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In a whirlwind of violence or control, the masters of chains, ropes, hooks and exotic weapons such as the rope dart, the slungshot or the meteor hammer, unleash their abilities.
The Chaindancer is a class made for Sahdar-kai, Kor or simply fierce warriors, with 5 subclasses (or "Links") available.
Don't be the weak link of your party anymore!
I'm highly open for any ideas and/or proofreading to... [click here for more] |
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This magical firearm is a potent weapon in the hands of a skilled marksman, but its destructive power comes at a price. Its loud report and the bright flash of its muzzle can attract unwanted attention, and its use in populated areas may draw the ire of local authorities or other powerful entities. ... [click here for more] |
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A more sophisticated approach to combat is on the horizon in the form of exploding powder and near supersonic lead projectiles. This is a comprehensive supplement for 5th Edition D&D that covers firearms, from slow, simple muzzle loading rifles to faster, sleeker cartridge loading carbines.
This supplement contains a full set of rules for 16 new firearm weapons... [click here for more] |
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Six-shooter: Bringing the Wild West to D&D!
Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided.
The last part consists of additional information, tips &... [click here for more] |
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FULL VERSION AVAILABLE HERE!
OVER 50 NEW MAGICAL WEAPONS AND ITEMS!!
FULLY COMPATIBLE WITH MATTHEW MERCER'S GUNSLINGER ARCHETYPE!!
What's in This Preview? This preview contains the first part of Chapter One, giving you an idea of the history and lore present in the full version.
It includes the rules for the runelance, a new arcane weapon that can fire bolts of magical energy... [click here for more] |
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Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for.
This... [click here for more] |
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The Dwarven War Boar is a creature bred to be as fearsome and relentless as the warriors it carries into battle. ... [click here for more] |
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A set of rules to add additional weapon and shield mechanics to allow flavouring for a roman style setting or to add more depth to other setting. Covers the two Pila types, Gladius, Scutum,and Hasta. Shield mechanics overlap partially with Tower shield from Shield Homebrew previously added ... [click here for more] |
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In this pdf you will find 26 magic items. One for every single letter in the alphabet. Some of the items in this list are: Armor of the otherworld Brick of Extreme Weight Horn of Avalanches Jumping Staff Níðhöggr’s Axe Opal Shield Pickaxe of the Buried Unknown Spell Scroll Xebec of Pocket Keeping Zephyr ... [click here for more] |
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Ei Gude!
Here's a little Airship-Statblock I built for my campaign! It's for the Dragon Cult Airship as (eventually) encountered in Storm' King's Thunder. It's not much, but I thought that some people might be interested in it. I actually gave it to my players to operate, for which I used this here statblock. I followed the descriptions of the chapter and completed the statblock... [click here for more] |
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Welcome to the Extreme Guardian Wargaming League!
Setting neutral and designed to accommodate characters of any level, EGW: Showrunners Guide puts the Dungeon Master in the Showrunners chair and provides content for characters in-between adventures. This gives them the necessary tools to quickly design encounter based sessions for their players. With this guide, the party can enter... [click here for more] |
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Do you smashing things over the head with various types of weapons, not dying because you have proper protection. What does any of that mean? Read the title. I have compounded a list of new weapons and armor that I use for my D&D games and wanted to share it with you guys. So here is what you get.
9 new weapon properties
10 new or adjusted simple melee weapons
16 new or adjusted martial melee... [click here for more] |
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"The loud thunder of firing blackpowder guns, the choking smoke, billowing over the battlefield and the satisfaction of seeing your opponents go down after being pierced by balls of lead...what an invention."
Rakor Ironhide, leader of the Bloodied Shields
Though the DMG contains rules for a blackpowder pistol and musket, these are quick and simple examples, not a fleshed out ruleset... [click here for more] |
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Not sure how to feel about gun slingers? Players want to try their hands at firearms?
Well hopefully this little feat can help you out. It has been play tested and loved thus far. Hope you all enjoy. ... [click here for more] |
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A collection of six holiday themed magic items for you D&D 5e games. Use them in a one-shot, or incorporate them and the holiday season into your ongoing campaigns.
Cheers!
... [click here for more] |
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This is a one page module, it is meant to be added with modules that have guns in it already. This is the rule set to allow for RWBY-esk transforming melee weapons that are also guns. ... [click here for more] |
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Options de jeu de rôle pour occultistes
Vous pourrez constater ici de multiples inspirations tout comme des idées originales, des angles rares et des trajectoires novatrices qui amèneront vos personnages (joueurs ou non joueurs) vers des relations occultes avec des patrons pour l'amour d'un seul être ou de toute l'humanité (ou nanité ou elvité ou n'importe quoi).
Ce patron... [click here for more] |
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Ghosts of Saltmarsh has created new gaming mechanics for sailing ships and with the Saltmarsh Ship Battle Maps and Sheet, you can bring them to your local gaming table. The Saltmarsh Ship Sheet contains all the information needed to keep track and maintain all of all the statistics in a fillable PDF. Also, there are Battle maps of three different ships in full color and black & white which... [click here for more] |
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A collection of documents on magical items to use in fifth edition Dungeons & Dragons. Includes A flamethrower, energy sword and the Necronomicon Ex-Mortis. (this is one of my first published works, so feel free to leave comments below) ... [click here for more] |
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These feats provide a way for characters to create advanced equipment using their Alchemist's Supplies or Tinkers' Tools. Many allow characters who utilize firearms to further augment their arsenal, while others allow more standard characters to delve into alchemy or engineering, in the same vein as the Magic Initiate and Martial Adept feats from the Player's Handbook.
In addition to the feats, this... [click here for more] |
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*Edit: I have corrected most of the spelling, some of the grammar, I uploaded both versions (The Corrected one and the Original) Mostly I do not want people have to rebuy becaise I am not sure how updating the files work quite yet, so there are 2 versions. The corrected one will have the file name Corrected at the end of it.
Intro I hope you guys like the new style,... [click here for more] |
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Overview
This primer was made mostly to add firearms for the Gunslinger class. Since there have always been a handful of other mundane weapons that would be appropriate for a heroic campaign, those were included as well.
What you’ll find inside
2 new simple weapons, 2 new martial weapons, 6 new exotic weapons, and 8 firearms..
Six new weapon properties to add greater versatility to your armory.... [click here for more] |
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Pew pew pew!
Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst-guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,... [click here for more] |
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I present to you the first guide for adding a new type of transport to your D&D games with two different types of trains and a basic guide for all essential information.
and it is also a great adventure setting you could do robbery's murder mystery you name it
I am always happy to hear your feedback ... [click here for more] |
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Ready Your Dice and Load your Pistols, Adventure awaits!
A group of seafaring pirates are betrayed and left for dead by one of their own As they set out in search of the individual who wronged them, they soon discover that this tale of revenge will cost more than gold.
Part one of a three part 5E Pirate adventure.
This works well with character levels from 1-5 but you can scale... [click here for more] |
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Sail Plans is a supplement for the Vehicle Construction Kit, adding more options for the sailing rig component.
Fore-and-aft rig
Full rig
Barquentine sail plan
Spinnaker sail
Performance for each sailing rig is given for each type of rig for each technological era, including pre-calculated tables of base water speeds.
Finally two example vehicles:
45-ft. Pilot Cutter
Extreme Clipper
... [click here for more] |
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Expanded combat now includes firearms!
Expanded combat is a set of rules and mechanics created to improve enounters in 5e Dungeons and Dragons. The weapons and armour system in the game is somewhat lacking in variety, and leaves little opportunity for creativity.
I hope you enjoy these rules, if you do please consider buying them I would really appriciate the support.
All the best, and happy rolling.... [click here for more] |
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Looking for a little more flexibility in your martial weaponry? Maybe you're tired of carrying the "golf bag" of situational weapons. Perhaps you want something that has the feel of a technological weapon, but aren't necessarily interested in adding the gun to your setting's repertoire.
Enter the variable arm: a two-mode weapon which transforms using your object interaction, allowing you to seamlessly... [click here for more] |
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Originally detailed in the book by Robert Louis Stevenson, the british magistrate Dr. David Livesey purchased a ship called the Hispaniola before embarking on a life altering adventure of treasure-seeking and pirate fighting.
In this 16 page PDF created by Erdans Homebrew you will find hoards of rich information about this 5th edition Dungeons & Dragons Spelljamming Ship.... [click here for more] |
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Ready to blow some stuff up?
Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.
Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!
Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?... [click here for more] |
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GUNPOWDER! brings more depth of gunpowder and its uses in the Spelljammer setting. This small supplement build on rules found in Astromagica Vol. 1: Ships and Dynamics.
Astromagica: GUNPOWDER! includes:
Expanded rules for gunpowder and its use
Cannons of different types and sizes
An introduction to different kinds of ammunition
Fireworks and ...rockets!
To... [click here for more] |
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Everyone loves having a cool weapon in hand, but what about those of us who wish to carry a weapon in each hand. This compendium provides a list of interesting weapons for those of you that wish to walk the path of the dual wielder. From rings allowing you to conjure scimitars of wind to dual pistols that let you reel your enemies in; with blades of blood and bone and wind and wave put a weapon in... [click here for more] |
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4 MORE FIREARM SUBCLASSES!!!
Provided in this mini-book are gun-wielding subclasses for the:
PALADIN
SORCERER
DRUID
MONK
Check out ARMED TO THE TEETH 1 right here -
https://www.dmsguild.com/product/397237/Firearm-Subclasses?affiliate_rem=3238659
These are designed to integrate into your... [click here for more] |
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This is a fancy sheet for a Flying Wagon vehicle, an amazing asset for your party to have! There are mechanics for different engines and upgrades that the players can purchase to customize their vehicle. The set includes:
Printable sheet
2 premade engine & fuel types with adventurous side-effects!
12 premade upgrades: Weapons, security & cloaking and even a fantasy-flavored GPS!
Example... [click here for more] |
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This supplement for 5th ed. provides a Crafting Gunsmith House Rule. Introduce Materials and Recipes for creating firearms and ammunition.
There's also 14 Unique Firearms and 18 Wild Attachments and Accessories. These can instantly be added into any modern or futuristic campaign setting. And with some creative storytelling, you could add it to ANY campaign setting!
Please Leave a Review and Be... [click here for more] |
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In this collection, we present 5 new infernal vehicles with their unique abilities, 2 new infernal vehicle weapons, 1 new infernal vehicle armor and 1 new infernal vehicle magical gadget. These options are designed for parties who like to roam the surface of Avernus “Mad Max Style” during and even after the end of Baldur's Gate:... [click here for more] |
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Inspired by the hit Pokémon video game.
This guide is an accompaniment to the Pokémon Inspired Weapons and Items Collection, expanding on the items' evolution mechanics, including how to incorporate it into adventures and your own items, special items that can be used for special evolutions, the new weapon types that are used in the collection, and an index of all the items in the collection.
Evolution... [click here for more] |
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The Ghosts of Saltmarsh book does not provide a stat block for the Sea Ghost. I have attempted to do my best guess on its stats based on the other ships included, the description in chapter 2 and some research on sailing vessels.
I've decided to add other ships in the book that also do not have stat blocks. I will add them as I encounter them.
So far this contains:
* Sea Ghost... [click here for more] |
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A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM.
Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option.... [click here for more] |
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The Weaponsmith is a crash course in reverse-engineering the weapon system of 5th Edition D&D;, allowing anyone to create balanced weapons of every kind to use in their game. The system is in constant development, as is all of my work. Feel free to leave your feedback and constructive criticism below! ... [click here for more] |
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Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
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Ulther's Ship Character Sheet
This is just a small character sheet I made for use in my own campaign.
The rules for using this character sheet are available here:
https://www.dmsguild.com/product/237548/Expanded-Sailing
I do not own any rights to, or have any link to Expanded Sailing, this is merely a character sheet to use alongside those rules. Thanks to the people... [click here for more] |
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Did you get a taste for throwing explosives at low level, only to find alchemist’s fire and acid vials lose their potency compared to your higher level options? Additional Alchemy has you covered with over a dozen new concoctions to throw at your enemies, plus a few other alchemical goodies for good measure.
Plus, a new feat for specializing in in throwing alchemical substances: Bomb Thrower.
Other... [click here for more] |
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An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ... [click here for more] |
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Set your phasers to KILL!
The Traveler Between the Stars offers the promise of powerful new technology. Will you submit to the heinous experimentation and theft of your own memories in return for these powerful gifts?
Inside you'll find a new science fantasy warlock archetype inspired by the likes of Expedition to the Barrier Peaks and Gamma World. There is plenty... [click here for more] |
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While there are many mundane and magical weapons the world over, many more exotic weapons can be found by delving deep into other technologies and cultures. Presented here are a number of new weapon options, many of which are based on gunpowder technology. These will be separated into four tables: one for basic simple and martial weapons, one for combined weapons both simple and martial, one for all... [click here for more] |
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5 Minute Workday Presents:
Blood Hunter Expanded
Sacrifice your humanity to defeat evil.
Building off the creation of Matthew Mercer, this product offers new options for the revised blood hunter class, including new subclasses, new blood curses, and a half-dozen feats—both new and reprinted from other 5MWD products.
Included are four... [click here for more] |
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Hello y'all!
This is the first document I upload on DM's Guild, I hope you'll like it, feel free to use it! I came up with prostheses options for the 5th Edition, based on the DMG rules of the different substances and AC of objects.
Suggestions are always welcomed! ... [click here for more] |
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Cinderfell is a world under siege by demons and undead. The the abyssal wars of old have started anew, and this time the gods aren't there to help. So, to defend against the demonic threat, the people of this doomed land have create items that can kill almost anything.
Will you take use these items to save the world? Or take it all for yourself? ... [click here for more] |
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Ever want to play a cowboy that fights dragons? Or a goblin grenadier? Every want to be a fighter that can actually fight a swarm of rats? Then this supplement is the one for you! I've rebalanced the firearms presented in the Dungeon Master's Guide and rebalanced them to be on par with existing options while still allowing for stylistic and interesting playstyles.
-New Weapons like the Shotgun, Sniper... [click here for more] |
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