Title |
Publisher |
Price |
Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B
https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/
Are your player's moving out of Velkenvelve? Enjoying a stroll along... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you.
This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world.
In this supplement to Out of the Abyss, your party will... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written.
Changes to existing content:
Enhances the role of the Deepking of Gracklstugh.
Enhances the role of the derro Council of Savants and the Cult of Demogorgon.
Revises and clarifies the roles of the Gray... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"Incredibly useful encounters...", "Very useful book!"
What could happen while traveling the vast Savage Frontier? Just about anything!
This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers!
*This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Encounters in the Savage Underdark is a 150-page supplement containing mini-adventures, NPCs, locations, and magic items. In all, the writers have produced 24 unique encounters, NPCs, and locations for you to add to any subterranean campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit Annarei's Garden
Encounter... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Encounters in the Underdark is a 5e supplement that provides a series of 7 encounters to enrich the experience of your players when playing in the Underdark. Whenever appropriate, the encounter will mention location from the Forgotten Realms, but the encounters can be run anywhere that is underground. Most encounters have detailed maps.
What's included?
A beautifully... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Trinkets of the Underdark
This supplement introduces Sixty-three new trinkets that you may find exploring the Underdark
The trinkets presented in this supplement are inspirited by the wonders and terrors of the Underdark. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Indexes of 200+ NPCs, new monsters, demon lords, and more!
A detailed adventure background and summary, plus level break downs of each region.
Dungeon Master Screen inserts to keep the most important mechanics handy!
This 19 page expansion and supplement includes three sections chock full of tools to improve your campaign!
For the price of a cup o' joe, you can now have all the tools... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This is a PDF of Underdark Side Treks. If you are looking for the Fantasy Grounds VTT module – click here.
This is Underdark Sidetreks, an offering of three side-treks for your Out of the Abyss or any Underdark campaign.
What’s inside?
Steam-Vents encounter featuring a new steam nereid creature.
The Xorn’s Madness encounter.
Duergar Outpost adventure – A duergar... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Act Fast! Be Among the Exclusive 500 to Click This Link and Secure Nearly 50% Discount – Limited Time Offer!
ECHOES OF VELKYNVELVE: DROW ASCENDANT
Brace yourselves, Dungeon Masters, for the mesmerizing wild ride that is "Echoes of Velkynvelve: Drow Ascendant." In the shadows of the Underdark, a saga unfolds as an unlikely quest giver beckons your party to thwart... [click here for more] |
Dungeon Masters Guild |
$2.99
|
BRIDGING LOST MINE OF PHANDELVER AND OUT OF THE ABYSS is a guide for linking together these two published afventures in a larger campaign!
How to jump from the starter adventure in the Sword Mountains and the great Underdark campaing? Here's the solution! This supplement lays the groundwork and establishes the main plot points that allows you to guide your players into the succession... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ten random encounters ready to be dropped into your Underdark-based setting, or added as random encounters in your Out of the Abyss/Rage of Demons campaign. Each encounter has flavor text, challenges (whether monsters, skills, or roleplay) to overcome, pre generated treasure and three adventure hooks to continue the story. This encounter pack contains a total of 10 encounters, 30... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Weave through negotiations with drow and duergar, clash with dangerous elementals, and hold fast against demonic assaults in this expansion for the official campaign Out of the Abyss. It contains 5 encounters that can be sprinkled throughout the campaign. Drow, duergar, and demons are as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Lost in the mists of the Dark Mirage, the players must deal with a trio of witches that dwell in this strange place in order to escape.
Sisters of the Dark Mirage can be completed in a single session, making it a great standalone, one-shot adventure, or it can be included in any longer running campaign as a stop along the way. It shines most as a set encounter during your Out of the Abyss... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Bringing all of our DM's Guild content from Limitless Adventures' year one, this bundle contains 50 encounters to expand your WotC official campaigns.
50 fully detailed encounters OGL stat blocks for all monsters Creative, CR appropriate treasure 150 Further Adventure writing prompts
Included Modules:
Epic Level encounters Ravenloft encounters Storm King's Thunder encounters Sword Coast encounters... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Sometimes you just want to take out your adventurers to somewhere classic. A good old monstrous lair, a temple of doom, maybe a few underground vaults… Fifty encounters for dungeons and the Underdark might inspire you to do just that. This release adds some spicy ideas to whatever might lurk just around the corner. You can use it to add some extra atmosphere to your pre-planned dungeons, or to get... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Well, that was fun! Shall we do it again?"
- Succubus consort to Lord Graz'zt.
Graz'zt Chamber is a small dungeon encounter that can be added to almost any ruin.
Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers, the chamber and encounter may be plugged in at any level, in almost any setting.
The chamber dedicated... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The house of the demon lord Baphomet is one of the most dangerous and inhospitable environments in the multiverse. The lord of wrath and savagery lives in a colossal ziggurat in the centre of an enormous maze.
The maze is made of solid rock, and the tunnels are perfectly carved onto the stone. The cross-section is always a square of size 30 feet of height and width. The labyrinth extends indefinitely.... [click here for more] |
Dungeon Masters Guild |
$1.49
|
UPDATED VERSION WITH BRAND NEW ORIGINAL ART AND VTT READY MAPS
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"Up-Down-Down-Up. Hmm, nope. That doesn't work. How about we try Up-Up-Down Down. Still not right."
- Thwarted Adventurer
Zuggtmoy's Cavern is a small dungeon encounter that can be added to almost any ruin.
Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers. The puzzle corridor and cavern may be... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth.
A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Juiblex Temple is a small dungeon encounter that can be added to almost any ruin.
Originally written as a side quest during an Out of the Abyss campaign for 4th level adventurers, the temple chamber and encounter may be plugged in at any level, in almost any setting.
The temple dedicated to Juiblex; the Demon Prince of Ooze and Slime has lain hidden for many years, a relic of darker... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
All profits from this title are donated to local stray animal charities.
A 2-3 hour, dungeon designed for a party of four or three 3rd-level adventurers. This dungeon is a part of the upcoming great sandbox Drow city module of Belaernz’hin but can also be run as stand-alone.
In Drow city of Belaernz’hin, there are recent troubling reports on Drow... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Myconids have been exiled from their home in Neverlight Grove by the corruption of Zuggtmoy, The Demon Queen of Rot and Decay. Forced to travel the dangers of The Underdark in search of safety, the peaceful Myconid refugees enlist your aid. A supplement for your Out of The Abyss campaign, this adventure includes 5 original battlemaps for your favorite VTT along with new travel encounters, a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This intended as an expansion for the Darklake chapter in the official Out of the Abyss adventure published by Wizards of the Coast set up to create random encounters for that area. But in hindsight it can be used at any larger lakesystem throughout the underdark with a Duergar presence. The Guide is focused on two common types of locations found across the whole of Darklake - the Duergar built locks... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This conversion guide contains information on running the D&D Encounters adventure Council of Spiders using the 5th Edition rules. In addition to the direct conversion, Council of Spiders Revisited provides notes and tools for running the adventure in a higher tier of play. In these pages you will also find notes for adapting the story to fit with... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign.
A 2-hour side trek for 5th-6th level characters.
Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep!
My silver best selling adventure The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Brightfungal Bog is an excellent addition to your Out of the Abyss game, or any subterranean adventure! It comes with an adventure and four maps! Two full-color maps, one with a grid and one without a grid, and two printable black-and-white maps, one with a grid and one without a grid!! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Village of Tyrheim is under siege and you and your adventuring party are all that stands between the town’s salvation or damnation. Players are thrust on to the front lines between the Celestial and Abyssal realms as they fight to save the country side from a demonic incursion.
This adventure is a for parties of Four players of level 5 and should take around 4 hours to complete and requires... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Cyrog the Elder Brain is dying, and losing control of its colony. Foul abominations escape from the colony, and those under its control begin to question their allegiance. The Illithid are at odds, some remain loyal while some leave to start their own colonies. Some have tapped into a corrupt source of arcane magic in an attempt to save their dying master, unwittingly under the influence of a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
These encounters were written to bring elements of different genres into your game. They were written with the idea that the party would be traveling in a huge subterranean cave structure like the Underdark, but they may of course be re-purposed however is most useful or fun to you! In that case, simply ignore all the parts where they talk about your party going through a large system of caves, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A short delve into the dungeon/temple of a long forgotten aboleth, PCs of 3rd-4th level face off against dangerous foes. Enjoy this high risk, high reward side trek meant to be used with the Out of the Abyss adventure.
I will eventually merge the map file into the PDF but cannot do so at this time, so for now there are two files for this.
Version History:
2-16-2017... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
For ages the folk of Settlestone prospered in the shadow of Mithral Hall. But now a new overlord occupies the peak of Mithral Hall...and demands a steep price from Settlestone.
An 8-hour adventure for characters levels 6-7
Created to serve as a side adventure for the Out of the Abyss campaign, but will work independently as well.
Includes the PDF as well as Fantasy Grounds module, which contains... [click here for more] |
Dungeon Masters Guild |
$5.99
|
An adventure for 1st-level characters to start your Out of the Abyss campaign as they plan to be taken prisoner by the drow.
This adventure is intended to be used as an alternative start to the Out of the Abyss campaign. Rather than beginning immediately imprisoned by the drow in Velkynvelve the characters are approached by Jimjar. The characters are asked to purposely... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Please enjoy this gift from the Dark Prince. The Gift of Graz'zt appears in – Journey Through the Center of the Underdark.
Journey Through the Center of the Underdark contains several detailed encounters ideal for fleshing out traveling days between locations in Out of the Abyss. Further, these encounters could be readily inserted into any Underdark oriented... [click here for more] |
Dungeon Masters Guild |
FREE
|
STONEHEART ENCLAVE ELEMENTALIST is a supplement for Out of the Abyss with new character options, lore, and Underdark adventure ideas!
Harness the might of the rock and the influx of energy as a Stoneheart Enclave Elementalist. Customize your player characters and NPCs with this supplement for Out of the Abyss.
This supplement includes an expansion of the Enclave's lore, as well as... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The adventurers come to know of a newly opened tavern, one owned by a half-orc named Dronk. Since its opening a month ago, people started disappearing in the neighbourhood and some say it’s the half-orcs fault. It’s up to the adventurers to discover the truth...
The Alchemist's Ruse is an adventure best suited for the Out of the Abyss campaign, when the adventurers first leave the Underdark... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
FIENDISH DISCOVERIES
A Deep Dive Into the Inhabitants of the Lower Planes
Presenting a combination of utility, imaginative content, and deep research typical of many Surbrook Press products, Michael Surbrook delves deeply into the nature of fiends, presenting a toolkit for DMs who want to elevate their games. In this case, Fiendish Discoveries is an... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Passage of Doom is a free one encounter preview of Journey Through the Center of the Underdark 2 - The Darklake Strikes Back.
Now available - Journey Through the Center of the Underdark 2 - The Darklake Strikes Back contains even more side trek adventures for your Rage of Demons Out of the Abyss or home set Underdark campaign.
The Passage of Doom is... [click here for more] |
Dungeon Masters Guild |
FREE
|
A child has fallen into the village well! The adventurers are pressed into service to rescue her. But the child is not the only creature awaiting their arrival in the cavern at the bottom of the well...
This one-session adventure is intended to present a difficult challenge to a group of 3 to 5 first level characters. It was originally conceived as a prequel for first level characters who would... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This special bundle product contains the following titles. Lost Tales of Phandelver I - The Drow Necromancer Regular price: $0.99 Bundle price: $0.62 Format: PDF This is a complementary adventure for the Lost Mine of Phandelver boxed set. It introduces a second sub-level, inhabited by a drow Necromancer beneath the Cragmaw Hideout. This is a 4-hours adventure... [click here for more] |
Dungeon Masters Guild |
$15.93 $9.99
|
This special bundle product contains the following titles. The Fall of Cyrog Regular price: $3.95 Bundle price: $2.48 Format: PDF
Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will... [click here for more] |
Dungeon Masters Guild |
$5.98 $4.95
|
This special bundle product contains the following titles. 40 Magic Items - Treasures of the Underdark Regular price: $3.95 Bundle price: $2.75 Format: PDF You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE
If you’re running a campaign or string of sessions in the underdark, this supplement is... [click here for more] |
Dungeon Masters Guild |
$32.58 $22.29
|
This special bundle product contains the following titles. Creatures of the Underdark Regular price: $19.96 Bundle price: $20.00 Format: PDF
Dark and creepy new creatures are ready to be set free from these pages and into the Underdark of your campaigns!
This sourcebook contains over 180 statblocks for new creatures with balanced stats, art, and lore ready to... [click here for more] |
Dungeon Masters Guild |
$29.94 $22.99
|