Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









ContentStorylineProduct Type
DMs Guild   Remove Search Term
Rage of Demons   Remove Search Term
Adventures   Remove Search Term
Advanced Search

 
 Hottest Community DMs Guild, Rage of Demons, Adventures
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Haunt

The Haunt


Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images in high definition quality (great for your online play or large print-outs) Printer-friendly...   [click here for more]
Dungeon Masters Guild  $4.95 $4.21

Add to Dungeon Masters Guild Order  
Gateway to a Savage Land - Adventure

Gateway to a Savage Land - Adventure


Take the adventuring party to a savage land in this 4 to 6-hour one shot that can easily be added to any campaign. The quest: find a woman's son who has been missing for 10 years. She's only just received a map that may lead to his last known whereabouts. A 2nd tier adventure for 6th - 10th level characters that features battles, environmental hazards, and roleplaying. The 38-page PDF includes...   [click here for more]
Dungeon Masters Guild  $1.95 $1.66

Add to Dungeon Masters Guild Order  
Bounty of the Month: Golden Widow

Bounty of the Month: Golden Widow


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style. The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Journey Through the Center of the Underdark

Journey Through the Center of the Underdark


"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/ Are your player's moving out of Velkenvelve? Enjoying a stroll...   [click here for more]
Dungeon Masters Guild  $2.95 $2.51

Add to Dungeon Masters Guild Order  
Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier? Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*...   [click here for more]
Dungeon Masters Guild  $9.95 $8.46

Add to Dungeon Masters Guild Order  
The Mines of Chult

The Mines of Chult


Presenting The Mines of Chult! This Savage Encounters adventure supplement features nine mini adventures from three best-selling DMs Guild authors. Featuring adventures for character levels 1 through 16, your PCs will challenge several new monsters, discover fascinating new magic items, and interact with some wickedly fun NPCs. Though designed with Tomb of Annihilation...   [click here for more]
Dungeon Masters Guild  $9.95 $8.46

Add to Dungeon Masters Guild Order  
Journey Through the Center of the Underdark 2 - The Darklake Strikes Back

Journey Through the Center of the Underdark 2 - The Darklake Strikes Back


Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling...   [click here for more]
Dungeon Masters Guild  $2.95 $2.07

Add to Dungeon Masters Guild Order  
Menzoberranzan Drow Campaign Supplement

Menzoberranzan Drow Campaign Supplement


The Menzoberranzan Campaign Supplement is intended to provide a fifth edition downtime activity system for the transitionary 4th edition to fifth edition system neutral "Menzoberranzan, City of Intrigue" official publication available through DM'S Guild. The setting provides for a Drow based campaign set within the the Underdark civilization's premiere city location. A full historical listing...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

Add to Dungeon Masters Guild Order  
Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price! "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
Dungeon Masters Guild  $3.95 $3.36

Add to Dungeon Masters Guild Order  
Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of...   [click here for more]
Dungeon Masters Guild  $4.99 $4.24

Add to Dungeon Masters Guild Order  
Yearning to Breathe Free

Yearning to Breathe Free


This is the PDF and POD product! Thanks to the talented Rob Twohy, it is ALSO available for Fantasy Grounds here! Yearning to Breathe Free is a Dungeons and Dragons campaign for characters of levels 5-15. When a prominent Waterdhavian Noble is murdered in what appears to be a ritual designed to empower the Order of the Hellfire Hearth, things...   [click here for more]
Dungeon Masters Guild  $9.95 $8.46

Add to Dungeon Masters Guild Order  
A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
Dungeon Masters Guild  $1.95 $1.66

Add to Dungeon Masters Guild Order  
Out of the Abyss DM's Kit & Screen

Out of the Abyss DM's Kit & Screen


Indexes of 200+ NPCs, new monsters, demon lords, and more! A detailed adventure background and summary, plus level break downs of each region. Dungeon Master Screen inserts to keep the most important mechanics handy! This 19 page expansion and supplement includes three sections chock full of tools to improve your campaign! For the price of a cup o' joe, you can now have all...   [click here for more]
Dungeon Masters Guild  $1.95 $1.66

Add to Dungeon Masters Guild Order  
The Lost City of Nudeg Kell - Level One

The Lost City of Nudeg Kell - Level One


In centuries past, Nudeg Kell was a duergar stronghold of great importance and wealth. Slaves passed through its gates like a flowing river, fueling the industry below. Many things have changed since thos days of glory. The gates lie broken, and the undead have claimed them. The people of Nudeg Kell are dead, or living in destitution and fear, while the king and his family exist eternally...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Vault of Eternity (5e)

The Vault of Eternity (5e)


The Vault of Eternity is a classic dungeon crawl with a twist for a party of mid-to-high level adventurers (roughly 9th-10th). While the dungeon is set in the Underdark of the Forgotten Realms, it is designed to be easily added without any major adjustments to any campaign that features dwarves. For example, this could easily be an ancient and forgotten mountain stronghold rather than an Underdark...   [click here for more]
Dungeon Masters Guild  $2.95 $2.51

Add to Dungeon Masters Guild Order  
Adamantine Chef: Supreme Challenge

Adamantine Chef: Supreme Challenge


Martial Arts! Food! Dangerous Beasts! Cooking! Each year the Emperor holds a competition to select a new Adamantine Chef. When a challenger emerges from outside Kara-Tur, the current Adamantine Chef aims to win before the first dish is served. The challenger turns to heroes in this desperate hour! This 3-4 hour adventure pairs action with humor. The menu includes high-flying martial arts action,...   [click here for more]
Dungeon Masters Guild  $4.99 $4.24

Add to Dungeon Masters Guild Order  
Tentacles. Why Did It Have to Be Tentacles?

Tentacles. Why Did It Have to Be Tentacles?


TENTACLES. WHY DID IT HAVE TO BE TENTACLES? Silver Metal Bestseller! Adventure in the Underdark, Part One A colony of deep gnomes have had their main water source taken over by a group of kuo-toa, but are the fishy folk really the ones to blame for leaving the gem-loving svirfneblin thirsty?… This adventure was originally...   [click here for more]
Dungeon Masters Guild  $2.95 $2.51

Add to Dungeon Masters Guild Order  
CCC-DRUID-01 The Scourge Unseen

CCC-DRUID-01 The Scourge Unseen


A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters). The forest haven of Elventree is in peril! Children have been abducted, monsters have breached the town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must to descend into it to explore the caverns below. Are you...   [click here for more]
Dungeon Masters Guild  $4.99 $4.24

Add to Dungeon Masters Guild Order  
Into the Belly of the Beast - Adventure

Into the Belly of the Beast - Adventure


This is the PDF module. For the Fantasy Grounds VTT module - go here. "Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.*** Into the Belly of the Beast is a swamp adventure for four to five...   [click here for more]
Dungeon Masters Guild  $4.95 $4.21

Add to Dungeon Masters Guild Order  
Underdark Side Treks

Underdark Side Treks


This is Underdark Sidetreks, an offering of three side-treks for your Out of the Abyss or any Underdark campaign. What’s inside? Steam-Vents encounter featuring a new steam nereid creature. The Xorn’s Madness encounter. Duergar Outpost adventure – A duergar high priest (with stats) discovers the location of a hidden shrine to Marthammor Duin, dwarven deity...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

Add to Dungeon Masters Guild Order  
Dealer's Choice

Dealer's Choice


Red Plume commander Faustus Rosevalor has worked tirelessly since the repeal of Hillsfar’s Great Law of Humanity to patch old wounds. Now a devil threatens to reveal the Rosevalor family’s darkest secrets and enflame the city’s xenophobic past. Can the heroes stop the devil before one of the Rosevalors makes a diabolical deal to buy the devil’s silence? A one-hour adventure...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Attack on Coppercoil

Attack on Coppercoil


A 4-7 hour adventure for characters level 1-4. Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium, death, a ruined birthday party, a berserk construct, a haunted letter, and much more. Includes: - new monsters! - a new poison! - two new magic items!...   [click here for more]
Dungeon Masters Guild  $2.95 $2.51

Add to Dungeon Masters Guild Order  
Underdark Encounters

Underdark Encounters


Ten random encounters ready to be dropped into your Underdark-based setting, or added as random encounters in your Out of the Abyss/Rage of Demons campaign. Each encounter has flavor text, challenges (whether monsters, skills, or roleplay) to overcome, pre generated treasure and three adventure hooks to continue the story. This encounter pack contains a total of 10 encounters, 30 adventure...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

Add to Dungeon Masters Guild Order  
Quick Dungeons 5: Halls of Fire

Quick Dungeons 5: Halls of Fire


Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly whole adventures, they are complete dungeons with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick hook to jump right into the action....   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

Add to Dungeon Masters Guild Order  
After Lost Mine I: Orcs to Phandalin

After Lost Mine I: Orcs to Phandalin


The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much needed rest after their adventures in the Lost Mine, must make it to town in time to warn the inhabitants and help prepare for the orc attack. Orcs to Phandalin is the first...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Ten Sword Coast Encounters

Ten Sword Coast Encounters


Designed to complement the events and setting of the Sword Coast Adventurer's Guide (and related) campaigns. Includes 10 encounters, 30 adventure hooks, and a new monster. Abberations, Bandits, Benero, Blink Dogs, Combat, Constructs, Dragons, Elementals, Fey, Formians, Giants, Humanoids, Kenku, Levels 1-8, Monstrosities, Peryton, Role Play, Skill Challenges, Spectators, Sword Coast Encounters,...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

Add to Dungeon Masters Guild Order  
The Fasting Worm at the Spider Feast

The Fasting Worm at the Spider Feast


Eons ago, the demon lord Shomarrah defamed Lolth the Spider Queen, condemning herself into the cursed life of a massive purple worm. Now Shomarrah's desecrated body serves as a drow fortress, guarded by a mad sorcerer and his team of driders. What deeper evils lie within? "The Fasting Worm at the Spider Feast" is a Dungeons and Dragons 5th Editionmodule for a party of 3-5...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Cult of The Glutton

Cult of The Glutton


Cult of The Glutton Laogzed Ascendant A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton? A 3-5 hour Dungeons...   [click here for more]
Dungeon Masters Guild  $4.95 $4.21

Add to Dungeon Masters Guild Order  
Encounter Bundle 1

Encounter Bundle 1


Bringing all of our DM's Guild content from Limitless Adventures' year one, this bundle contains 50 encounters to expand your WotC official campaigns. 50 fully detailed encounters OGL stat blocks for all monsters Creative, CR appropriate treasure 150 Further Adventure writing prompts Included Modules: Epic Level encounters Ravenloft encounters Storm King's Thunder encounters Sword Coast encounters...   [click here for more]
Dungeon Masters Guild  $9.99 $8.49

Add to Dungeon Masters Guild Order  
After Lost Mine II:  Orcs Invade Phandalin

After Lost Mine II: Orcs Invade Phandalin


The Ghost Tribe of Orcs have been driven from their home under Wyvern Tor by some terrible evil and have traveled to the top of the hill overlooking Phandalin where they camped last night. Their chief, driven mad by unknown horrors, prepares to attack the city and claim it as his new home. The heroes, who raced to the town ahead of the orc tribe, spend the night helping to prepare defenses and rest...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
After Lost Mine III: Journey to Beneath Wyvern Tor

After Lost Mine III: Journey to Beneath Wyvern Tor


The Ghost Tribe of Orcs were driven from their home under Wyvern Tor by some terrible evil. They marched to Phandalin and attacked, only to be defeated. Now the heroes will go beneath Wyvern Tor to discover the terror that chased out the orcs and perhaps find the source of the orc’ssardonyx. Journey to Beneath Wyvern Tor is the third of four parts in the After Lost Mine series. It will...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Sisters of the Dark Mirage

Sisters of the Dark Mirage


Lost in the mists of the Dark Mirage, the players must deal with a trio of witches that dwell in this strange place in order to escape. Sisters of the Dark Mirage can be completed in a single session, making it a great standalone, one-shot adventure, or it can be included in any longer running campaign as a stop along the way. It shines most as a set encounter during your Out of the Abyss...   [click here for more]
Dungeon Masters Guild  $2.00 $1.40

Add to Dungeon Masters Guild Order  
CCC-Ziege-01 Shadows of Blood Moon

CCC-Ziege-01 Shadows of Blood Moon


A dark shadow creeps over the small village of Redcraft, leaving deep red trails of blood in its wake. Missing villagers and livestock plague the town and it is up to the adventurers to discover the root of the problem...was that a wolves howl that just broke the silence of the night? A 4-Hour Adventure for five-8th Level Characters ...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

Add to Dungeon Masters Guild Order  
The Nexus Spore

The Nexus Spore


The Nexus spore is an intriguing Underdark adventure that can be sewn into any subterranean setting. This one-shot production was designed with long campaigns in mind, for when you want to break up the narrative to keep things fresh and interesting. This short adventure is ideal for players of level 5-7, although, much like the length of the adventure, it is easy to adjust. The adventure fits well...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

Add to Dungeon Masters Guild Order  
Adventures by FishPirate - Supplement I: People of Phandalin

Adventures by FishPirate - Supplement I: People of Phandalin


Phandalin is a great location from which PCs can adventure. The information in this supplemet can be used in conjunction with Lost Mine of Phandelver, After Lost Mine, other adventures set in and around Phandalin, or used to add more flavor to any town. Nine of the NPCs featured in this supplement can be found in Lost Mine of Phandalin and ten others were introduced in After Lost Mine, but each has...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

Add to Dungeon Masters Guild Order  
Terra Incognita

Terra Incognita


Terra Incognita The Case of the Kidnapped Cartographer A dear friend of the party has gone missing; Boddyknock the gnome cartographer, supplier of maps and charting equipment. Can the party solve the mystery of his disappearance? Do they have the bravery to delve deep to recover their lost ally? What horrors will they uncover in the cavernous expanse beneath their feet? A 6-10...   [click here for more]
Dungeon Masters Guild  $2.95 $2.51

Add to Dungeon Masters Guild Order  
Fear of the Dark

Fear of the Dark


Two tendays ago, Zhentarim agents were to transport a shipment of rare potions between their Underdark outpost and the surface world. The shipment has yet to arrive, and the outpost is not responding to any sending spells. Growing worried, the outpost’s overseer sends a group of hireswords to investigate and return it to Zhentarim hands. Fear of the Dark is a 4 hour dungeon...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

Add to Dungeon Masters Guild Order  
Adventures by FishPirate - Supplement II: Creatures and Adventures Near Phandalin

Adventures by FishPirate - Supplement II: Creatures and Adventures Near Phandalin


Phandalin is a great location from which PCs can adventure. The information in this supplement can be used in conjunction with Lost Mine of Phandelver, After Lost Mine, other adventures set in and around Phandalin, or used to add more flavor to any town. This supplement has information specific to the local varieties of the creatures that inhabit the plains and hills in the area of Phandalin and...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

Add to Dungeon Masters Guild Order  
The Feystone Shards

The Feystone Shards


The Feystone Shards is an adventure for characters from levels 5-8, optimized for 4-6 player characters. This moderate length campaign should have 20+ hours of gaming, all focused around the Forgotten realms area of Red Larch. The Heroes are tasked to find five fragments of a shattered Orb, once worshipped by a faction of Elves. The search will take the party to a haunted Citadel, as they seek the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Depths of Undermountain

Depths of Undermountain


DEPTHS OF UNDERMOUNTAIN Dungeon Background and 2-Hour Scenario for 2nd-level Characters Undermountain. Long has the name been associated with danger, death, mystery, and treasure. Return once again to that grand dungeon beneath the teeming streets of Waterdeep! Within this article you’ll find a history of Undermountain, a basic overview of its current levels,...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

Add to Dungeon Masters Guild Order  
Fantasy Grounds Collection Vol I

Fantasy Grounds Collection Vol I


*This collection includes Fantasy Grounds .mod file and requires the use of the Fantasy Ground virtual tabletop. PDFs are NOT INCLUDED.* Fantasy Grounds Collection, Vol. I contains all of the Jeff C. Stevens Fantasy Grounds adventures published in 2016. You receive six adventures and a cursed item supplement....   [click here for more]
Dungeon Masters Guild  $5.95 $5.06

Add to Dungeon Masters Guild Order  
Graz'zt Chamber

Graz'zt Chamber


"Well, that was fun! Shall we do it again?"   - Succubus consort to Lord Graz'zt. Graz'zt Chamber is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers, the chamber and encounter may be plugged in at any level, in almost any setting. The chamber dedicated...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Gregorio’s Traveling Emporium and Menagerie

Gregorio’s Traveling Emporium and Menagerie


Gregorio is a traveling merchant, with a "magnificent" menagerie and a dark secret. Gregorio's Traveling Emporium and Menagerie is a short encounter (hopefully no more than 30-45 minutes) for second level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fire & Brimstone

Fire & Brimstone


The Village of Tyrheim is under siege and you and your adventuring party are all that stands between the town’s salvation or damnation. Players are thrust on to the front lines between the Celestial and Abyssal realms as they fight to save the country side from a demonic incursion. This adventure is a for parties of Four players of level 5 and should take around 4 hours to complete and requires...   [click here for more]
Dungeon Masters Guild  $3.50 $2.98

Add to Dungeon Masters Guild Order  
Zuggtmoy Cavern

Zuggtmoy Cavern


"Up-Down-Down-Up. Hmm, nope. That doesn't work. How about we try Up-Up-Down Down. Still not right."   - Thwarted Adventurer Zuggtmoy's Cavern is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 5th level adventurers. The puzzle corridor and cavern may be plugged in...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure: Lilishade's Demon Cave

Adventure: Lilishade's Demon Cave


For the past 5 years this elven village has been plagued by undead creatures of the nearby swampland. The undead are consisted of unlucky elf villagers or travelers who were foolish enough to walk through the swampland. It is unknown how the undead appeared in the swampland in the first place, but it is rumored that a demonic entity has found shelter in a cave inside the dark forest next to the swampland...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Darkness before Dawn

Darkness before Dawn


The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth. A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

Add to Dungeon Masters Guild Order  
A Dozen Deranged Derro

A Dozen Deranged Derro


Out of the Abyss gives you two derro stat blocks. That’s nice, but you know they can be deadly, unpredictably insane and follow different paths within their clan. What’s inside “A Dozen Deranged Derro”? Twelve new derro stat blocks, not just swapping out equipment but reflecting their skills, training and special abilities so you can populate an entire clan! The alchemist,...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

Add to Dungeon Masters Guild Order  
Juiblex Temple

Juiblex Temple


Juiblex Temple is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 4th level adventurers, the temple chamber and encounter may be plugged in at any level, in almost any setting. The temple dedicated to Juiblex; the Demon Prince of Ooze and Slime has lain hidden for many years, a relic of darker days...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 96 items) Result Pages:  1  2  [Next >>] 
Select Page Number