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Spelljammer Combat Expanded

Spelljammer Combat Expanded


Overview: Looking for alternative spelljammer combat rules that add additional depth add more engaging ship to ship tactical combat while maintaining the focus on the player characters themselves and providing everyone with meaningful actions during each turn? This supplement includes officer roles with special actions during spelljammer combats (now with player handouts), alternative...   [click here for more]
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Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis

Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis


45 Maps for Spelljammer and Light of Xaryxis including 17 maps for your Light of Xaryxis campaign 9 Wildspace and  Astral Sea maps 19 ship maps with full deck plans   Also included is 62 Dungeon Draft files with Spelljammer asset pack 57 ship deck PNGs...   [click here for more]
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Spelljammer: Light of Xaryxis Complete DM's Bundle (Advice, Maps, Magic Items, Monsters)

Spelljammer: Light of Xaryxis Complete DM's Bundle (Advice, Maps, Magic Items, Monsters)


Everything you need to run Spelljammer: Light of Xaryxis! This bundle contains full-color battlemaps, enhanced monsters, new magic items, as well as advice and troubleshooting for DMs running the Spelljammer adventure Light of Xaryxis! The download includes the following: Advice...   [click here for more]
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Spelljammer: Encounters in Wildspace

Spelljammer: Encounters in Wildspace


This supplement introduces over 50 new simple encounters and 6 new complex encounters designed for Wildspace, helping you diversify and expand your Spelljammer campaigns. The document is ten pages in a compact two column layout. The simple encounters section consists of two d100 tables, one for Wildspace Encounters and the other for Ship Encounters. These are meant to complement the tables found in...   [click here for more]
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Spelljammer Shipyard: Build and Customize Your Own Spelljammers

Spelljammer Shipyard: Build and Customize Your Own Spelljammers


Spelljammer Shipyard The engineer wiped her forehead and slid out from beneath the engine, sliding her miniature welding torch back into her belt. The last journey had a helluva toll on the ship, and each part of the engine needed a careful examination. If she did her job well, the ship would be flying better than ever; if not, they would probably get halfway out of the atmosphere before the entire...   [click here for more]
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Spelljammer's Guide to the Galaxy

Spelljammer's Guide to the Galaxy


Spelljammer's Guide to the Galaxy is a 58 page book filled with options for players and DMs alike. In this book, you will find: For the Players: 3 new Races: the Astral Genasi, Metamorph, and Lumen. 20 spacefaring Subclasses for every class, including the Prism! Cybernetics and Mutations to...   [click here for more]
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Lost Ships: Rediscovered (58 Classic Spelljammer Ships)

Lost Ships: Rediscovered (58 Classic Spelljammer Ships)


What's Inside Lost Ships: Rediscovered? 5th edition stats for the Arrow Ship, Angelship, Barge of Ptah, Battle Dolphin, Blade, Bloatfly, Bolaship, Cargo Barge, Catamaran, Clipper, Corbina, Cuttle Command, Deathglory, Doombat, Dragonfly, Dragonship, Drakkar, Dwarven Citadel, Eagle Ship, Eelship, Elvish Armada, Flitter, Flying Pyramid, Hummingbird, Hunter-Killer, Iambus ships, Jade Spiders...   [click here for more]
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Spelljammer Trinkets & Treasures

Spelljammer Trinkets & Treasures


Spelljammer Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Spelljammer adventures. The writing team tapped into the texts of Crystal Spheres, Goblin’s Return, Heart of the Enemy, Skull & Crossbones, Rock of Bral, and Wildspace for inspiration to create these jewels of space. In all, we...   [click here for more]
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Spelljammer 5E "Theater of the Mind" Ship Combat Rules

Spelljammer 5E "Theater of the Mind" Ship Combat Rules


Perhaps you’ve read the Fifth Edition Dungeons and Dragons version of Spelljammer, or even played it, but you’ve found something missing. Combat is simply an exchange of attack and damage rolls until one ship runs out of hit points. We’ve written and tested a set of alternative rules. They provide exciting choices for every sort of character, making every combat a dangerous dance of risk and...   [click here for more]
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Voyagers & Venturers: 10 Cultures for Your Spelljammer Game

Voyagers & Venturers: 10 Cultures for Your Spelljammer Game


"In space, weirder is better." — from The Complete Spacefarer's Handbook (2e) What makes Spelljammer so special are the myriad fantastical people populating Wildspace, and their otherworldly cultures. Strange alien life is what inspires us to look to the stars, after all. And many of us don't just want to encounter these people — we want to play out their stories! If...   [click here for more]
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Spelljammer Ships Character Sheets

Spelljammer Ships Character Sheets


This is a collection of character sheets designed to be used while running your Spelljammer campaign. Keep track of everything you need, including the stats for your ship, its weapon attacks, and the crew members who keep it running. Sheets for each published Spelljammer vessel are included: Bombard Damselfly Flying Fish Hammerhead Lamprey Living Ship Nautiloid Nightspider Scorpion Shrike Space...   [click here for more]
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Wildspace Treasury

Wildspace Treasury


Check out other Best-Selling Content by Daniel Kahn! Monster Weaknesses     Wild Beyond the Witchlight     Icewind Dale: Rime of the Frostmaiden     Tomb of Annihilation  /  Curse of Strahd /  Out of the Abyss  /  Candlekeep Mysteries     ...   [click here for more]
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Spelljammer: Encounters on the Rock of Bral

Spelljammer: Encounters on the Rock of Bral


(September 5, 2022: Updated to version 1.1 with three additional pages of content!) This supplement introduces over 40 new simple encounters and 6 new complex encounters designed for the Rock of Bral, helping you diversify and expand your Spelljammer campaigns. The document is sixteen pages in a compact two column layout. The simple encounters are divided into high city, middle city,...   [click here for more]
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A Space Hamster's Guide to Spelljammer

A Space Hamster's Guide to Spelljammer


Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include: A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal...   [click here for more]
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Monster Loot – Spelljammer: Adventures in Space

Monster Loot – Spelljammer: Adventures in Space


I want to loot all the aliens! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Spelljammer: Adventures in Space, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers...   [click here for more]
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Large Luigi Presents: A Primer's Primer to Spelljamming

Large Luigi Presents: A Primer's Primer to Spelljamming


The Phlogiston Returns! Large Luigi Presents: A Primer’s Primer to Spelljamming is an 80-page supplement that greatly fleshes out the Material Plane side of Wildspace and introduces the Phlogiston, an intermediary fluid within the Material Plane that separates Wildspace systems from each other without having to traverse the Astral Sea. Fraught with it own dangers and outside the purview...   [click here for more]
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Spelljammer: Ship Weapon Upgrades

Spelljammer: Ship Weapon Upgrades


Upgrade Your Ship Weapons Not every ship should have stock weapons. Crews that have been sailing wildspace long enough should have better, more powerful weapons. Give your players exciting new ship weapons by going beyond the basics with Spelljammer: Ship Weapon Upgrades. Inside this 5-page PDF, you will find: Six new weapons to bring to bear against...   [click here for more]
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Tortoni's Guide to Spelljamming

Tortoni's Guide to Spelljamming


Tortoni's Guide to Spelljamming re-imagines the spelljammers found in the Astral Adventurers Guide. It includes: Re-designs of the ships from the Astral Adventurers Guide, each built completely from scratch New customization rules, improving armor, speed, damage threshold and other details New rules for movement, maneuvering and spelljammer-fighting rules New rules...   [click here for more]
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Spelljamming Vessel Log

Spelljamming Vessel Log


A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM. Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option....   [click here for more]
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Spelljammer Academy Expanded

Spelljammer Academy Expanded


For anyone looking to run the Spelljammer Academy adventure as either a standalone campaign or as a lead in to the Light of Xaryxis adventure, this supplemental resource is for you. The first half of this supplement provides additional optional content for DMs to enhance and expand the adventures at Spelljammer Academy. This additional content includes rival NPCs for the player characters to interact...   [click here for more]
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The Spelljammer's Cookbook

The Spelljammer's Cookbook


In a Jam... You gaze through the porthole at the vastness of space. The stars call to you - they always have, and their pull hasn't diminished even after years serving on your small spelljamming vessel. Your last job was a profitable one, allowing you to indulge in various foodstuffs for your voyages. The heat from the Thornbush Sambal spread on crusty bread is a welcome diversion from the cool...   [click here for more]
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Elmandar's Star Charts

Elmandar's Star Charts


ELMANDAR’S STAR CHARTS Design and customize your own Wildspace systems with this light and flexible tool. Elmandar’s Star Charts provides 26 pages of random tables and guidelines to detail Wildspace systems for use in your 5E Spelljammer: Adventures in Space campaign. Inspired by the random system rules from the 2e Spelljammer box set, Elmandar’s Star Charts, adds some modern updates to...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
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Ships of the Silver Thread: 3 New Spelljammer Ships

Ships of the Silver Thread: 3 New Spelljammer Ships


Across the eternal reaches of the Astral Sea, spelljammers ply their trades, travelling between crystal spheres and heavenly realms. Presented here are three new Spelljamming ships for your campaigns: Kobold Trap Junk: A ship held together with rope and hope, the Kobold Trap Junk is designed to charge an enemy ship and ensnare it before coming under Kobold attack. Dwarven...   [click here for more]
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SJ-DC-FLUMPH-01 Flurry of Flumphs

SJ-DC-FLUMPH-01 Flurry of Flumphs


The Flumphs’ pilgrimage to the Fluxspace, a location of religious fervor to the benign psionics, is being studied by an eccentric professor. You are hired by the Blackstaff tower to keep him safe and enjoy the majesty of the unique wildspace.     Story 1 of the Flumph Fantasy Trilogy A Two-Hour Spelljammer Adventure for Tier 1 Characters. Optimized for APL 3. Wildspace: Fluxspace CONTENT...   [click here for more]
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The Spelljammer's Guide to Helms

The Spelljammer's Guide to Helms


Classic Helms for 5E! Everything you know about space is wrong.    —Jeff Grubb, The Concordance of Arcane Space   This text provides updated mechanics for several different types of helms that were originally introduced in the 2nd edition Spelljammer: Adventures in Space boxed set. They have been designed with the intention of remaining...   [click here for more]
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The Ale Beryl: A Spelljammer Adventuring Location

The Ale Beryl: A Spelljammer Adventuring Location


Perched on a small rock floating in the Astral Sea rests a cluster of massive gemstones, glittering in the swirling endlessness. These gemstones have been carved into a small tavern that welcomes the odd and those seeking a new life. Run by a plasmoid and his duplicated counterparts, this tavern provides an idea resting spot for travelers in the Astral Sea. This two-page PDF provides a new...   [click here for more]
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Spelljammer Encounter Tables

Spelljammer Encounter Tables


       Spelljammer Tables for Terrains, Ships, Creatures, Hazards and Extras Tables visible in Previews under the product image. Using creatures from Monster Manual and Spellljammer. Supports Mordenkainen's Monsters of the Multiverse.  Encounters for adventures and campaigns in the Astral Sea, Wildspace, Realmspace featuring Dead Gods, Spelljammer Ships, Asteroids and cosmic creatures....   [click here for more]
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Blackjammer's Revenge

Blackjammer's Revenge


Have ye ever heard the legend of Blackjammer's Cutlass? The famed artifact was thought lost in the Flow, but has resurfaced- passin' twixt pirate captains' hands 'cross the astral sea.  What's more is Captain Blackjammer himself, long thought vanquished, has returned- sailing the fiendish Banshee Queen's Revenge from the Depths of the Abyss to reclaim his cutlass and terrorize the living...   [click here for more]
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Chosen of Dukagsh: Scro of Wildspace

Chosen of Dukagsh: Scro of Wildspace


The Scro return to Spelljammer! Centuries ago, a terrible conflict engulfed the multiverse, devastating entire worlds and leaving countless dead as it spread to every known system. At its end, the goblinoid fleets were all but destroyed, scattered and defeated by the elves. One group of orcs, however, escaped annihilation and emerged from this war with a new purpose. From the ashes, they built...   [click here for more]
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Curios & Cargo

Curios & Cargo


Curios & Cargo is jam packed with 101 trinkets inspired by the original Spelljammer Sci-fi and Cosmic Horror. The Cargo section is actually 30 adventure hooks based on transporting exotic cargo and strange passengers. You will also find 8 new magic items with a Spelljammer feel Inside you will find: 101 New Spelljammer Trinkets 30 Adventure Hook based on transporting Cargo...   [click here for more]
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Worlds of Wildspace - Crakateg

Worlds of Wildspace - Crakateg


The Listing—Do You Feel It? Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 4 - Jammer Heist

The Voidfarer's Guide to the Verse: Vol 4 - Jammer Heist


Voidfarer's Guide to the Verse Vol 4: Jammer Heist is a sci-fantasy homage to Waterdeep: Dragon Heist for players of 5th-20th level. A grand Adventure in Space awaits your players starting in Immortal One, a massive and dangerous spacestation governed by ancient blue dragon and DJ of Deep Space Radio One- the Wizard of Waves! Pit your wit, technological skill and bravado against...   [click here for more]
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Distress Signal

Distress Signal


Answering a distress call, the party will board a defective ship and attempt to rescue its crew - or plunder it. On the way, they will face: A difficult travel through the stars A panicked animal escaped from its cage A mutated and enraged giant space hamster The ship’s failure, making their escape much more dangerous This adventure is designed for four to five 1st to 3rd-level characters. It is...   [click here for more]
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The Red Covers: 5e Class Compendium (Spelljammer/Scifantasy/Modern)

The Red Covers: 5e Class Compendium (Spelljammer/Scifantasy/Modern)


A collected Compendium of 8 class options for 5e modern, Spelljammer and retro scifi campaigns. The collection contains: - Mechanic (8 archetypes: Cybercycle Programmer, Street Racer, Road Warrior, Submariner, Long Hauler, Flyboy, Jammer Mech, or Combat Engineer) - Gun Fighter (9 archetypes: Cowboy, Detective, Desperado, Gun-For-Hire, Heavy...   [click here for more]
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Spelljammer Trinkets with Creation Tables

Spelljammer Trinkets with Creation Tables


      80 Trinkets for Spelljammer with Tables for Many More Tables visible in Previews under the product image.  For characters and treasures, in adventures and campaigns for spelljammer with themes of the Astral Sea, wildspace, journeys, swashbuckling and weirdness. Use addtional tables to create and modify your own trinkets. Includes d20 tables for ... 80 Spelljammer Trinkets (tables...   [click here for more]
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The Voidfarer's Guide to the Verse: Apespace

The Voidfarer's Guide to the Verse: Apespace


Welcome to the Voidfarer’s Guide to the Verse: Apespace, where simian humanoids dominate the planet Gromm and the sun is the physical embodiment of their mighty overgod Kong! Prepare for a crash landing on a planet of full of apes! This book contains the Wildspace system known as Apespace, which includes the Grommam homeworld, with 6 playable simian races (Grommam,...   [click here for more]
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Skull and Crossbows - The Spacefarer Conversion

Skull and Crossbows - The Spacefarer Conversion


Skull & Crossbows The Spacefarer Conversion Requires the AD&D SJA2 Spelljammer Adventure Skull & Crossbows, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Skull and Crossbows adventure set in Spelljammer. This...   [click here for more]
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Spelljammer: Gone Fishing

Spelljammer: Gone Fishing


To get this title at $2.00 use the this link https://www.dmsguild.com/browse.php?discount=9ecdb29b9c (Limited to ten uses) Are long journeys through Wildspace getting you down? Too much time on your hands? Sick of catching the same old Scavvers? Why not pay a visit to Starfish Bay! Break out one of the five new lures and see what bites! With 25 new fish to catch you'll be busy for weeks! But...   [click here for more]
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Bloodied & Bruised – Spelljammer: Adventures in Space

Bloodied & Bruised – Spelljammer: Adventures in Space


New Combat Actions for the Creatures in Spelljammer: Adventures in Space The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. With blood streaming down its torso, an enraged hill giant slams its...   [click here for more]
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One Grung Beyond: An Adventure in Space

One Grung Beyond: An Adventure in Space


Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines! This title will soon have a Version 2.0 Dungeoncraft Update to allow Adventure Leagues play!  This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the...   [click here for more]
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Space Clown 5e Race Option

Space Clown 5e Race Option


More of them. There are more of them out there now. At least six from what I can see, and they're all laughing. One of them looks vaguely similar to 'Prezi... It might just be a fascimile or my mind playing tricks on me. If that is her, then 'Prezi is long gone. It's time to terrify the Astral Sea as a space clown. Laugh your way through space, slip past your enemies,...   [click here for more]
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100 Hooks and Rumours to Hear on or About the Rock of Bral

100 Hooks and Rumours to Hear on or About the Rock of Bral


This supplement has 100 rumours that characters could hear related to the Rock of Bral, both within and without the city. Whether or not any particular rumour is true is up to the Dungeon Master. They could range from deliberate misinformation being spread to cause trouble to evidence of conspiracies and dangers. The rumours can be heard when asking for around for information and can be used as background...   [click here for more]
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Classic Spelljammer Ships

Classic Spelljammer Ships


Over 100 spelljamming ships from the classic Spelljammer setting, adapted to the new 5e format! This document currently only has ship stats and weapons, it is recommended that you use it along with classic Spelljammer supplements that contain descriptions. If there is enough interest, I may add descriptions in future updates. ...   [click here for more]
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Bard: College of Astral Rock for Spelljammer

Bard: College of Astral Rock for Spelljammer


Across Wildspace, there are those who have one goal: to bring the religion of music to the masses. Sailing across the Crystal Spheres on ships with space wizards painted on the sides, the Bard of Astral Rock brings along their band of musicians to celebrate all the things that make life glorious. This new subclass for Bards allows you to take the reins of your own legendary rock star, giving...   [click here for more]
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Dohwar Playable Race Option

Dohwar Playable Race Option


The multiverse is teeming with heroes of all kinds. Serious Wizness presents the Dohwar: a new playable race option. Dohwars are vibrantly-plumaged, penguin-like Fey that have the odd ability to merge the minds of those around them, and a strange propensity for sliding beak first into adventure. Want to know when we...   [click here for more]
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Spelljammer: Wildspace System Generator

Spelljammer: Wildspace System Generator


This short, table-filled supplement allows any DM or player to create a Wildspace system from scratch for a Spelljammer campaign. It can be used to create planets, moons, and other strange things. It includes rules for black holes and wildspace systems filled with water. ...   [click here for more]
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Smoke & Thunder: Firearms For Fifth Edition

Smoke & Thunder: Firearms For Fifth Edition


Firearms At Any Technology Level! Would you like to add guns to your medieval fantasy or Spelljammer campaign, or even run D&D in a modern or future setting, and need the weapon and gear stats to make it happen? Smoke & Thunder makes firearms available to all characters, regardless of class, across a wide range of time periods and genres. The rules inside make firearms...   [click here for more]
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Spelljammer Wild Magic Table: Wild Magic in Wildspace

Spelljammer Wild Magic Table: Wild Magic in Wildspace


Get ready for some Spelljammer Wild Magic! When magic gets weird and wacky what can be more fun than rolling on some tables to determine some random outcomes? This supplement provides a class-agnostic d100 Wild Magic Surge table for an element of unraveling magic in your already wacky Spelljammer campaign. That said, the chart can be easily adapted to any campaign where some giant space hamster...   [click here for more]
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Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers)

Masters of the Mind: The Book of Illithid (A Manual on Mind Flayers)


Masters of the Mind is now available for Virtual Tabletop. For the Fantasy Grounds click here. For Foundry VTT click here If you want both PDF and VTT, we've made bundles for you at a discount! For Fantasy Grounds + PDF click here For Foundry + PDF click here Masters...   [click here for more]
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