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The corrupt town guard of the Styes refuse to help when a mysterious monster begins to slaughter the residents of Hopen'er Asylum, an old decrepit mental aslyum. A call is put out for any adventurers willing to defeat this mosnter and save Hopen'er before it falls any further into madness...
From the author of Murder on the Primewater Pleasure comes The Horrors Beneath Hopen'er... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.80
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AN AQUATIC ADVENTURE, ON A SUBMARINE!
A giant shark capable of destroying entire ships has been wreaking havoc across The Sword Coast. When the characters set out to hunt down the creature, they may get more then they bargained for! The Shark God is a colossal metal shark controlled by the sahuagin. Will the characters survive the Temple of the Shark God?
Temple of the Shark God is a... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.66
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AN AQUATIC ADVENTURE COLLECTION, COMPATIBLE WITH GHOSTS OF SALTMARSH!
Tides of Fate Master Collection is a bundle of one-shot adventures that can be played individually, or connected to each other to create a longer story.
Although they were written with Forgotten Realms in mind, some notes have been provided on adapting the material for other campaigns and settings.
The... [click here for more] |
Dungeon Masters Guild |
$9.99 $8.99
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A FAST AND FURIOUS AQUATIC ADVENTURE!
When the body of a murdered sailor reanimates as a vengeful revenant, the party is sucked into his quest for revenge. Can they help lay his spirit to rest for good?
To succeed, The Hound, a steampunk treasure ship will have to brave an endlessly churning storm and deliver the characters to the dark waters of Skeleton Atoll.
The revenant’s ship... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.77
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 This encounter is in a cave setting that can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-3.
Dire wolves have made a cave their home and have been making their way to the farms/village hunting for easy prey.
Printer Friendly PDF
VTT... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.90
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 The Lady Dark is the fourth adventure in the Sands of Empty Wishes adventure path. This adventure for fourth and/or fifth level characters begins in the city of Almraiven, moves through the wilderness to a mysterious above-ground shipwreck, and takes the party through the ship’s wreckage to solve a tantalizing mystery. Easy opportunities for combat, roleplaying, and investigation are all... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.66
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 This encounter is a cave setting that can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 2-4.
Amber Dankil runs a local brewery (Amber Ales) known for its ale. She has recently been requested to make a large batch of Cavahol Ale. Cavahol is... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.90
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 This encounter is in a cave setting and can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 2-4.
The farmers from a nearby village have reported ogres have been coming around and stealing livestock and destroying crops. 3 of the farmers have... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.90
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 The shipping lanes south of Candlekeep have been disrupted. Unknown to anyone, an incredible alliance between a terran and a waterfolk tribe has caused the lamp at Gloomhaze Point lamptower to be extinguished. Merchant ships are being wrecked and plundered.
The story unfolds in the nation of Amn. Adventurers will face a formidable kobold tribe that knows how to maximize its tactics, its smaller-than-human... [click here for more] |
Dungeon Masters Guild |
$6.99 $6.29
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 The Star Pact is the grim conclusion to the events of The Nightmare and The Monsters Within.
In the last chapter of the mini-series the characters finally reach their destination - only to find a nightmarish reality. The town of Greenport has been taken over by an eldritch cult of brainwashed doomsayers. The characters... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 THE MONSTERS WITHIN is the sequel of The Nightmare.
This adventure starts right at the end of the previous one, where the characters escaped the dream-caged where they were imprisoned. With no memory of any recent event, the players have to take back control of their ship and escape from the monsters that boarded it overnight. Along the way the characters might... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 A distraught scribe seeks adventurers to protect an ancient tomb from plundering marauders. Does your party have the courage to delve into the ancient Cairn and face the evil bandits, ancient traps and possible spirits enshrined and long forgotten? Or will they defeat the foes and take the plunder for themselves?
The first launch of our ONE-SHOT-WONDER series of one-off, one-shot adventures for parties... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.59
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 A foulness has corrupted the drinking water of the swamp village Oglunde. Something lurks deep below the marshes. A short adventure suitable for a party of 3-4 characters around level 2.
Includes color maps. ... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.79
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