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Adaptable NPCs

Adaptable NPCs


Dungeon Masters, immerse players in your world by bringing the non-player characters to life! Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating system. Additionally, 8 short adventures have been included....   [click here for more]
Dungeon Masters Guild  $14.95

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Fall of Vecna

Fall of Vecna


Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
Dungeon Masters Guild  $14.99

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How The Lich Stole Christmas

How The Lich Stole Christmas


You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations for adventuring parties of each...   [click here for more]
Dungeon Masters Guild  $3.95

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Monster Manual Expanded Adventures

Monster Manual Expanded Adventures


Slice through the deadly flora of the Temple of Root and Ruin before your party is turned to mulch. Brave the sands in the Archives of Hazzan Abduil. Uncover the secrets of a mysterious project gone wrong, awakening a clockwork beholder with its eyes on you. Monster Manual Expanded Adventures features a collection of five gripping adventures that will keep your party on the edge of their...   [click here for more]
Dungeon Masters Guild  $9.95

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Call from the Deep

Call from the Deep


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
Dungeon Masters Guild  $39.95

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Wrath of Zuggtmoy

Wrath of Zuggtmoy


Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
Dungeon Masters Guild  $9.99

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Scarab of Death

Scarab of Death


"We laughed, we cried... people died... it was great." "An excellent adventure that focuses on the pillars of exploration and social interaction." "At this price I consider this a steal." Scarab of Death is a mystery adventure for a party of 10th level characters. It takes place in the Raging Bull District in Waterdeep (Forgotten Realms) but you can easily adapt...   [click here for more]
Dungeon Masters Guild  $4.95

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The Interactive Tome of Strahd

The Interactive Tome of Strahd


Welcome to Barovia - now a Mithral Best Seller!  Explore the centuries-old history of the land of Barovia side by side with the Dread Lord Strahd von Zarovich himself!  Along the way, characters can meet long-dead heroes and villains of the land, learn more of the history of Barovia, hold tightly to a powerful magic item, and hopefully retain their souls along the way. The Interactive Tome of Strahd...   [click here for more]
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Micro Dungeons: Layers of the Abyss

Micro Dungeons: Layers of the Abyss


Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel. Micro Dungeons Layers of the Abyss Edition is our second edition for the DMs Guild store, with dungeons filled of demons and other fiends in the Dungeons & Dragons infinite layers of the Abyss. Each...   [click here for more]
Dungeon Masters Guild  $2.00

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Into Wonderland: A Feywild Setting Book

Into Wonderland: A Feywild Setting Book


"Coming back to where you started is not the same as never leaving." - Terry Pratchett INTO WONDERLAND Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited...   [click here for more]
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The Mage Tower

The Mage Tower


A massive stone spire erupts from the mountainside and twists into the sky. A rickety, old tower sits at the edge of town; abandoned for ages and rumored to behaunted. An ancient, long-forgotten monolith, standing proudly in the rubbled remains of an otherwise decimated settlement. Whatever the situation calls for, The Mage Tower is just what you need. The Mage Tower is a 10-floor puzzle and combat...   [click here for more]
Dungeon Masters Guild  $5.99 $4.99

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Adaptable NPCs II

Adaptable NPCs II


Dungeon Masters, immerse players in your world by bringing the non-player characters to life, again! A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system. Additionally, 12 short...   [click here for more]
Dungeon Masters Guild  $19.95

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Spelljammer: Encounters on the Rock of Bral

Spelljammer: Encounters on the Rock of Bral


This supplement introduces over 40 new simple encounters and 6 new complex encounters designed for the Rock of Bral, helping you diversify and expand your Spelljammer campaigns. The document is sixteen pages in a compact two column layout. The simple encounters are divided into high city, middle city, low city, and underside encounters. The first three have d12 tables and the restricted...   [click here for more]
Dungeon Masters Guild  $3.95

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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will...   [click here for more]
Dungeon Masters Guild  $3.95

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Monster Manual Expanded Adventures | Roll20

Monster Manual Expanded Adventures | Roll20


This is a Roll20 VTT Module   Grab the PDF Version Here: Slice through the deadly flora of the Temple of Root and Ruin before your party is turned to mulch. Brave the sands in the Archives of Hazzan Abduil. Uncover the secrets of a mysterious project gone wrong, awakening a clockwork beholder with its eyes on you. Monster Manual...   [click here for more]
Dungeon Masters Guild  $11.95

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The Mountains of Kam'Arag and The Eternal Frost (One-shot adventure)

The Mountains of Kam'Arag and The Eternal Frost (One-shot adventure)


The Mountains of Kam'Arag & The Eternal Frost A classic adventure in the frozen mountains of Kam'Arag in this one-shot adventure for the world's greatest roleplaying game! "I really liked the concept of it, and the music fit perfectly. Players loved it." "I had a very easy time inserting and running the adventure in my current...   [click here for more]
Dungeon Masters Guild  $4.95

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Frozen Castle - Expanding Tyranny of Dragons

Frozen Castle - Expanding Tyranny of Dragons


Tyranny Expanded: A Return to Skyreach Castle!  The loss of Skyreach Castle in Hoard of the Dragon Queen was a major setback to the Cult of the Dragon, but still only a setback. The cult is determined to retake the castle and claim Tiamat's lost treasure buried in its frozen walls and cloudstuff vaults, but they aren't the only ones. Giants and creatures of the frozen...   [click here for more]
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The Dungeon of Many Things

The Dungeon of Many Things


Escape from Inside the Deck of Many Things! The adventurers find themselves trapped inside The Dungeon of Many Things and do whatever they can to escape this deceptively chaotic and unpredictable demiplane. Features: Designed to be DM friendly with one minute preparation time  Play this module using a normal deck of playing cards, but random table...   [click here for more]
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The Wailing Caverns of Stygia: Expanding Chains of Asmodeus

The Wailing Caverns of Stygia: Expanding Chains of Asmodeus


Embark on a chilling journey where the icy whispers of fate call to adventurers foolish enough to tread its hidden depths. Tasked with the retrieval of a phylactery or powerful artifact, or drawn by the siren song of untold riches, players will find themselves entangled in a desperate struggle: a frost giant clan yearns for a quiet exodus into obscurity, while their diabolical masters are relentless...   [click here for more]
Dungeon Masters Guild  $3.95

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Ythryn Expanded Tower of Necromancy - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Tower of Necromancy - maps and extra content for Rime of the Frostmaiden


The Tower of Necromancy was one of eight towers of magic in the ancient floating Netherese city of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped. This supplement is one of several short expansions to the locations in...   [click here for more]
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Ythryn Expanded Tower of Abjuration - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Tower of Abjuration - maps and extra content for Rime of the Frostmaiden


The Tower of Abjuration was one of eight towers of magic in the ancient floating Netherese City of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped. This supplement is one of several short expansions to the locations in...   [click here for more]
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City Encounters

City Encounters


So, your characters are in a city...what now? City Encounters details ten short encounters that you can throw at your party.  The encounters provide a mix of combat, skill and social challenges.  Most can be easily modified for almost any character levels. Encounters include: The Spectator: A porter trips, unleashing a nasty surprise The Garbage Monster: Oops, a deadly wrong turn… Tomino’s...   [click here for more]
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Ythryn Expanded Tower of Divination - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Tower of Divination - maps and extra content for Rime of the Frostmaiden


The Tower of Divination was one of eight towers of magic in the ancient floating Netherese city of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped. This supplement is one of several short expansions to the locations in...   [click here for more]
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Ythryn Expanded Tower of Conjuration - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Tower of Conjuration - maps and extra content for Rime of the Frostmaiden


The Tower of Conjuration was one of eight towers of magic in the ancient floating Netherese city of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped. This supplement is one of several short expansions to the locations...   [click here for more]
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Ythryn Expanded Tower of Illusion - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Tower of Illusion - maps and extra content for Rime of the Frostmaiden


The Tower of Illusion was one of eight towers of magic in the ancient floating Netherese city of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped. This supplement is one of several short expansions to the locations in Ythryn...   [click here for more]
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Ythryn Expanded Tower of Evocation - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Tower of Evocation - maps and extra content for Rime of the Frostmaiden


The Tower of Evocation was one of eight towers of magic in the ancient floating Netherese city of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped. This supplement is one of several short expansions to the locations in...   [click here for more]
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Ythryn Expanded Tower of Enchantment - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Tower of Enchantment - maps and extra content for Rime of the Frostmaiden


The Tower of Enchantment was one of eight towers of magic in the ancient floating Netherese city of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped. This supplement is one of several short expansions to the locations in...   [click here for more]
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Ythryn Expanded Tower of Transmutation - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Tower of Transmutation - maps and extra content for Rime of the Frostmaiden


The Tower of Transmutation was one of eight towers of magic in the ancient floating Netherese city of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped. This supplement is one of several short expansions to the locations...   [click here for more]
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The Bronze Citadel: Expanding Chains of Asmodeus

The Bronze Citadel: Expanding Chains of Asmodeus


The Bronze Citadel stands as one of the initial landmarks encountered within the harsh landscape of Avernus during the Chains of Asmodeus campaign, yet it remains largely undetailed. While Koh Tam advises the heroes to avoid lingering in this area, I propose an alternative suggestion: consider establishing the city as your initial base of operations. Koh Tam's barge possesses the capability to plane...   [click here for more]
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Encounters in the Radiant Citadel

Encounters in the Radiant Citadel


Step off a Concord Jewel and take refuge in the light of the Auroral Diamond. On the streets of this cosmopolitan metropolis, adventure awaits for enterprising heroes in Encounters in the Radiant Citadel! Set in the Radiant Citadel, this is the perfect supplement to your "Journeys Through the Radiant Citadel" campaign, allowing adventurers to explore the ancient city and discover more about...   [click here for more]
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Dis: Ironthrone Mountain. Expanding Chains of Asmodeus

Dis: Ironthrone Mountain. Expanding Chains of Asmodeus


"Dis: Ironthrone Mountain" is a mini sandbox campaign set against the menacing shadow of Ironthrone Mountain, a massive volcano nestled in the fiery depths of the second layer of Hell. This adventure, designed for characters of 12th level, unfolds amidst molten rivers and perilous paths, revealing a land where infernal iron forms the heart of war machines, soul coins, and weapons wielded by diabolical...   [click here for more]
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The Festive Three

The Festive Three


Embark on a holiday adventure in the sinister Festive Realms, a dreamscape mirroring Baldur’s Gate, where nightmares manifest in the form of The Festive Three—Krampus Bhaal, Myrkul’s Dreidel, and Santa Bane. Players will encounter eerie carolers and twisted toys under the blanket of a perpetual snowstorm. Face progressively challenging encounters against the malevolent trio, unravel mysteries...   [click here for more]
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The Sloth Pit of Minauros: Expanding Chains of Asmodeus

The Sloth Pit of Minauros: Expanding Chains of Asmodeus


Welcome to Minauros, a realm where the very essence of desolation takes form. The air you breathe is tainted with poison, an invisible menace that seeps into your lungs, filling each breath with the taste of corruption. Decay is everywhere, a testament to the relentless cycle of destruction and rebirth that defines this layer of Hell. This endless swamp is a landscape of despair. Visibility is a mere...   [click here for more]
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Dancing Hut of Baba Yaga

Dancing Hut of Baba Yaga


Dancing Hut of Baba Yaga Explore the Wonders of the Dancing Hut Rumors have been spreading in small towns and hamlets, regions isolated in the far reaches of the wilderness and cut off from major cities and trade routes. Rumors of strangeness in the forest, where the animals suddenly watch with intelligent eyes while the sound of a crone’s laughter pierces the veil of night. Rumors of young men...   [click here for more]
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Cupid's Sparrow: A Valentine's Day Adventure

Cupid's Sparrow: A Valentine's Day Adventure


Cupid's Sparrow is a Valentine's Day-themed adventure for pairs and parties that allows one or more players and their DM to take part in a Sune's Day celebration filled with fun, flirting, and random tables.  Ready to be incorporated into any campaign or setting, Cupid’s Sparrow invites chance and creative role-playing to join hand-in-hand in tribute to the goddess...   [click here for more]
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The River Styx

The River Styx


So, your heroes are planning a leisurely cruise on the waters of the Styx. What could possibly go wrong? As it turns out, quite a bit. The river itself is a treacherous serpent, its waters as toxic as a viper's venom, draining the faculties of those unfortunate enough to sip or tumble into its oil-slicked depths. This waterway is no tranquil passage; it teems with fiends, demons, bounty hunters, and...   [click here for more]
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Classic Modules Today - Night Below 5e Conversion

Classic Modules Today - Night Below 5e Conversion


Night Below: An Underdark Campaign In 1995, TSR published the campaign adventure named “Night Below” for Advanced Dungeons and Dragons 2nd edition. It was written by Carl Sargent and illustrated by Jeff Easley, Arnie Swekel, and Glen Michael Angus. It was a box set consisting of three 64-page books, player handouts on 16 sheets, an 8-page Monstrous Compendium supplement, 8 referee reference cards,...   [click here for more]
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Hey, Mister. Can You Help Me?

Hey, Mister. Can You Help Me?


HEY, MISTER. CAN YOU HELP ME? A series of short encounters and story hooks that may cause your party to never trust a child again… Designed for characters of all levels by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for FREE!— check out: www.AlanTucker.net My...   [click here for more]
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The Gondola of Abriymoch: An Evening of Sin. Expanding Chains of Asmodeus

The Gondola of Abriymoch: An Evening of Sin. Expanding Chains of Asmodeus


Welcome to the infernal city of Abriymoch, a place where devils from every dark corner of the Nine Hells gather to indulge in their deepest, most infernal desires. Here, an evening gondola ride on the molten lava rivers offers a tour unlike any other, showcasing the sinful pleasures of the city. And the best part? Thanks to Tiax and his well-placed connections, this once-in-a-lifetime experience won't...   [click here for more]
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Kryptgarden Ascendant

Kryptgarden Ascendant


KRYPTGARDEN ASCENDANT Once more a shadow is rising in Kryptgarden. Claugiyliamatar, the ancient green dragon who resides within the forest, grows restless. Her plans are approaching fruition, and the only threat to them might be from a small group of adventurers that she has had dealings with before. Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient...   [click here for more]
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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."        This PDF is designed for use with the officially released...   [click here for more]
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The Thousand Year Storm

The Thousand Year Storm


The catalyst of events that has led to the current horror in Ravnica is the felicity triskelion. A reality warping artifact of eldritch proportions, which has been released to the greater world after being stolen by the Dimir mind mage Rogad Nar. After investigation and intrigue amongst the various guilds of Ravnica a chain of events left the triskelion in the wrong hands and ultimate horror has been...   [click here for more]
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Daerdan's Tall Tales: 101 Seafaring Encounters

Daerdan's Tall Tales: 101 Seafaring Encounters


Take to the seas and briny depths with this tome of 101 encounters! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Seafaring Encounters is the first in a series of encounters with a split amongst the...   [click here for more]
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Stolen Hearts, Love Story Heists

Stolen Hearts, Love Story Heists


Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories. Each adventure features guidance for “casing the joint” where the party can gather clues and information to pull off their heist. Finally, this book includes...   [click here for more]
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New Year's Revolution - A Holiday One-Shot Adventure

New Year's Revolution - A Holiday One-Shot Adventure


Discovering a town plagued by a powerful sentient artifact, the party finds themselves surrounded by those who desperately need their help. Will they perish as the year closes, or will they emerge victorious as a new year dawns? This one-shot is meant to be played as an epic New Year's adventure. Play it with your family and friends as you wait for midnight to come! In a versatile new format, this...   [click here for more]
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Encounters in the Feywild

Encounters in the Feywild


This 5e supplement provides a series of encounters and events that will enrich the experience of your group when playing The Wild Beyond the Witchlight, or for any game taking part in the Feywild or any Domain of Delight. What's included? A beautifully laid-out 48-page PDF containing stunning artwork and: 10 detailed encounters (over 1,000 words each) 2...   [click here for more]
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Murder in Thay

Murder in Thay


MURDER DOESN'T STOP AT THE GRAVE With the rise of Tiamat threatening to destroy the world, the undead masters of Thay have approached the Council of Waterdeep to discuss the possibility of an alliance. But the Dragon Queen has agents everywhere, even in a remote keep on the Thayan frontier. A vampire noblewoman has been killed, and the characters are the prime suspects. To clear...   [click here for more]
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A Nightmare In Kryptgarden

A Nightmare In Kryptgarden


"Something strange is happening in the south of Kryptgarden Forest. Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest. Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient green dragon’s home, and deal with the nightmare arising in the south, in this scenario for characters of level 9th-11th." Can...   [click here for more]
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Curse of Strahd: Strahd - Triple Threat

Curse of Strahd: Strahd - Triple Threat


NEW! ELECTRUM BEST SELLER!!! Includes full stat blocks for three versions of Strahd! Includes a full color AND a printer-friendly version! Includes Roll20 TOKENS! Strahd: Triple Threat is an updated and expanded trio of stat blocks for Strahd von Zarovich, vampire ruler of Barovia, in various stages....   [click here for more]
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Call from the Deep | Roll20 VTT

Call from the Deep | Roll20 VTT


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
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