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This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
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5 Minute Workday Presents: Spellscars
Become warped by the chaotic magic of the spellplague
The spellplague resulted from the death of Mystra and breaking of the Weave, which caused waves of blue fire to roll across the Forgotten Realms, burning and twisting those touched by the uncontrolled magic. Those who survived exposure to the spellplague found themselves altered. They gained spellscars.... [click here for more] |
Dungeon Masters Guild |
$1.00
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Brand new variations and components for spells in the Player’s Handbook
Discover the notes of a meticulous nothic, driven to answer this question (at all costs) for every spell that calls for material components!
Designed for both players and dungeon masters, this supplement expands the possibilities of the spells you know by using strange and unusual alternative components.
What would... [click here for more] |
Dungeon Masters Guild |
$4.95
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Abscission's Arcane Almanac - A Book of Spells for 5th Edition Dungeons & Dragons
Spells are a manifestation of raw, directed power, a spellcaster’s way to bend the laws of nature to their will. As such, thousands of spells were created, recorded, and forgotten across the centuries, with different goals and purposes in mind.
Whether taught to... [click here for more] |
Dungeon Masters Guild |
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Liked my previous acid spells?
Wish Acid/Ooze Elementals Weren't locked in 3E?
Want to throw slimes at an owlbear?
Well then This is the Expansion for you
Includes:
4 New Spells
2 Expansions of Existing Spells
2 Monster Stat blocks
1 Ooze Mephit
0 Stelves ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Amorphites are the specialty priests of Ghaunadaur.
This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ... [click here for more] |
Dungeon Masters Guild |
$1.70
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A massive collection new cantrips and spells for your 5th edition campaign, also including revisions of current 5th edition cantrips and spells, and tons of old spells from 2nd edition updated to 5th edition's game mechanics.
More cantrips and spells will be added to this product. ... [click here for more] |
Dungeon Masters Guild |
$10.00
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Spiderswords are the specialty priests of Selvetarm.
This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ... [click here for more] |
Dungeon Masters Guild |
$1.70
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Sword Dancers are the specialty priests of Eilistraee.
This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ... [click here for more] |
Dungeon Masters Guild |
$1.70
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Redesign of the Wild Magic sorcerous origin.
- Includes new or redesigned features, an expanded and scalable Wild Surge table, and a level 20 capstone. ... [click here for more] |
Dungeon Masters Guild |
$0.98
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Yathrinshee are the specialty priests of Kiaransalee.
This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ... [click here for more] |
Dungeon Masters Guild |
$1.70
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An introductory guide featuring advice, treasure, charms, and other rewards.
The homes of the fey—in the Feywild or in enchanted regions of the mortal world—offer power and danger for local heroes and intrepid interlopers alike. Many seek their fortunes there for good reason. Any adventurer might quest for the otherworldly power of the fey courts, or even aspire to become an archfey,... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Ghost Tribe of Orcs were driven from their home under Wyvern Tor by some terrible evil. They marched to Phandalin and attacked only to be defeated. Then, the heroes journeyed to the orc’s former settlement beneath Wyvern Tor and found the source of the orc’s sardonyx and the umber hulk that drove the orcs out. Now, the party has to go deeper to deal with the terror from the Underdark that... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.60
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Have you ever wondered what happens to some dragons in other parts of the Realmspace? Well, what happens to the Dragons of Coliar on their death bed, how do they circumvent death and become even stronger by doing so? With 10 stat-blocks for Air Dragons, you'll be sure to have some high-level hijinks with this supplement.
Also, Check Out These Supplements Full of Dragons:... [click here for more] |
Dungeon Masters Guild |
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Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition!
With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options... [click here for more] |
Dungeon Masters Guild |
$6.95
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Almanac of the Hells (Volume III) is the third treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains:
*The terrifying Corpse Tree-a wailing plant that provides the lumber for contract parchment.
*Alternate features for the warlock class.
*3 New... [click here for more] |
Dungeon Masters Guild |
$1.95
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Introduction: Spice up your Paladin with a more interesting Steed. The parameters for the beasts are as follows; each is a Celestial/Fiendish/Fey modified version of a natural real world animal and each is roughly comparable to a warhorse. So while there won’t be any hippogriffs or dragons in this menagerie, there will definitely be some interesting possibilities.
This includes a short story... [click here for more] |
Dungeon Masters Guild |
$0.77
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"I love books like this." - Ed Greenwood (excerpt from Foreword)
"When Arclath asked me what a forest was, I probably looked at him like he’d sprouted an extra head. Though, he posed a good question; if I’m writing this book to explain these locales to people who have never seen them, how would I explain a 'forest' to someone who’s lived in a desert wasteland for their entire life and never... [click here for more] |
Dungeon Masters Guild |
$9.95
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This is a lore pamphlet for players that play clerics, paladins, or worshippers of Amaunator and Lathander in the Forgotten Realms. Updated to post-Sundering status quo.
A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers.
This document contains the following for EACH of the two... [click here for more] |
Dungeon Masters Guild |
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Pensos is a compact adventure setting. Its lore and construction allows it to incorporate content from other settings while still giving the DM power to be picky. It’s also a great option for experimenting with other homebrew content or capping off a plane-chasing campaign. Content difficulty ranges from low to high level play and can be adjusted as needed.
In play, Pensos is a compact lesser plane... [click here for more] |
Dungeon Masters Guild |
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"The land is drying out, and Ananthians feel powerless. The golden era of humans, elves, and dwarves fades from the parched pages of history as an insatiable desert grows. But there is no bad situation that cannot be made worse. For the past three hundred years, the last kingdoms of the East have been under the dominion of a Machiavellian demon cultist-turned-lich.
Still, not all are ready to give... [click here for more] |
Dungeon Masters Guild |
$9.95
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Have you ever wanted Dragon spellcasters beyond that offered by the base game! Then this supplement is perfect for you offering new spell-based dragons along with new spells to accompany them and even a new familiar.
With 9 stat-blocks for Arcane Dragons, you'll be sure to find your campaign's next villain, next lore dumper, or familiar.
Also, Check Out These Supplements Full of Dragons:... [click here for more] |
Dungeon Masters Guild |
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Version 1.5
• This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities.
• The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard.
• These are designed as alternate rewards to magic items and treasure. They are similar to Boons.
• They can also be used to add flavor and combat... [click here for more] |
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A new arcane tradition and sanguimancy spells for the world’s greatest roleplaying game.
Blood magic, also known as sanguimancy, is an ancient, primal form of magic often shunned by more respectable members of the arcane arts. Practitioners of sanguimancy call themselves blood mages and guard the secrets of this forbidden arcane tradition with ruthless dedication.
A new arcane tradition, Blood Magic,... [click here for more] |
Dungeon Masters Guild |
$0.95
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101 new spells appear in Archetypal Spell Compendium: Artificers & Arcanists, a massive collection of new options for spellcasters including three FOUR new subclasses for artificers, new archetypes for wizards, sorcerers, and clerics, 20 new spells for artificers, 30 or more (sometimes much more!) spells for each major spellcasting class, over a dozen spells each for... [click here for more] |
Dungeon Masters Guild |
$9.95
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This supplement includes two archetypes for your rowdy fun-loving dwarves! Hanseath, The Bearded One, is that raucous dwarven god of the Mordinsamman who promotes free-will and revelry. If you’re interested in playing a dwarf or run with a group of dwarven heroes who love to drink, revel, and engage foes in melee, then you may like these archetypes.
-Scott ... [click here for more] |
Dungeon Masters Guild |
FREE
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This special bundle product contains the following titles. Guildbook of the Watchful Order Regular price: $1.17 Bundle price: $0.88 Format: PDF
New! Improved! Version 2 uploaded 31 December 2018!
The Guildbook now contains:
An all-new Wizard subclass
An all-new Waterdeep background
Lore on Waterdeep magic portals
12 new spells!
Arcane spellcasters... [click here for more] |
Dungeon Masters Guild |
$7.94 $5.96
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This is a lore pamphlet for players that play clerics, paladins, or worshippers of Asmodeus, god of sin and devils in the Forgotten Realms. Updated to post-Sundering status quo.
A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers.
This document contains the following:... [click here for more] |
Dungeon Masters Guild |
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This supplement introduces Rune / Runic and Truename magic by adding 4 new subclasses.
School of Rune Mastery, an Arcane Tradition
Runic Knight, a Martial Archetype
College of Truename Keepers, a Bardic College
The Fallen Celestial, an Otherworldly Patron.
Additional Content:
Minor Rituals - like normal rituals that have lesser effects.
Wild Magic in the Planes - Wild Magic charts specific to the... [click here for more] |
Dungeon Masters Guild |
$1.49
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Not every threat hails from a known source. Strange beings exist, traveling from a space outside of magic and the known planes, and seek to impose their will upon all things. Few heroes are aware of these threats, and fewer still are versed in their origin. The Order of the Cerulean Sign exists to stem the tide of these psychic and often tentacled beasts.
A character supplement for themed play.... [click here for more] |
Dungeon Masters Guild |
$1.49
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This is a lore pamphlet for players that play clerics, paladins, or worshippers of Bahamut, god of justice, wind, and good dragons in the Forgotten Realms. Updated to post-Sundering status quo.
A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers.
This document contains the following:... [click here for more] |
Dungeon Masters Guild |
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The beastbinder is a magic wielder that has made some sort of pact or bond with an animal companion. They utilize their chosen companion to assist them in combat by empowering them with their magical energy. The beastbinder uses his unique magical capabilities to command power over nature and the arcane.
This product comes with a two different archetypes for the beastbinder as well as the tools necessary... [click here for more] |
Dungeon Masters Guild |
$1.00
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Splice the main brace! It's time to set sail!
Here's the scuttlebut, ya dregs. Merchants out of Lantan are carrying a secret and dangerous new inventions: firearms. We've got a plan to take 'em and become the most notorious pirates to ply the Trackless Sea.
Inside this tome you'll find new character options for the Fighter, Rogue, Gunslinger, and Warlock that are suitable... [click here for more] |
Dungeon Masters Guild |
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The exploration of magic in the Forgotten Realms continues with Vajra Safahr, the Blackstaff of Waterdeep.
Blackstaff’s Book of Bloodlines presents 31 new archetypes for the sorcerer class, each with tailored spells to add depth and flavor to your game experience - for a total of 126 new spells.
In the pages of this book, you will discover the secrets of the sorcerous origins,... [click here for more] |
Dungeon Masters Guild |
$14.99
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The power lies within each. Within the blood is the key - the source of magic, that pure lifeforce and will that can never be defeated or put down.
"...Blood magic, candle magic, table magic, and more. I deliberately wanted magic to be so vast and varied that even "rules-lawyer" players couldn't remember it all at the gaming table, which would lead to a better roleplaying... [click here for more] |
Dungeon Masters Guild |
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The Forgotten Faiths of Faerun project seeks to bring the magic and majesty of the Dieties of the Forgotten Realms from our AD&D 2nd Edition games, to your D&D 5th Edition table.
We’ve shamelessly cheesed lore from Eric L. Boyd’s fantastic 2nd Edition book, Powers and Pantheons (Pick yourself up a copy!), dug up little known gods, taken the important ‘Speciality Priest’ class features... [click here for more] |
Dungeon Masters Guild |
$1.50
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Channeling the divine powers of the moon, blue moon knights act as the enforcers of their gods’ wills. Blue moon knights most often are followers of a deity closely tied to the moon (a list of such deities can be found in Appendix A), though sometimes these gods choose to grant their gifts to a fighter who embodies their unique system of believes. Either way, blue moon knights are powerful forces... [click here for more] |
Dungeon Masters Guild |
$1.00
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This special bundle product contains the following titles. BA002R: Tome of Obscure Arcana - Volume 1 Regular price: $1.49 Bundle price: $1.00 Format: PDF
This supplement introduces Rune / Runic and Truename magic by adding 4 new subclasses.
School of Rune Mastery, an Arcane Tradition
Runic Knight, a Martial Archetype
College of Truename Keepers, a Bardic College
The... [click here for more] |
Dungeon Masters Guild |
$7.96 $4.70
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The world of Dungeons and Dragons is a constant battle between the two forces of the universe: the holy and the profane. Light and dark. Good and evil.
We know all about the goodly forces in the world, from the iron-willed paladin to the devout cleric, but what do we know of the evil, immoral, and truly vile?
Within the Book of Vile Darkness, players and DMs alike will find a host of material... [click here for more] |
Dungeon Masters Guild |
$3.99
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Car'rara's Diary of the Lower Planes is a compendium focused on the Lower Planes setting and thematic that expands the options for players and dungeon masters presented in the D&D core rulebooks and supplements.
This sourcebook provides a plethora of new player options, including subclasses for every class, backgrounds, magic items, races, feats, and monsters!
Inside this massive... [click here for more] |
Dungeon Masters Guild |
$2.99
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Animancy Press
Prepare spells normally and from a spellbook in the case of select wizard spells, ritual cast spells from your spellbook, wild shape into humanoids with the game statistics of beasts, gain a scalable arcane beast companion which gains temporary hit points when you cast healing spells, and more with this new Druid subclass from Animancy Press. Includes 3 original spells from the Animancy... [click here for more] |
Dungeon Masters Guild |
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Created for the druid that decided that peace wasn't an option, explore your mischievous side with this goose subclass! Created by Adamantine best-selling author Vall Syrene and featuring cover and splash art by the talented StickyHunter!
Not sure if this is for you? No problem! A full preview is available, so you can check it out before you buy! ... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Witch is an entirely new class, an arcane counterpart to the Druid. The Witch has three archetypes, Mother, Maiden and Cr...the other one. Witches can cast a wide variety of spells, including some from the druid list, ride the minds of a variety of animals to see through their eyes and brew potions to a variety of effects. More fragile than the druid, a Witch must rely on subtlety and enchantment... [click here for more] |
Dungeon Masters Guild |
$1.01
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Suggestions for cosmetic effects to apply to spells in a Gothic Horror campaign. Perfect for use in Curse of Strahd. Volume I contains spells in the Player's Handbook, from acid splash to eyebite.
The updated and complete version is now available as Codex Umbra! ... [click here for more] |
Dungeon Masters Guild |
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Commanding magic introduces 9 new complex spells, giving casters incredible versatility with their spellcasting. These spells are commands for each of the schools of magic (and one bonus command). They tend to resemble command spells from a different Wizard's of the Coast property, but are by no means the same or copies.
Made for use in any campaign setting, with no alterations needed by the... [click here for more] |
Dungeon Masters Guild |
$1.00
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This special bundle product contains the following titles. Prism: Character Sheet Regular price: $1.00 Bundle price: $0.00 Format: PDF
The Prism Character Sheet
For your benefit, here is the Prism class (click here to download), custom character sheet! Autopopulated are many of the basic class features, easily sorted and organized for your benefit. Between the... [click here for more] |
Dungeon Masters Guild |
$16.35 $9.99
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The night skies are an endless source of wonder and mystery. In the worlds of D&D, they are also a path to great power. Whether it’s from studying the movements of stars, making pacts with sentient voids, or discovering that the cosmos exists inside your soul, these archetypes provide new and flavorful ways to play characters with phenomenal, cosmic powers.
"And God said, Let there be lights... [click here for more] |
Dungeon Masters Guild |
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As the warrior caste of the Faith of Two Paths, a church built by and for the more eclectic followers of the god Kelemvor, the Crimson Templar seek to maintain the sanctity of Life and Death by whatever means necessary. As the self-proclaimed mediators between the realms, the Crimson Templar use Blood Magic to not only help ease the suffering of those who are at death's doorstep, but also to bring... [click here for more] |
Dungeon Masters Guild |
$2.00
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This is a collection of time-saving references for magic spells in Dungeons and Dragons 5th edition.
Having these cheat sheets will improve the speed and efficiency of spellcasters choosing spells, and ease new players into their desired roles as spellcasters. Designers will also find these cheat sheets useful in facilitating their design work.
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This product contains references for magic... [click here for more] |
Dungeon Masters Guild |
$4.99
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"Kinda mixing stuff up… they're thinking of ways to tweak the existing classes and existing options, and that's pretty cool. So if you're interested in wizards, you should check this out."
– Splintverse
A collection of Grandmage Dagfi's wizard options for Dungeons & Dragons 5th edition. This small supplement includes two new wizard subclasses (theology, school of animation), a few... [click here for more] |
Dungeon Masters Guild |
$1.99
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