Title |
Publisher |
Price |
"Coming back to where you started is not the same as never leaving." - Terry Pratchett
INTO WONDERLAND
Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Mountains of Kam'Arag & The Eternal Frost
A classic adventure in the frozen mountains of Kam'Arag in this one-shot adventure for the world's greatest roleplaying game!
"I really liked the concept of it, and the music fit perfectly. Players loved it." "I had a very easy time inserting and running the adventure in my current... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Dancing Hut of Baba Yaga
Explore the Wonders of the Dancing Hut
Rumors have been spreading in small towns and hamlets, regions isolated in the far reaches of the wilderness and cut off from major cities and trade routes. Rumors of strangeness in the forest, where the animals suddenly watch with intelligent eyes while the sound of a crone’s laughter pierces the veil of night. Rumors of young men... [click here for more] |
Dungeon Masters Guild |
$9.99
|
So, your heroes are planning a leisurely cruise on the waters of the Styx. What could possibly go wrong? As it turns out, quite a bit. The river itself is a treacherous serpent, its waters as toxic as a viper's venom, draining the faculties of those unfortunate enough to sip or tumble into its oil-slicked depths. This waterway is no tranquil passage; it teems with fiends, demons, bounty hunters, and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game.
(You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Night Below: An Underdark Campaign
In 1995, TSR published the campaign adventure named “Night Below” for Advanced Dungeons and Dragons 2nd edition. It was written by Carl Sargent and illustrated by Jeff Easley, Arnie Swekel, and Glen Michael Angus. It was a box set consisting of three 64-page books, player handouts on 16 sheets, an 8-page Monstrous Compendium supplement, 8 referee reference cards,... [click here for more] |
Dungeon Masters Guild |
$5.00
|
HEY, MISTER. CAN YOU HELP ME? A series of short encounters and story hooks that may cause your party to never trust a child again… Designed for characters of all levels by ALAN TUCKER
__________________________________ Follow me on Twitter: @TuckerAuthor
For Fantasy and Science Fiction Novels—some for FREE!— check out: www.AlanTucker.net
My... [click here for more] |
Dungeon Masters Guild |
$1.95
|
KRYPTGARDEN ASCENDANT
Once more a shadow is rising in Kryptgarden.
Claugiyliamatar, the ancient green dragon who resides within the forest, grows restless.
Her plans are approaching fruition, and the only threat to them might be from a small group of adventurers that she has had dealings with before.
Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This 5e supplement provides a series of encounters and events that will enrich the experience of your group when playing The Wild Beyond the Witchlight, or for any game taking part in the Feywild or any Domain of Delight.
What's included?
A beautifully laid-out 48-page PDF containing stunning artwork and:
10 detailed encounters (over 1,000 words each)
2... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient green dragon’s home, and deal with the nightmare arising in the south, in this scenario for characters of level 9th-11th."
Can... [click here for more] |
Dungeon Masters Guild |
$5.60
|
One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item.
Armed with a headband of intellect and a stash of other equipment for the taking,... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in the official module and are accompanied by revamped official... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Twenty Chillingly Creepy Encounters
Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters.
In this module you, the Dungeon Master, will... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Through an unfortunate misunderstanding, the party finds themselves hunting not a dangerous leprechaun...but a convention of cursed lepers?!
Asked to help break the curse, the party must solve puzzles, riddles, traps, and more in this comedic one-shot: dealing with four-leaf clovers, rainbows, and pots of gold along the way!
In a versatile format which can be adjusted for 3-5 players of any... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This combines the first ten encounters of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with worg riders, gnark horses, ghosts, bog witches and more.
The encounters include:
History/Background
Encounter guide.
New Monsters
New Spells
New Magic Items
New Items
Color Maps.
The companion ZIP file contains
JPEG and Campaign... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In 1980, TSR published the module named “Queen of the Demonweb Pits” with the module code “Q1”. It was written by David C. Sutherland III and Gary Gygax, and illustrated by Jeff Dee, David S. LaForce, Erol Otus, Jim Roslof, and David C. Sutherland III. It consisted of a 32 page booklet and double cover folder containing maps.
This conversion guide allows DMs to run the original module with... [click here for more] |
Dungeon Masters Guild |
$1.95
|
THE DARK LORD OF DARKON HAS VANISHED. NOW ITS BORDERING MISTS HUNRGILY DEVOUR THE LAND AND ALL IN ITS PATH. IS THERE ANY HOPE FOR ESCAPE?
While investigating a series of missing person cases for a small town, the characters are suddenly transported by the mists of Ravenloft in front of an enormous, dark forest. They quickly realize however that the now deadly mist has begun to close... [click here for more] |
Dungeon Masters Guild |
$1.99
|
NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module.
The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign.
This final chapter takes place in Faerun and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In 1981, TSR published the module named “Against the Giants” with the module code “G1-2-3”. It was written by Gary Gygax and illustrated by David C. Sutherland III, David A. Trampier, Jeff Dee, David S. La Force, Erol Otis, and Bill Willingham. It consisted of a 32 page booklet and two cover folders containing maps. The material was previously published in 1978 as three separate adventures;... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more.
The encounters include:
History/Background for each encounter.
Encounter guide for each encounter.
New Monsters
New Spells
New Magic Items
New Items
Color Maps.
The companion... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Twelve days ago, the moon began to die.
Tides shifted and animals panicked. Temples and wizarding schools were thrown in disarray, trying to find the source before the moon disappears entirely. A band of heroes sails to the source of the disruption: an island cloaked in shadow, terrorized by a mysterious figure living in the woods...
Isle of the Dying... [click here for more] |
Dungeon Masters Guild |
$3.95
|
HORRORS OF MOUNT THRONDOR
A Dungeons & Dragons adventure of exploration and madness for character levels 11 to 16
Many centuries ago, the dwarven kingdom of Sarphil stretched out across the Galena Mountains east of the Moonsea. They dug for the precious metals hidden beneath the rocky terrain, and they established numerous cities and settlements to aid in their excavation and manufacturing efforts.... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Dragons are respected throughout the realms for their longevity and immense power. A single dragon can wreak havoc on entire regions. Kingdoms have assembled entire armies in order to vanquish troublesome dragons only to have those armies obliterated by a few blasts of the dragon’s breath. They have a fearsome and near legendary reputation, one that is well deserved. Yet brave (or foolish) adventures... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Enter the heart of darkness in this adventure for the world's greatest role-playing game!
This 8- to 12-hour adventure for 11th- to 13th-level characters takes heroes to the Mere of Dead Men to put an end to a growing menace. Along the way, they will discover an ancient evil vying at a most terrifying return.
This product is written in the D&D Adventurers League style and... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The serene and scenic Crystal Lake is beautiful this time of year. The crisp autumn air, the changing colors of the leaves, and the cool breeze off the lake provides the perfect place to get away from the hectic adventuring lifestyle. A campground on the shores of the lake provides relaxing activities to enjoy the scenery and setting. But this year, an ancient evil awakens and threatens to shatter... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Tales of the Infinite Planes
Explore the World Serpent Inn and the Multiverse with 8 Adventures!
Adventures previously released have been collected into one convenient package!
The magic of Dungeons & Dragons and other roleplaying games is the unfolding story that happens at the game table, whether it’s a virtual or real table. The Dungeon Master sets the stage and... [click here for more] |
Dungeon Masters Guild |
$19.99 $13.99
|
Save 40% on this product through my 2017 Bundle!
"A nice supplemental adventure...provides some well written lore" - The Kind GM
A video review by DM Dango can be found here.
Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing!
It stalks the... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Split and Fuse
A Dragonlance®: Sympathizer’s Flight Adventure
A suspicious acquaintance has reached out. He needs security for transporting magic stones through hostile territory. He promised to make it worth your while and knowing your tendency for being a do-gooder he declared his independent research will surely be a boon to the world.
A Four-Hour Adventure for Tier 3 Characters. Optimized for... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This combines encounters 31 to 40 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can get dusty in the fallen desert outpost, clean up in the Bath of Pelthonus and get chopped up by the Gladiomortuus.
The encounters include:
History/Background for each encounter.
Encounter guide for each encounter.
New Monsters
New Spells
New Magic Items
New Items
Color... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
SAVE 25% BY PURCHASING THIS BUNDLE
More than 80 pages.
Hammer, blade and three-pronged spear.
Weapons worthy of the greatest heroes.
Linked by fate through the ages .
Bane of Giantkind, protector of the Dankir.
Razor of the night, stealer... [click here for more] |
Dungeon Masters Guild |
$3.25
|
This is the 5th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters.
Each encounter includes a history/background for the encounter, a map, and monster stats.
The companion ZIP file contains JPEG versions of the maps (with and without grid), Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and PDFs... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
5e D&D conversion of the various monsters, magic items, and creature encounters for the classic module EX1 Dungeonland. The original module is required to use this conversion guide. The module references items in the Dungeon Masters Guide and creatures from the Monster Manual, and Volo’s Guide to Monsters. The adventures is for 9th – 12th level characters.
The conversion guide is 16... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Isle of Agony
Embark on an epic journey in the latest Dungeons & Dragons 5th Edition module by Smiling Orc Publishing – "The Isle of Agony." For characters of levels 12-15, this module unveils the mysterious Isle of Agony, a captivating realm teetering between danger and adventure. A southern oasis shrouded in mystique, the Isle of Agony boasts lush jungles,... [click here for more] |
Dungeon Masters Guild |
$1.50
|
The land of Thay is a forbidding place. Thayan slavers scour Faerun for the unfortunate and dispossessed, returning them to Thay to auction to the highest bidder to keep in motion an economy that rides on their backs. Factions of Red Wizards, all of them outwardly bearing fealty to the Lich lord, Szass Tam, scheme and plot, constantly seeking to undermine each other and grab as much power as they... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Encounters in the Infinite Planes
Volume 1: Plane of Fire
Adventure and excitement across the scorching Plane of Fire!
The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based on the capabilities... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.09
|
If you're anything like my group, you probably have a bunch of Tier 3 (Level 11-16) characters that don't see much action anymore. What better way to dust them off than a battle royale? This ferocious arena pits your party against 19 opponents in a team-based PVE battle to the death. Will your party reign supreme, or fall to their eternal shame?
Included in this best-selling product... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This is a one one one adventure. It has been designed to be played by one player and a DM. It can be scaled to be played with multiple characters. My group has played it both ways to great success. In this adventure the character finds themselves marked for death. A price has been put on their life, and they are being pursued by an enigmatic group of assassins. This adventure is best suited for a... [click here for more] |
Dungeon Masters Guild |
$0.89
|
The thematic sequel to Curse of Strahd that you’ve been waiting for is here! Phantasms of Sri Raji takes PCs from levels 13-15 all the way up through level 20, pitting them against a rakshasa lord, tasking them with escaping the prison that is his ironic punishment. THRILLING ADVENTURES: Participate in a heist and a burglary! Solve an escape... [click here for more] |
Dungeon Masters Guild |
$24.95
|
BOWL OF SINS: COMPLETE
Five brutal boss rush adventures inspired by 'Shadow of the Colossus' & 'Dark Souls'.
For daring and foolish level 10-11 characters.
WHAT IS IN THIS PRODUCT
An anthology of 5 adventures each centred around a Paragon of Sin: a fallen angel twisted by their greatest flaw.
Paragon of Sin are custom monsters built... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A Finger on the Scale…
When the adventurers are tasked with destroying a symbol of Demogorgon, they end up falling foul of the great mage Mordenkainen himself – or at least a simulacrum of him.
Will they agree to help maintain the great Balance of the Blood War, even if means sacrificing innocent lives in the process?
This short adventure can either be run as a one-shot or neatly... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A group of disparate heroes have been brought together to decide the fate of the city of Neverwinter. This is a tale of battle and intrigue. The heroes must learn who they can trust as they stir events that will bring the city to a turning point. Who is the new Lord Protector of Neverwinter? Are the tales of deception, corruption, and assassination true? As for the rebels that toil against the Lord... [click here for more] |
Dungeon Masters Guild |
$4.00
|
The Dragon Above presents…
March of the Colossus
An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct?
March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level player... [click here for more] |
Dungeon Masters Guild |
$2.49
|
A Collection of Adventures Inspired by European Folklore for 5th Edition Dungeons & Dragons
Walk inside fairytales, legends, and myths inspired by traditional stories and folklore and adapted for D&D by the creators of Monsters of the Old World, Artifacts of the Old World, and Heroes & Villains of the Old World.
This book was created by a multi-national... [click here for more] |
Dungeon Masters Guild |
$12.95
|
A fey being, cursed for a crime he doesn’t remember, seeks to uncover his own past. A secret, hidden behind a bronze door in a cursed city, may be the key to finding it.
This adventure is optimized for 4 10th-level characters and is designed to be played in 1 or 2 sessions. It contains notes on stretching the content to a longer adventure and offers an opportunity to continue... [click here for more] |
Dungeon Masters Guild |
$3.50
|
The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd gone such opportunistic... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A malignancy festers outside the sleepy logging town of Arklin. One month ago, star-gazers from every corner of the realms watched as a streak of molten slag fell from the sky into the Merwin Woods outside the town. What was once viewed as a cosmic oddity now has the markings of a truly ill omen. Druids and wild men warn of something that has changed in the woods and the people of Arklin, who have... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Deep in the Trackless Sea a strange mist traps adventurers in the dark waters surrounding an island chain. Each island is a mysterious world onto itself, but can the adventurers unlock their secrets in time to stop the Elder Evil causing this aberration?
The Islands of Insanity is a mini-campaign. This adventure is designed to work as a wrap around story. Each Island is a separate... [click here for more] |
Dungeon Masters Guild |
$0.99
|
TRAVERSE THE ETERNAL BATTLEFIELD
Whether climbing the endless branches of the World Tree, testing your mettle against the fiercest warriors that ever died, or braving the mountain passes of the giant gods, explore heavenly domains of both goodness and danger!
Dungeon Masters will find locations and encounters that will delight and challenge players in Tier 3, including dozens of random encounters... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.79
|
This small package of content is simply a collection of three variants of the statblock for the Honkdra, a goose-themed hydra that is by many considered to be far more terrifying than the traditional hydra.
We don't know exactly who first conceptualized this horror, but the 3D artist MZ4250 brought it to life as a 3D printable mini file, and we quickly realized something as horrifying as that needed... [click here for more] |
Dungeon Masters Guild |
$2.99
|
What value do heroes place on a single Potion of Healing?
Is it something they’re willing to die for?
Is it something they’re willing to kill for?
The latest PWYW adventure from Winghorn Press
Suitible for level 1-20
While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|