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The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. It features undead horrors, smugglers, pirates (parrots and hooks included!) and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk.
In other words... [click here for more] |
Dungeon Masters Guild |
$3.99
|
BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This product contains:
Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campaign book or known lore.
Quests and Connections. 13 mini quests and countless connections... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including:
Life in Icewind Dale
Important story events
Regions and settlements of Icewind Dale
Factions of Icewind Dale
New & adapted backgrounds
A Character... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source!
In this document, we seek to make running Tammeraut's Fate easier for the DM to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Fireball - a Waterdeep: Dragon Heist DM's Resource
Chapter 3: Fireball is the real 'hook' of Waterdeep: Dragon Heist. It's where the adventure starts in earnest, as an explosion of fire pulls the adventurers from their leisurely lives at Trollskull Manor and right into the middle of a criminal investigation - and a hunt for 500,000 gold dragons! But how to make sure the party actually get involved?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Factions of Phandalin is a large supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the main factions in Phandalin and the Forgotten Realms, making it easy for any new or veteran... [click here for more] |
Dungeon Masters Guild |
$9.95
|
TREASURES & TRINKETS: WATERDEEP DRAGON HEIST This installment in the Treasures & Trinkets series, which provides ready-made treasure parcels to plug into any session, focuses on Waterdeep.
Treasure tables Includes a matrix that provides the amount of treasure carried by an NPC in their purse or pocket according to their status as defined by their Living Expenses... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The definitive compendium of magic weapons for 5E Dungeons & Dragons
Nybor's Tome of Enchanted Weapons provides you with 33 new and unique weapons, a quick and easy-to-use system for creating magic items, and enhanced enchanting rules!
Find short descriptions of each chapter, full page previews, and examples of magic items below.
A... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Maps, advice, & more for Rime of the Frostmaiden: Chapter 2
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
This download, which covers Chapter 2 of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Six Tables of Obstacles, Hazards and Memorable Events for Wilderness Travel.
This set of tables was written to be used with Part 3 of the Lost Mines of Phandelver adventure included in the 5th Edition Starter Set, but it can be added to any campaign taking place in a temperate mountainous region. It can also be used as a source for generating details and complications for other adventures.
You will... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The Thundering Lizard is an inn briefly described in Tomb of Annihilation. Other than its location in the Red Bazaar of Port Nyanzaru and its raucous nature, very little description of the establishment is provided.
This supplement is written for Dungeon Masters who want to know more about the Inn and whose players may appreciate an interesting backdrop and flavour (literal and... [click here for more] |
Dungeon Masters Guild |
$1.50
|
A series of individual price and product lists for each of the Ten Towns of Icewind Dale.
***This product is intended for use alongside the Rime of the Frostmaiden campaign setting***
Life is hard out in the frozen north and many items which would be taken for granted futher south are seen as luxuries, or impossible to get your hands on for a reasonable price.
Presented... [click here for more] |
Dungeon Masters Guild |
$3.74
|
Advice, maps, cheatsheets, and more for Descent into Avernus: Chapter 5
Chapter 5: Escape from Avernus is the final act of the infernal play, where the characters must lay their lives on the line – heck, even their immortal souls – to escape the hell that is Avernus. In this chapter, the heroes must deal with demons, devils and fallen angels as they cement their legacies as the... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Maps, advice, & more for Rime of the Frostmaiden: Chapter 6
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
This download, which covers Chapter 6 of... [click here for more] |
Dungeon Masters Guild |
$1.95
|
More in the Random Events series:
Character Focused Random Events for Towns.
Random Events for Countryside Travel
Character Focused Random Events for the City is a collection of 410 Random Events for players in any Dungeons & Dragons Fifth Edition campaign which features a large city.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DOWNTIME BUSINESSES: WATERDEEP
This product is for DMs whose player characters are looking for a business other than Trollskull Manor to run and operate in the course of their Waterdeep Dragon Heist campaign.
Tesselee Amblecrown is your guide:
Commercial property agent Tesselee Amblecrown has six listings of properties from across Waterdeep she is interested in making... [click here for more] |
Dungeon Masters Guild |
$0.99
|
EDIT: There was a mistake found in the Places of Interest section of the file. The starting towns for the Cave of the Berserkers questline are incorrectly labeled. They should read Easthaven and Caer-Koenig respectively. The travel times are correct though!
Ever get tired of having to look up how much time it would take to get from point A to point B? Well here you have every time... [click here for more] |
Dungeon Masters Guild |
$0.75
|
A massive forest stands in the middle of Faerun. Easily accessible from the Swordcoast and yet.. where is the official sourcebooks for what lays within?
This book is intended for DM's wanting to run adventures within High Forest. It is the result of quite a bit of research on official WotC supplements so should align pretty closely with other products released for the 5th edition setting.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The gods are not among us, but they watch us from afar. They judge us by our actions, and if we please or displease, they will act accordingly. If one gains the favor of a God, they are Blessed with a portion of the divine. If, however, they gain the hatred of one, such an individual will soon learn that is is not wise to anger the gods. This book "Divine Sanctions: Blessings, Boons, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The definitive compendium of magic armor for 5E Dungeons & Dragons
Nybor's Tome of Enchanted Armor provides you with 33 new and unique magic armors and shields, a quick and easy-to-use system for creating magic items, and enhanced enchanting rules!
Find short descriptions of each chapter, full page previews, and examples of magic items below.... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A ready-to-use table of 100 random books for all your bookshelf needs.
Books can be a source of knowledge, giving valuable information and knowledge of history, or perhaps they will lead to new recipes, or maybe just more questions.
This supplement provides 100 different books that could be found in a bookshelf in the forgotten realms. From essays on magical theory, to diaries or maybe even a small... [click here for more] |
Dungeon Masters Guild |
$1.22
|
Xanathar Guild Hideout
Includes battlemap for Map 1.2 of Waterdeep:Dragon Heist
Contents:
A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures
Supporting material: A 20x30 battlemap depicting the Xanathar Guild Hideout in the sewers. Sewer tunnels, guard rooms, sleeping quarters,... [click here for more] |
Dungeon Masters Guild |
$4.50
|
Zhentarim Hideout
GM Resources Pack
Includes battlemaps for Map 1.1 of Waterdeep:Dragon Heist
Contents:
A resources PDF for DMs, containing set dressing, NPCs and other material that adds colour and detail to your Waterdeep adventures
Supporting material - A multiple-level 20x30 battlemap depicting the Zhentarim warehouse hideout from Dragon Heist.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
“Pssst…you see that tiefling coin lass over there? She’s not what she seems…she’s really a noble in disguise who is hiring for an assassination job!” Rumors, rumbles, tattles, scandals, gossips, and falsehoods: whatever you call them, these details add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. Over 1,000 rumors that can be... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Description
A redesigned unofficial replacement for the Wild Beyond the Witchlight Story Tracker. This tracker includes quick check-box and ready-made options for all of the events throughout The Wild Beyond the Witchlight at every point where the DM is prompted to record the outcomes in the Story Tracker, making recording these events much easier and ensuring you do not miss out.
Contents
This tracker... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Character Focused Random Events for Towns is the sequel to the bestselling title Character Focused Random Events for the City. This bookmarked PDF holds 420 Random Events for players in any Dungeons & Dragons Fifth Edition campaign.
As characters explore the world, random events can happen in towns they pass through or stay in for a time. These events are... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Books. In D&D, they hold a wizards spells or contain great boons or curses and are most often found in places that PC's plunder. Tomes, scrolls, codices, whatever you want to call them, the contents of these books can add depth and a level of complexity to your D&D world that makes for a more meaningful player experience. 100 Books that can be used to browse a wizards library or to kick start... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Books. Lot's of magical ones. In this volume, we focus on libraries of the most power wielders of the Art. Lost spells, magic items, you don't know what you'll find when taking a book off the shelf in Blackstaff Tower! Make your D&D world more vivid by picking this supplement up today!
B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small... [click here for more] |
Dungeon Masters Guild |
$1.00
|
I wanted a form-fillable version of the story tracker for Wild Beyond the Witchlight, so I made one! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
10 Artifacts of power. All steeped in Forgotten Realms lore, including Athar's Tabard, Fangs of Sarrukh, Chimes of Eldath and Shadesword of Naramus.
10 spell books, including spells and owner's notations. 10 treasure parcels, enough to fill 100 room. 2 random matrixes; one for descriptive elements of rods, wands and staves, the second... [click here for more] |
Dungeon Masters Guild |
$2.99
|
INDIVIDUAL TREASURE & GEAR
(“I loot the body…”)
Includes:
40 individual treasure and NPC/humanoid gear
12 treasure hoards
Quick Individual Treasure Table
List of Common and Uncommon Magic Items Table
Elemental Evil Trinket Table (also available for free on D&D website)
Please take a moment to rate or review or... [click here for more] |
Dungeon Masters Guild |
$0.50
|
“Aye, slake thy thirst now as thy slake thy thirst for power!"
Recipes of the Realms III is a companion document to our best sellers, Recipes of the Realms and Recipes of the Realms II . This addition provides non alchoholic coctails to be enjoyed at any festhall or noble feast, bringing the realms to life right on your dinner table. Now you can drink as well as eat the Realms! Again,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Inside This Book You'll Get:
New Shop - Big Bill's Brew Barrels and Barley Bodega
New NPC - Big Bill the brewing Dwarf
Beer Crafting System for use with Brewer's Supplies
Over 90 New Items, Including 30+ Recipes and Beers!
New Drunkenness System that adds fun and realism to drinking in-game.
Have you ever wanted to really put the Brewer's Supplies to good use in D&D 5e? Do you have a player... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A ready-to-use table of 100 random mildly magical trinkets.
In a world of magical items, sometimes some smaller scale items are needed, not with any great magical powers, but small items that may bring a smile to a face, or make a task easier, or perhaps the magical mishaps of an artificer learning their craft.
This supplement provides 100 different minor magical trinkets that could be found in a... [click here for more] |
Dungeon Masters Guild |
$2.48
|
Books. Lots of "proper" ones. In this volume, we focus on libraries of the wealthiest people in the Realm: Royalty and Nobility. Family secrets, magic items, hidden inheritences, you don't know what you'll find when taking a book off the shelf in The Cormyr Royal Library! Make your D&D world more vivid by picking this supplement up today!
B. Wraven Wright has ghostwritten over 100 OGL D20 adventures... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Head for the hills and put toys in your sandbox with this set of integrated random encounters! Filled with boons, pitfalls, and characters, rolling on this table can add interest to a journey or send the party off on a whole new direction.
Check out our other titles:
Forest Encounters Vol I
Grassland Encounters Volume 1 ... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Do autor da página Meus Pergaminhos,
do Guia de Armadilhas da Meus Pergaminhos
e um dos autores da Black Feather
TESTANDO O MORAL!
Um complemento sensacional para uma das regras mais usadas por jogadores da Velha Escola, agora pronta para ser utilizada em sua mesa de D&D 5E!
MORAL: Disposição individual... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Need a Room descripotion? Need a Door? Need dozens and dozens of them? Then this product has you covered.
This contains both a PDF and Excel spreadsheet that can be used to create more than 44 Trillion unique descriptions that combine room and doors. To be exact - 44,285,477,827,500 combinations.
Absolutely crazy I know! I figured when I started I could come... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Planning to guide an adventure down into Skullport? Have fun with the Skulls of Skullport, the Flameskulls who enforce law and order in this lawless location. In addition to squashing any violence on the streets, the Flameskulls may decide to send your party on some unusual quest or they may accuse the party of breaking some law of Skullport, real or imagined. This document... [click here for more] |
Dungeon Masters Guild |
$0.50
|
This is a supplement for DM's using the town of Phandalin in their adventures, which includes battle maps (for VTT and Print), Illustrations, NPC Tokens and quick reference room descriptions, goods & services and plot suggestions.
If you are running Lost Mine of Phandelver, Dragon of Icespire Peak or any other adventure using Phandalin as a central hub of activity, this supplement is a must have... [click here for more] |
Dungeon Masters Guild |
$1.95
|
In this volume, we go deep within the Underdark! Learn the secrets of the drow, mindflayers and other Underdark denizens as you are granted access to thier ancient libraries of knowledge! Who knows.. there may be a magic item or two lurking within the pages! Learn of the darkest secrets that are found only deep within Faerun by picking this supplement today!
B. Wraven Wright has ghostwritten over... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Blade Bazaar Merchants & Vendors
Supplement for the Largest Bazaar in the Underdark
Add Interesting Items & NPC Merchants to Any Market or Shopping District
Including: Local Underdark Food & Drink, Weapons, Armor, Gear, and Much More!
Perfect for Rage of Demons Out of the Abyss (or any Underdark campaign or one-shot)
Are you a DM who wants to add fun NPC vendors (with... [click here for more] |
Dungeon Masters Guild |
$1.99
|
COMPLETE GM RESOURCES FOR GHOSTS OF SALTMARSH
This product contains a number of resources for dungeon masters running Ghosts of Saltmarsh, or wanting to use the setting and maps in new, interesting ways.
Alternate hooks & adventures
New watery creatures for use in games
Random tables for events, ships and crew
Fully accurate battle maps of every maps in the GoS book, with versions for use on Fantasy... [click here for more] |
Dungeon Masters Guild |
$5.98
|
The Spine Of The World is a whole different world in and of itself. It is said that the name that a child of the north can be prophetic and can serve as a roadmap for its destiny. Pick up this name list and roll your Icewind Dale native character today!
B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot 0 (beta tester)... [click here for more] |
Dungeon Masters Guild |
$0.50
|
"By any means necessary, Courier. Remember that."
Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth.
So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Explore an elementally-blasted wasteland formed from thousands of years of feuding genies. Discover ancient ruins and priceless relics lost to the sands of time. Embark on an adventure worthy of inclusion to the One Thousand and One Long Rests. Ally yourself with powerful Calishite pashas in a bid for the future of Calimport—City of Glory.
Calimport and the Skyfire Wastes: A Guide... [click here for more] |
Dungeon Masters Guild |
$14.95
|
5E DOGMAS & PORTFOLIOS REVISITED
Includes over 40 new spells and PIETY BENEFITS for Forgotten Realms deities based on the system introduced in Mythic Odysseys of Theros !
Domain spell options for clerics based on their deity!
Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can... [click here for more] |
Dungeon Masters Guild |
$1.99
|