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"DWARVES!" Expanded

"DWARVES!" Expanded


7 FREE (tips appreciated) pages of content made to add more flavor and dwarf-ness to your game! Includes 3 weapons, 10 spells, 5 feats, and 5 magic items all brand new! Guaranteed to grow your beard 2 feet overnight! From veteran dungeon master, TJ Brooks. Disclaimer: Claims of beard growth may be greatly exaggerated! ...   [click here for more]
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*New player classes* Nebularian's Notable Occupations

*New player classes* Nebularian's Notable Occupations


Two interesting occupations I have recently discovered in the multiverse, the Scribe and Mountie. A studious observer of a universal connection, and a connection of honor, dignity, or perhaps pure power of will. -Nebularian Special thanks to Xenoangel, JJ, Rhysa Johnson, and Noah for their feedback on my works. ...   [click here for more]
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10 New Spells for 5E

10 New Spells for 5E


10 brand new spells for D&D 5th Edition. The titles were generated by @spellgenerator on Twitter and then fleshed out with details. Playtest feedback is appreciated! *Although this product is PWYW, please consider paying even the minimum suggested price (for all PWYW resources!), since creating resources takes time, and your support means a lot to those who make content for this wonderful...   [click here for more]
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5e Character Class, The RuneWright

5e Character Class, The RuneWright


The RuneWright is a brand new caster class with a focus on creativity, and uses magical runes to craft Scripts to unleash as powerful magical effects. They have fewer spell slots than traditional casters, but their spells can be more powerful, and used in more opportunistic ways. This supplement contains two subclasses; The Scribe, and The Crafter, along with new spells and abilities for them to...   [click here for more]
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5e New Player Friendly Spell Sheets

5e New Player Friendly Spell Sheets


This is intended to make tracking spells easier and faster for new players to Dungeons and Dragons 5th edition. I've made this for personal use for my own group, which are all new to TTRPG's, and especially to D&D. There are separate spaces for cantrips, and all spell levels. Each spell has room for a name, simple description, and damage, as well easy to mark and see slots available and slots...   [click here for more]
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5e The Circle of Echoes

5e The Circle of Echoes


" Nature remembers indiscriminately. The wind sings of every deed, insignificant or world-changing. The stone witnesses all, under the sky or in the darkness of the deep. The sun shines on the nameless adventurer's triumph and sets on his fall. " This is a subclass expansion for the Druid in Dungeons and Dragons 5th Edition. This subclass offers an alternate use of the...   [click here for more]
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5MWD Presents: The Giant Killer's Companion

5MWD Presents: The Giant Killer's Companion


5 Minute Workday Presents: The Giant Killer's Companion New Class Archetypes and rules to help you slay giants in your Storm King's Thunder campaign! Face titanic enemies and win with these eleven new subclasses. Unleash your rage with twin weapons with the Path of Whirling Steel, stand fast against deadly foes with the Sentry martial archetype, swear to protect the weak with the Oath of...   [click here for more]
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A Classic Psionic System for 5e

A Classic Psionic System for 5e


If you've played AD&D 2e psionicist and are not satisfied with UA Mystic. This handbook is for you! You have a complete conversion of Psionicist class based on 2e and the revised psionicist. - You have 5 subclasses based on the 5 disciplines. - 242 new psionic powers, divided in Devotions (Cantrips) and Sciences (1-9 lvl) - revamped attack and defenses modes for psionic combat - Wild...   [click here for more]
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A History of Magic

A History of Magic


Framed as the research of a failed apprentice, this book explores the definitions of the various schools of magic. The result is a refinement of some and complete redefinition of others. In addition you'll find the following materials ready to be brought directly to your gaming table: Several dozen new and updated spells Two new Arcane Traditions (White School Necromancer and Craftsmage) A new...   [click here for more]
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A New Mystic Class for D&D 5e (1.5.1)

A New Mystic Class for D&D 5e (1.5.1)


This class is an attempt on my part to build a viable Mystic for D&D 5e. I was dissatisfied with the existing Unearthed Arcana and wanted to make a more centered, less complex Mystic that would be easy to play and useful in any campaign. I am very new to the process of homebrew class creation, so I'm well aware that much of what I've created may be riddled with gameplay problems. That's why I've...   [click here for more]
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A Planar Grimoire - Spells from Beyond the Material

A Planar Grimoire - Spells from Beyond the Material


Across the Multiverse The realms of D&D contain endless memorable characters and creations. Spells and magic tend to be quite similar. Almost every setting has some spell native to its material plane, inspired by some great spellcaster who became a legend within that world. Sometimes, it's not uncommon to apply a motif or aspect to that world into the spell's identity. No matter which...   [click here for more]
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A Thousand Classes + A Thousand More

A Thousand Classes + A Thousand More


Twenty-Nine! That's right 29! Subclasses for Dnd 5th edition are in this book, as well as just under 100 new spells, and 2 new magical subschools. Everything in here has been developed over the course of 3 years, by a group of players with at least half a decade's experience with DnD and other RPGs each. Now the important stuff, and apologies for any unintentional insults, is that these are all developed...   [click here for more]
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Advanced Ability Checks

Advanced Ability Checks


Advanced Ability Checks is a resource with new ways to use your ability scores, skills, and proficiencies in tools. This book presents a new option called "Skill Tricks" which are earned when a character gains proficiency in a skill. These range from features like jumping up onto a large creature, earning a wage while picking pockets in a town, or goading an enemy into attacking you....   [click here for more]
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Akumajô Dracula

Akumajô Dracula


Akumanjô Dracula, inspired by the Castlevania games and series, this title includes my favorite magic weapons for dark fantasy, horror or ravenloft oriented campaigns. A total of 7 feats, 4 spells and10 magic items. The new version includes additional material, featuring the half vistani (a new race) and feats adapted for this kind of games. ...   [click here for more]
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Alchemist

Alchemist


The Alchemist has always been a favorite concept, and I've spent the last couple of years putting together a 5e version that does the vision in my head justice. I hope that you like what I've done and find a home for it in your own games! The chosen chasis for this idea is the Warlock with a few twists. The limited but renewable resources are a wonderful fit for the class without being too restrictive....   [click here for more]
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AMAUNATOR / LATHANDER, Lords of Light ✧ Forgotten Realms 5e

AMAUNATOR / LATHANDER, Lords of Light ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Amaunator and Lathander in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following for EACH of the two...   [click here for more]
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Ancient Magic Tome - Bard

Ancient Magic Tome - Bard


Almost 100 Spells for your bard, tested multiple times in a lot of campaings ...   [click here for more]
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Animal Magnetism Spell

Animal Magnetism Spell


A quirky 3rd-level spell with uncertain, but intriguing origins. Sometimes, the weird workings of magic takes things a little too literally. ...   [click here for more]
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Arbormancy: Druid Circle

Arbormancy: Druid Circle


This is a new druid circle based around tree magic. It includes some extra spells as well as new wildshape options. It is intended to be a specialty druid type for cultures that revere trees and would look on in horror at logging camps. ...   [click here for more]
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Arcane Archer

Arcane Archer


The Arcane Archer is a skilled fighter who wields a specialized Bow. These Bows are conduits of magic energy that pull from the weave to form elemental arrows, and other magical effects. Those who wield them require great knowledge and concentration go pull this magic into reality with each draw of their bow. This is my own attempt at a form of Arcane Archer, as I personally felt the Fighter archetype...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.0 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Arcane Mysteries

Arcane Mysteries


24 new spells for arcane casters! These spells are levels 1st-3rd and contain one of each school of magic per level. Sense the presence of undead, animate suits of armor, bounce spells back at your opponents, penalize enemy casters, and more. We're on draft #3! However this is still an early draft so any feedback is appreciated. I know there's some gross grammar and weird formatting in this aside...   [click here for more]
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Arcane Spells Vol. I

Arcane Spells Vol. I


In this PDF are 6 original playtested and balanced spells for Dungeons and Dragons 5th edition. Four of them are following suit of being 100% arcane-based. Each of them is unique and creates an intriguing concept for spellcasters. There will be more content following this, any and all support is appreciated! Other Editions: Arcane Spells Vol. IV Arcane Spells Vol. III Arcane Spells Vol....   [click here for more]
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Arcane Spells Vol. II

Arcane Spells Vol. II


Chronomancy, anyone? Hey everyone! Here are another 6 spells for everyone to try out. I've seen so many attempts at chronomancy, but none of them really hit me the right way. So here's my take on some time-wizardry. Once again, please leave some feedback if you can, and if you have any questions, please feel free to leave a discussion on this page! Other Editions: Arcane Spells Vol. IV Arcane...   [click here for more]
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Arcane Spells Vol. III

Arcane Spells Vol. III


This PDF contains another 6 spells including this edition's theme: water! Water spells in D&D are a little hard to work with for a thematic spellcaster, so I thought I might add some nice additions to their arsenal! Of course, to keep up with tradition, two of the six spells are of the last edition's theme. I hope you guys like them! Be sure to check out the other editions and leave a review!...   [click here for more]
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Arcane Spells Vol. IV

Arcane Spells Vol. IV


Blood magic finally rears its ugly head. Like chronomancy, I've seen many great attempts at making blood magic fun and interesting, but I wanted to give my own shot at it. Here are another 6 spells for you to enjoy! Other Editions: Arcane Spells Vol. IV Arcane Spells Vol. III Arcane Spells Vol. II Arcane Spells Vol. I Changelog: - 4/28/19: Fixed typo for Grim Harvest. Grim Harvest...   [click here for more]
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Arcanesword class D&D 5e

Arcanesword class D&D 5e


Cast in shadows under the clouded radiance of the moonlight, a lone Dragonborn sits atop a greyed stone altar among white pillars. Rain gently falls through the air, caressing the surrounding stone and just barely missing her body as it strikes a silver radiance surrounding her. The radiance expands as she breathes in, pushing the rain further away, and her eyes open slowly as she stares into the distance....   [click here for more]
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Arcanum Vault: Hell Fire

Arcanum Vault: Hell Fire


What is Arcanum Vault? These are homebrewed additions ready to playtest! They may not be perfect and any nerfing or buffing one feels necessary to implement is highly encouraged. Please enjoy and play on! New Race: Lampad Warlock Patron: The Pit Pact Boon: Eternal Flame Martial Archetype: Infernal Fighter Blood Hunter Order: Order of Infernals New Item: Infernal Band New Spell:...   [click here for more]
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Archetypal Spell Compendium: Artificers & Arcanists

Archetypal Spell Compendium: Artificers & Arcanists


101 new spells appear in Archetypal Spell Compendium: Artificers & Arcanists, a massive collection of new options for spellcasters including three FOUR new subclasses for artificers, new archetypes for wizards, sorcerers, and clerics, 20 new spells for artificers, 30 or more (sometimes much more!) spells for each major spellcasting class, over a dozen spells each for the...   [click here for more]
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Archetypes of the Bearded One

Archetypes of the Bearded One


This supplement includes two archetypes for your drunken war-crazed dwarves! Hanseath, The Bearded One, is that raucous dwarven god of the Mordinsamman who promotes free-will and revelry. If you’re interested in playing a dwarf or run with a group of dwarven heroes who love to drink, revel, and engage foes in melee, then you may like these archetypes. -Scott ...   [click here for more]
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Archive of Esoteric Secrets Vol. I

Archive of Esoteric Secrets Vol. I


Bring forth powerful magics lost to the ages with this spell supplement that includes 16 new, original spells by Jack Weighill of JOC Tabletop These spells include: Abyssal Punishment: A more demonic alteration to the spell hellish rebuke, focused more on addling the mind than burning the body Arcane Arrow: Enchant your arrows with arcane explosions for added power for the ranger Blast...   [click here for more]
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Archive of Esoteric Secrets Vol. II

Archive of Esoteric Secrets Vol. II


Bring forth powerful magics lost to the ages with this spell supplement that includes 16 new, original spells by Jack Weighill of JOC Tabletop These spells include: Æthereal Zone: Conjure the power of the Æther to bolster you and your allies' teleportation Alter Form: Permanently alter your appearance for purpose, or for vanity Auminair's...   [click here for more]
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Archive of Esoteric Secrets Vol. III

Archive of Esoteric Secrets Vol. III


Bring forth powerful magics lost to the ages with this spell supplement that includes 16 new, original spells by Jack Weighill<o:p></o:p> These spells include: Bigby's Power Palm: Conjure a magical hand to strike foes and send them flying Break: Shatter one of the target's bones, causing great pain, long-term damage, and other effects based on which bone...   [click here for more]
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Archive of Esoteric Secrets Vol. IV

Archive of Esoteric Secrets Vol. IV


Bring forth powerful magics lost to the ages with this spell supplement that includes 16 new, original spells by Jack Weighill of JOC Tabletop<o:p></o:p> These spells include: Gomez's Simoom: Conjure a swirling, flesh-rending sandstorm from your fingertips Investiture of Corrosion: Surround yourself in poison and acid to corrupt your foes Jackdaw's Malevolent Vision:...   [click here for more]
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Archive of Esoteric Secrets Vol. V

Archive of Esoteric Secrets Vol. V


Bring forth powerful magics lost to the ages with this spell supplement that includes 16 new, original spells by Jack Weighill of JOC Tabletop These spells include: Arcane Comet: A bolt of magical energy that strikes out against targets of your more powerful spells Bolt Rail: A blast of electrical energy in a short line Blast of Darkness: A powerful wave of negative energy...   [click here for more]
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Archiwum Archetypów: Ponadczasowi bohaterowie

Archiwum Archetypów: Ponadczasowi bohaterowie


14 nowych archetypów klasowych, 7 wariantów rasowych dla człowieka, 7 kategorii wiekowych dla bohaterów graczy, ponad 85 nowych zaklęć i nowe atuty – Archiwum Archetypów: Ponadczasowi bohaterowie to wszystko, czego potrzeba, by odzwierciedlić na sesjach motywy z najsłynniejszych dzieł fantasy, takie jak: Starożytne rody, których krew ma magiczną...   [click here for more]
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Aristobulus's Spellbook [BUNDLE]

Aristobulus's Spellbook [BUNDLE]


This special bundle product contains the following titles. Guildbook of the Watchful Order Regular price: $1.95 Bundle price: $1.46 Format: PDF New! Improved! Version 2 uploaded 31 December 2018! The Guildbook now contains: An all-new Wizard subclass An all-new Waterdeep background Lore on Waterdeep magic portals 12 new spells! Arcane spellcasters...   [click here for more]
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Artifice & Invention - Magewright Update

Artifice & Invention - Magewright Update


This supplement is themed around research and invention, and provides class options and spells to reflect both traditions of discovery and innovation and the older, more practiced traditions that stand in opposition. This includes: A new take on the artificer based on the bard chassis, designed to emulate the artificer of 4th Edition with its focus on supporting allies without making assumptions...   [click here for more]
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Artifice and Invention

Artifice and Invention


This supplement is themed around research and invention, and provides class options and spells to reflect both traditions of discovery and innovation and the older, more practiced traditions that stand in opposition. This includes: A new take on the artificer based on the warlock chassis, designed to give the artificer as much flexibility as its previous incarnations without making assumptions...   [click here for more]
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Artificer Engineer and the Hex Mage Class

Artificer Engineer and the Hex Mage Class


This is largely a player supplement with some items also usable by the DM exclusively if he should allow any of it. This holds an artificer subtype meant to be used with Unearthered Arcana Artificer, and a homebrew class known as the Hex Mage, a specialist in curse magic. There are also a few spells in here, and though I intend to use them in a future document that is far in the future so here they...   [click here for more]
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Artreizen's First Batch of Home Cooked Spells

Artreizen's First Batch of Home Cooked Spells


Alone in a tower far above the forgotten woods, the legendary composer Duncan X. Artreizen works tirelessly on developing new spells for all kinds of mages to cast. Despite some ignoramuses claiming he doesn't know what he's doing, he has dedicated his life to this craft. Having made deals with various deities, patrons, political leaders, and powerful spellcasters, Artreizen knows how to...   [click here for more]
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Bad Spell Spins

Bad Spell Spins


For the fun of it, I broke down a bunch of spells and glued them back together in weird ways. Many of the spells I simply changed the method of delivery, damage type, and how to cast. Some are also just really really stupid. But hey, it was fun! Some of these are actually useful and won't actually break your game, but I think these would make great spells to have in a one-shot. Some of these terrible...   [click here for more]
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BAHAMUT, The Platinum King ✧ Forgotten Realms 5e

BAHAMUT, The Platinum King ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Bahamut, god of justice, wind, and good dragons in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains the following:...   [click here for more]
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Bard Colleges (Bard Subclasses)

Bard Colleges (Bard Subclasses)


This document offers two new Bard subclasses for 5th Edition Dungeons & Dragons: the College of Dance and the College of the Circus. Bards are artists that weave magic in their performances. In most cases, the Bard is presented as a musician that enthralls their listeners with melodies, notes, rhythms, and lyrics. However, performances need not be musical. The first College presented in this...   [click here for more]
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Bard Spell - Roadie

Bard Spell - Roadie


Bards, often viewed as the party support player, behind every successful band has been an even more unsung hero, the roadie. Roadie outfits your bard with their own support staff to get you on through to your next destination. Questions Is this balanced? No. Have you play tested this? No. Why did you do this?...   [click here for more]
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Bestow Minor Curse

Bestow Minor Curse


People are jerks. People are awful. And you know who shouldn't have to deal with it? You! You're a big powerful spellcaster, got your hat on, got your cool spellcaster hat on, and you know what? Annoying people deserve to be cursed. But the bestow curse spell is a little too... dramatic. You just want them to be as annoyed as you were when having to deal with them. So you...   [click here for more]
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Blackpowder Pirates

Blackpowder Pirates


Splice the main brace! It's time to set sail! Here's the scuttlebut, ya dregs. Merchants out of Lantan are carrying a secret and dangerous new inventions: firearms. We've got a plan to take 'em and become the most notorious pirates to ply the Trackless Sea. Inside this tome you'll find new character options for the Fighter, Rogue, Gunslinger, and Warlock that are suitable...   [click here for more]
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Blade Sorcerer Origin

Blade Sorcerer Origin


Your innate magic comes from a magical ritual placed upon you from your mentor. The ritual entails magically placing a metallic tattoo on your right arm. This tattoo can be of anything and represent anything but the magic stored within it acts as an arcane focus. With this tattoo, you may channel your magical ability from your body, down your arm, and into your blade enabling it to change form, alter...   [click here for more]
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Blade Spells

Blade Spells


10 new weapon based spells for the Valor Bard, Bladesinger Wizard, Pact Blade Warlock, and Favored Soul Sorcerer. ...   [click here for more]
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Blade Spells

Blade Spells


In an old campaign of mine one of my players was playing a bladesinger a wizard tradition for elves from the Sword coast adventurer’s guide I had designed some special spells that they would gain access to when they met a master bladesinger. The player never actually got to do this, but here are some spells based around weapons that you might find interesting to be used in your game. There...   [click here for more]
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