Title |
Publisher ▲ |
Price |
Just a quick 1-2 hour adventure for 4-6 2nd level adventurers.
This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ... [click here for more] |
Dungeon Masters Guild |
$2.35
|
An Anime-inspired 2‐Hour Adventure for 1st‐4th Level Characters (optimized for 3rd level characters).
Festival bells cut loud through the air! Adventurers are gathering to celebrate the Wild Monster Capture Festival. Tame wild monsters, team up with them in honorable combat, and you could win not only gold, but fame and renown! The spirit of the festival is about to get disrupted,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into more than 35 encounters in the Trades Ward playable as a cooperative board game!
The first Lords’ Alliance mission on page 38 of Waterdeep: Dragon Heist has the characters guard Dungsweepers as they work for a tenday, followed by one combat encounter. As the mission states, “it’s boring”. Dung Work is anything... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Adventurers! They go on adventures all the time! But who's got the time to play through them all?
What you need is something to help you speed things up. Something that will allow you to play through multiple adventures in one quick session...
What you need is a clip show!
This guide has everything you will require to create a clip show tailored specifically for your campaign. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
Robin Hood, Marian, and the Merry Men rob from the rich, give to the poor, and take on the Sheriff of Nottingham in this classically inspired adventure. Plan raids in Sherwood, participate in the archery tournament, and assault the castle. All in a day’s work for the Free Men of the Bow.
A 3-hour one-shot adventure for 4th level characters; includes 5 pre-generated merry men and women. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!
Here's a video I made about the adventure:
How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco... [click here for more] |
Dungeon Masters Guild |
$2.99
|
--Author's Note: this title was previously released as 'Unstuck Encounters 2'--
“You on a quest for a magic sword? Good for you. You know where to find it? Who else wants it? What’s guarding it and how many teeth that thing has? No? Well, then…I know a goblin hermit you might want to talk to. He knows everything happening around this forest. But you might have to bring him... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This Christmas, Santa Claus must die! Adopt the role of one of the characters based on iconic Christmas villains and raid Santa’s North Pole base in order to destroy Santa’s corrupted form.
Due to Grunch’s machinations, Santa’s jovial form has been corrupted and he’s called off his annual gift-giving journey. Now, the Spirit of Christmas gives Grunch an ultimatum: he must assemble a team... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Love Bites
Love Bugs are terrorizing the city of Port Nyanzaru! (You don't need the Tomb of Annihilation hardcover to run this adventure. A map of the city would be helpful, but isn't needed.) Can your players put an end to the infestation and help a kenku find love? Love Bites has something for everyone—a tale of unrequited love, a dinosaur chase, intrigue, and a fiendish plot!
This adventure... [click here for more] |
Dungeon Masters Guild |
$2.99
|
An adventure for 4-6 characters levels 3-5. A slightly comedic adventure.
A genius gnome tinker needs the lifespark of living creatures to give autonomy to his inventions. He lures you into his lair and then seeks to trap you and transfer your soul into one of his machines, where you will eternally obey his commands. Think "steampunk" setting with a psychotic megalomaniac gnome villain. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
*UPDATED VERSION*
Long have goblins been 'just another monster' - no longer. Now there is an adventure for goblins, by goblins.
This module includes:
a three hour adventure where goblin squibs must find components to build their masks (This adventure is able to be played in any setting.)
the new Gnaalbec goblin Race Details
six pregenerated Gnaalbec goblin characters.
Gnaalbec Goblin voices not... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Featured in Dragon+ magazine (Issue 21) and reviewed by Comicbook.com, Tribality.com and GeekTyrant.com
"Really, this is a stroke of genius. Jean has taken the oldest cliche in the book - the tavern, and the inevitable brawl therein -
and turned it into absolute unadulterated, unfettered D&D fun"
--Tony Petrecca, author of multiple best-selling titles... [click here for more] |
Dungeon Masters Guild |
$4.95
|
You were out on an adventure. Now you are not. You awaken from your slumber in a cage underneath the floor of a giant arena. Combatants beware. Things are about to get weird!
Looking for an EPIC adventure for all tiers of play? Bubenaxx the Great has you covered. Compete against DMs and other tables to see who can rise to the occasion, and become Bubenaxx's next great Challenger!
A portion of the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Sleeping under the stars, you awaken to find see a sleigh overhead. Krampus? No. You stand to find yourself transported to a cage underneath the floor of a giant arena. Snow falls into your cage. What? Where are you?
Looking for a Festive EPIC adventure for all tiers of play? Bubenaxx the Great has you covered. Compete against DMs and other tables to see who can rise to the occasion, and become Bubenaxx's... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A new 3-4 hour adventure for parties at level 2-4 based in Ravnica featuring one of the best guilds: IZZET LEAGUE! Congratulations! You’ve won an exclusive tour of Dr. Skulldial’s elemental lab as part of an Izzet League PR event. Unfortunately, she's fazed out of reality currently. As you venture forth solving puzzles to... [click here for more] |
Dungeon Masters Guild |
$3.00
|
The Known Gnomes, a Gnomish adventuring party, must use their diminutive stature and towering skill to save Lady Kaja Foss from a Goblinoid Band!
A 5-hour adventure for 4th - 6th level characters, this module requires an entirely Gnomish player character party.
Inspired by Off Color Brewery's porter 'Known Gnome', this fun and zany module aims to please those looking for the traditional cracking... [click here for more] |
Dungeon Masters Guild |
$7.00
|
There's a stench in the air in Waterdeep. Above the normal scents of an urban hub like the City of Splendors, the city is alive with smells of open sewers and soot as Kobolds, unsatisfied with their place in big people society, have taken to the streets! What do they want? Justice! When do they want it? Now!
A confrontation between the police and the kobolds seems inevitable. The only question is... [click here for more] |
Dungeon Masters Guild |
$3.00
|
A steamy side quest or a campaign starter... REVISED WTIH A NEW MAP FOR 2021!
You have been invited to the opening day of the Gran Thermae Bath House. Unfortunately for the wealthy party guests, the natural hot springs they drained to warm the baths were the home of a powerful spirit. The Hot-springs Naiad and her minions will see her waters restored or die trying.
Little does... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A "one-shot" game for 3-5 level 3 characters using D&D 5th Ed.
Travel to the island of Booty Bay, where a mysterious Stanger is disturbing an ancient pirate’s tomb.
This adventure includes a fully developed town, maps, and monster stat blocks. ... [click here for more] |
Dungeon Masters Guild |
$1.80
|
Two noble households are at war. The magistrate of the Trades Ward has decreed that further escalation of the conflict will be punishable by death. In response, both families have hired mercenaries to act as their blades in the streets. Pick a side, do what you do best, and stay alive. Sex, violence, intrigue, chaos, and untrue love awaits. Welcome back to Waterdeep. Welcome to Shakespeare’s... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is the PDF version. The Fantasy Grounds version is here.
This product has been updated to version 1.2 with some fixes and additions (see full changelog below).
Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes.
This is a five-hour adventure for 1st to 4th level characters.... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The village of Bang Bang Whoosh has come under siege by the vile Yuan Ti. Can you and your fellow Grung defend the village, celebrate your victory, and maybe come out of it with a few more shineys?
We Are Grung is NOT a legal Adventurers League module and will provide you NO Adventurers League rewards for running or playing this module. It was designed solely to drive Chris Lindsay insane.
We Are... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Centuries ago, a beholder named Yeryl fled from the place of his birth and wandered the countryside in search for a place to call home. After many sleepless nights spent carving out a safe nook for himself in the wilderness, he at last slipped into slumber. In his dreams, he found an ideal place for his lair: long-abandoned ruins hidden amidst a dull and barren valley. Yeryl spent years transforming... [click here for more] |
Dungeon Masters Guild |
$6.99
|