernus to save Elturel (and themselves)! Chapter 3 is an infernal hotbed of savage demons and scheming devils, greedy warlords and unscrupulous...   [click here for more]
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Elturel Has Fallen – a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheets)

Elturel Has Fallen – a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheets)


Elturel Has Fallen – A Baldur's Gate: Descent into Avernus DM's Resource! Chapter 2: Elturel Has Fallen cranks up the heat and kicks things into gear as the characters are sent straight to Hell! The heroes get their first taste of hell facing a steady stream of bloodthirsty devils, demons and undead while scrambling to make sense of what has befallen the holy city of Elturel...   [click here for more]
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Baldur's Gate Notice Boards

Baldur's Gate Notice Boards


Get ready for Baldur's Gate like you have not experienced it before! This product includes 16 quests (presented on four notice boards), 9 original maps, 8 bounty hunts with new stat blocks (also on notice boards), 57 random encounters, as well as a table of 90 inns, taverns, shops, and shady dens in Baldur's Gate! The templates for the notice boards, and the separate notes are included as image...   [click here for more]
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Baldur's Gate: The Fall of Elturel

Baldur's Gate: The Fall of Elturel


Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters...   [click here for more]
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Baldur's Gate: Items & Encounters (5e)

Baldur's Gate: Items & Encounters (5e)


Baldur's Gate is a city of wonder and woe, danger and excitement can be found around every corner. And Baldur's Gate: Items & Encounters offers a supplement to adventuring around the city during Baldur's Gate: Descent into Avernus. These encounters and items are designed for characters from level 1 to 13! Baldur's Gate: Items & Encounters links each encounter...   [click here for more]
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Wisdom and Warning: The Demon Wastes

Wisdom and Warning: The Demon Wastes


The honorable Kendal Santor d’Sivis is back with a newly discovered document of grave importance. Little was known about the Demon Wastes…until now! What were once merely dots and names on a map are fully fleshed out and realized locations for adventure! Suitable for levels ranging from 2 - 17, the information presented in this nearly 120-page book is ready to drop into your Eberron,...   [click here for more]
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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."   This PDF is designed for use with the officially released...   [click here for more]
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Warriors of Sehanine

Warriors of Sehanine


ELECTRUM BESTSELLER! THE NEW TRASHMOBMINIS GRUTOK & HIS TRIBE HAS BEEN ADDED AS AN ADDITIONAL THANK YOU! "[...] Written by some of the best Dungeons & Dragons writers today, Warriors of Sehanine works either as a standalone adventure or as lead-in to Baldur's Gate: Descent Into Avernus [...]" - Chrisitan Hoffer (comicbook.com) [https://comicbook.com/gaming/2019/08/21/dungeons-and-dragons-warriors-of-sehanine/]...   [click here for more]
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Hellbound Heists

Hellbound Heists


Your Descent Into Hell Isn't Done Yet This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here. Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign. Featuring...   [click here for more]
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To Hell and Back Again

To Hell and Back Again


Play alone or with friends! For characters of 1st to 3rd level. What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home...   [click here for more]
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One Night in the City: Urban Encounters of the Wild Kind

One Night in the City: Urban Encounters of the Wild Kind


Make Your City Streets Come Alive Tired of generic random encounter results? Want to give your players a trip to the city they’ll never forget? Ready to throw your book/tablet/dice at the wall if you roll “farmers arguing over a spilled cart” one more time? This is the random encounter table for you. This supplement has city-based encounters that should help inject humor, horror,...   [click here for more]
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Monster Hunts: Avernus

Monster Hunts: Avernus


Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich! This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests...   [click here for more]
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Cirria's Gambit

Cirria's Gambit


Welcome to Cirria’s Gambit, a four- to six-hour adventure for 2nd-4th level characters, designed for Dungeons & Dragons 5th Edition! This adventure invites you and your players to a fiendishly fun feast with revengeful devils, a succubus who just wants to go back to hell, snobbish nobles, intoxicated socialites and one really...   [click here for more]
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Attack on Avernus: The Wrath of Tiamat!

Attack on Avernus: The Wrath of Tiamat!


"This is combat tenfold... A high level adventure on steroids." -Rich the Lich, reviewer "The adventurers must negotiate through 9 layers in The Adamant Hourglass dodging meteor swarms, dragons, devils, and the effects of The River Styx." ★★★★★ -Nonzerosumgames, reviewer Only you can crush the legions of Hell! High level heroes race against time as Tiamat's forces rally...   [click here for more]
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Adaptable NPCs: Calamity

Adaptable NPCs: Calamity


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intention of populating your post-apocalyptic setting, but many would feel right...   [click here for more]
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Step Right Up

Step Right Up


A milk-themed carnival horror adventure Come one, come all! Don’t miss the grand opening for Mr. Bone’s Big Top Euphoria, a carnival brought to you by the distinguished dairy tycoon, Leland Bone. It’s shaping up to be a night you’ll never forget! Step Right Up is a milk-themed carnival horror adventure designed for four to six characters of...   [click here for more]
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Like a Bard Outta' Hell - An All-Bard One-Shot

Like a Bard Outta' Hell - An All-Bard One-Shot


The Battle of the Bards Everybody loves a Bard. That's just a scientific fact. But you know what's better than having just one of these song-strumming spellcasters in your adventuring party? Having an entire party of them. So when a whole team of songsmiths are summoned to the Nine Hells to perform for a fiendish music producer, it's your party's job to leap into their (incredibly...   [click here for more]
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The Good Ship Kraken's Conscience

The Good Ship Kraken's Conscience


Having stopped the Raiders operating out of the Cloakwood along the Coast way, the players return to Baldur’s gate to return their prisoner to Belynne Stelmane, and learn of a slavers operation she would like them to sniff out and break up in her continued bid for political clout. This adventure is a continuation of It Always starts in a Tavern, but will contain suggestions for...   [click here for more]
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The Mystery of the Missing Bodies

The Mystery of the Missing Bodies


A dangerous delve into an undead who-dun-it! Someone, or something, is stealing bodies from the temple crypt. The priest suspects it’s two of her seven acolytes and has asked you to solve the mystery then deal with the threat! This four-hour adventure is playable with any number of players up to seventy-two total party levels as each combat encounter explains how to scale...   [click here for more]
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Heart Hunt

Heart Hunt


Heart Hunt A horror-themed murder mystery for 3rd-level characters Exactly 13 years after the hanging of alleged serial killer Vick Valentine, the string of grisly murders suddenly resumes. Has Vick Valentine returned from the grave to continue stealing hearts, or is there something more sinister afoot? Heart Hunt is a horror-themed murder mystery adventure designed for four to six 3rd level...   [click here for more]
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Lawful Disorder: Frozen Victims Unit

Lawful Disorder: Frozen Victims Unit


Lawful Disorder: Frozen Victims Unit A serial killer is stalking the unsavory citizens of Baldur's Gate and freezing them solid! Discover who or what is responsible for these chilling crimes and unravel the killer's twisted motivations in this adventure for Baldur's Gate: Descent into Avernus! A 3-5 hour Dungeons & Dragons 5th Edition adventure...   [click here for more]
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The Struggles of Stelmane

The Struggles of Stelmane


The Struggles of Stelmane A Battle of Minds Rages On Set within Baldur's Gate, Duke Belynne Stelmane wards off a mental illithid assault trying to claim control of her body. The pieces are falling into place. Explore the caverns beneath Baldur's Gate, confront the illithid threat, and discover the truth behind some of Baldur's Gate's greatest secrets. A 2-4 hour Dungeons &...   [click here for more]
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Fiendish Transactions

Fiendish Transactions


Party stuck looking for soul coins in the middle of Avernus? No problem! Supplement your parties' adventures in Baldur's Gate: Descent into Avernus with six fiendish transactions and one not so fiendish one. In this collection of encounters, characters will solve puzzles, negotiate with devils, and try to keep their souls. Featuring: Fiendish Shell Game - Try to outwit...   [click here for more]
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ANA2 Fires of Fort Flame

ANA2 Fires of Fort Flame


A Descent into Avernus Side Trek This book is designed to be used during the actual adventure of Descent into Avernus or it can be used completely independently while allowing other heroes to see to the salvation of Elturel. The adventure begins in hell, near the infamous Pillar of Skulls where the PCs learn of Zariel's secondary plot through the lying voice of...   [click here for more]
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Songs of Aedragard

Songs of Aedragard


Financial Hardship Discount: If you find yourself in financial hardship, and cannot afford to purchase Songs of Aedragard at its full price, feel free to use this link to purchase the book at the discounted price of 2.95, no questions asked: https://www.dmsguild.com/browse.php?discount=9a066b27fd. Pass through the fog, leaving behind its eyes and hungry maws. Beyond...   [click here for more]
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Marisa's Blades

Marisa's Blades


I wanted to take content created by all of the wonderful authors that I have followed since I began playing 5e and madly downloading everything I could from this site and use THEIR creations to forge an adventure. With this product, I present to you a module that is made with love and care for other's homebrew creations (set in Waterdeep in the Forgotten Realms)! Travel the mean streets of Waterdeep...   [click here for more]
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Baldur's Gate Notice Boards (Fantasy Grounds)

Baldur's Gate Notice Boards (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Get ready for Baldur's Gate like you have not experienced it before! This product includes 16 quests (presented on four notice boards), 9 original maps, 8 bounty hunts with new stat blocks (also on notice boards), 57 random encounters, as well as a table of 90 inns, taverns, shops, and shady dens...   [click here for more]
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The Adventurers' Hotel

The Adventurers' Hotel


Elfsong Tavern too mainstream for you? No rooms available at the Helm and Cloak? Looking for some adventure in your lodgings? Come try out the new concept Adventurer's Hotel. A full 8 floors provides enough rooms for your entire party and several others besides. Enjoy high-class attention from real adventurers who will handle your luggage, cleaning, and concierge during your stay. Dine in the reknowned...   [click here for more]
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Visions of Death

Visions of Death


Get Ready for an Adventure! This 4 to 6 hour module goes from Saltmarsh to Baldur's Gate in a race against time. A dark vision warns of a terribly cataclysmic event in Baldur's Gate and the characters are hired to deliver supplies before its too late. This adventure can be adjusted for any Tier 1, 2, or 3 party. It is intended to help usher characters from the...   [click here for more]
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Ogre Trouble

Ogre Trouble


This encounter is in a cave setting and can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 2-4. The farmers from a nearby village have reported ogres have been coming around and stealing livestock and destroying crops. 3 of the farmers have...   [click here for more]
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Strange Brew

Strange Brew


This encounter is a cave setting that can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 2-4. Amber Dankil runs a local brewery (Amber Ales) known for its ale. She has recently been requested to make a large batch of Cavahol Ale. Cavahol is...   [click here for more]
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The Shepard's Web

The Shepard's Web


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. Deep in the forest an ettercap overwatches his cluster of spiders protecting them from malice. The ettercap has created large nests of webs, raising spiders...   [click here for more]
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Baldur's Gate in Tables

Baldur's Gate in Tables


Complete reference to Baldr's Gate in spreadsheet format. Version 0.2.1 Release date: 10/11/2019 ...   [click here for more]
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Birds of a Feather

Birds of a Feather


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. A gang of Kenkus have recently claimed territory along a road that leads through the forest. Using their mimicry talents, they have been deceiving travelers...   [click here for more]
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City Watch of Baldur's Gate

City Watch of Baldur's Gate


City Watch of Baldur's Gate is second military and poilice force in Baldur's Gate< which defends Upper City and it's citizens. Version 0.1 Initial release: 10/11/2019 ...   [click here for more]
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The Harpy Feast

The Harpy Feast


Set in a forested area, this encounter can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-4. Over the years, a group of Harpies in a dense forest have feasted on travelers crossing their path. Using song and the environment to their advantage, the...   [click here for more]
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Dance of the Deathless Frost

Dance of the Deathless Frost


Expanding on Baldur's Gate: Descent into Avernus, Dance of the Deathless Frost presents a whole new way to approach the adventure, involving the hunt for an artifact capable of controlling a demon lord! This supplement is complete with new adventure locales, NPCs, and magic items, including vehicle stats for the infamous Dancing Hut of Baba Yaga! Dare you tangle with the most famous...   [click here for more]
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The Tales of Bentaven the Bard

The Tales of Bentaven the Bard


The Tales of Bentaven the Bard This is the complete saga of Bentaven the Bard, a foil designed to be dropped into any campaign to mess with your players in the tradition of Q from Star Trek the Next Generation or Puck from A Midsummer Night's Dream. Bentaven is an NPC con artist who will harass and vex your players at any level. He's petty, vain and manipulative and...   [click here for more]
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It Always Starts in a Tavern

It Always Starts in a Tavern


A group of new adventurers make their way to the Blushing Mermaid, a rough and tumble Tavern in the Lower City of Baldur's Gate. While socializing and letting off some steam they catch the eye of the servant of Duke Belynne Stelmane, who hires them to help her reclaim some political power by handling some bandits, starting a saga that could potentially change Baldur's Gate and the Sword Coast forever....   [click here for more]
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Hellbound Heists (Fantasy Grounds)

Hellbound Heists (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Your Descent Into Hell Isn't Done Yet Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign. Featuring 29 new monsters, 23 new items, one new background and innumerable...   [click here for more]
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Yargon's Creature Catalog

Yargon's Creature Catalog


Yargon’s Creature Catalog contains 23 creatures that that are designed to fit into any campaign setting of Fifth Edition Dungeons and Dragons.The main purpose is to help add to the toolbox of creatures that a DM can utilize for expanding their encounters. Yargon’s Creature Catalog has original and variants to the existing creatures we have seen before. Animated...   [click here for more]
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Adaptable NPCs: Calamity (Fantasy Grounds)

Adaptable NPCs: Calamity (Fantasy Grounds)


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic...   [click here for more]
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Legend of the Chaos Wind

Legend of the Chaos Wind


Discover the Legend! Stormwind is beset by an unnatural fog. Merchant vessels have gone missing, sea trade is at a halt, the citizens are terrified, and a rumor rips through the city - a Ghost Ship prowls the bay! Will you answer the call for brave heroes, or will you plunder the shipwrecks for your own profits? Pick your allies and enemies carefully. Opportunists abound, and everyone seeks...   [click here for more]
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Fire & Brimstone

Fire & Brimstone


The Village of Tyrheim is under siege and you and your adventuring party are all that stands between the town’s salvation or damnation. Players are thrust on to the front lines between the Celestial and Abyssal realms as they fight to save the country side from a demonic incursion. This adventure is a for parties of Four players of level 5 and should take around 4 hours to complete and requires...   [click here for more]
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The Rift

The Rift


About the Adventure: Discover a dark gateway connecting the Material Plane to Avernus, the First Circle of the Nine Hells! When searching for a way to enter Avernus, an adventuring party finds a mysterious volcanic lair called The Rift. Rumors say that a long-neglected dark gateway to the Nine Hells resides within. However, those telling the tails have left out an important...   [click here for more]
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Dark Wish

Dark Wish


Dark Wish - a horror adventure Times are dire. The buried are rising from their graves and even the shadows are taking on a life of their own. Lord Edgar Melenov should never have accepted that gift - the small granite statue. It was no statue, but a living fiend, with a power so potent and terrible that it is reshaping the whole realm – into a nightmare … Now someone...   [click here for more]
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Barval's Beastiary

Barval's Beastiary


Introducing Barval's Beastiary, a manual introducing eight new character races, a few monsters, and two background for player characters. Several decades after a malicious wizard by the name of Therizhad Gloomstaff steals away thousands of citizens of the Forgotten Realms, a host of new creatures one day explode from a host of portals erupting throughout the worlds. Barval Vin,...   [click here for more]
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Sapirio’s Secret

Sapirio’s Secret


The mages of Sapirio’s Hold have a reputation for eccentricity and a love of privacy that sees few folk seek the route to that remote arcane citadel. But when a group of adventurers comes calling, a strange response at the door leaves them wondering what’s really going on behind the hold’s stone walls — and who might have taken charge of the magic wielded there…...   [click here for more]
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