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Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including:
Life in Icewind Dale
Important story events
Regions and settlements of Icewind Dale
Factions of Icewind Dale
New & adapted backgrounds
A Character... [click here for more] |
Dungeon Masters Guild |
$4.95
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Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Module at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.99
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Blood upon blood... Blade against blade... Such is the legacy of Durgeddin the Black and his dwarven clan, remembered now only as a tale of destruction and death played out in the mountain stronghold of Khundrukar. For decades it has sat empty with only the dead for company -- but now it holds not just new life within but promise of battle, artifacts, and knowledge. ... For anyone daring enough... [click here for more] |
Dungeon Masters Guild |
$1.00
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"Blood of the Lycan" is a unique supplement for D&D5e. It enables characters to access their ancient Lycanthropic ancestry as they grow.
Included in this product is
A brief history of Lycanthropy in the Forgotten Realms
An outline of the different types of Lycanthropy
a unique background (Lycan Blood)
a barbarian subclass (Path of the Lycan)
mechanics... [click here for more] |
Dungeon Masters Guild |
$4.95
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Across the Sea of Swords, the mysterious and myth-shrouded Moonshae Isles lie. Faerie courts hide in mystic forests and tribal kings battle lycanthropes and the bloody vampire queen. All this and more is waiting to be discovered in Player Primer: Moonshae Isles! This supplement includes everything a DM and players need to start and run and campaign set in the Moonshae Isles, including:
Life in Moonshae... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Journey to Chult - a Tomb of Annihilation DM's Resource.
Prepare yourself for your journey, travellers! The jungles of Chult are filled with history and hazards, ruins and poisons, beasts and horrors. Only those that work together can hope to see the shores of the Sword Coast once again. Many will be laid to rest along the path; their souls will belong to Ubtao, the Father of Dinosaurs, and if they're... [click here for more] |
Dungeon Masters Guild |
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Calimshan! The most ancient human civilization in the Forgotten Realms. A land of wonder, magic, and wealth. People from across the world travel seeking their fortunes in Calimshan, only to meet their end in the treacherous Calim Desert. Devious pashas vie for power while the remnants of genie warlords lurk in the sands. All this and more await you in Calimshan!
This supplement contains everything... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Codex of the Infinite Planes
Volume 13: Olympian Glades of Arborea
Revel in the passionate secrets of the Olympian Glades of Arborea!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and... [click here for more] |
Dungeon Masters Guild |
$2.99
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Tethyr is a land of nobility and intrigue. Seated at the bottom of the Sword Coast, Tethyr serves as the gateway to mighty Calimshan. The Wealdath Forest sits in the heart of the country, hiding ancient magics. Ghosts haunt the city-state of Velen while mysterious ruins lie beneath some of the largest cities in Faerûn. Discover all this and more in Player Primer: Tethyr! This supplement contains... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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For a small town to the North, Oakhurst is an unassuming place for all the dark secrets it holds. Kobolds and goblins war for dominance in the dark. Magic fruit appears that can cure as easily as it can curse. Tall tales of dragon cults and vampires pass from person to person. And all the while, people of all sorts disappear into thin air, never to return. It's up to your party to dig up the mystery... [click here for more] |
Dungeon Masters Guild |
$1.00
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Dark Deeds presents 6 new backgrounds for dark and evil characters, plus two variant backgrounds. Each is complete, with new features, personality traits, bonds, ideals, and flaws, providing players with a host of new options to really get to grips with the darkness inside their character.
Dark Deeds contains the following new backgrounds:
Doomsayer
Executioner (with Poisoner variant)
Feral
Fiendtouched
Mortician
Smuggler... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Witches have always been subjects of fear and fascination, in stories and in actual world history alike. Dungeons & Dragons is no exception and while there are many opportunities to roll characters that fit a many-faced stereotype like "the witch", this document attempts to bring one of their more classic imagery to the table.
Here you will find a sub-class for the 5th... [click here for more] |
Dungeon Masters Guild |
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Those made for a life at sea are like no other. Are you a barbarian walking the Path of the Depths, powerful enough to split the ocean in two? Or perhaps a Lost Librarian, filling your spellbook with the magic of civilizations fallen below the water? These archetypes and much, much more can be found within Endless Shores.
Book Features:
New archetypes for every class!... [click here for more] |
Dungeon Masters Guild |
$9.99
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Play Feytouched Characters Displaced in time!
You have seen the Twilight Realm. Born in the mortal world, you crossed over, by accident or choice. You lived among the Fey, a subject of the Seelie or Unseelie. Beneath the ever-setting sun you made a life. You danced with pixies in glittering groves, played fetch with blink dogs in fertile fields, and were sung to sleep by sirens on crystal... [click here for more] |
Dungeon Masters Guild |
$0.95
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A Featured Product in August 2018's Dungeon Masters Guild Newsletter, The Dungeon of the Decanter is the first adventure in the Sands of Empty Wishes adventure path. This adventure for first and/or second level characters begins in the city of Almraiven, moves through the wilderness, and finishes in a dungeon crawl. While the Sands of Empty Wishes is set in Calimshan in the Forgotten Realms, it is... [click here for more] |
Dungeon Masters Guild |
$2.95
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Background & Subclasses
Inside this volume you'll find:
2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes.
2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord.
One Page Encounter. A side quest—special task connecting this volume to other related products.
Get... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the... [click here for more] |
Dungeon Masters Guild |
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For those looking to experience a different style of play, I offer you the bear, one of nature’s most able predators and an inspiring creature to behold.
For the gamers, this sourcebook will offer the ability to impose fear and violence on their foes or aid their companions with their natural wisdom. For the role players, playing a non-humanoid character with no common language will provide a truly... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Compleat Innskeeper’s Handbook is your source for settings, story and campaign ideas, Player and Non-Player Characters, and anything else you might hope to find when your players seek the comfort of an inn.
This sourcebook is divided into three settings – the cottage at the side of the road, the village pub and the bustling... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Step into a world where the arcane meets the Wild West in The Slinger's Toolkit! Perfect for both newcomers and seasoned Dungeons & Dragons players, this guide breathes life into spellslinging wizards with a unique twist. Drawing inspiration from classic westerns, adopt an Arcane Tradition specifically designed for wizards who thrive in the gritty, gun-slinging environments of the frontier!
The... [click here for more] |
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Basic Information: This PDF-file contains the sixth pre-generated character sheet you need to run the Lost Mine of Phandelver Starter Set adventure with up to six players (available both in Letter & A4 format). The sheet uses the same style and includes the same information as the five other character sheets already included in the Starter Set. This allows any DM to play the Starter... [click here for more] |
Dungeon Masters Guild |
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This book is an attempt to expand on the incredible dangers of the vast wilds of Chult, for use in the Tomb of Annihilation campaign or similar campaign settings. Inside, you will find a catalog of the exotic flora and fauna of Chult and guidelines for how to harvest and craft various poisons from them, as well as two new character backgrounds for the natives of the jungle who are all too... [click here for more] |
Dungeon Masters Guild |
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Roaming Chult is a collection of new items and resources for players and Dungeon Masters playing in Chult for Tomb of Annihilation campaigns or other jungle adventures.
Player features:
100 New trinkets, inspiried by Chult, its people, and its adventursome visitors.
5 New backgrounds for PCs from Chult (great options for mid-campaign... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Tumbleweeds and Tarrasques
In this land, bald-headed vulture-griffons circle ox-flameskulls on the desert below. This far out on the frontier, fantasy gives way to the Spaghetti Western, through the rules of the world stay the same. Here, elven archers bear a sidearm and dwarven miners furiously pan gold.
This module includes:
Variant rules for firearms and lassos
A... [click here for more] |
Dungeon Masters Guild |
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The sand crunches under your feet as you take your first steps. You take a deep breath. The air smells fresh and unfamiliar. The tall mountain was your first sight, it stands at the center, towering, everything else kneeling to it, almost reaching toward it, as if drawn in by its magnificence. The shining blue sea surrounds the entire landmass, sometimes appearing like it is about to swallow it, other... [click here for more] |
Dungeon Masters Guild |
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"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it."
—Nathair Sgiathach
These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather about him from the internet (sources... [click here for more] |
Dungeon Masters Guild |
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Ranger Scouts
Now available for Fantasy Grounds Unity!
You have trained with an affiliation and are now ready to become a full ranger! There is only one thing standing in your way. You have been given a list of quests that you must complete. If you succeed, then you will be recognized by your affiliation as an expert ranger. Let's go adventuring!
The Ranger Scouts background allows players to... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Mealtimes and nutrition are not the main focus of the typical D&D game, but allowing characters to engage in occasional culinary creativity can increase immersion, grant opportunities to roleplay, and even advance the plot. These rules are not intended to serve as a model to track nutrition, but rather as an accessory to roleplaying or combat encounters. Maybe characters are cooking a lavish meal... [click here for more] |
Dungeon Masters Guild |
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What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Candlekeep: Mysteries adventure, but can be used in other modules without much issue.... [click here for more] |
Dungeon Masters Guild |
$0.50
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Background & Subclasses
Inside this volume you'll find:
2 Backgrounds. The Knight of Myth Drannor and Member of the Elemental Tribes.
2 Subclasses. The Oath of Eradication for paladins and Path of the Earthlord.
One Page Encounter. A side quest—special task connecting this volume to other related products.
Interactive... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Back for another round of potential origins stories for your characters!
Now that you rolled up your character…
What’s their backstory going to be?
Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds... [click here for more] |
Dungeon Masters Guild |
$1.50
|
The Tradesmen's Tome of Backgrounds contains 15 backgrounds for your use. These are the backgrounds of common folk, those who toil and serve the good of their communities. Highborn nobles look down upon them, but they are the hardest working folk in the world.
In this tome is complete background information for the Lumberjack, Carpenter, Alchemist, Leatherworker, Brewer, Cartographer, Mason, Cook,... [click here for more] |
Dungeon Masters Guild |
$0.99
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Do you like bears?
Ever wondered why, of the numerous species of bears in the world, only 3 have stat blocks in D&D?
Wanna play with a moon bear, a spectacled bear, an armored bear, or elemental bears?
The Big Book of Bears has you covered! With 29 bear stat blocks ranging from the humble Moon Bear to mythical bears of massive power, along with a new player species, a new background, and... [click here for more] |
Dungeon Masters Guild |
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Barbarians who walk the Path of the Shaman learn to use their rage to tap into the primal magics of the world. This magic allows the shamans to channel powerful spiritual entities that alter the world around them, becoming true vessels of nature’s fury.
Author's Note: This subclass is in essence your spellcasting barbarian. It's the most rigorously tested of my subclasses... [click here for more] |
Dungeon Masters Guild |
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Back for another round of potential origins stories for your characters!
Now that you rolled up your character…
What’s their backstory going to be?
Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Tired of vague, unconvincing backgrounds for your medieval and ancient settings? Try these authentic backgrounds from western and non-western settings. Including...
Ayurvedic
Barber
Barrister
Farrier
Finesmith
Fripperer
Gaffer
Innkeeper
Mason
Puppeteer
Plus all new...
Barber's tools
Farrier's tools
Puppeteer's kit
A printer friendly version is available as well.
But beware! There's a goblin... [click here for more] |
Dungeon Masters Guild |
$0.99
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Join the ranks of one of the most feared and disciplined fighting forces in the D&D multiverse - the Amazons. Using the background, build advice, feats, and magic items herein, you will ride your beloved steed to victory against any who doubted your power or skill. Build your martial matriarch, and ride to victory!
This doc includes
A background for any character who may hail from an Amazon... [click here for more] |
Dungeon Masters Guild |
$1.00
|
!!!!! THIS BOOK IS AN EXTRACT OF CHAPTERS 1, 2, 3, 4, and 5 of The Great Dale Campaign Guide. !!!!!!!!
Do not purchase if you already own the Great Dale Campaign Guide.
Welcome to The Great Dale - Character Options!
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible... [click here for more] |
Dungeon Masters Guild |
$6.95
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This volume contains more historically inspired backgrounds of the medieval and ancient world. This content takes inspiration not only from Europe but the Americas and Asia as well including:
Apothecary
Chef
Onôcihcikew
Satrap
Scrivener
Serf
Shepherd
Teamster
Wheelwright
Zhixueshi
Also included; A new weapon, the sling staff; A new piece of equipment, the shepherd's crook; A new tool, the trapper's... [click here for more] |
Dungeon Masters Guild |
$0.99
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From the minds of Marco Michelutto, Maximilian Hart, and Marc Anderson come
With this supplement, you won't have to brave the dangers of Eberron's Valenar in order to learn more about the elves that call it home.
Step into the saddles of the Valaes Tairn elves and the Siyal Marrain (Horse Watchers) and find:
- Two new subclasses: the Circle of the Horse Watcher for druids and... [click here for more] |
Dungeon Masters Guild |
$4.95
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D&D is rich with possibility, not all of it good. While the SRD contains minor information regarding diseases and ailments which your players might encounter, Plauge Pestilence Parasite holds a trove of details and options for disease based gameplay.
16 different diseases
6 unique subclasses
1 whole new outlook on gameplay
Contents are meant to be diverse and varied for use in a multitude... [click here for more] |
Dungeon Masters Guild |
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The land is dying. Corruption spreads. Plants wither. Animals starve. And at the edge of the wasteland, a people awaken - fey spirits born from dying plants. The killoren. Born to speak for the voiceless wildernerss, the killoren are part vengeful wilderness, part diplomatic emissary, part caretaker and tender of the fragile wilderness.
In these pages, get to know this race, its aspects of nature,... [click here for more] |
Dungeon Masters Guild |
$2.00
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Form a caravan of travelers to accompany you and your fellow adventurers on your journey across the land. Each traveler performs a job, which help your caravan survive the journey. Along with the rules for running a caravan of travelers, this book includes several character backgrounds, which facilitate player characters in contributing to a caravan. This book is intended to be used in conjunction... [click here for more] |
Dungeon Masters Guild |
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Welcome to the Pocket, a huge cavern, lost for ages and isolated the pocket become home to strange creatures. The Pocket is the only place to find the magical hollowed mushrooms, and you've been hired by the famous Chrome Guild to collect those unique mushrooms. Your short but dangerous journey in the darkness of the pocket is about to take a twist as another force is plotting to take control over... [click here for more] |
Dungeon Masters Guild |
$1.50
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5e Player Races - Play as a rat, rabbit, bat or fox!
FOUR player races, TEN sub-races
FOUR character backgrounds, themed to the Underdark and Underwarren
Includes 19 double-sided printable character miniatures!
The earth is what binds the worlds of the Surface and the Underdark. Between these worlds lies the Underwarren, where the strange magic of the... [click here for more] |
Dungeon Masters Guild |
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Jungle Elves, like their Wood Elf cousins are highly reclusive. They stick mostly to themselves deep within thick jungles, far from other civilisations. Many in their long lives never even see outsiders, save perhaps the Tabaxi who they might share their home
Also included is the Tribesfolk background. Raised in tight circles, these noble people may not seek riches or knowledge for their betterment,... [click here for more] |
Dungeon Masters Guild |
$2.49
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The Shadesteel Sepulchers Prologue is a session zero guidebook with detailed adventure hooks, quick encounters, and two maps for 1st-level characters using the Basic Rules with character options from Eberron: Rising From the Last War.
Summary: Using this toolkit, bring characters together as part of a new expedition... [click here for more] |
Dungeon Masters Guild |
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Back for another round of potential origins stories for your characters!
Now that you rolled up your character…
What’s their backstory going to be?
Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Sunbathed Lionfolk
Found on Payit around the Savannahs that dot East Maztica, this offshoot of the Tabaxi emerge for adventures around the Forgotten Realms and beyond!
Features
A short story presenting the Lionfolk Game rules, complete with some new background options Art from Hi-rez genius artist, Andy Timm
Artlords... [click here for more] |
Dungeon Masters Guild |
$2.99
|