Title |
Publisher |
Price ▲ |
Be seen by Nobody
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
A rule set for fighting giant monsters for D&D 5e
Inspiration for an action-puzzle boss encounter
A rough map of an island
The Story
Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The night ist darkest just before the dawn.
The Oath of the Abyss is a curse, a journey that leads to one of two possible destinations -- salvation or perdition. Paladins who follow this oath walk the thin line that separates light from dark, hope from desperation, and sanity from madness. Unlike other paladins, they are tempted by evil against their will. This lure often stems from places... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Scale the Spire
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a modular, rogue-like dungeon crawl experience in 5e
18 random events for traversing a magical dungeon
Builds for 21 new monsters and fights
Builds and ideas for 18 new boss battles
Loot-tables for 3 dozen new potions, magical weapons and magical... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Cryptborn is a new player-race option for 5E, centered around undead and the concept of a failed resurrection. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Eye in the Pines
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a playable session 0 character creation in 5e
A large sprawling map of an old mansion
Several interesting riddles to solve
Builds for several new monsters and fights
3 Loot-tables for the adventure
The Story
The town council... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Existen dioses cuyo propósito es acelerar el final del mundo. No porque sean maliciosos, si no porque el fin del mundo es inevitable, así que no hay razón para intentar evitarlo o combatirlo.
Este dominio divino es para clérigos que siguen a esos dioses (por ejemplo, Rymrgand - si alguna vez han jugado Pillars of Eternity) o que adoren las fuerzas elementales del universo.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A quick guide on cursed desserts that can be found in The Curse of Strahd. Also useful for DM’s who wish to add some chaotic addiction to their game with a note of believability. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The fighter takes a caustic blast from the black dragon. They clatter to the ground, flesh blistering, and they drift off into darkness. Moments later, the cleric lifts them to their feet.
"Thanks." coughs the fighter, "I thought I was a goner."
"Actually..." says the cleric, sheepishly, "you were dead for about thirty seconds. I had to bring you back." "Oh. Well... thank you very much."
"No worries."... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Menagerie of Maladies adds 5 new homebrew diseases to your game! Diseases can make for excellent and exotic dangers, and can reward players who think creatively and pay attention to the world around them. This handbook expands upon the disease options presented in the Dungeon Master's Guide to expand the options in a DMs toolkit. The diseases range from mildly irritating to deadly... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
As I'm planning to run a module heavily reliant on the use of Madness tables for a group soon, and some of my players have expressed discomfort with the canon Madness tables and features but still wanted a similarly 'punishing' experience, I made some alternative tables—Minor Trauma, Major Trauma, and Persistent Trauma—to replace the canon ones.
Since the traumatic experiences of some modules... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A list of one hundred ominous trinkets carefully
chosen to incept discomfort and mystery in your player’s mind.
Update 1.1
- Change to the title and description to better describe the content
- Correcting some grammatical mistakes ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Rudolph Van Richten seems to have forgotten to add the Bagman, Goblyns, and the Whistling Fiend to the back of his book. Luckily, this tome has his forgotten notes which he forgot to send to his publisher to be published alongside his other material. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a supplement for 5th Edition which contains 15 new spells with a radioactive flair, in a new school of magic called Atomancy. This paves the way for subclasses I will publish in th future which will use these rules for radiation and expanded spell lists.
This pdf contains rules for Radiation, Radiation Sickness and what damage types DMs are recommended to use for differing intensities of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A huge bloody hammer in its left prank-like hand the disgusting abomination stands in front of you. Growing up in a brutal tribe, raiding villages almost weekly and the violent daily routine of an orc has not prepared you for such a sight. You've heard the rumor of a beast that walks with the older warriors, but you never believed them. Its red eyes fixate on you, as it runs towards you.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Shipwrecked, lost at sea, no hope of escape. Laying on the sun soaked beach listening to the waves might seem like a well-deserved vacation, but after a few days or weeks, even the most experienced party of adventurers can go mad when isolated on a desert island. That’s if the coconut people don’t get them first.
DM Resources for a desert island, plus a one-shot adventure for first tier adventurers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Crank up the horror with Plague Zombie options and blend viral strains to create the perfect undead threat for your 5th edition campaign of the world's greatest roleplaying game.
Inside are rules for Plague Zombies & the Plague Zombie Herd, the living Mad Rash Maniacs, and a host of disease options like the Viral Hive Mind, Ooze and Wasp Infested... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Listing—Do You Feel It?
Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
One hundred terrifying demon lords that will bring wreck and ruin to your players! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Don’t just kill your players,
BRUTALIZE THEM!
Death is an ending, except when it’s not, that stops fun in its tracks. Some DMs avoid death, only dealing it out when the player agrees and it can be suitably epic. Going down still needs to have a sting though, and these rules provide it. Don’t have an adventure ended by an ignominious death, have it continue despite feeling like... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want an interesting way to give your players some small magical trinkets?
Want to make your word seem more mystical and arcane?
Are you the one person running a campaign entirly themed around barrels and chests because you told your players that you're including a single mimic and you care little for their sanity?
Well this is the encounter for you!
Whats included:
A simple side of the roud encounter... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Wild magic with a shadow influence, ordered so high numbers are beneficial and low numbers are detrimental. Use it for a different flavor of wild magic sorcerer or when in a place linked to the Shadowfell.
Want more wild magic? Try Divine Wild Magic, Primal Wild Magic, and Wild Psionics.
Want a dark adventure? Try Zombie City.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Wild psionic effects, ordered so high numbers are beneficial and low numbers are detrimental. Use it for a different flavor of wild magic sorcerer or when stumbling through the Far Realm.
Want more wild magic? Try Divine Wild Magic, Primal Wild Magic, and Shadow Wild Magic.
Want to use that mutant brain of yours? Try Zombie City.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Looking for a way to incorporate blood magic into your campaign? Look no further! The blood mage prestige class for 5e is compatable with any casting class available for 5e and works using a compatible ruleset that meshes with the multiclassing rules for 5e to get your blood mage sorcerer/druid/paladin/wizard/etc. up and running as soon as possible.
With the blood mage class, the character gains... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This Dungeons and Dragons 5th Edition supplement contains a brands new and playtested vampire subrace based around a major diety, Sehanine Moonbow, The Moon Weaver. Elven goddess of illusion, misdirection, love, the moon and more. While this subrace ties in with her directly I highly encourage you to alter, or change any and all of it to fit your game and playstyle.
Inside you'll find the brand... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The aberrations of the various realms have always held a distinct interest in the goings-on of humanoid creatures. Whether their motives be good, bad, or simply unknowable, that interest occasionally results in the creation of humanoids with strange abilities. The descendants of these bizarre creaures are called the Aberrants.
This suppliment presents... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
“Objective Horror II is the knowledge that, no matter how terrible something is, it will always happen again.” -Constable Murphy, at the scene of a grisly murder
This is a sequel to the first iteration of this list, Objective Horror . Thanks to the generous folks on DMsGuild, the previous entry was a great success! Here’s to another ten items,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
My first release on DMsGuild of hopefully many, I present Heroes of Martial Might, a series of subclasses for D&D 5th Edition. It includes 5 total subclasses, 2 for the Barbarian and 3 for the Fighter, which are... Path of the Wrathborn, a Barbarian whose rage is so strong it causes their blood to boil and hellfire to erupt from their strikes.
Path of Violent Magic, for the Barbarian able to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome one, welcome all.
It is I, Sven Langstrid, of delivering to you that which you did not knowing you desired, yes! The results of my in-depths analysis of the blood sucking living dead! Vampires made real! Made understandable! Come, come! Reading and of learn the truth about the Curse of Vampirism!
Sven Langstrid's Expanded Vampirism
Sven's Expanded Vampirism is a ruleset designed to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Frost Knight, Flare Knight, Storm Knight, and many more have been created as prestige classes for 5e. These prestige classes come with a prestige class ruleset that meshes with the multiclassing rules for 5e, making them seemlessly work with the base ruleset. Primariliy, these classes are designed as "dips" for martial classes, but all characters can potentially benefit from becoming an elemental... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This document is designed to provide supplementary or variant rules for how fear mechanics work in D&D 5e. Additionally it will provide several example creatures, encounters, spells, and magic items that can be used as is or as templates for your very own dreadful creations. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Are you tired of the gods lording their immortality over you? Is your mediocre body holding you back? Do you risk life and limb in pursuit of wealth and glory? Visit AfterLife Inc., where the end is just the beginning!
AfterLife Inc. is an exclusive organization that offers reincarnation services and unique opportunities for its members. Each Lifer's soul is bound to an anchor that is... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
“Objective Horror is fear you can touch, you can hear, you can physically understand. It is the feeling that your dolls are watching you, it is the sound of a music box playing beneath your bed, it is the realization that someone has slightly rearranged your belongings. ”
-Gareth, minutes before his disappearance
Objective Horror is a collection of things which were never meant to be found.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The power lies within each. Within the blood is the key - the source of magic, that pure lifeforce and will that can never be defeated or put down.
"...Blood magic, candle magic, table magic, and more. I deliberately wanted magic to be so vast and varied that even "rules-lawyer" players couldn't remember it all at the gaming table, which would lead to a better roleplaying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A goblin's eyes become pitch-dark pools as he slinks through shadows, his steel claws ready to rend. As the blood sprays from his target, he fades back into the self-same shadows.
A human with unnaturally pale skin stands still as stone, then suddenly surges into motion. His milk-white eyes give lie to his enhanced senses.
An orc, covered in strange fur-like scales, lashes out... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
D&D is rich with possibility, not all of it good. While the SRD contains minor information regarding diseases and ailments which your players might encounter, Plauge Pestilence Parasite holds a trove of details and options for disease based gameplay.
16 different diseases
6 unique subclasses
1 whole new outlook on gameplay
Contents are meant to be diverse and varied for use in a multitude... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Everyone has to start somewhere...even Necromancers!
In these pages, find 13 creepy new spells that further explore the forbidden magical art of necromancy. With these new spells, you can:
-perform a seance to contact the spirits
-create an undead pet
-artificially age your foes and restore your allies' youth
And much more! The Necromancer's Apprentice is perfect for GM who want to give their... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|