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Ancient Artificers (2 New Subclasses with crafts)

Ancient Artificers (2 New Subclasses with crafts)


Originally created for the Arcano-tech world of Eberron, Artificers push the bounds of magical item creation with their many inventions. Most players and subclasses lean into this, inviting robot companions and mech-suits to the scare the people of Barovia and beyond.  "Ancient Artificers" seek to rectify this by creating two new subclasses for the artificer which would fit any classic D&D world:...   [click here for more]
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Conjuration Tables

Conjuration Tables


CONJURATION TABLES FOR 5E CONJURATION SPELLS Includes tables with random creatures for: Conjure Animals Conjure Minor Elementals Conjure Elemental Conjure Woodland Beings Conjure Fey Conjure Celestials Sources used in this document 5E sourcebooks and modules mm : Monster Manual vg : Volo's Guide to Monsters pota:...   [click here for more]
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Fifty Encounters in the Icy Wastes

Fifty Encounters in the Icy Wastes


Add some coolness to your travels through our selection of snow-themed encounters. Feel free to craft them onto a larger story, or pick a d100 and let the dice snow you the way! There’s plenty of thrills to find in the tundras and taigas and many an adventure lies beyond the polar dunes and boreal forests. From ice-fishing wizards and wizened hermits, to mysterious obelisks and blood colored streams....   [click here for more]
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Grubboonch!: Hill Giants are Bad Kings

Grubboonch!: Hill Giants are Bad Kings


Grubboonch is a stupid gluttounous, foul, demented monster, even by the standards of hill giants. He has taken over a small town, and it is up to the PCs to deal with him somehow, before he finishes all the cows and starts eating people. This is a short adventure for 3-5 PCs level 3-4. It is meant to serve as a companion piece to Storm Kings Thunder. In it, there are opportunities...   [click here for more]
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LPM5 The Gold Clad Giant Kings

LPM5 The Gold Clad Giant Kings


Broken but haughty, the gold clad giant kings harbor a racial guilt that has been ingrained into their psyche from their ancient war with the dragons. It defines their culture and outlook in ways that even they cannot fathom. This book is an exploration of a special subgroup of stone giants in the Forgotten Realms land of fire known as Lopango and the ways of their clans. It is up to the reader to...   [click here for more]
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Mordenkainen's Codex of Allies (30+ Subclasses)

Mordenkainen's Codex of Allies (30+ Subclasses)


Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the...   [click here for more]
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Natures King

Natures King


Barbary Lions, Abyssinian Lions, and the legendary Apex Pantera Lion all detailed here for your roleplaying pleasure. ...   [click here for more]
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Negotiations in Stonehaven

Negotiations in Stonehaven


This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else...   [click here for more]
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Oath of Ruin

Oath of Ruin


The Oath of Ruin is not structured as other oaths are, paladins of this oath regularly face each other on opposing sides, delighting in the challenge of a truly worthy foe. They crave conflict and the spenders of war, sometimes called warmongers and ragepriests. Never has a numerous force of these paladins ever gathered, the ego of each prevents them from taking orders for long, soon enough it becomes...   [click here for more]
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Ogre Race 5E Homebrew

Ogre Race 5E Homebrew


Ogre as a playable race. 5E Homebrew. ...   [click here for more]
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Otherworldly Patron: Astral Arachnid

Otherworldly Patron: Astral Arachnid


TW: spiders, death When an asteroid spider lives to a great old age, and has fed on many crews to grow to a great size, it can achieve incredible power. Wise enough to command language and potentially more reasonable than lesser examples of their kind, astral arachnids often indulge their begging prey with deals and bargains. Very potent astral arachnids can make pacts with mortals,...   [click here for more]
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P.B. Publishing: MAPS - Baphomet's Lair

P.B. Publishing: MAPS - Baphomet's Lair


P.B. Publishing Presents: MAPS - Baphomet's Lair This is a PWYW map with 6 different versions. Ideal for VTT (Roll20 or Fantasy Grounds) gaming! The 7 different versions cover grid/no grid, title/no title, tags/no tags. Licencing Information: Please feel free to use this map commercially in larger products, just please ensure that you include in your credits: "Phil Beckwith (P.B. Publishing)"...   [click here for more]
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Pack Tactics

Pack Tactics


The party is tasked with discovering the location of a bandit hideout and clearing it out of the ruffians responsible for road raids. Fight or sneak your way in, disposing the cellars of the problematic thugs and their pockets of excess gold and trinkets that now will serve you much better.  Hello Adventurers! Pack Tactics is a low-level adventure (2-3) created for a group of players enjoying dungeon...   [click here for more]
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Path of the All Father's Chosen

Path of the All Father's Chosen


Path of the All-Father's Chosen Those chosen by the God of giants are destined for greatness and renown amongst giants. Despite being humanoid their potential has been recognized by the All-Father. Their induction into the giant kind has begun. Please leave a review  It really helps me improve my craft. ...   [click here for more]
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Path of the Tarrasque

Path of the Tarrasque


An awesome barbarian subclass, for those who want to tank all kinds of enemies! Rate for us and tell us how this path served your campaign! ...   [click here for more]
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Planar Knight Class

Planar Knight Class


Wielding the glyphs of power granted to them by the magic of the planes, the orders of Planar Knights make sure that no realm is left unprotected. Be it forces of chaos or world-threatening calamities, the knights appear in a blink of an eye and do whatever is necessary to end the terror as soon as possible. Once the deed is done, the patient watchers return to their demiplanes, knowing well that their...   [click here for more]
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Pregenerated Character: Lultiash Xarxan, your friendly Knightly Psi Knight

Pregenerated Character: Lultiash Xarxan, your friendly Knightly Psi Knight


Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you. Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign. Character included is a level 3 Gem Dragonborn Psi Warrior Fighter with the Knight of the Order background. Ability Scores determined...   [click here for more]
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Pregenerated Character: Vapul Jinziros, the Freedom Fighter

Pregenerated Character: Vapul Jinziros, the Freedom Fighter


Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you. Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign. Character included is a level 3 Ravenite Dragonborn Swashbuckler Rogue with the Pirate background.  Ability Scores determined with...   [click here for more]
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PSC1 Limitless Light

PSC1 Limitless Light


Enter into the Rainbow... Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows. The Limitless Light is the first in a series...   [click here for more]
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Psion - 5th Edition

Psion - 5th Edition


I playable Psion class for D&D 5th edition.   In my research for this class, I discovered that there is a multitude of differing opinions on what a "proper" Psion should be.  For this reason, I decided to focus on how the Psion might be played at the table. UPDATE! The new version 3.0 of the Psion is now available! It updates the base class, all 3 subclasses, and incorporates an entirely new...   [click here for more]
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Races of the Planes Vol. 1 (20 New Races)

Races of the Planes Vol. 1 (20 New Races)


From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character. There are 20 new races: Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze, Satyr,...   [click here for more]
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Reformed Villain Background

Reformed Villain Background


Have you always wanted to play a villain who has flipped and joined the heroes? Some of the most compelling figures in fantasy fiction are cut from this cloth, the once-ruthless enemy who has a change of ethos or philosophy, or perhaps is simply amnesiatic, unaware that they once were a sinister maniac. Maybe your character was simply an enemy soldier who was inspired by an adventurer to take up...   [click here for more]
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Save the Wagons! (Free)

Save the Wagons! (Free)


Now what?  The adventurers are traveling to another location and they took a left when they should have taken a right?  Or, you just don't have the next piece of your campaign complete and you need a 'filler' piece.  Well...this encounter may help! Save the Wagons! is an encounter designed for a party of four to five characters of levels 1st thru 3rd and it can be used while your adventurers...   [click here for more]
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Shock Trooper ( Fighter Archetype Subclass)

Shock Trooper ( Fighter Archetype Subclass)


Fighter Archetype: Shock Trooper Dedicated to reliably stricking first: - Strong Initiative - Mobility -First Strike Effects A knock on the door, the bandit readies his blade. The door breaks as the bandit is unable to react to the blur closing in and striking him so hard he can't hold his weapon. How did such a...   [click here for more]
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Shrine of the Forgotten Goddess

Shrine of the Forgotten Goddess


Tucked away in a wooden glen or hidden by the sands of a vast desert lies the shrine to a once-beloved goddess. What happened to her followers and why they abandoned her holy shrine is unknown... but those who seek her company just may win her favor... A nice spot to take a rest becomes a fun mystery to solve in this roadside adventure! Does the party need a break from the main...   [click here for more]
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Sons of Ignis

Sons of Ignis


Download the Sons of Ignis module for a quick quest to begin a grand campaign, fill in a side quest, or offer up a night of laughs as a one shot adventure. An evil fire cult has captured a travelling improv troupe and plans to sacrifice them. It's up to the party to stop the ritual and free the prisoners. Best hurry! If the heroes are too slow the cult leader Aiden will complete his...   [click here for more]
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Sorcerer - Giant Soul subclass and Titan monster stat block

Sorcerer - Giant Soul subclass and Titan monster stat block


"In ages past, the Giants rivaled the Dragons over dominion of the world. The kingdom of Ostoria stretched all over Faerûn and was the height of Giant culture and magic." In this product you will find a remaster of the Giant Soul subclass for the Sorcerer originally released in Unearthed Arcana, as well as two monster stat blocks for the Titan, the largest of the true Giants. ...   [click here for more]
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Sorcerer Origin: Giant Bloodline

Sorcerer Origin: Giant Bloodline


Introducing the giant bloodline! A brand new origin that sorcerers can select at 1st level. The giant bloodline sorcerer draw upon magic left behind by ancient giant empires from the dawn of time. Sorcerers of the giant bloodline are more capable melee combatants able to grow to near-giant size and strength in combat.  Follow me on Twitter @JamesPatrickDnD for updates and more!...   [click here for more]
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Sorcerous Origin: Weaver

Sorcerous Origin: Weaver


A 5th Edition Sorcerous Origin, the Weaver breaths arcane magic. With the Weave as the progenitor of their innate abilities, magic should come easy to them, but that is not always the case. They are unrefined pools of magical potential. Compared to other sorcerers, the Weaver has a keen sense for magic and an aptitude to conquer spells not even considered possible by most sorcerers. The Weaver brings...   [click here for more]
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Spellweaver

Spellweaver


While most wizards choose to specialize in one of the eight recognized types, or schools, of magic a few arcane practitioners study the underlying forces that power their magic. These generalists, known as Spellweavers, lack the “tricks of the trade” possessed by their more specialized peers but compensate with a degree of adaptability second only to sorcerers. The Spellweaver was inspired by...   [click here for more]
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Storm Giant Warlock Patron

Storm Giant Warlock Patron


Warlocks of Storm Giants gain access to both physical might and prophetic ability.  This subclass focuses on increasing your martial capabilities, with an additional pact that grants you the divination wizards portant ability. ...   [click here for more]
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The Animata

The Animata


The Animata are the embodiment of art, inspiration and expression. They are creativity brought to life and the muses of the multiverse made whole. As a playable race they offer vast artistic opportunities to bring your personal creativity into the world of D&D. Think of the best painting, poem, song or sculpture you ever created. Now imagine it came to life, booped you on the nose and strolled...   [click here for more]
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The Arcanist/The School of Exploitation

The Arcanist/The School of Exploitation


Some spellcasters seek the secrets of magic, pursuing the power to make the impossible possible. Others are born with magic in their blood, commanding unbelievable forces as effortlessly as they breathe. Yet still others seek to meld the science of arcane scholars with the natural might of innate casters. These arcanists seek to discover the mysterious laws of magic and through will and expertise bend...   [click here for more]
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The Binding Stones

The Binding Stones


Alongside our Campaign Medals Kickstarter we have worked with a wide range of talent in the RPG community to bring you an original supplement "The Binding Stones". This supplement will take the Campaign Medals and turn them into Binding Stones. These stones will come with full background, magic item stats, history, people, places and adventure hooks for players to find these mystical items. It will...   [click here for more]
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The Boots of Mischief

The Boots of Mischief


Do you enjoy cursed items and have a hero whose ego or reputation needs to be taken down a peg or two? You have come to the right place, my friend! The Boots of Mischief are an artifact created a trickster god for nefarious purposes. They can have a variety of effects depending on the situation, and they are not easy to rid oneself of once donned. The ridiculousness of the Boots is surpassed only...   [click here for more]
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The Cladwell Conundrum and Chaos That Ensued

The Cladwell Conundrum and Chaos That Ensued


This first installment to a trilogy of campaigns has the party coming together to solve a string of crimes. Multiple suspects are provided and can be encountered, along with additional evidence, to build the case. From slug races to hunting werewolves, players are introduced to the Cladwell area and offered a number of exploration oportunities. Recommended for starting/low level players (1-3) and...   [click here for more]
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The Death Knell

The Death Knell


The Death Knell is a construct monster that can be used in any 5e D&D game. It is a giant metal bell infused with magics by wizards seeking unlimited power. Suitable as a great boss battle or at higher levels a tricky defender of artifacts or dungeon areas. ...   [click here for more]
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The Eye of the Storm

The Eye of the Storm


The Eye of the Storm is a tower storming adventure for parties of 3 to 7 adventurers from 8th to 12th level. It takes around 6 hours to play and is designed to fit into any campaign that needs a wizard in tower. In this adventure the party are tasked with stopping the storm obsessed wizard, Atonitus, from completing his ritual to become a living storm. Atonitus' ritual is causing dangerous elemental...   [click here for more]
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The Final Storm • 4th tier Encounter (5e)

The Final Storm • 4th tier Encounter (5e)


"An eternal lightning storm rages around an earthmote taken as a lair of a high priestess of Talos, the Storm Lord. This flying fortress is now a threat to the lands it crosses, bringing destruction upon the lands in its way, much to the satisfaction of the priestess and her lord." The Final Storm is a combat encounter for a group of three to seven 17th to 20th level characters,...   [click here for more]
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The Fog of Ebisu

The Fog of Ebisu


A 3-5 hour adventure for 1st - 4th level characters A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick...   [click here for more]
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The Fury Domain

The Fury Domain


A cleric domain option for the fifth edition. Envisioned for clerics with a marital bent. ...   [click here for more]
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The Giant Patron (Warlock Subclass)

The Giant Patron (Warlock Subclass)


Warlock Patron: The Giant Inspired for an interesting dynamic with the Storm King's Thunder Campaign. This document includes: - Giant Patrons and deities - New Invocations for any Warlock - Throw Rocks like a Giant and grow to Giant's Size In the chaos of the raid, an enormous...   [click here for more]
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The Giant Tortoise

The Giant Tortoise


The is a large beast, challenge rating 6 for use in a 5e games of d&d. It offers another choice for beast shape for druids. It is just as good as an encountered beast on its own or as a unique mount for some other creature. Please leave feedback, much appreciated. ...   [click here for more]
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The Goblin Mine

The Goblin Mine


The party finds an entrance to the old dwarven mine with plenty of small tracks leading inside. Whatever caused them to venture into the depths of its darkness, be it gold, mission or a diety, they will have to fight their way ahead and avoid dangerous traps and hazards, while filling the pockets full of gold, trinkets and baubles, getting drunk on the thrill of adventure. Hello Adventurers! The Goblin...   [click here for more]
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The Golden Ooze

The Golden Ooze


The Golden Ooze is a unique monster, originally created by Halaster Blackcloak, with the only known example of one being found within the Western Reaches of the first level of Undermountain. However, knowledge of their creations has spread away from Undermountain, and variants such as the Silver Ooze and the more common Copper Ooze are found in dungeons and dragon's lairs across the Realms. This...   [click here for more]
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The Hunter in the River

The Hunter in the River


Konngurhart… Hreidmar… Konngurhart… Hreidmar… Skygge…Mark! Ned… Jarl! Krav… de hjart! Ta…. din trone! A malevolent chant rides the wind. The dark forest conceals a hunter...   [click here for more]
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The Jaegernacht's Chant

The Jaegernacht's Chant


Invoke a dread feeling in the heart of your players when you play this chant before their next giant-based encounter.  This track is designed to be played as part of The Hunter in the River adventure module, but can be used as part of any adventure. ...And if you enjoy this adventure, try out one of our other modules: Shrine of the Forgotten Goddess The...   [click here for more]
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The Old Dwarf Fort

The Old Dwarf Fort


Once the frontier of a powerful Dwarven Kingdom, the forest now claims the few traces that remains of their presence. The old fort is one of the few remnants of that other time. Now, it’s a place where squatters rest between journeys and animals seek easy prey. Its value rests more in its place in history than any treasure that may be present. Lead your players through an adventure...   [click here for more]
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The Ovens Sea Caves

The Ovens Sea Caves


A perfect storm has washed wreckage of a ship into a series of sea caves. How many caves can you plunder for treasure before the high tide washes it all away? A side adventure for characters level 1-3 ...   [click here for more]
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The Singing Tree

The Singing Tree


An easy to run 3 to 6 hours adventure for 2nd level characters. Challenge your players with this standalone adventure or include it as a side quest in your ongoing campaign. Best suited for enriching wild areas travel or fleshing out a small settlement. Check preview for more details! Any feedback is welcome. ...   [click here for more]
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