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The Joy of Extradimensional Spaces – a Candlekeep Mysteries DM's resource (maps, cheatsheets, advice)

The Joy of Extradimensional Spaces – a Candlekeep Mysteries DM's resource (maps, cheatsheets, advice)


Maps, advice, & more to help you run The Joy of Extradimensional Spaces The Joy of Extradimensional Spaces is a fun, escape room-like adventure that will challenge a party of 1st-level characters as they must face animated objects, fierce fiends, and mischievous dragons. These resources provide you with tools and thoughts that will help you make the...   [click here for more]
Dungeon Masters Guild  $2.95

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Mazfroth's Mighty Digressions – a Candlekeep Mysteries DM's resource (maps, cheatsheets, advice)

Mazfroth's Mighty Digressions – a Candlekeep Mysteries DM's resource (maps, cheatsheets, advice)


Maps, advice, & more to help you run Mazfroth's Mighty Digressions Mazfroth’s Mighty Digressions is an exciting detective story about books turning to monsters that will challenge a party of 2nd-level characters. These resources provide you with tools and thoughts that will help you make the adventure an exciting experience for your players – and...   [click here for more]
Dungeon Masters Guild  $3.95

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Sharn: City of Blood

Sharn: City of Blood


It's arcanopulp intrigue in this Eberron mystery! A pulp adventure designed for characters of 3rd to 5th level. Est. playtime 5-8 hours, depending on your table. Warforged private detective Steel-Eye Dixon has caught a case, just not in a manner he's accustomed to. After begging for his help, a would-be client has turned up dead. Stranger still, multiple murders across Sharn...   [click here for more]
Dungeon Masters Guild  $4.95

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Down Came A Blackbird

Down Came A Blackbird


THE SKIES ARE TROUBLED OVER SALTMARSH... Long-forgotten magic spreads its wicked wings once more, and the birds are out for blood.   Down Came a Blackbird is a 4-hour adventure for 1st-4th level characters, inspired by Hitchcock's The Birds. The adventure is designed to complement Ghosts of Saltmarsh, but can be adapted to any coastal town setting. Fear...   [click here for more]
Dungeon Masters Guild  $3.95

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Volo's Guide to Getting Murdered

Volo's Guide to Getting Murdered


Our beloved Volo has invited guests far and wide to celebrate the release of his new book: Volo’s Enchiridion to Making Friends. Unfortunately for Volo, one of his guests plans to murder him! Volo’s Guide to Getting Murdered is a murder mystery one-shot that ties in directly with Waterdeep: Dragon Heist! This adventure is designed for characters of 4th or 5th level! Volo’s Guide to Getting...   [click here for more]
Dungeon Masters Guild  $4.95

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Curse on Beregost - A Candlekeep Mysteries Bookend

Curse on Beregost - A Candlekeep Mysteries Bookend


Beregost is a large town just outside of the magical library of Candlekeep. A terrible curse has befallen the land, causing crops to wither and die just before the harvest. All hope seems lost until a group of aspiring heroes stumble into town. After a quest to find a sage at Candlekeep goes sideways, will the heroes be able to save the town?  A Candlekeep Bookend This short adventure...   [click here for more]
Dungeon Masters Guild  $2.49

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Monster Hunts Weekly: Issue 9

Monster Hunts Weekly: Issue 9


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
Dungeon Masters Guild  $4.95

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Monster Hunts Weekly: Issue 22

Monster Hunts Weekly: Issue 22


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
Dungeon Masters Guild  $4.95

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Monster Hunts Weekly: Issue 14

Monster Hunts Weekly: Issue 14


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
Dungeon Masters Guild  $4.95

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Defenders of the Spring Citadel

Defenders of the Spring Citadel


Something is about to be born. Will you be there to witness it? "Above the high, terraced walls of the city, cloaked in green, pink specks float on the wind. Visitors who had never seen the strange sights of Niddir might comment on the hanging gardens visible from nearly everywhere in the city, or on the strange unnatural hue of the sky. Some might look past the city...   [click here for more]
Dungeon Masters Guild  $14.95

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Game Starts In 5' - The Cask Of Amontillado

Game Starts In 5' - The Cask Of Amontillado


Don't have time to prepare for the next session? It's ok. Now you don't have to! Game Starts In 5' is a series of tiny guides for premade stories based on classical, public domain literature. Neither the dungeon master nor the players need to read the original story - although a basic knowledge of the plot can be helpful.  Choose...   [click here for more]
Dungeon Masters Guild  $1.99

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