Title |
Publisher |
Price |
Get those axes ready, it's time for even more Monster Hunts!
Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich!
This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests... [click here for more] |
Dungeon Masters Guild |
$9.95
|
After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Carnival of Pain
Your party must brave the most terrifying circus the multiverse has to offer: the Carnival Eternal! The characters must find a way to sneak past the carnival's powerful magic wards, navigate its treacherous and back-stabbing devils, and delve deep into the Harlequin Queen's awful funhouse of torment! Will the characters live to see another day? Or will the Harlequin Queen... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Legacy of Heaven and Hell is a supplement detailing 50 new subraces and 49 new racial feats for Aasimar and Tieflings.
It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their planetouched races.
It references the Monster Manual, Volos Guide to Monsters, Mordenkainen's Tome... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Poster sized bespoke map of Elturel together with a 13 page booklet outlining all the known locations of Elturel and completely updated for the 1490's.
Updated for the 1490's, the map size is the UK size of A2 which is 59.4 cm by 42 cm. It is likely the most detailed and up to date map of Elturel available and fully updated for events following the city's return from Avernus.
The booklet is intended... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Instantly customize battles to perfectly challenge your players, assess your party's power and effectiveness, add thematically appropriate monsters to any encounter, and make every combat an enjoyable challenge with Balancing Encounters: Descent into Avernus!
D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
In this collection, we present 5 new infernal vehicles with their unique abilities, 2 new infernal vehicle weapons, 1 new infernal vehicle armor and 1 new infernal vehicle magical gadget. These options are designed for parties who like to roam the surface of Avernus “Mad Max Style” during and even after the end of Baldur's Gate:... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn. This gift has been passed down from generation to generation, imbuing them with the powers of her white Abishai spawn.
Included in this PDF:
Background and new lore for the Frostscale Abishai... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates, now for Fantasy... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Scientific Secrets of Avernus
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Viridian Abishai Kobolds reside in extensive conclaves, predominantly composed of their own kind, although some winged kobolds and diminutive chromatic dragonborn also share their habitat. Unlike the Green Abishai, with whom they share their heritage, these kobolds harbour an aversion to the Nine Hells, opting instead for the call of the wilds and establishing their homes in wooded areas on the material... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Obsidian Abishai Kobolds bodies are adorned with sleek, jet-black crystalline scales that seem to swallow ambient light, rendering them masters of stealth. Their lithe frames and graceful, bat-like wings enable them to navigate through shadows with remarkable dexterity. Distinctively, long onyx-black horns protrude from their foreheads, complementing their dark scales.
Included in this PDF:... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
2020 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE!
The valkyrie Sigrdri is looking for adventurers who can go with her to the Nine Hells. She is tasked to free heroic souls that are supposed to go to Ysgard but instead are stuck somewhere in different layers of hell. Her second mission is to save a kind and gentle snake guardian’s soul that is currently trapped in Stygia,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Grukka stands out among Kobolds with her muscular, reptilian form covered in mottled crimson scales. She sports tribal tattoos on her arms, each mark representing a victorious battle in the underground fighting pits. Her sharp teeth gleam as she wears a fierce grin, and her claws are always at the ready. Grukka's eyes burn with an unquenchable ferocity.
Included in this PDF:
Background and roleplay... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ziblin is a scrawny Kobold with dull, brownish scales that seem to blend into the background. They wear a patchwork robe that's several sizes too big for them, and their overlong sleeves often get in the way when they attempt to cast spells. Ziblin's tail constantly twitches with nervous energy, and their beady eyes dart around, always on the lookout for potential magical mishaps.
Included in this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now Updated and Expanded! (see below)
Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Rem is a diminutive Kobold with shimmering azure scales and a vibrant shock of cobalt blue hair. They are adorned in a patchwork cloak made from various colourful fabrics, adorned with small, tinkling bells that chime melodiously as they move. Rem's clawed fingers are always in motion, strumming an invisible instrument in the air, and their bright yellow eyes sparkle with mischief and creativity..... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The exterior is adorned with an eclectic array of mismatched signage, with colorful, hand-painted boards that display a blend of Common, Draconic, and various other languages. The entrance, framed by a rustic, dragon-shaped arch, opens into a cozy, dimly lit space. Inside, the ceiling is festooned with countless hanging lanterns and knick-knacks collected from across the multiverse. The walls are covered... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now for Fantasy Grounds!
This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Now for Fantasy Grounds!
Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Heroes of Hell features 6 new class archetypes and 6 new backgrounds - options for characters adventuring in the Nine Hells.
In addition each archetype comes with a fully detailed Non-Player Character complete with histories, motivations, advice on campaign use, secrets and plots and two statblocks for mid level and high level play.
Designed to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Hellish new creatures have been unleashed from the layers of the Abyss and the Nine Hells in this tome of fiends!
This sourcebook contains over 80 statblocks for new creatures with balanced stats, art, and lore ready to invade your devilish campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for demons, devils, and fiends... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Take your infernal war machines to the next level thanks to the brains of the genius horned devil Bazelsteen!
Bazelsteen's Notebook of Infernal Inventions include:
Five Infernal mechs! bipedal war machines that work like giant robots! It includes their own set of rules and mishap table.
Eight new weapon stations, four... [click here for more] |
Dungeon Masters Guild |
$4.95
|
ESCAPE FROM THE BLOOD FORTRESS is a 6-hour adventure for groups between level 4-6 in the fiery hellscape of Avernus, playable as two small sessions leading to a longer adventure in Baldur's Gate: Descent Into Avernus or as a standalone one-shot.
Imprisoned in the first layer of Hell a group of unfortunate adventurers must find their way out amidst the chaos... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer!
THE CURSED KEEP OF BRIARWOOD VILLAGE
Dungeon Masters, transport your players to the tranquil village of Briarwood, ensnared under the looming shadow of a foreboding keep. A chilling affliction disrupts the peaceful veneer of the village, manifesting as... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A Descent into Avernus Side Trek
This book is designed to be used during the actual adventure of Descent into Avernus or it can be used completely independently while allowing other heroes to see to the salvation of Elturel. The adventure begins in hell, near the infamous Pillar of Skulls where the PCs learn of Zariel's secondary plot through the lying voice of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"Hellish Spells" is a collection of 19 new spells for your campaigns. Preparing for Descent into Avernus? Teach your devils the "Call Cinderstorm" spell and harness the fireballs of Avernus itself! Summon the Pillar of Skulls and torment your foes with psychic whispers! Shatter your enemies' minds with Visions of Screamstone! ... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Rescuing Lulu from Elturel seamlessly connects Waterdeep: Dragon Heist into Baldur’s Gate: Descent into Avernus and beyond.
Alternatively, it transforms Elturel into an historically researched 25-location sandbox for any campaign traversing the Sword Coast, or can be used to add meaningful roleplaying and content to either Tyranny of Dragons or Descent... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Blood War forever rages on Avernus, and leading the charge for the forces of
hell are the greatest generals the multiverse has ever known - the Dark Eight.
The story of these immortal generals is just the beginning in this expansion for Baldur's Gate: Descent into Avernus. Inside you will find:
New rules for grafting fiendish body parts onto player characters
4 new... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Primordial Fire Goblins share a similar origin to their kin among the Primordial Goblins. They were among Maglubiyet's attempts to create a formidable force by utilizing a vial of Annam the All-Father's blood. During Maglubiyet's skirmish against Annam's giants, the Primordial Fire Goblins proved to be a formidable force. They cut through many of Annam's giants, especially the frost giants. However,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
VeX & Grim Press Present
Tiamat's Devoted Tower (for Fantasy Grounds) Click here for PDF
There is a certain tower located in northwest Avernus, features in Baldur's Gate: Descent into Avernus. The location has creatures/monsters/encounters, but no maps or guide on how to implement these battles for you and your players. This product aims to correct that!
What is... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Wizzle Quickfingers is a wiry and sprightly goblin with a mischievous glint in his eyes. His emerald green skin is adorned with smudges of dirt and vibrant streaks of paint, suggesting his affinity for pranks. Wizzle's clothing is a patchwork of colorful fabrics, and he wears a peculiar fisherman's vest festooned with pockets of all shapes and sizes, some containing peculiar trinkets. His nimble fingers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I bring you a new series, Road Ragers, a building compendium of Infernal War Machines for your table! ... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Bister is a small and wiry goblin with dark green skin and sharp, observant eyes. They wear a tattered brown cloak adorned with various map-making tools—compasses, quills, and inkwells—that clink and jingle as they move. Bister's hands are constantly stained with ink, evidence of their tireless dedication to their craft.
Included in this PDF:
Background and roleplay notes for Bister the Cartographer.
Unique... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.
The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,... [click here for more] |
Dungeon Masters Guild |
$0.50
|
A collection of pdfs for Running Baldur’s Gate as a sandbox including maps and a sandbox guide.
Sandbox Guide
Created by a professional designer, this sandbox guide uses a very concise writing style with open ended hooks that can be interpreted in a variety of ways (although suggestions are provided).
It’s designed to be printed as an A5 booklet on a standard home printer. You can do this by... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The roots of the Primordial Stone Goblins extend deep into antiquity, preceding even the earliest goblin migrations from the Feywild. Originating during the age of primordials, their lineage is shrouded in enigma. According to ancient lore, Maglubiyet seized a vial containing Annam's blood, a pivotal act that gave rise to these oversized goblinoids. Fashioned as rivals to the giants, their true purpose... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Bring the Avernus to your table with this new Roguish Archetype.
In this new supplement for Baldur’s Gate: Descent into Avernus, you are introduced to the Roguish Archetype the Hell breaker, a rogue who likes nothing better than to break into the citadels and treasure vaults of the Nine Hells doing right under the devil’s noses.
The Hell breaker is a rogue spell caster who unique abilities allow... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Lawful Disorder:
Frozen Victims Unit
A serial killer is stalking the unsavory citizens of Baldur's Gate and freezing them solid! Discover who or what is responsible for these chilling crimes and unravel the killer's twisted motivations in this adventure for Baldur's Gate: Descent into Avernus!
A 3-5 hour Dungeons & Dragons 5th Edition adventure for... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Greetings~ I am Søren Kraak Wollenberg
The product you see before you is meant to be played as an extension to the adventure "Baldur's Gate: Descend into Avernus"
The purpose of this product is to cover a lacking feature in the official adventure which struck me as strange when first reading the book. With how focused the overall adventure is on encouraging the players to explore... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Primordial Storm Goblin stands as a colossal figure, towering at a staggering 18 feet in height. Their emerald-green skin, a hallmark of goblin heritage, is adorned with swirling runic symbols, crackling with faint traces of lightning. They possess long flowing blue hair that crackles with static energy, adding to their imposing presence. Born of an audacious experiment by the goblin god Maglubiyet,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The valkyrie Sigrdri is looking for adventurers to go with her to the Nine Hells. Tasked to free heroic souls that are supposed to go to Ysgard but instead are stuck somewhere in different layers of Hell. Her first mission is to save a loyal and fearless minotaur druid that’s currently trapped in Minauros, the 3rd layer of Hell. Part One of Heroes in Nine Hells.
A Two to Four-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Battle maps for use by DMs running Baldur's Gate: Descent into Avernus.
Inside, you will find:
Full-colour maps of the Scab and the Bleeding Citadel, converted into 2 top-down battle maps for use in play.
3 versions of each map: plain artwork, grid-marked, and grid-marked with area labels for DM reference.
Maps are jpeg images with file sizes between 3 and 4 MB, intended for use in virtual tabletops.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I bring you more vehicles to add to your game. I hope this selection will prove useful in some way~ ... [click here for more] |
Dungeon Masters Guild |
$1.50
|
"Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes:
The nephilim aasimar, awe-inspiring child of devils and angels
The abishai dragonborn, a fiendish dragonborn with dark magic
The brimstone dwarf, a hell-hardened architect of massive fortresses
The ashen elf,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a collection of highly detailed top down tokens of War Machines for the Dungeons and Dragons 5th Edition Descent into Avernus campaign.
The images are scaled and ready to be printed.
Beware : You need A3 and A2 paper to be able to print the tokens to the right scale for 25mm minis. However You can print them to a lower scale for... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Now for Fantasy Grounds!
Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how devils live and operate and will give your players engaging tools with which to traverse Hell.
Examples include:
The Disc of Legion. A... [click here for more] |
Dungeon Masters Guild |
$1.49
|