Title |
Publisher |
Price |
I want to loot Auril the Frostmaiden!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ... [click here for more] |
Dungeon Masters Guild |
$3.95
|
On the eve of the 4th Great Modron March, the Modrons of Lagligious prepared for their epic journey across the planes. Orders were passed down from Pentadrones to Quadrones, then to Tridrones, and eventually to Duodrones, informing the Monodrones to make the necessary preparations. Typical Modron stuff. However, despite the preparations, the Modron March was abruptly cancelled for the Modrons of Lagligious.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Cormyr
Land of the Purple Dragon
Cormyr: Land of the Purple Dragon is a complete sourcebook to the kingdom of Cormyr, located in the heartlands of the Forgotten Realms. A nation ruled by a longstanding royal family, aided by the loyal Purple Dragons and vigilant War Wizards, Cormyr has been home to many great adventuring companies in ages past, including the Society of Stalwart Adventurers and the... [click here for more] |
Dungeon Masters Guild |
$34.99
|
Looking for additional magic item properties? This file details 80 additional properties that expands the list found on page 143 of the 5th edition Dungeon Master's Guide.
The first version of this document, containing 30 additional minor properties was published on April 2nd, 2016. This document updates the list to include 50 more, for a total of 80 additional minor properties,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Divine Blessings is a series that aims to provide knowledge about the gods and items they might leave behind. Providing a story of the gods, their journies, trials, and where they stand now. Throughout their lives they have provided blessings in the forms of weapons, armors, and various trinkets.
Taking inspiration from their stories, we create items that feel like a part of the deity. Whether they... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This is the Fantasy Grounds VTT Package if you're looking for the PDF/Book version, please click here instead.
Add a touch of another world to your table with these 24 Mind Flayer themed magic items for DnD 5th edition. With rarities ranging from Common to Legendary and Artifact these magic items are designed to be for both Spelljammer campaigns and adding an otherworldly scfi... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the Fantasy Grounds VTT Package if you're looking for the PDF/Book version, please click here instead.
Give your players a taste of the extraordinary with these 21 Planar magic items for DnD 5th Edition. With rarities ranging from Common to Legendary these magic items are designed to be perfect for Planescape campaigns or just your party’s extra planar travels and dealings... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Potion-makers, apothecaries, and magical crafters are wily and inventive folk, and they're always coming up with new creations. After all, why stop at mere healing potions when the whole world of magical ingredients beckons? This list contains the details of 50 such creations to be included in your adventures and campaigns, tempting for any hero to take a sip. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Let’s play Mage Tower
Compete against the best and brightest that the multiverse’s favourite magic school has to offer. Play for fame, glory, and gold in this triennial event - the competition of a lifetime!
What's inside the supplement?
This supplement contains all the necessary tools to play Mage Tower as a full sporting experience. The rules presented here can be easily used as a one... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$6.49
|
The K'rofa are part of the Anthropomorphic Races bundle!
Presented here by Steve Fidler and Nathanaël Roux is the K'rofa race! A race of hardworking dreamers, based on the porcine familly: pig, boars and warthogs! With their 3 subraces and 4 exclusives magic items, the cleriswine, nobioar, and bellator will be right at home in... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Jungle Magic
Spells & Magic Items of the Rain Forest
Headed to Chult? Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your jungle campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book.
From 2002 to 2005, Dragon... [click here for more] |
Dungeon Masters Guild |
$0.95
|
More, More, MORE!
Players and DM’s alike always need more magic items; never before seen items. Here are 101 new uncommon magic items that are guaranteed to revitalize the treasure hoard without breaking the balance. Inside this packet are:
-101 brand new, never before seen, uncommon magic items
-Descriptions of every item and their function
-Rules to craft every item
-% charts for randomly... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Moonblade is one of the coolest magic items in all of D&D and its potential for story development is unrivaled. Unfortunately, most campaigns will never see the Moonblade in action. The Moonblade is an ancient and powerful item passed down through the centuries and grows in power with every wielder. However, your level 1 adventurer following in their family's footsteps isn't going to join a... [click here for more] |
Dungeon Masters Guild |
$0.99
|
After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Best Copper Seller! Thank you!
Is your potion provider not packing enough punch? Look no more!
Welcome to 'Happy Hour: Potions for 5e!' Do you have a local potion seller popping up in your game and not nearly enough ideas to fill the stock? Look no more! In this document are 25 (with extra variations on some) magic potions for you to keep some... [click here for more] |
Dungeon Masters Guild |
$0.99
|
I want to loot Tiamat!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Tyranny of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Divine Blessings is a series that aims to provide knowledge about the gods and items they might leave behind. Providing a story of the gods, their journies, trials, and where they stand now. Throughout their lives they have provided blessings in the forms of weapons, armors, and various trinkets.
Taking inspiration from their stories, we create items that feel like a part of the deity. Whether they... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Talismans and relics await all faithful in
Sora Esma's Cart of Reliquaries
Sora Esma the hobgoblin peddler returns with even more baubles and knick knacks purveyed from and for the most devout of Eberron. Sora Esma's Cart of Reliquaries contains 150 trinkets from the many faiths of Eberron. Dungeon Masters can use these items as... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Forest Magic
Spells & Magic Items of the Woodlands
Featuring an interesting magic-weapon property and a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book.
From 2002 to... [click here for more] |
Dungeon Masters Guild |
$0.95
|
I want to loot all the treasure!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Keys From the Golden Vault, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons &... [click here for more] |
Dungeon Masters Guild |
$2.45
|
INTO THE UNDERCITY
A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA
The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Greetings traveler! In need of some magical wonders and artifacts? Maybe a sword that tells you when foul orcs are nearby? Or maybe a bag of hints and ideas to use when things get dire or confusing? Or maybe this Philter of Fertility here, in case procuring offspring is on your mind.
Inside of this document you will find over 50 new magical items, most of which are of uncommon rarity and tailored... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to the DARK SIDE: A collection of the foulest, evilest, disgustingest, nastiest magic items a villain could want.
19 poisons, like cave terror, Hooloond, sickstone unguent, and ulathlasss.
21 magic weapon & armor Special Abilities, like cursespewing, strength sapping, and vile.
23... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Spell Cards Collection - Printer Friendly. This is a set of four individual interactive .PDFs for players to create and print their own custom Spell Cards.
This was developed as an alternative to the Gale Force Nine spell cards. In that system the cards have various colours based on whether it is from Xanthars guide, the character race, or spells from different classes. This card set however,... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Modern Arsenal is a collection of Weapons, Subclasses, New Rules, Feats, Spells, Vehicles, Magic items and more that reflect a new modern age of the Dungeons and Dragons setting of Eberron. Dive into a cyber-punk universe that expertly marries the whimsical concepts of traditional fantasy with a dark futuristic era, packed with magical weaponry, high tech vehicles, and reality bending spells.
Modern... [click here for more] |
Dungeon Masters Guild |
$3.49
|
"A knick of magic, and a knack of alchemy, and... Oh, sorry my dear. After you said you don't want to trade. My mind wandered off to all the great things I could make out of you. You see, I don't intend to go empty handed, even if you don't want to trade. Hahaha..." - Arissa Mirthkettle, Night Hag
Hags are one of the most iconic creatures of D&D. They are old, scheming and extremely knowledgeable,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Magic Item Shopping - A DMs Resource is packed with 70 Magic Item shops and travelling merchants. Each shop has a name, the name of the shop owner, a shop description, and lists of potential magic items, carefully priced and hand-picked from the 5th edition Dungeon Master's Guide.
Using the suggested guidelines in this product, you can allow a limited amount of magic items for sale... [click here for more] |
Dungeon Masters Guild |
$2.00
|
I want to loot all the giants!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Bigby Presents: Glory of the Giants, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons... [click here for more] |
Dungeon Masters Guild |
$2.95
|
THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 03
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Damquil have existed for millennia, but only ever appear as footnotes in history books. Like most species they began as primitive hunter gatherers, but their inquisitive minds, lead to greater things. They rapidly made advancements in farming, medicine and science.
As they made these advancements long before other races, they became paranoid. Always worried that the more ‘barbaric’ races... [click here for more] |
Dungeon Masters Guild |
$0.99
|
"Let this be a lesson to any youngsters out there - never follow your dream, particularly if that dream is to become a herbalist."
- Hedge the Wizard
Hedge's Herbal Handbook is a collection of 80+ dangerous herbs & risky alchemical recipes derived from Forgotten Realms source material as reseached by Hedge the Hedge Wizard, or "Hedge the Hack" as he is known to his friends. Hedge... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Malikhar’s Outfitters 2 is the second volume in Scornubel’s premiere resource for every type of good an adventurer needs including magic items. The pdf includes:
35+ new magic items including the expanding bedroll, marvelous massive marbles, and moar's cowbell!
Details on Malikhar’s personality to run him as an NPC.
Prices on additional magic items Malikhar has available to expand material... [click here for more] |
Dungeon Masters Guild |
$1.00
|
There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit.
Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Travel Skill Challenges & Non-Combat Encounters is an addition to your D&D 5th Edition adventure. *NOW AN ELECTRUM BEST SELLER*
This document contains a set of basic rules for Traveling Skill Challenges and three tables designed for any game to provide Non-Combat Encounters for various fantasy biomes:
Grassland... [click here for more] |
Dungeon Masters Guild |
$2.95
|
I want to loot Zuggtmoy!
Now available for Fantasy Grounds Unity!
I want to loot Zuggtmoy!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Out of the Abyss, as well as a basic crafting and harvesting system that works... [click here for more] |
Dungeon Masters Guild |
$2.95
|
I want to loot Halaster Blackcloak!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dungeon of the Mad Mage, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Monster Loot – Fizban's Treasury of Dragons
Now for Fantasy Grounds!
I want to loot the all the dragons!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Fizban's Treasury of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons... [click here for more] |
Dungeon Masters Guild |
$3.95
|
How to Train Your Companion
How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants.
If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures.
Inside this text includes
*... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot Tiamat!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tyranny of Dragons, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Druids are not usually known for crafting magic items, because any item a druid would create isn't of much use to your everyday adventurer, much less to the general public. When druids craft magic items, they are, more often than not, intended to be used BY druids for the benefit and preservation of the natural order.
Introducing 22 new magic items just for the tree-hugger in the party. Within you... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Grimm Encounters II Twelve Terrors Return!
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell, or for your... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"The Vestiges long bound stir in their sarcophagi, they call from the Ethereal to their champions, and their dark designs will soon be revealed"
Version 2.0 released
This includes the new chapter Wraths of the Vestiges, which includes 17 pages on how to punish characters for their insolence. Each Vestige has an event-like wrath to help them push back against third tier champions trying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot the Demogorgon!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Loot The Room & Dwarves in a Trenchcoat
present
Loot The Room and Dwarves in a Trenchcoat have teamed up to bring you Jungle Goodies, with all the trinkets, treasures, and locations you could ever need to quickly and easily spice up your jungle-based campaigns! Designed to slot easily into Tomb of Annihilation but versatile enough to be used in almost any game, Jungle Goodies... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Olvidado (pronounced ol·bi·da·do), are a unique species of humanoid skeletons. Once ordinary creatures who met their demise in solitude, the Olvidado have been granted a second chance at life through the benevolence of the enigmatic Witch Queen Wee Jas.
When the Olvidado are reborn, they awaken as skeletal beings, their previous forms lost to the annals of time. Memories of their former lives... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The designers behind "24 Fey Familiars" and "Scnhella's Sketchbook of Odious Oozes" brings a new compendium--this time of magic items designed specifically for your Strixhaven campaign! Introduce common magic items like the animate frog of chocolate and the varied many-flavored beans to more rare items such as the dangerous Monstrous Manual or the fluffy but ferocious stuffed... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Don't have enough ways to make your players cry tears of blood? Fear not, friend. Help is here.
Inside the pages of this 5th Edition supplement, you'll find over a hundred curses that can be seamlessly attached to magic items in your campaign. These curses might even give you the inspiration to create new magic items - the only limit is your imagination!
And if you enjoy this product, take a look... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This supplement brings together the various official magic rune concepts throughout fifth edition publications (including the runes found in Waterdeep: Dungeon of the Mad Mage, Storm King's Thunder, Tasha's Cauldron of Everything, Volo's Guide to Monsters, Bigby Presents: Glory of the Giants, and Unearthed Arcana), tying them into one usable document... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Hurtle above Eberron in an uncontrolled descent aboard the mysterious warship The Four Blessings while searching for a cache of valuable items built by artificer Lassius Lin Harlian. Why has the wartime airship finally descended after years above the clouds? What was it doing during the Last War? Where is the crew? This booklet provides a setting for an exciting chase through the skies against... [click here for more] |
Dungeon Masters Guild |
$1.42
|