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Third Time's the Charm

Third Time's the Charm


Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live. — Rai’tyl, twenty-second Head...   [click here for more]
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D&D Solo Adventure: The Death Knight's Squire

D&D Solo Adventure: The Death Knight's Squire


5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group...   [click here for more]
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Baldur's Gate: The Fall of Elturel

Baldur's Gate: The Fall of Elturel


Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters in...   [click here for more]
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Rise of Vecna

Rise of Vecna


Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
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Academy of Adventure

Academy of Adventure


Welcome to the Academy of Adventure! Much like Arcavios has Strixhaven, the Sword Coast has Headmaster Vance’s Academy of Adventure. No finer training can be found, either up or down the Sword Coast, than that of the Academy. Here, an adventurer can learn firsthand from the masters of their craft. The Academy currently serves as the training grounds for the next generation of heroes of the Forgotten...   [click here for more]
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Monster Loot – Lost Mine of Phandelver

Monster Loot – Lost Mine of Phandelver


I want to loot the green dragon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Lost Mine of Phandelver, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
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Lost Mine of Phandelver Battle Maps

Lost Mine of Phandelver Battle Maps


Featured here are two maps made to supplement encounter stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both encounters, the goblin ambush at the start of the adventure and the confrontation with the Redbrands later on, are detailed further in the module, but contain no accompanying battle maps. These high resolution maps come in multiple variations including...   [click here for more]
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An Ogre and His Cake - Digital

An Ogre and His Cake - Digital


An Ogre and His Cake is available in print here. A charitable adventure for young heroes ages 5+ "There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie...   [click here for more]
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The Goblin's Ransom

The Goblin's Ransom


Introduction: What was supposed to be a short visit to the lumber-working town of Oakhurst, turned into a long hike north in search of a mayor’s kidnapped daughter. Can the adventurers keep this on the down-low… Or will they risk sending a whole town into panic? . This is an adventure that caters well to new players (and is friendly to new DM's!). Should take 2-4 hours to complete, depending...   [click here for more]
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Truly Madly Deeply: Level Zero to Hero

Truly Madly Deeply: Level Zero to Hero


Truly Madly Deeply: Level Zero to Hero is a mini-campaign arc for 4 players with characters beginning at level 0 and carrying them on through level 3. It is designed to teach players, especially young ones, who know little to nothing about RPGs and it begins with character creation through role-playing. Players will guide their characters through training by a Harper named Adoward Axeager,...   [click here for more]
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Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement

Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement


Atmospheric adventures for stormy nights in the North. This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Battle phase spider cambions, mind flayer juice infused crabs, living fingers of death, and more. Quest Description Auril's Sinew A goblin death...   [click here for more]
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Secrets of the Crystal Grotto

Secrets of the Crystal Grotto


User Delve into the shadowy depths of the Crystal Grotto in this thrilling Dungeons & Dragons module, designed for a daring group of four adventurers at Tier 1. Uncover the sinister secrets of a goblin-infested cavern, navigate devious traps, and challenge formidable foes in a quest for glory and treasure. Will your party emerge as heroes, or will the grotto's...   [click here for more]
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The Proving Glade

The Proving Glade


The Proving Glade is a one-shot adventure meant for parties or duets. Your characters arrive in a small settlement that has a big problem. The forest, its lifeblood, has seemingly withdrawn its bounty. Others have gone in, only to return hours later confused about how they got out. Will your party have the wherewithal to navigate the treacherous forest, pass its surprising tests, and uncover what’s...   [click here for more]
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Encounters in Icewind Dale

Encounters in Icewind Dale


[Youtube video from this product at the end of the page] "This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants...   [click here for more]
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Gray Hands - a Waterdeep: Dragon Heist DM's Resource

Gray Hands - a Waterdeep: Dragon Heist DM's Resource


Gray Hands - a Waterdeep: Dragon Heist DM's Resource Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got...   [click here for more]
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Warriors of Sehanine

Warriors of Sehanine


PLATINUM BESTSELLER! A NEW TRASHMOB MINIIS NOW AVAILABLE! "[...] Written by some of the best Dungeons & Dragons writers today, Warriors of Sehanine works either as a standalone adventure or as lead-in to Baldur's Gate: Descent Into Avernus [...]" - Chrisitan Hoffer (comicbook.com) [https://comicbook.com/gaming/2019/08/21/dungeons-and-dragons-warriors-of-sehanine/] "I'm...   [click here for more]
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Ruins of Mbala - maps and extra content for Tomb of Annihilation

Ruins of Mbala - maps and extra content for Tomb of Annihilation


High above the dense jungles of Chult on a large plateau lies what’s left of the forgotten kingdom Mbala. These decrepit ruins holds dark secrets left uncovered. According to local legend, all that remains of Mbala is Nanny Pu'pu, a witch doctor with ancient magical powers. Old Nanny Pu’pu is secretly a hag who could prove to be an important ally to a group of heroes, or, if they are not useful...   [click here for more]
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In The Black Midwinter

In The Black Midwinter


In The Black Midwinter is a Festive adventure, designed for characters of levels 2-4, to be played in one (3-4 hour) session. The PCs battle an ancient evil threatening a remote village in the subarctic north. Very much the same as most D&D adventures, only this time, it’s Christmas themed!  Here's a video I made about the adventure: How To Run A D&D Game At Christmas - https://youtu.be/hr4Khkiteco...   [click here for more]
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Icewind Dale: Blood Runs Cold - A Starting Quest For Rime Of The Frostmaiden

Icewind Dale: Blood Runs Cold - A Starting Quest For Rime Of The Frostmaiden


SEPHEK KALTRO IS NOT WHO HE SEEMS TO BE. This unlucky sailor possessed by a frost druid’s spirit is supposed to launch your party’s adventures in Icewind Dale: Rime of the Frostmaiden, but the official starting quests fail to point your players toward most major elements of the campaign. Therefore, the purpose of this supplement is to establish links between Sephek, chwingas, the Zhentarim,...   [click here for more]
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CCC-GSP01-01 A Dragon's Breath

CCC-GSP01-01 A Dragon's Breath


Ragvala, also known as the "Coinmaker" is an ancient gold dragon who wishes to mend his broken friendship with his old adventuring buddy. Recently, there are rumors that his friend’s old magical instrument has resurfaced in the Quivering Forest. Unable to change shape anymore, the dragon needs the help of skilled adventurers who can join him on his quest. Part 1 of the Clover Group Series....   [click here for more]
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D&D Solo Adventure: The Death Knight's Squire | Roll20

D&D Solo Adventure: The Death Knight's Squire | Roll20


Play a Solo D&D Adventure right in your browser with Roll20! 5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or,...   [click here for more]
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Icewind Dale: Notice Board Seeds | A Rime of the Frostmaiden Supplement

Icewind Dale: Notice Board Seeds | A Rime of the Frostmaiden Supplement


Quest seeds on notice boards—adventures close to home or in the wilds. This product includes twenty quest seeds for the Ten Towns or other settlements in the Icewind Dale. Best used in campaigns like Rime of the Frostmaiden or Storm King's Thunder. Recover cursed garum, become militia captains, or drive merfolk commandos back into the lakes! These notice boards are presented...   [click here for more]
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Along The Triboar Trail: Cragmaw Country

Along The Triboar Trail: Cragmaw Country


Designed for use with both Lost Mine of Phandelver and Phandalin and Below: The Shattered Obelisk, this supplement contains 12 encounters for daytime and nighttime travel along the western end of the Triboar Trail and finally gives the Cragmaw goblin tribe their due! ...   [click here for more]
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Evermelt - expanded maps and content for Rime of the Frostmaiden

Evermelt - expanded maps and content for Rime of the Frostmaiden


At the base of the reghed glacier lies a site sacred to the tribal people of Icewind Dale. Evermelt is an oasis of warmth surrounded by frozen tundra. Many years have passed since the Tribe of the Elk was last able to access this special place. Since the start of the Everlasting Rime, Evermelt has been haunted by the ghosts of the past. Can the heroes reclaim Evermelt or will they join the ranks of...   [click here for more]
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The Tower of Onsroch

The Tower of Onsroch


THE TOWER OF ONSROCH When a mysterious tower suddenly appears in the mountains near to Phandalin, the villagers ask a band of intrepid adventurers to investigate the place. What awaits the adventurers within the tower?  Who is Onsroch?  How does this all link to the strange obelisk that stands beside the tower? This adventure can link to "Phandelver and Below: The Shattered Obelisk"....   [click here for more]
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Dropping Below Zero: A Chilling Adventure on the Road to Icewind Dale

Dropping Below Zero: A Chilling Adventure on the Road to Icewind Dale


Warm up to the Icewind Dale with this chilling adventure! This 5-Star, Best-Selling adventure is an ideal prequel on the road into Icewind, gaining your PCs much needed experience for the challenging campaign ahead! Already kicked off? The module comes with recommendations and scaling for how to incorporate the horror and excitement into any travel within Chapters 1 or 2 of RotF, either on the road...   [click here for more]
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Icewind Dale: Strange Encounters | A Rime of the Frostmaiden Supplement

Icewind Dale: Strange Encounters | A Rime of the Frostmaiden Supplement


Strange encounters for wilderness travel in the North. This product includes thirty encounters with new stat blocks and NPCs for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Fight off threats like duergar pain sledges and swarms of flesh-eating hares—or enjoy light conversation with ancient land whales or sentient...   [click here for more]
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Phandelver's Noticeboards: 25 Quest Seeds for the Hinterlands

Phandelver's Noticeboards: 25 Quest Seeds for the Hinterlands


Get Ready for Adventures in and around Phandalin! The quest seeds you find in this collection are intended for villages or small towns in the hinterlands, where strange monsters roam and the wilds are still untamed. The noticeboards numbered one and two are intended for characters of level 1 or 2; the noticeboards numbered three through six for characters of level 3 or 4. One noticeboard covers...   [click here for more]
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Tempel der Nachtbringer

Tempel der Nachtbringer


„Ein exzellentes Abenteuer… habe es absolut geliebt. Fünf Sterne.“ (Christopher L.) „Sehr gut gemacht. Fünf Sterne.“ (Bryce K.) „Ganz ehrlich, das ist ein Juwel…“ (Merric B.) Ein Stamm Goblins überfällt Reisende auf der Langen Straße und unsere Helden entscheiden sich zu helfen. Nach einer gefährlichen Überlandreise betreten sie einen mysteriösen, verlassenen Tempel, in dem...   [click here for more]
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From Ancient Grudge

From Ancient Grudge


A Star-Crossed Tragedy When the party is hired to investigate a haunted castle, they’re drawn into a tale of hatred, love and betrayal stretching back more then 300 years. Will they be able to free the ghosts haunting Arevon Castle, or will they find themselves just another footnote in its long history of misery? A new 5E adventure for parties from levels 4-5, from the creators...   [click here for more]
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Dragon on the Mount - Tier 1 Adventure

Dragon on the Mount - Tier 1 Adventure


A group of adventurers must stop an evil Red Dragon and a group of Kobolds from destroying a small farming village. A 5th Edition One-Shot! Includes monsters from the Monster Manual and Volo's Guide to Monsters. This Adventure is best played with a group of 4-5 characters of level 3-4. ...   [click here for more]
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Tales of the Raven 3

Tales of the Raven 3


TALES OF THE RAVEN 3 “The Raven” is a renowned jongleur who  travels the Sword Coast, makes a sudden appearance seeking assistance with a grave problem. The adventurers are tasked by “The Raven” of stopping a ritual that, if it is completed, will result in the days continuing to get shorter and a never-ending winter taking hold on Faerûn. Can the stop the ritual before the dawning of Deadwinter’s...   [click here for more]
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Shipwrecked! Part One

Shipwrecked! Part One


An interactive narrative solo adventure for level 1 characters - ideal for beginners! Part 1 now Available! Part 2 now available! Part 3 now available! Part 4 now available! Part 5 now available! New class for solo play now available! Summary: Barely surviving a storm at sea, a...   [click here for more]
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Classic Modules Today - Night Below 5e Conversion

Classic Modules Today - Night Below 5e Conversion


Night Below: An Underdark Campaign In 1995, TSR published the campaign adventure named “Night Below” for Advanced Dungeons and Dragons 2nd edition. It was written by Carl Sargent and illustrated by Jeff Easley, Arnie Swekel, and Glen Michael Angus. It was a box set consisting of three 64-page books, player handouts on 16 sheets, an 8-page Monstrous Compendium supplement, 8 referee reference cards,...   [click here for more]
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Tales of the Raven

Tales of the Raven


TALES OF THE RAVEN “The Raven” is a renowned jongleur who  travels the Sword Coast, visiting villages and towns at the time of The Feast of the Moon. The adventurers are present when “The Raven” visits Phandalin, and are drawn in by the stories that “The Raven” spins. A spooky series of encounters with a twist, for characters of level 1st - 9th, set in The Forgotten...   [click here for more]
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Baldur's Gate: The Fall of Elturel | Roll20 VTT

Baldur's Gate: The Fall of Elturel | Roll20 VTT


Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. Already own the PDF? Click Here to get the Roll20 Module at a discount! What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot...   [click here for more]
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Giantslayer - Adventure

Giantslayer - Adventure


"OMG! This is excellent!" "Very well done! A great adventure" Yegor Bonecruncher is the most ferocious hill giant in the land. When he begins terrorising the small village of Frickley, the inhabitants have only one hope - the legendary warrior, Jahia Giantslayer. The PCs undertake a dangerous trek through the High Forest to find her, battling wild fey magic all the way. But can Jahia...   [click here for more]
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Jungle Treks

Jungle Treks


Bring Your Jungle Campaign to Life! Six short adventures to supplement your exploration of the jungles of Chult!  These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign.  Includes the following adventures: Tavern Trouble - With a mysterious curse upon...   [click here for more]
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Secrets of Shilku - maps and extra content for Tomb of Annihilation

Secrets of Shilku - maps and extra content for Tomb of Annihilation


In the southwestern corner of Chult lies a ruined settlement called Shilku. The village has recently been re-inhabited by albino dwarves, fighting to survive in the wilds of Chult. The land is plagued with evil firenewts who bask in the volcanic region. As the dwarves seek to reclaim key locations to their heritage, an unseen force sews malice, giving power to the firenewts' cause.  This supplement...   [click here for more]
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Song of the Mountain: A Player Primer Adventure

Song of the Mountain: A Player Primer Adventure


Welcome to Icewind Dale. One of the harshest environments on the planet, it is nevertheless remarkably beautiful. In Lonleywood, smallest of the towns of Ten-Towns, a haunting, mournful song carries across the tundra winds. Local legend claims the song is the spirit of the wild commemorating the success of two bounty hunters, Melody and Brigde, over a vicious remorhaz years ago.  But is that the...   [click here for more]
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Encounters in the Feywild

Encounters in the Feywild


This 5e supplement provides a series of encounters and events that will enrich the experience of your group when playing The Wild Beyond the Witchlight, or for any game taking part in the Feywild or any Domain of Delight. What's included? A beautifully laid-out 48-page PDF containing stunning artwork and: 10 detailed encounters (over 1,000 words each) 2...   [click here for more]
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The Watcher's Pool, a Hither Adventure

The Watcher's Pool, a Hither Adventure


Mystery abounds in the fantastical Feywild where evil things lurk, strange things are at work, and what’s real -- may be -- quite absurd. The locals believe the secrets of Prismeer can only be pierced by a fabled antlered serpent, known as the Watcher. Unfortunately, much has changed since the Hourglass Coven took over. While the Watcher still resides in its cave, they now find themself alone,...   [click here for more]
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The March of the Manticore (FR-DC-GHG-03)

The March of the Manticore (FR-DC-GHG-03)


A series of mysterious attacks by manticores is plaguing the area around Icewind Dale.  The Glockeberg Hunters Guild has been hired to track down and eliminate the manticores.  The hunt for the manticore's lair unveils a larger plot.  What started as a simple extermination mission, turns into the fight for survival for the town of Good Mead. A Four-Hour Adventure for Tier 1 Characters. Optimized...   [click here for more]
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An Ogre and His Cake - Print

An Ogre and His Cake - Print


A Pay What You Want PDF of An Ogre and His Cake is available here. A charitable adventure for young heroes ages 5+ "There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot...   [click here for more]
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Encounters At The Wayside Inn

Encounters At The Wayside Inn


The Wayside Inn sits at the corner of the High Road and the Triboar Trail. A handy stopping point for caravans and travellers making their way from Neverwinter to Waterdeep, Phandalin or Triboar. This pack provides you with detailed maps of the Wayside Inn and details of all the major characters that can be found there. Ten one-page encounters, all starting in the Wayside Inn, round out the pack...   [click here for more]
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Kłopoty z goblinami

Kłopoty z goblinami


Walka, rozmowy i negocjacje, spotkania losowe, skarby, eksploracja podziemi – wszystkie elementy klasycznej przygody do D&D w jednym scenariuszu. Kłopoty z Goblinami to krótka przygoda do piątej edycji Dungeons and Dragons dla postaci na pierwszym poziomie doświadczenia. Rozegranie jej zajmuje około czterech godzin. Napisana dla Mistrzów Gry, którzy prowadzą sesję pierwszy...   [click here for more]
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Phandalin Filler Quests [With VTT Compatible Maps]

Phandalin Filler Quests [With VTT Compatible Maps]


Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Phandalin. This PDF is full of flavor text, character information, and more that will make your Phandelver adventures feel more tangible and interactive! by Olivia L. Dobbs Presenting: 5 Phandalin Filler Quests Using this resource, catered for...   [click here for more]
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Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation

Whispers in the Nsi Wastes - maps and extra content for Tomb of Annihilation


Deep in the jungles of Chult lies a blighted swamp land called the Nsi Wastes. The sickness of the land spreads with the passing of every year and has begun to threaten the aarakocra of Kir Sabal. An evil lives in the ruins of Ras Nsi's fortress, which once stood on the backs of a dozen giant undead turtles and has spent the better part of a century sinking into the muck.  This supplement to Tomb...   [click here for more]
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Curse of the Aldani

Curse of the Aldani


Far from the safety of Port Nyanzaru is the homeland of the cursed aldani people. Known only from legends, the lobsterfolk are descendants of the aldani tribe who invoked the wrath of Ubtao. Now these people hide in the lakes and rivers of the Aldani Basin hidden from civilization. One aldani has discovered means to lift the curse and restore her people’s humanity, but threats within stand to doom...   [click here for more]
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Tomb of Annihilation Expanded, Part 2: Needle's Bones

Tomb of Annihilation Expanded, Part 2: Needle's Bones


VeX & Grim Press Present Tomb of Annihilation Expanded Part 2: Needle's Bones Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 23 colorful maps, including battlemap variants for Needle's...   [click here for more]
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