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Baelorn's Bargain Bin Volume 2

Baelorn's Bargain Bin Volume 2


Welcome back to Baelorn's Bargain Bin, where treasures both peculiar and potent beckon to be unearthed! In Volume 2, prepare to encounter another assortment of discount magical items, from the whimsical to the downright bizarre. But heed the warnings of previous purchasers: within this affordable shop, the line between boon and bane may blur, and what seems a steal may come at a price. ...   [click here for more]
Dungeon Masters Guild  $1.49

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Giuramento dell'Offerta Imperdibile

Giuramento dell'Offerta Imperdibile


Un nuovo Giuramento Sacro per i Paladini che amano vendere prodotti casalinghi di qualità. Queste pagine includono: 10 Nuovi Incantesimi basati sul Custode dell'Acciaio Inox 5 Nuovi Privilegi basati sulla Telelevendita 1 Nuovo Rituale per guadagnare vendendo i prodotti degli Dei Nuove Meccaniche di Classe basate...   [click here for more]
Dungeon Masters Guild  $1.05

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Honored Blade of the Duelist

Honored Blade of the Duelist


Do you have a character or NPC that seeks honor and glory in battle? Do they pursue a worthy opponent that they wish to duel one-on-one? If so, then this weapon is for you! A magical sword imbued with properies of the enchantment school of magic, the Honored Blade of the Duelist enhances the flavor of a noble warrior seeking an opponent  ...   [click here for more]
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Kelauna Setting Preview: Auto-Writer

Kelauna Setting Preview: Auto-Writer


A small preview of my campaign setting that is in the works. Kelauna is a multi level floating island mid-magic adventure for D&D 5e filled with airships and maybe a little piracy. ...   [click here for more]
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Monster Hunter's Bundle [BUNDLE]

Monster Hunter's Bundle [BUNDLE]


This special bundle product contains the following titles. Magical Feats for Places of Power Regular price: $1.00 Bundle price: $0.00 Format: PDF Magical Feats For Places of Power: Expanded Spellcasting This module provides 6 magical feats, intended for use with the Places of Power: Expanded Spellcasting, but most can function on their own. Said module can be...   [click here for more]
Dungeon Masters Guild  $24.00 $9.90

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Monster Hunter's Contracts: Evilthing One-Shot

Monster Hunter's Contracts: Evilthing One-Shot


Evilthing, Giant Centipede Contract Overview Group Difficulty: 1st Tier Solo Difficulty: 2nd Tier Narrative Complexity: 1 Duration: One-Shot. Small village has come under siege from a seemingly hellish beast of the underworld, dragging poor things into the abyss with it. With the local lord gone due to the war, there's no security...   [click here for more]
Dungeon Masters Guild  $1.50

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Monster Hunter's Contracts: Highway Horror One-Shot

Monster Hunter's Contracts: Highway Horror One-Shot


Highway Horror, Giant Centipede Contract Overview Group Difficulty: Low 2nd Tier Solo Difficulty: High 2nd Tier Narrative Complexity: 2 Duration: One-Shot (or max 2 Sessions). It all begun with a shake, as the west cobblers' tower fell. Soon, hunting grounds in the woods grew barren, and traps were found empty, with naught but blood...   [click here for more]
Dungeon Masters Guild  $2.50

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Monster Hunter's Contracts: Magebane One-Shot

Monster Hunter's Contracts: Magebane One-Shot


Magebane, Giant Centipede Contract Overview Group Difficulty: High 2nd Tier Solo Difficulty: 3rd Tier Narrative Complexity: 3 Duration: One-Shot (or max 2 Sessions). Reclusive Sorceress is in the need of assistance from expert monster hunters, having learned of their reputation, she offers them a seemingly simple job; to slay a mutant...   [click here for more]
Dungeon Masters Guild  $2.50

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Monster Hunter's Contracts: Steel of Men

Monster Hunter's Contracts: Steel of Men


Steel of Men, Contract Complication Overview Group Difficulty: Levels 3-4 Solo Difficulty: Levels 4-5+ Duration: One-Shot Introduction Steel of Men is a part of a series of Monster Hunter's Contracts, which are intended to be simple drop in contracts. Steel of Men is a simple one-shot which can be dropped into a campaign. When the...   [click here for more]
Dungeon Masters Guild  $2.50

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Planting and Plowing

Planting and Plowing


Farming rules, spells, items, NPC's and quests! From passive income to large scale crop harvesting this module has everything needed to start cultivating the lands of your fantasy world!! Swap your sword for a scythe and experience a whole new realm of adventure with "Planting & Plowing" by Maxine Stone! Are you tired of traditional dungeon delving and ready for something more down to earth? Discover...   [click here for more]
Dungeon Masters Guild  $1.95

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Second Glance on Fantasy Grounds

Second Glance on Fantasy Grounds


Woodlands patient, woodlands wise Beneath the valley’s obscured skies Dangers foul and treasures fair Lie in wait for those who dare But should the prudent take note here Deduce, observe, or lend an ear All is not as it says or seems The civilized are cutthroat for shiny dreams -  Haddiwe Vol, Witch of the Snakewood Now on Fantasy Grounds! Continue your duet campaign or add something new! Wake...   [click here for more]
Dungeon Masters Guild  $2.00

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The Lady of the Lake Warlock Patron

The Lady of the Lake Warlock Patron


Inspired by arthurian legend, this warlock subclass allows you to make a pact with The Lady of the Lake, receive your own Exaclibur, and become the ruler you were always destined to be.  Inside is a full warlock subclass centred around your Anointed Weapon, a powerful relic that will grow with you into something unique, with traits you choose from a list of over 20 weapon features.  You will also...   [click here for more]
Dungeon Masters Guild  $1.00

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The Monastery of Nyx - I Walk Alone Ep. #2

The Monastery of Nyx - I Walk Alone Ep. #2


The hero of Ahun returns in the next episode of the "I Walk Alone" series. A solo series dedicated to play between a single-player and a DM. A stranger from a distant land asks the hero to retrieve a rune stone from a cursed monastery. Meanwhile, the hero's actions in the first episode have earned them a price on their head. A dangerous sword-for-hire lurks in the desert, attempting to lure the hero...   [click here for more]
Dungeon Masters Guild  $1.99

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The Rusty Sword- Adventure 1

The Rusty Sword- Adventure 1


Stuck at home? Have nothing to do? Have a D&D itch but none of your usual group is accessable? This adventure is designed for a Dungeon Master (DM) and a single first level character. It is intended to help new players experience the game, however can be used for seasoned DM and players also. A DM may also use this supplement to introduce a new player into a higher level group. ...   [click here for more]
Dungeon Masters Guild  $3.19

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The Sunken Crown: A King's Ring

The Sunken Crown: A King's Ring


The chance to uncover the River King's Anicent Trove has been found. Now it's just a race to see who can get all the pieces of the puzzle first! The second part of the Sunken Crown Triology, this adventure sees heroes racing against two sinster foes to capture all the puzzle pieces needed to uncover the lost tomb of the River King! This adventure was built for a...   [click here for more]
Dungeon Masters Guild  $2.00

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The Test of High Sorcery

The Test of High Sorcery


A 4th level adventure to play alone or with friends! So you want to be a Mage of High Sorcery? To join the esteemed organization, you must travel to the Tower of Wayreth and undertake the most important event in your life—the harrowing Test of High Sorcery! If you can survive where so many aspiring mages have failed, you will forever bind your soul to the Gods...   [click here for more]
Dungeon Masters Guild  $19.95

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Third Time's the Charm

Third Time's the Charm


Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live. — Rai’tyl, twenty-second Head...   [click here for more]
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