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Trinkets 3: The Third One

Trinkets 3: The Third One


"I search inside the fireplace. What do I find?"   "Look at all the junk in this room. There has to be something good here!"   "It says I get a trinket at character creation, but I don't really like any of them. What else can I have?"   We've all been there, either as a DM called upon to create interesting loot on the fly, or else as a player...   [click here for more]
Dungeon Masters Guild  $1.99

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Tide Warden - A Ranger Archetype

Tide Warden - A Ranger Archetype


“You can't stop the wave ...... but you can learn to surf.” - Jon Kabat-Zinn The Tide Wardens in an archetype for rangers that like to weave in and out of the fray and still be able to fluidly adapt to change circumstances on the battlefield. While the Tide Wardens are perfect for aquatic campaigns, they are equally as capable out of water… in deserts...   [click here for more]
Dungeon Masters Guild  $1.98

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Plunder, Rifle, And Loot

Plunder, Rifle, And Loot


Plunder, Rifle, and Loot Adventures on the high seas can net a vast collection of booty, treasure, and loot. This simple document provides five charts filled with magical items that will satisfy even the scurviest pirate. ...   [click here for more]
Dungeon Masters Guild  $5.00

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