You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE
If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. ... [click here for more]
This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons.
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Changes... [click here for more]
Corruption has spread throughout the Sword Coast and whispers of a long dead god have started to echo through the streets. Innocent civilians are being slaughtered by the very guards they trusted and orc raids always follow close behind. An adventuring party has been sent out to investigate the orcs’ involvement. They will soon find that the situation is far more horrifying than they imagined.... [click here for more]
Six Legendary Weapons are brought to you for use in any adventure deemed fit. Each weapon given its own unique personality, look and special abilities they are each unique and easily integrated to any campaign setting. With artwork from fellow DMSGuild creators and Art packs, Six Sentient Swords offers power and a small amount of intrigue to those who seek to learn more about these historical blades.... [click here for more]
This pdf includes a new Bard College: The College of Clairvoyance. This college is inspired by the 2nd edition Gypsy class, giving you a fortuneteller/diviner Bard archetype. This also includes a new tool, the Diviner's kit.
This also includes a printer-friendly version.
This is the first of several dark fantasy/Gothic horror archetypes that I've been working on for use with the upcoming Curse... [click here for more]
Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure. This requires the free supplement to be able to fully use this module. This adventure provides monster statistics for each encounter and also provides expanded areas and side quests not in... [click here for more]
"Creation is one of the perks of magic. Creation can lead you anywhere: defending a life, capturing energy, even mass destruction. Be wary what you create - there's no telling who may find it in the end." - Excerpt from Tamrand's G.O.A.L.S of Wizardly PerfectionFull Page Items: This entire project was brought on by the desire to hand my players a full sheet... [click here for more]
Shieldbearers are Fighters that utilize a special Defensive Fighting stance which allows them to use Defensive Reactions and Avenger Dice to aid their allies and hinder their enemies. Inspired by Protection Warriors in WoW.
Homebrew Fighter Archetype created by Ed "Mac" McManus
Not allowed in Adventurer's League play ... [click here for more]
Hi, this map is for DM (Dungeon Master) it is very basic hand-draw but full of nice information of old books of the Forgotten Realms it is made by Dunn
Dunn is a 6-level ranger old male dwarf that my players hired to help them in the savage frontier, they meet him in Red Larches in the Helm at HighSun he is a local guide helping Merchants Caravan on the longue Road (Waterdeep to Mirabar). We play... [click here for more]