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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. For a free taste, take a look at the School of Shadow, which is also featured in the Book of Shadows. The Book of Shadows contain: 1 new player race, with two sub-races 4 new archetypes 6 new creatures 1 new creature template 6...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

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Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally. Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her...   [click here for more]
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Draconomicon: Dragonbound

Draconomicon: Dragonbound


Try Before You Buy Before you decide if you want to purchase this class, you’re welcome to try it! The Try Before You Buy version is 100% free of charge, and contains enough content to give you a complete experience of playing a Warbound—all the way to 20th level if you’d like! The full 20-level Dragonbound class progression. 1 archetype—the Warbound. 10...   [click here for more]
Dungeon Masters Guild  $3.99 $3.39

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The Darkrunner Guild

The Darkrunner Guild


It is dangerous to go alone. Take this. In these pages, you'll find a description of the Darkrunner Guild, the foremost guild of guides to the wild areas of the Underdark. Of course, scratch the surface and you'll find a group of people who are spies and aberration-slayers and diplomats - something a little deeper than a simple guide. This document contains: A description of the Darkrunner...   [click here for more]
Dungeon Masters Guild  $1.50 $1.28

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Class Archetypes From the World Below (Part 1)

Class Archetypes From the World Below (Part 1)


Despite all the dangers of the land above, there exists a place even more dangerous still. There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel. The terrible realm of the Underdark. A subterreanen world of darkness that plots to seize the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics,...   [click here for more]
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2 Druid Archetype Circles - Circle of Air and Circle of Water D&D 5e

2 Druid Archetype Circles - Circle of Air and Circle of Water D&D 5e


Introducing 2 new Druid Circles for play in D&D 5e: -Drown your enemies and rule the seas as a Circle of Water druid! -Control the skies and rain down fury as a Circle of Air druid! ...   [click here for more]
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2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition

2 New 5e Warlock Patrons - True Faith and Guardian - 5th Edition


I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock. The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility! The Pact of the Guardian transforms...   [click here for more]
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The Powers Below - The Daimonologist Class and Archetypes for Harnessing the Fiendish and Forbidden (5e)

The Powers Below - The Daimonologist Class and Archetypes for Harnessing the Fiendish and Forbidden (5e)


Do not call up anything you cannot put down. If power corrupts, then surely the desire for power must also do so. For some, the path to power seems difficult, impractical, or even impossible. Luckily for them, there can be shortcuts. Not all fiends require a full pact, no. They will share their power with you for a price. Just a trifle, really. And once you make the agreement, well…then you’ll...   [click here for more]
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The Pact Master - A Warlock Prestige Class - 5th Edition

The Pact Master - A Warlock Prestige Class - 5th Edition


This prestige class is meant to enhance the flavor of a pure Warlock by allowing the player to choose a path for their Warlock that leads to more magical power - at a great cost. The Pact Master can drain his soul to boost is casting ability beyond what a normal Warlock is capable of! ...   [click here for more]
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Knight of Shades

Knight of Shades


These warriors are tied to darkness, using their ties to the Shadowfell to enhance their own power. This was originally a prestiege class for my homebrew setting for 3e. It has now been converted to a full class for 5e. I do hope you enjoy it. Any and all feedback is welcome and appreciated. Includes: Two grey paths - 1) Champion of Twilight: A warrior that uses the darkness to their advantage....   [click here for more]
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Lusus Naturae: A 5e custom class

Lusus Naturae: A 5e custom class


There are many types of creatures in this world: from beasts, to monstrosities, to dragons, and aberrations, and more. As always there are those are always that have seen these creatures as powerful, and have wanted to harness and use or exploit, rightly or wrongly, such creatures - and their abilities - for other needs. This Naturally led to experiments to give people the abilities of such creatures,...   [click here for more]
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Character Race: Shadow-Dragonborn

Character Race: Shadow-Dragonborn


The Shadow Dragonborn have been debated for centuries on what their significance is. Being half tiefling and half dragonborn, this group of outcasts have never really been accepted anywhere. Seen by dragonborn cities as a bad omen, they always seem to never feel accepted. Some however always find a way to climb the ranks. As their origins are mysterious, and their abilities equivilent to their...   [click here for more]
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