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Missing in the Olde Marsh - Adventure for levels 3-4

Missing in the Olde Marsh - Adventure for levels 3-4


Missing in the Olde Marsh – An adventure for 4 or 5 characters of level 3 or 4! Need a quick adventure to hook your players into the region? Are the PCs about to travel by boat? In this adventure, the characters find themselves washed up on a desolate shoreline after their ship sank in a magical storm. Will they find their way back to civilization? What dark forces are creating these undead...   [click here for more]
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Grammy's Country Apple Pie

Grammy's Country Apple Pie


A kid-friendly adventure for heroes of all ages and experience levels! When the ancient wizard Tyndareus develops a craving for a special treat from his childhood, he will stop at nothing to get his hands on the best apple pie in the whole world. He hires a group of adventurers to seek out the bakery that once produced the wonderful dessert – unfortunately for them, the bakery has long since...   [click here for more]
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Magnum Opus

Magnum Opus


Magnum Opus is a Tier 1 one-shot adventure intended for 4-6 characters of 3rd level. You should be able to play it from start to finish in 3-5 hours. Adventure Summary The Maestro of Neverwinter, Hasir Dhile, vanished hundreds of years ago, taken by a powerful music loving unseelie Archfey to amuse and delight his court. During his captivity, he had uncovered the key to...   [click here for more]
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CCC-ELO-01 For the Kids!

CCC-ELO-01 For the Kids!


A mysterious illness cripples the children of the realm. No one has found the cure. Will you pass the tests and save the children of Faerûn? This adventure was written for a convention known as Extra Life Omaha, where gamers come together over 2 days to raise money for Extra Life. All proceeds from the sales of this adventure go towards Extra Life, Children's Miracle Network, and Children's...   [click here for more]
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RAVNICA: Crypt of Horrors

RAVNICA: Crypt of Horrors


A fast, combat-oriented adventure for four 4th-level Boros, Azorius and Selesnya characters! Take your sword, spell or bow and help the Azorius Senate to stop the wicked plans of Lyzolda, Blood Witch of the Cult of Rakdos! Tactical map included! ...   [click here for more]
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Dinos of Darkness (Chult) - Dino-Wars vol 2

Dinos of Darkness (Chult) - Dino-Wars vol 2


Dinos of Darkness A Dino-Wars adventure - vol 2 Written by Ashley Warren (DMs Guild Adept) and Phil Beckwith (P.B. Publishing) Survive the jungle, protect the ride dinosaurs into battle against evil dino-riding pirate, & save the three tribes of the Island of Selu from volcanic disaster! A survival based, 6-8 hour Dinosaur & Pirate themed adventure, designed for characters...   [click here for more]
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Tremors in the Sand - Tier 1 desert adventure

Tremors in the Sand - Tier 1 desert adventure


Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images in high definition quality (great for your online play or large print-outs) Printer-friendly...   [click here for more]
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CCC-GHC-BK1-08 The Hunt for Cutter Jack

CCC-GHC-BK1-08 The Hunt for Cutter Jack


Rumor has it the brigand Cutter Jack is holed up with his latest score in one of the haunted keeps outside Arnglar. There's a tidy bounty on Cutter Jack's head too, so it might be worth checking out. A Two-Hour Adventure for Tier 1 Characters About the Border Kingdoms According to the sage Meriadas of Westgate: “The Border Kingdoms are the most favored destination...   [click here for more]
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Mirrored Thrones

Mirrored Thrones


A group of disparate heroes have been brought together to decide the fate of the city of Neverwinter. This is a tale of battle and intrigue. The heroes must learn who they can trust as they stir events that will bring the city to a turning point. Who is the new Lord Protector of Neverwinter? Are the tales of deception, corruption, and assassination true? As for the rebels that toil against the Lord...   [click here for more]
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Call From the Depths - Adventure

Call From the Depths - Adventure


AN AMPHIBIOUS ADVENTURE, WITH A LOVECRAFTIAN MYSTERY! The characters are brought to a remote island village called Lobster Cove. There is something fishy about the mist-shrouded village, and it’s not just the smell of those awkward, unfriendly villagers! A steampunk treasure-ship is stranded in the nearby harbor with its captain missing and its crew on alert. Can the characters uncover the...   [click here for more]
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The Iron Bastion: Rise of the Blood Watch

The Iron Bastion: Rise of the Blood Watch


A Shadow Looms Over Anchorome When a band of heroes journey to Revonar's mainland, they are drawn into a grand conspiracy, the culmination of which may well decide the fate of nations. All the while, a force of dread continues to spread over the countryside, its icy grip slowly closing upon an unsuspecting people. As a sinister plot unfolds beneath...   [click here for more]
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Gnightmare on Gnome Street

Gnightmare on Gnome Street


“All people want to see nowadays is men running around in ski masks, hacking up young virgins.” — Peter Vincent, Fright Night (1985) Unlucky teenagers enter a haunted house on a dare, hoping for a peaceful night’s sleep. It soon becomes apparent, however, that the world is not so merciful. In a disturbing Gnightmare sequence, a mysterious killer works to...   [click here for more]
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The Sunken Ruins of Ishau

The Sunken Ruins of Ishau


The Sunken Ruins of Ishau Near the jungles of Chult, beneath the waves of Refuge Bay, lies a ruined city. Evil hags and their minions make their home among the ancient relics. Even deeper down, at the bottom of an old undersea lake, an otherworldly monstrosity guards its eclectic hoard of oddities. What does it know about the Soulmonger? An adventure for characters between levels 4-6 Requires...   [click here for more]
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Trouble at Tresendar Manor

Trouble at Tresendar Manor


The town of Phandalin has seen its share of adventure. With bandits cleared out from the ruins of Tresendar Manor and coffers flowing from logging and mining, town council has sought to restore the historic site to its former glory. However, when the construction crew goes missing one night, a search party is sent to uncover what new threat might lurk beneath the manor. A short adventure for 1st...   [click here for more]
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Attack on Coppercoil

Attack on Coppercoil


This is the PDF version of the adventure. If you're looking for the Fantasy Grounds VTT version, please click here. A 4-7 hour adventure for characters level 1-4. Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium, death, a ruined birthday...   [click here for more]
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A Traitor in Our Midst - an adventure for 1st to 3rd level adventurers

A Traitor in Our Midst - an adventure for 1st to 3rd level adventurers


A Traitor in Our Midst The Dernall Forest is thick with their stench, a foul, rotten stench that permeates the forest and reaches all the way to the High King's nostrils. The dark fey. Come from the Feywild realm of Nachtur, they bring only chaos and destruction and steal the hearty folk back to their twilight realm. The druids are fighting a frantic war against them, but somehow the dark fey...   [click here for more]
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Adventure: The Tower Golem

Adventure: The Tower Golem


"It appears you are incapable of grasping which raw power and awful potential this Tower has. In the right hands, it could topple empires or revitalize dead worlds! " - Azaketh Azaketh, a sly and industrious devil, prepares his revenge against his bitter enemy Zirkex. Naturally, the mortals affected by his schemes are mere pawns to further his goals. It is up to the...   [click here for more]
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Goblin Problem!

Goblin Problem!


An Introductory Adventure for fledgeling DMs & three to five 1st Level Characters. Goblins are raiding trade roads that lead to a waypoint village, and the adventurers have been hired to delve into their fortress to put a stop to their attacks. Goblin Problem! is simple to run and is structured to guide players who are new to running adventures for Dungeons...   [click here for more]
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Hunt for Dragonkin

Hunt for Dragonkin


Butterfield's annual Egg Hunt falls into chaos, as the hidden eggs unexpectedly hatch- and baby blue dragons emerge. Can characters collect the dragon eggs in time, before their fearsome mother returns to raze Butterfield to the ground? This adventure takes place during the Spring festival of Greengrass, featuring Easter themes and imagery, and is appropriate for adventurers of all ages....   [click here for more]
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Dungeon Tales #2

Dungeon Tales #2


A wonderful collection of adventures from some of the finest storytellers on the DMs Guild! Edited by M.T. Black and Travis Legge. The Amulet of Shavaka by P.B. Publishing The amulet was last seen many years ago disappearing into an ancient tomb deep within the desert around the neck of a daring adventurer in search of the wealth of a long-dead king. It and its wearer were never...   [click here for more]
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Classic Modules Today: U3 The Final Enemy (5e)

Classic Modules Today: U3 The Final Enemy (5e)


In 1983, TSR published the module named “The Final Enemy” with the module code “U3”. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw and Keith Parkinson. It consisted of a 48 page booklet and tri-fold cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters....   [click here for more]
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Three One on One Adventures

Three One on One Adventures


This bundle includes: Death in the Highlands, The Dragonborn of Mallowlea, and They Come at night. All three adventures are designed for one player and a DM. All of them could be scaled to play with multiple characters. It is for characters level 1 to level 8. ...   [click here for more]
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A Fey's Lair - Side Trek Encounter

A Fey's Lair - Side Trek Encounter


This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours. This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting. The...   [click here for more]
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Classic Modules Today: U2 Danger at Dunwater (5e)

Classic Modules Today: U2 Danger at Dunwater (5e)


In 1982, TSR published the module named “Danger at Dunwater” with the module code “U2”. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Jim Holloway, Harry Quinn, and Tim Truman. It consisted of a 30 page booklet and cover folder with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a...   [click here for more]
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The Fairy Grove

The Fairy Grove


An all-ages adventure for heroes of all experience levels! Potion-makers have highly sought-after skills, but sometimes the ingredients they need aren’t easy to get. That’s what they need adventurers for. In this adventure, the local apothecary hires the party to find an assortment of potent fungi. The only catch is, these mushrooms only grow in the fey queen’s own circle and it’ll...   [click here for more]
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The Forge of Fury CRD

The Forge of Fury CRD


This reference document was created for DMs planning to run The Forge of Fury from Tales from the Yawning Portal. The material contained herein has three purposes: (1) to speed combat by eliminating the need to flip back and forth between pages within the same book, (2) to organize the information about the conditional movements of creatures within Khundrukar, and (3) to apply monster...   [click here for more]
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Guild: Sharn's Bounty Hunters - An Eberron Supplement

Guild: Sharn's Bounty Hunters - An Eberron Supplement


The bounty hunters' guild of Sharn is almost as old as the city itself. At least this is what Sûn claims when asked about the business. Some people see the guild as a simple collection of unwashed mercenaries. Others realize its real value: An efficient refuse removal service that prevents illness and disease in the creature that is Sharn. Sharn's Bounty Hunters...   [click here for more]
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The Lost Tomb of the Dwarven Prince

The Lost Tomb of the Dwarven Prince


The Lost Tomb of the Dwarven Prince is designed for 4-6 level 1st-2nd level PCs and non-evil alignment. It takes place in the Forgotten Realms, in the area around the village Triboar, as described in The Storm King’s Thunder. The module can be run using any setting where you’d find a small village and woodland mountains nearby. All encounters can easily be modified to fit either a larger...   [click here for more]
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The Curse of Ylem Grav (Adventure)

The Curse of Ylem Grav (Adventure)


Story overview: Ylem Grav is an ancient God who's name has been forgotten over the passage of time. As his power waned, he found his very existence being threatened. In order to prevent himself from ceasing to exist, he used what remained of his power to craft a pocket universe that was connected to a cursed magical artifact (the cover illustration denotes a sword, but the artifact...   [click here for more]
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Schatten über der Langen Straße

Schatten über der Langen Straße


Reisende verschwinden auf der Langen Straße, einem befestigten Weg von etwa 150 Kilometer Länge zwischen Dreieber und Langsattel. Die Helden nehmen sich der Sache an und stoßen auf ein Geisterhaus mit einer dunklen Geschichte und einem schrecklichen Geheimnis. Ihre Aufgabe führt die Charaktere bis zu den Toren der Hölle, wo sie sich ihrer bisher größten Herausforderung...   [click here for more]
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Terror in Dreieber

Terror in Dreieber


Ein unbekannter Schrecken sucht das Umland von Dreieber heim und er hat die Herzen der Menschen fest im Griff. Des Nachts werden Tiere dahingeschlachtet und Kinder aus ihrem Zuhause entführt. Könnt ihr das dunkle Geheimnis der Stadt lüften, bevor es weitere Leben fordert? Das Abenteuer kann von Charakteren der Stufen 2 bis 3 in einer einzelnen Spielsitzung bestritten werden. Es enthält...   [click here for more]
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The Aranea Campaign

The Aranea Campaign


The Aranea Queen Campaign is designed for a party of 4-6 1st level PCs. It takes place in the Nether Mountains in the Silver Marches region of the Western Heartlands in Faerun using the Forgotten Realms setting. When the campaign ends the PCs should be at 10th level. All encounters can be easily modified to suit larger or smaller parties. Encounters range from easy to deadly and players should be...   [click here for more]
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Safehouse: An Urban Side Trek

Safehouse: An Urban Side Trek


The characters are hired to retrieve relics of the ancient Ebondeath Sect from a safehouse maintained by the Cult of the Dragon. After the events of the Rise of Tiamat, the characters’ employer expect that opposition at the safehouse is limited. However, he would like the characters to act quickly in case the cult comes looking for the relics. Safehouse is a side trek adventure for a party...   [click here for more]
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Adventure: The Creeping Horror

Adventure: The Creeping Horror


The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with...   [click here for more]
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RAVNICA: The Raiders of the Lost Relic

RAVNICA: The Raiders of the Lost Relic


A fast, combat-oriented adventure for four 3rd-level Dimir or Orzhov characters! Sneak or bash into the amazing Izzet Boilerworks to retrieve the fabulous Mizzium Transreliquiat for your masters! Tactical map included! ...   [click here for more]
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The Ring of the Battle Maiden

The Ring of the Battle Maiden


A classic D&D-inspired module designed for new players and new DMs! A level 1 adventure for 2-6 players SYNOPSIS A legend speaks of a lost ring that belonged to famed battle maiden Dagmar the Unyielding: traverser of the realms, feller of beasts and giants and all those who dared to stand against her. The ring, lost among the Moonshae Isles, is imbued with the power of her might. Many have...   [click here for more]
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Mr. Porter's Tome of Skullduggery

Mr. Porter's Tome of Skullduggery


Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the shining jewel of Waterdeep, and use them to make as many dragons as you can. Can your characters come out on top as they pit their wits against the Waterdeep city guard, the pitiful defenses of their targets,...   [click here for more]
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Knowledge is Power!

Knowledge is Power!


--Author's Note: this title was previously released as 'Unstuck Encounters 2'-- “You on a quest for a magic sword? Good for you. You know where to find it? Who else wants it? What’s guarding it and how many teeth that thing has? No? Well, then…I know a goblin hermit you might want to talk to. He knows everything happening around this forest. But you might have to bring...   [click here for more]
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Classic Modules Today: UK5 Eye of the Serpent (5e)

Classic Modules Today: UK5 Eye of the Serpent (5e)


In 1984, TSR published the module named “Eye of the Serpent” with the module code “UK5”. It was written by Graeme Morris, and illustrated by Tim Sell. It consisted of a 32 page booklet and folding cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters. It is intended for 4-5 characters...   [click here for more]
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Into the Witchwood

Into the Witchwood


Many of the local lords had gathered for a peace moot. A perfect opportunity for the demon-possessed Aeldrith Forkbeard to murder them all in cold blood. The PCs, attending the moot, must now flee for their lives. Harried by a Northlander warband, the party is forced to flee into the dreaded Witchwood. To reach the safety of the Kingdom of Marshes they must traverse the depths of the forest, avoiding...   [click here for more]
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Adventure: Ravenhome's Plight

Adventure: Ravenhome's Plight


Ravenhome's Plight - The First Entry to the Greenfields Adventure Series "The rats are everywhere! In me shoes, kettle, chamber pot, you name it! And I'm sick and tired of rat stew!" - Wilhelm, fed up adventurer in spe Chapter 1 - Rodents of Unusual Size:The village of Ravenhome is plagued by a verocious rat army which feasts on the village's supplies and threatens...   [click here for more]
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Are We There Yet? Encounter Collection (5e)

Are We There Yet? Encounter Collection (5e)


Are We There Yet? Sometimes trudging through the wilds of Faerun can be dull and uneventful. Well not any more!! Are We There Yet is a collection of 15 different encounter ideas created to help make them long trips between quests more exciting and challenging. From saving rare beasts to fighting enormous mimics these encounters cover combat, problem solving, roleplaying and puzzles...   [click here for more]
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The Gold Knife Bandits

The Gold Knife Bandits


Ever been on a long running campaign and in one of the sessions one or a few players couldn’t make it? This adventure was made to be used as sort of a filler episode to fix that. Made for a small party of 1st-4th lvl characters and to be played in a single session. Story summary - The Gold Knife Bandits, a gang formed by a former army squadron that deserted. They are remarkably...   [click here for more]
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The Festival of Magic

The Festival of Magic


The Festival of Magic is a short introductory adventure for a group of of 1st-characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign set in a large city (simply change the city's name - Galena - for your city of choice) if you want something to entertain the party or serve...   [click here for more]
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Tales From the Tome - Five Tome of Foes Adventures

Tales From the Tome - Five Tome of Foes Adventures


A Trove of Foes to Face From haunted towers to battles with a certain Archwizard, this 60-page book takes you and your party on five adventures shaped by ‘Mordenkainen’s Tome of Foes’. These trips into the weird and wonderful range from level one all the way to level sixteen, ensuring that you always have something to choose from. Heart of Stone When some wannabe adventurers...   [click here for more]
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My First Adventure

My First Adventure


Are you a new DM? Or do you have a bunch of players that have never played D&D before? If so, then this adventure is for you. This low-level adventure will use EVERY SAVING THROW, ABILITY SCORE CHECK, SKILL CHECK and goes over every condition, environments and different actions a player can make in combat. It is THE PERFECT TEACHING TOOL. Please check it out and use it up guys...   [click here for more]
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Heart of Stone - A Tome of Foes Adventure

Heart of Stone - A Tome of Foes Adventure


A Tower of Secrets... Something strange lurks within the stony confines of an abandoned wizard’s tower. The sole surviving member of a forlorn adventuring party is desperate to find out what happened to his friends and is willing to provide a generous reward to anybody willing to launch a second expedition. Will the heroes uncover the secrets of the tower, or will they...   [click here for more]
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A Very Merry Giftmas

A Very Merry Giftmas


It's that time of year, full of Christmas cheer, when Santa steals your toys. Wait, what? Includes three new creatures, and a 2 hour setting-agnostic one-shot for level 1 characters. ...   [click here for more]
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Screams at Sunset - Adventure

Screams at Sunset - Adventure


"Ultimately, Screams at Sunset is an excellent adventure. I consider it one of Jeff’s best products." "...weaves together mystery, dynamic combat, intriguing NPCs and engaging plots to create a cracking product!" There are two versions of this adventure available at checkout. You get all of the below: A 4-hour+ adventure for a party...   [click here for more]
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Oddities & Odysseys: The Night Fiend of Ravenloft

Oddities & Odysseys: The Night Fiend of Ravenloft


A 2 hour Dungeons & Dragons adventure for 3rd-4th level characters! Village children are disappearing in the dead of night. Are the characters willing to risk their very souls to stop the Night Fiend? This adventure is a short side quest designed for the Dungeons & Dragons Ravenloft setting and easily merged into Curse of Strahd by Wizards...   [click here for more]
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