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"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel
"This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty... [click here for more] |
Dungeon Masters Guild |
$14.99
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Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 3: Thither of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: The Cloistered Cove (new location), The Floating Isles (new location), and Forgetting Fablerise (expands on... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 4: Yon of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: Astronomer's Throne (expanded location), Korred Clans (new locations), and Mill in the Mist (new location).
1... [click here for more] |
Dungeon Masters Guild |
$4.95
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The eleventh hour is drawing near, but truest heroes have nothing to fear. Many lost things must you go and acquire, Will you finally grasp your heart's desire?
The Eleventh Hour presents new options & ideas for your The Wild Beyond the Witchlight campaign, including:
Character ties to connect PCs to the wider world.
Meet the League of Malevolence... [click here for more] |
Dungeon Masters Guild |
$6.99
|
This 5e supplement provides a series of encounters and events that will enrich the experience of your group when playing The Wild Beyond the Witchlight, or for any game taking part in the Feywild or any Domain of Delight.
What's included?
A beautifully laid-out 48-page PDF containing stunning artwork and:
10 detailed encounters (over 1,000 words each)
2... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Mystery abounds in the fantastical Feywild where evil things lurk, strange things are at work, and what’s real -- may be -- quite absurd. The locals believe the secrets of Prismeer can only be pierced by a fabled antlered serpent, known as the Watcher. Unfortunately, much has changed since the Hourglass Coven took over. While the Watcher still resides in its cave, they now find themself alone,... [click here for more] |
Dungeon Masters Guild |
$2.49
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Welcome to Witchlight for the Combat-Starved! This is the second of three supplements to help you add combat to this admittedly low-combat campaign. This supplement adds random encounters and three sidequests to Chapter 3: Thither. These sidequests include:
Hunting Carbuncle the Behir Sommelier. Carbuncle is the worst kind of wine snob. He has captured creatures... [click here for more] |
Dungeon Masters Guild |
$8.00
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A bramble in the foot of those who cross the swampy bog of Hither, Agdon Longscarf and his notorious brigands have been living large beneath Bavlorna Blightstraw. Few outside of his harengon crew have seen the inside of Brigands' Tollway, where Agdon is the king of thieves, surrounded by the riches of those he's robbed. Fewer still are privy to his wild ambitions of moving up and out from under... [click here for more] |
Dungeon Masters Guild |
$2.49
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Stop a group of evil druids from unleashing chaos upon the domains of delight in this expansion for The Wild Beyond the Witchlight!
This adventure is designed for the Wild Beyond the Witchlight campaign and is intended to give your players extra content during travel. It will bring your party in contact with Sovebin, a druid of Talos pretending to be a druid of Silvanus. He asks them to collect... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Introduction
Will of the Feywild, Leader of the Getaway Gang, is believed by some to be the liberator of Thither. With a warm heart and hidden haven, Will saves lost children from the clutches of Skabatha Nightshade. However, Will’s dark prologue and true identity is a history known to very few. When his past comes back to haunt Will’s present, what will the heroes make of... [click here for more] |
Dungeon Masters Guild |
$2.49
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TALES OF THE RAVEN 2
“The Raven” is a renowned jongleur who travels the Sword Coast, makes a sudden appearance seeking assistance with a grave problem.
The adventurers are tasked by “The Raven” with ensuring that the happiness of children throughout the numerous planes of existence is not lost forever.
A one-shot seasonal adventure with a twist, for characters of level 1st - 9th (the adventure... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Introduction
Thither suffers at the hands of Skabatha Nightshade, withering from the doom and decay eating at its core. The rot continues to spread, poisoning the land, and where Skabatha’s presence is not enough to disrupt Thither’s inhabitants, the hag turns to her minions to carry out her ill will. Unsullied land in this slice of Prismeer is fading fast, and the few... [click here for more] |
Dungeon Masters Guild |
$2.49
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Introduction
It’s difficult to imagine Yon without thunderous clouds and shocks of lightning. But before Endelyn Moongrave’s reign, Yon was home to starry night skies, beautiful auroras, and glittering constellations. It is said that “she” who dreams high above the clouds controls the weather, and that the throne is the entrance to her domain. Will the nightmares never... [click here for more] |
Dungeon Masters Guild |
$1.99
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A 2-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
The adventure takes place in the new Feywild Domain of Delight, Wonderia, a magical land where childlike fey creatures called wonderfey live. In this adventure, the characters... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 3: Thither of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: The Cloistered Cove (new location), The Floating Isles (new location), and Forgetting Fablerise (expands... [click here for more] |
Dungeon Masters Guild |
$4.95
|
2022 ENNIE Award (Silver) for Best Organized Play
Your friend is kidnapped on their wedding day. Can you save them?
Strange beings whisked your friend away to an unknown fey realm and you join forces with their fiancé to rescue them. Travel to an otherworldy place where you must use your might, your wits, and your social skills to navigate the wilderness... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tales from the Feywild
An Encounters Supplement for the Plane of Faerie
******
The sequel to the DMs Guild best-selling Tales from Frozen North returns better than ever with almost 4 times more content!
What you will find inside:
36 random encounters (plus 4 mini random encounters within random encounters! Encounter-ception?!)
Chapter... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Introduction
The splintered realm of Yon is plagued with the presence of Endelyn Moongrave, the hag better known to some as Bitter End. While the brigganocks of the mines battle the korreds of the mountainside, none stand a chance to strike at her alone. Even amongst the korreds’ own, discord spreads, stifling the groups and laying them scattered. Can the heroes convince the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A four-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
A clockwork Wonderland is running out of time as the gears that keep the domain ticking are in need of repair. The royal artificer, Hairspring, requests assistance on... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 4: Yon of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: Astronomer's Throne (expanded location), Korred Clans (new locations), and Mill in the Mist (new location).
1... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
This adventure is intended to be newcomer-friendly to the hobby and Dungeons & Dragons. Many aspects are left a bit open intentionally with guidelines for how to proceed... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Who can the heroes trust in the verdant depths of the Feywild?
While resting in the wilds on the night of a full moon, the party are accidentally drawn into the Feywild, and must find their way back.
With a choice of routes to follow, the heroes may encounter either the naive but vengeful undine Dapple, or the urbane and callous fey lord Verian. Each holds the ability to send the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Explore Rashemen, meet or play witches, and encounter dragons in this lore-filled 12-18 hour adventure for 7th level characters!
If one were to read this story in a book, it would go something like like this: “Our tale begins in the land of Rashemen, where the air is cool with both frost and ancient spirits. On the distant tip of the North Country, a dragon is spotted... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A list of one hundred different pranks a creature from the Feywild might pull on an unsuspecting party member. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
The discovery of the thin veil between Amn and the fey domain of Andelein has demonstrated how fragile Amn’s economy and food supply are against the whims of the archfey, Alindaya. Adventurers of your renown must go into the Feywild, figure out... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
Explore the Luna Carnival and find a path to the Domain of Delight, Samsara. Once every eight years, the fantastic Luna Carnival touches down on your world, bringing joy to one settlement after... [click here for more] |
Dungeon Masters Guild |
$2.99
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A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 5-10.
You have been called to the City of Eshpurta to investigate, and hopefully reverse, the rapid death of all plant-life in the region. Adventurers of your renown should be able to solve this problem before it spreads to the rest of the Sword Coast,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
Assist a local village and find a path to the Domain of Delight, Samsara.
The common folk of the village blame the Carnival for their missing children. A pied piper has stolen the children... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Single Tearfall is now a Silver Bestseller. Thank you to everyone who has supported my first module and I hope you've had as much fun running it as I have writing it.
Summary
CCC-MELB-01 A Single Tearfall
An injured young fisherman stumbles into Elventree with a brightly coloured egg in his arms. He claims it fell from the sky and broke his rowboat. When... [click here for more] |
Dungeon Masters Guild |
$3.43
|
A portal to the Feywild has been opened and now the Plane is reaching out to the Material Plane to consume it. Making it a part of its realm and changing everyting in it. The veil it produces keeps the two planes apart, for now. Everything it touches is changed for the better or the worse.
Who can stop it?
Who can close the portal and bring everything back to normal?
Or will the Feywild... [click here for more] |
Dungeon Masters Guild |
$6.95
|
" Sehr viel Abenteuer auf nur einer Seite, beeindruckend! "
Bist du bereit für die Feenwildnis?
*** this is the german version. click here for the english version!***
In diesem ein-Seiten-Abenteuer für die 1. bis 4. Stufe sucht der Graf von Farthal die Hilfe von Abenteurern bei der Beseitigung seines Goblin-Problems... [click here for more] |
Dungeon Masters Guild |
$1.60
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ONE MOMENT Or, a Historical Record of the Unforgotten Realms
They say everything happens for a reason. But when a patch of bad time sends you to a nearby Domain of Delight in the Feywild, it’s up to you to modulate this archfey’s Momentum before history itself is set permanently out of joint.
A Four-Hour Adventure for Tier 2 Characters (Optimized for APL8) (Content Warning: bullying, coerced... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A voice in your dreams sends you on a journey to discover what resides in the heart of one who was left behind. What role will you play in this?
A Four -Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Content warning: Trauma, Guilt, Loss of Loved one
This adventure was written using the Dungeoncraft programme using the "Create a Domain of Delight" option and is part... [click here for more] |
Dungeon Masters Guild |
$3.99
|
"...The wet smell of decomposing forest litter fills your nose as you slip and climb down between the dirty tree roots and debris. The tunnel continues downward, and you can control your descent by climbing down the tangled roots. After about 15 feet, the slope gentles out to about a 30-degree angle and you find yourself standing in a dark tunnel, about 5 feet in width. The low ceiling of wet earth... [click here for more] |
Dungeon Masters Guild |
$6.40 $6.39
|
The Feywild is a mystical place, filled with whimsy and rife with danger. In this 3 adventure suppliment, you will have all of the tools necessary to either perfect a campaign of Wild Beyond the Witchlight or another Feywild adventure or to create a Feywild adventure all your own! Adventures in the Feywild includes:
A Right Rowdy Feast: A level 3 adventure involving a dryad, a marauding tribe of goblins,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
HAPPY LUNAR NEW YEAR - THE YEAR OF THE TIGER. 2022.
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical desert saga in the Domain of Delight, Samsara.
An archfey of Samsara, The Maharani has decreed that any suitor that... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This piece was originally written as a one-page adventure that I wanted to share on Twitter just because I love mimics. It got a decent response, so I decided to expand it for my Horrific Encounters in Ravenloft title.
The more I have thought about it, though, the more I think it deserves to stand on its own, as its own thing. So…here is a quick one-shot (or side-quest or encounter chain) where... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The thin veil between our world and the land of Underdodge is open, and the archfey is challenging those he deems worthy to a competition of ultimate athletic prowess. Do you have what it takes to secure total victory?
A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 9.
CONTENT WARNING: Gambling, Predatory Behavior ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Grasp of the Crooked Coven
A level 1-5 campaign of fey whimsy & terror
Grasp of the Crooked Coven is a campaign that includes both a setting guide and adventure path for Dungeons & Dragons 5th Edition. This campaign compiles all of the information contained in the individual GCC supplements and adventures into one product.
Chapter one contains all the information... [click here for more] |
Dungeon Masters Guild |
$17.00
|
Third and final adventure in the Carnevale series
Traveling to a mystical realm to help find some lost objects, the characters find more trouble soaring in the north-western mountain. Do they find what they were looking for, or do the Hags prevent them from succeeding?
This is the third and final adventure in the TETRADCLOVER domain, can the heroes solve the last mystery. Or do the hideous Hags stop... [click here for more] |
Dungeon Masters Guild |
$4.49
|
Journey to Barrenland, a Domain of Delight inspired by folk songs (Forró)
An inhospitable land where towering cacti forest provides shelter from the scorching sun. Stubborn albeit altruistic fey gather in small communities to survive the arid and rugged terrain. Rob a caravan
Every year, a fey caravan uses two fey crossings to get to their destination. This caravan is full of water barrels and the... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A 4-Hour adventure set in the Land of Sweet Nothings (the creator’s Feywild domain); Legal for D&D Adventurers League Forgotten Realms characters levels 1-4. An elven woman, desperate for the return of her kidnapped daughter, coerces unsuspecting adventurers into a deceptive corner of the Feywild known as The Land of Sweet Nothings. In this, the second of the Sweet Nothings... [click here for more] |
Dungeon Masters Guild |
$3.98
|
AN EPIC ADVENTURE, WORTHY OF THE SONGS OF OLD.
A kingdom has been transitioned into the Feywild to escape from a shadow war with their enemies. Two kings are dead and the brilliant Queen Madeline has taken control of Richester. An ancient artifact, an epic song of old called the Bards' Tale is the only hope to bring true peace to the Kingdom of Richester. Hard to be the Bard leads the characters... [click here for more] |
Dungeon Masters Guild |
$14.95
|
The Great Druid of Gwynneth has vanished leaving her moonwell unattended. The party is asked to solve the mystery of her disappearance and rescue her if necessary. Doing so will take them into the depths of the Feydark where a Fomorian sorcerer is preparing a dark ritual. A ritual that will destroy the eladrin city of Karador — unless a team of experienced adventurers can stop him.
Designed for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A tenday ago, the human settlers of Olostin’s Hold started hearing strange noises coming from the distant White Stag Hills. Noises of battle. Incessant sounds of thundering hooves, clashing steel, flying arrows, and screams of agony heard from miles away.
Could those be the awakened spirits of the past? And if so, what could be done to lay them to rest? The answers are found... [click here for more] |
Dungeon Masters Guild |
$3.33
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Now for Fantasy Grounds!
One never quite knows what to expect when they enter the Feywild. When a hot air balloon flies across the sky and crashes into a tower tipping in the swampy ground, even the most epic heroes may wonder, “What in the world is going on?” In order to get to the bottom of it all, the heroes must first reach the top of Slanty Tower and save a faerie dragon knight... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Once every year, Kringle sends the Fey Express to whisk individuals into the Feywild on a magical stagecoach ride of delights. Put on your pajamas, grab a magical cup of coco, and join in a game of bumper donuts!
Unfortunately, not everything will go sugar plum smooth this year. Grinchess, a scorned fey, has been hired by the Fey Courts to 'teach Kringle a lesson' for his unwillingness to pledge fealty... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now for Fantasy Grounds!
Mystery abounds in the fantastical Feywild where evil things lurk, strange things are at work, and what’s real -- may be -- quite absurd. The locals believe the secrets of Prismeer can only be pierced by a fabled antlered serpent, known as the Watcher. Unfortunately, much has changed since the Hourglass Coven took over. While the Watcher still resides in... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Phantasmagoria of Drifting Blossoms
Part of the Wild Beyond Witchlight Dungeoncraft Program: WBW-DC-HBK-1
Summary: Venture into the Domain of Delight Mayoiga, a land where humans and monsters known as youkai coexist. Today is the day of the cherry blossom festival. All is going well until a piece of the shrine ritual to welcome spring has been stolen!
A Four-Hour... [click here for more] |
Dungeon Masters Guild |
$2.00
|
An illness is spreading throughout the Domain of Havendrell, and a group of outsiders have been asked to deal with it.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 6.
CONTENT WARNING: Illness, Pandemic, Fantasy Violence
This product contains assets that were procedurally generated with the aid of creative software(s) powered by machine learning. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|