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Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates.
This book is the definitive... [click here for more] |
Dungeon Masters Guild |
$14.95
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A Tale of Two Cities – A Baldur's Gate: Descent into Avernus DM's Resource!
Chapter 1: A Tale of Two Cities serves as the starting point for the newest official campaign: Baldur's Gate: Descent into Avernus. It's an introductionary chapter packed with action, where the adventurers get a feel for the seedy streets of Baldur's Gate, discover background information... [click here for more] |
Dungeon Masters Guild |
$1.99
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EXPLORE NEVERWINTER
for the first time in fifth edition Dungeons & Dragons!
The D&D 5e campaigns centered on Baldur’s Gate and Waterdeep provide more than enough information to run exciting adventures in those famed Sword Coast cities, but Neverwinter, the Jewel of the North, has not been thoroughly explored in this edition! This major... [click here for more] |
Dungeon Masters Guild |
$2.95
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Elturel Has Fallen – A Baldur's Gate: Descent into Avernus DM's Resource!
Chapter 2: Elturel Has Fallen cranks up the heat and kicks things into gear as the characters are sent straight to Hell! The heroes get their first taste of hell facing a steady stream of bloodthirsty devils, demons and undead while scrambling to make sense of what has befallen the holy city of Elturel –... [click here for more] |
Dungeon Masters Guild |
$4.99
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Baldur's Gate: City Encounters
There’s no eliminating power in the City of Blood; it only changes hands.
Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios... [click here for more] |
Dungeon Masters Guild |
$6.95
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Get ready for Baldur's Gate like you have not experienced it before!
This product includes 16 quests (presented on four notice boards), 9 original maps, 8 bounty hunts with new stat blocks (also on notice boards), 57 random encounters, as well as a table of 90 inns, taverns, shops, and shady dens in Baldur's Gate! The templates for the notice boards, and the separate notes are included as image... [click here for more] |
Dungeon Masters Guild |
$9.95
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Within these pages you will find bars, thieves' hideouts, restaurants, and more. All of them designed to breath life into your adventures in Baldur's Gate.
Includes
Full Color PDF
Printer Friendly PDF
22 locations
Map of the Red Fence Slaughterhouse and Thieves Hideout, ready for printing or your digital tabletop of choice.
5 NPC stat blocks
Every location includes descriptive... [click here for more] |
Dungeon Masters Guild |
$1.99
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From the creative team that brought you Animal Sidekicks:
Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95 $2.77
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 TYRANTS OF THE PURPLE CITY is a location companion for Tier 2 gaming groups looking for urban adventures in Avernus. Plot hooks, quests, and NPCs await inside the walls of the Purple City!
Parties sailing the Styx might encounter the infernal settlement known as Hogdrull, where they can bargain for power, treasure, or a definitive way out of the First Layer of Hell, interacting with the factions involved... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.07
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Baldur's Gate and Avernus Tables for City, Cultists, Fiends and Planar
Tables visible in Previews under the product image. using creatures from Baldur's Gate: Descent into Avernus and Monster Manual.
Encounters for adventurers and campaigns using Descent into Avernus or for city, lower planes, devils and the planes.
Includes d8+d12 tables for ...
City Encounters (low... [click here for more] |
Dungeon Masters Guild |
$2.00
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Baldur's Gate is a city of wonder and woe, danger and excitement can be found around every corner. And Baldur's Gate: Items & Encounters offers a supplement to adventuring around the city during Baldur's Gate: Descent into Avernus.
These encounters and items are designed for characters from level 1 to 13!
Baldur's Gate: Items & Encounters links each encounter... [click here for more] |
Dungeon Masters Guild |
$3.50
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 Rescuing Lulu from Elturel seamlessly connects Waterdeep: Dragon Heist into Baldur’s Gate: Descent into Avernus and beyond.
Alternatively, it transforms Elturel into an historically researched 25-location sandbox for any campaign traversing the Sword Coast, or can be used to add meaningful roleplaying and content to either Tyranny of Dragons or Descent... [click here for more] |
Dungeon Masters Guild |
$9.99
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Make Your City Streets Come Alive
Tired of generic random encounter results? Want to give your players a trip to the city they’ll never forget? Ready to throw your book/tablet/dice at the wall if you roll “farmers arguing over a spilled cart” one more time?
This is the random encounter table for you.
This supplement has city-based encounters that should help inject humor, horror, and style... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. To run these adventures, you need the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate:... [click here for more] |
Dungeon Masters Guild |
$4.95
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"Elturel has had a lot of things happening recently, big changes. This guide is the most recent information I have."
Elturel was once the center of trade and agriculture of Elturgard. More recently, this center of Torm worship was wiped off the map by the very Companion which rose the city to fame. This is a collection of pre-filled versions of my Complete City Sheet (already available... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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"Baldur's Gate can be a complicated place to get around. Here, take this, it'll help you orient yourself."
Baldur's Gate is a bustling trade hub of the Sword Coast, and the site of many historical goings-on. It's best to go with a guide. This is a collection of pre-filled versions of my Complete City Sheet (already available on DMsguild) with custom-labeled maps to help your party... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Instantly customize battles to perfectly challenge your players, assess your party's power and effectiveness, add thematically appropriate monsters to any encounter, and make every combat an enjoyable challenge with Balancing Encounters: Descent into Avernus!
D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction.... [click here for more] |
Dungeon Masters Guild |
$4.95
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After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'... [click here for more] |
Dungeon Masters Guild |
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 Trinket of Baldur’s Gate
This supplement introduces 100 new trinkets that you may find in the notoriously dangerous city of Baldur’s Gate
The trinkets presented in this supplement are inspirited by the rough and tumble city of Baldur’s Gate and were created to bring an additional layer of depth and world-building to the Forgotten Realms and the Baldur’s Gate:... [click here for more] |
Dungeon Masters Guild |
$1.00
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In this new supplement for the Blood wars, you have introduced to the Imp
The Imps are lowest on the power structure of the Nine Hells just above the mindless lemures. What Imps don’t make up for in power they do with an enthusiastic desire to serve a great master or evil. Imps are traditionally encountered serving evil wizards or warlocks as their familiars biding their... [click here for more] |
Dungeon Masters Guild |
$0.50
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In this new supplement for the Blood wars, you have introduced to the Quasit
The Quasit is the lowest demon in the power structure of the Abyss. Quasits spend most of their existence trying to hide from bigger, more powerful demons who like nothing more than eating them or tearing them in two. Quasits one genuine desire is to serve a powerful master and will go out of its... [click here for more] |
Dungeon Masters Guild |
$0.50
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Lawful Disorder:
Frozen Victims Unit
A serial killer is stalking the unsavory citizens of Baldur's Gate and freezing them solid! Discover who or what is responsible for these chilling crimes and unravel the killer's twisted motivations in this adventure for Baldur's Gate: Descent into Avernus!
A 3-5 hour Dungeons & Dragons 5th Edition adventure for... [click here for more] |
Dungeon Masters Guild |
$2.95
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In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.
The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,... [click here for more] |
Dungeon Masters Guild |
$0.50
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 ESCAPE FROM THE BLOOD FORTRESS is a 6-hour adventure for groups between level 4-6 in the fiery hellscape of Avernus, playable as two small sessions leading to a longer adventure in Baldur's Gate: Descent Into Avernus or as a standalone one-shot.
Imprisoned in the first layer of Hell a group of unfortunate adventurers must find their way out amidst the chaos... [click here for more] |
Dungeon Masters Guild |
$2.95
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 The Struggles of Stelmane A Battle of Minds Rages On
Set within Baldur's Gate, Duke Belynne Stelmane wards off a mental illithid assault trying to claim control of her body. The pieces are falling into place.
Explore the caverns beneath Baldur's Gate, confront the illithid threat, and discover the truth behind some of Baldur's Gate's greatest secrets.
A 2-4 hour Dungeons & Dragons... [click here for more] |
Dungeon Masters Guild |
$2.95
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 This module is a reskinning of several products pertaining to the Original Storyline “Baldur’s Gate: Descent Into Avernus”. The story is retold by focusing on two queens of cosmological weight: Tiamat, who resents having lost the rulership of the first layer of Baator and does not appreciate the theft of her hoard performed by the Cultists of the Dead Three & Crys, a cleric of Bahamut who... [click here for more] |
Dungeon Masters Guild |
$1.99
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 Having stopped the Raiders operating out of the Cloakwood along the Coast way, the players return to Baldur’s gate to return their prisoner to Belynne Stelmane, and learn of a slavers operation she would like them to sniff out and break up in her continued bid for political clout.
This adventure is a continuation of It Always starts in a Tavern, but will contain suggestions for... [click here for more] |
Dungeon Masters Guild |
$2.25
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Attention scoundrels! Pull a daring heist in one of Dungeons and Dragons' most iconic cities in this one shot adventure for level 3 characters! This product gives you a 2-4 hour caper adventure, with 10 pieces of original art.
The Score: In Baldurs Gate, the Hall of Wonders displays and showcases incredible inventions. Of interest to scoundrels, however, are rumors of a treasure... [click here for more] |
Dungeon Masters Guild |
$4.95
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Baldur’s Gate is not what anyone would describe as a ‘welcoming’ city. Tensions between the patriars and the people of the Lower City are high. The Flaming Fist mercenaries are uncaring, incompetent, or simply corrupt. To top it all off, now people are going missing. The only clue: a single golden finger that looks far too lifelike for comfort.
Fool’s Gold is a 3-4... [click here for more] |
Dungeon Masters Guild |
$4.99
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This product is perfect for your Candlekeep exploration! You will find a full-preview to give you an idea of the maps available in this product. Most of them have additional versions in order to fit different situations.
Alternatively, you can use this in any library, fort or luxrious locations.
These maps where inspired on the descriptions from Elminster's Candlekeep Companion and the amazing... [click here for more] |
Dungeon Masters Guild |
$6.99
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 BALDUR’S MOUTH
This folio of table handouts is presented in a landscape format and provides the front pages of nine issues of Baldur’s Mouth, the broadsheet publication that keeps Baldur’s Gate’s residents abreast of all the news.
As handouts, they serve as table props and boost the game atmosphere for your sessions.
The stories on these pages correspond directly to the events and encounters... [click here for more] |
Dungeon Masters Guild |
$1.99
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Good evening. We are from Ukraine.
Complete reference to Baldr's Gate in spreadsheet format.
Table of Contents
Districts
Organizations
Buildings & Landmark
Folk of Baldur's Gate
City Watch of Baldur's Gate
Flaming Fist of Baldur's Gate
A lot of Random Tables
Environs of Baldur's Gate
Organizational Charts
Made by Ukraine. Слава Україні! ... [click here for more] |
Dungeon Masters Guild |
$2.00
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I wanted to take content created by all of the wonderful authors that I have followed since I began playing 5e and madly downloading everything I could from this site and use THEIR creations to forge an adventure. With this product, I present to you a module that is made with love and care for other's homebrew creations (set in Waterdeep in the Forgotten Realms)!
Travel the mean streets of Waterdeep... [click here for more] |
Dungeon Masters Guild |
$1.95
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 A Baldur’s Gate: Descent into Avernus Adventure A young dwarven princess needs bodyguards, through no fault of her own. Her family’s wealth has made her the target of fire bombings, knife attacks, and poisonings. What or who causes these dangers? Can the characters keep their jobs and their heads by defending her?
Especially effective for new players, Baldur’s Gate Bodyguard... [click here for more] |
Dungeon Masters Guild |
$1.00
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This is a simple sheet that allows you to track all of the stats related to your Infernal War Machine! These varied vehicles of brutality are detailed in the Descent into Avernus module. File is a fillable PDF document, included is an example pre-filled sheet for the motorbike-like Devil's Ride war machine.
Unique Features:
Helpful tooltips which explain mechanics that... [click here for more] |
Dungeon Masters Guild |
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 The Waterbraid family is missing, and religious leader, Sibling Schroeder suspects foul play.
The fates of 15-year old Farius and 9-year old Molly are in your hands as you search the family's home for clues to their disappearance.
This one-shot gothic adventure is designed for four 2nd level characters and can be played alone or used to introduce a longer campaign. ... [click here for more] |
Dungeon Masters Guild |
$3.00
|
 Shadows of the Deep
Defeat the fallen paladin that threatens Elturgard.
A 62-page adventure, designed to progress characters from 1st to 5th level.
The politics of the snow-covered city of Scornubel are swept aside as a warrior of shadows invades its walls. The characters will need to find allies, as well as uncover the identity of this mysterious individual in order to stop them.
The... [click here for more] |
Dungeon Masters Guild |
$4.95
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Looking to get your Descent into Avernus group a more personal experience with the lore? Starting a campaign and wanting more engaging exposition? Setting a game in Elturel or the surrounding area? Just want a dark, ominous one-shot while your DM is out for the week?
This is the one-shot for you!
Witness the birth of the Companion above Elturel's skies on her darkest day in the first person. Discover... [click here for more] |
Dungeon Masters Guild |
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This product is perfect for your Baldur's Gate exploration! You will find a preview of the maps below to give you an idea of the maps available in this product. Most of the maps have additional versions in order to fit different situations.
Alternatively, you can use this in any any settelment.
License
You may use these maps for both personal and commercial use. They can... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Elfsong Tavern too mainstream for you? No rooms available at the Helm and Cloak? Looking for some adventure in your lodgings?
Come try out the new concept Adventurer's Hotel. A full 8 floors provides enough rooms for your entire party and several others besides. Enjoy high-class attention from real adventurers who will handle your luggage, cleaning, and concierge during your stay. Dine in the reknowned... [click here for more] |
Dungeon Masters Guild |
$4.00
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 The Village of Tyrheim is under siege and you and your adventuring party are all that stands between the town’s salvation or damnation. Players are thrust on to the front lines between the Celestial and Abyssal realms as they fight to save the country side from a demonic incursion.
This adventure is a for parties of Four players of level 5 and should take around 4 hours to complete and requires... [click here for more] |
Dungeon Masters Guild |
$3.50
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 This supplement offers goodies for Dungeon Masters and Players alike.
For Players there are options to help build a character with an infernal family background whether you are the distant relative of an archdevil, or your parents' fiend patron sends you a card on your birthday every year.
For Dungeon Masters this supplement offers tables of gifts that infernal beings may bestow upon their beloved... [click here for more] |
Dungeon Masters Guild |
$1.49
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Holiday Countdown includes 31 themed magic items that DMs can use to flavor holiday themed games. They can be given out in a countdown to the New Year, or any other in-game or real world winter holiday.
This supplement also includes 3 roll tables and 4 monsters to help keep your D&D games merry and bright this season. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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This huge complex of pens, barns, and abattoirs is the largest slaughterhouse and knackery in Baldur's Gate. Located in the Stonyeyes neighbourhood so as to be convenient to the city's butchers, the facility has a generally adversarial relationship with neighbouring establishments, as other herders and hustlers claim the omnipresent smell of blood makes their animals nervous. Yet it's the citizens... [click here for more] |
Dungeon Masters Guild |
$2.52
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 A group of new adventurers make their way to the Blushing Mermaid, a rough and tumble Tavern in the Lower City of Baldur's Gate. While socializing and letting off some steam they catch the eye of the servant of Duke Belynne Stelmane, who hires them to help her reclaim some political power by handling some bandits, starting a saga that could potentially change Baldur's Gate and the Sword Coast forever.... [click here for more] |
Dungeon Masters Guild |
$2.00
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CHARON'S DROWNED SHRINE is a location supplement for Tier 2 gaming groups exploring the First Layer of Hell.
Enter Orinxis, the Drowned City by the Styx, in this avernian adventure! Explore ruins, uncover mysteries lost and forgotten, battle ancient evils that lurk beneath the surface, and gain a way out of Hell!
This supplement can be used within Baldur's Gate: Descent into... [click here for more] |
Dungeon Masters Guild |
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 Romantics choose a sword. Barbarians choose an axe. Maniacs choose a hammer. But the truly practical among us choose a knife.
Easy to conceal, efficient to use, and simple to dispose of, daggers offer the shortest, surest path to success for those with steady enough nerves to get within arm’s reach of their quarry. Given that power over life and death can be realized in something as inexpensive... [click here for more] |
Dungeon Masters Guild |
$0.99
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 Explore a tempting criminal club and 2 unlawful quests in the urban backdrop of Waterdeep!
-This content is written for a party of any size and with adventurers of any level-
-Endulge your desires at the criminally run, exceptionally comfortable burlesque club: the Jack of Hearts.
-Aid a terribly cursed halfling rogue in the quest "Madam Lilnen's Hex," and explore the dark... [click here for more] |
Dungeon Masters Guild |
$1.99
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Introduction
Greetings fellow spellcasters! I am *Varian Starflower*, a researcher at the *Arcane Brotherhood of Luskan*. Firstly, thank you for purchasing this tome! Any profits from the sale of this publication will directly support my future spell research projects (I am very poor).
Within this tome is the culmination of my life's research studying of Evocation magic. I trust... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.49
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 Gamblers rejoice!
The Intemperate Exchange has arrived to sate your need for games of chance, a casino atmosphere, and any food and drinks you could wish for.
For your own peace of mind and enjoyment we suggest you not look too closely at the proprietors. And don't worry aobout the cashiers who ask for your soul in return.
This one-shot module for starting characters has them looking into the dissapearance... [click here for more] |
Dungeon Masters Guild |
$1.50
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