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Beneath the Surface - Revised Edition 2.02 (with Supplements)

Beneath the Surface - Revised Edition 2.02 (with Supplements)


The fate of Velen’s Reach is in your hands! Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council,...   [click here for more]
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A Very Merry Giftmas

A Very Merry Giftmas


It's that time of year, full of Christmas cheer, when Santa steals your toys. Wait, what? Includes three new creatures, and a 2 hour setting-agnostic one-shot for level 1 characters. ...   [click here for more]
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Phailin Campaign

Phailin Campaign


A short module for players of level 1-5, this campaign has 15 original quests, most of which can be dropped into existing campaigns with relative ease. ...   [click here for more]
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The Well of Secrets and the Manticore's Throne

The Well of Secrets and the Manticore's Throne


The Well of Secrets and the Manticore’s Throne is a mini adventure designed for 2-4 characters of level 3-5. It is set in Forgotten Realms, somewhere in the Shining South, but not in a specific place so that it can be used as a random locale, or perhaps just a lair as part of a random encounter, or an adventure between main adventures. It can also be found in a bundle of adventurers that I've...   [click here for more]
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Welcome To The Underdark

Welcome To The Underdark


"Our adventurers woke up buried alive inside a coffin having few memories of what happened..." Welcome to the Underdark! A fantastic adventure easily adjustable for lvls 1 to 10. In this module you will find... · A kick off start to introduce your players to the Underdark! · Several suggestions to hook this module with your current setting/situation! ·...   [click here for more]
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A Crown for Strahd 007

A Crown for Strahd 007


CS007 There are many who would like to see Strahd removed once and for all. One wizard has a plan to create an item to weaken the lord of the land but needs help from some adventurers that may (or maynot) want to see strahd destroyed. He sends them a letter but Before he start he must first see if they can find him. no point senting people to their unfortuate desmise. A level 3-5 adventure in...   [click here for more]
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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
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A Second in Time

A Second in Time


"A Second in Time" is a two-hour adventure for 3-6 players. It is written for characters 1st-3rd level. The players act as a champions in a harsh blood sport that is as much the court of a river city as it is entertainment. This module includes a new poison, a new type of item and a rudimentary rule for addiction. The river city of Lotian is a rough place, where might often means right...   [click here for more]
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Call of the Shadow Prince - Adventure

Call of the Shadow Prince - Adventure


~~ "After fending off the demon invasion, the city of Thandiel has known peace for a century. Now, that peace is threatened once more. Several of the townsfolk have gone missing and all signs point to the Blackwood, an accursed forest that played host to the demonic war. Go bravely towards the darkness, heroes. Bring peace to Thandiel once more."~~    This 1st level adventure...   [click here for more]
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Children of the Hills

Children of the Hills


A small, isolated town in the midst of turmoil...rumors of strange children in the night...raided farms and homes...and something else, biding its time, lurking beneath it all. "Children of the Hills" is a short investigative adventure for 4-6 characters of levels 3rd to 4th level. It can be placed into any setting as an excellent launching point for an extended campaign. In this adventure...   [click here for more]
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Death in the Highlands

Death in the Highlands


This is a module designed for one player and a DM. It can be scaled for more than one character. It is ideal to have a third level character. ...   [click here for more]
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Dragonborn of Mallowlea

Dragonborn of Mallowlea


This is an one on one adventure. It is designed for one player and a DM. It could be scaled for multiple players. ...   [click here for more]
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Fierce

Fierce


'Fierce' was written for the annual release of Fierce, a tasty Berliner Weisse, at Off Color Brewery in Chicago, Illinois. It's a one-shot intended for both beginner players and DM's, with the space for personal flair to be added or to be run as-is. ...   [click here for more]
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Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
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Mystery at Alb

Mystery at Alb


For 3rd through 5th level characters. An uninhabited island with an ancient secret. You are hired to find out what happened on Alb. A group of men a went missing on the island. The island has ruins so ancient that no one alive knows their origins. The answer to the island’s secret might die with you. ...   [click here for more]
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Quest for the Demon Slayer

Quest for the Demon Slayer


For levels 3-5. This is the first of four modules in a series. In this module we learn of an impending demon war, and go in search of a magical sword. Full of battles, riddles and puzzles. ...   [click here for more]
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Sorrow of Blackstone Ridge

Sorrow of Blackstone Ridge


For levels 1st through 3rd. Two towns divided and nearing war, you are hired to discover why the dead of the area are rising from the grave. Your adventure takes you from a subterranean town to a forlorn tomb in search of answers. This is a challenging test for low level characters. ...   [click here for more]
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Summerfest Festivals with Comedian Bard

Summerfest Festivals with Comedian Bard


Your party arrives outside of the Dwarven mining town of Oresville just in time for the Oresville Mining Festival is underway. There are many games and contests abound, but none of them are as anticipated as the "Open Mah-Eek Night" where Bards who lack the musical prowess have traded for their Comedic performance. Think you have what it takes to win the grand prize? The Summerfest Festivals await!...   [click here for more]
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Temple of Oblivion

Temple of Oblivion


A Quick dungeon that can be used to fill in an hour of campaign if your players run through faster than you were expecting. Click here to see Kobold Chaos, a classic style adventure for first level characters. Click here to see The Goblins and the Liars, a classic style adventure for first to second level characters. Click here to see Umbero's Compendium of Ancient Archetypes. Click here...   [click here for more]
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The 125th Annual Owlbear Hunt

The 125th Annual Owlbear Hunt


Welcome back to Bradenwood! This introductory adventure takes the adventures from the city to the forest as they attempt to win the annual owlbear hunt. The prize? Lots of gold and the deed to a house in the city. This is perfect for setting up a campaign of developing the city into a place the characters feel truly invested in. Best used as a companion with Welcome to Bradenwood ...   [click here for more]
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The Coming Plague

The Coming Plague


"The Coming Plague" is a four-hour adventure for 3-6 players. It is written for characters of 4th-7th level. The PCs are trapped in a plague-ridden city until they discover the source of the disease, a vile Otyugh. This module includes a two hand rendered maps and a new goddess to add to any pantheon. ...the vile Otyugh busts from the water and lashes out with it's disgusting, ropy...   [click here for more]
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The Goblins and the Liars- Marky P's Modern Classics

The Goblins and the Liars- Marky P's Modern Classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, here we go again. Marky P's modern classics have made their second, classic style adventure for 5th edition. In this module, characters must enter a goblin hideout and retreive a ceremonial dagger for priests of Oghma. Sounds simple, right? Well,...   [click here for more]
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The House on the Edge of Town

The House on the Edge of Town


This is a one on one adventure. It is designed to be played by one player and a DM. It can be scaled to play multiply characters. This adventure is for 1st through 3rd level characters. Look for my other seven one on one adventures. They are designed to take a character from 1st through 20th level. I plan to repeat this cycle with this module being the first in the series. ...   [click here for more]
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The Mad Dance

The Mad Dance


The Greisten family promised their farewell party would be the finest of their lives. Lavish feasts, unending wine, and magic to delight and amaze were ordered for the amusement of the guests. The climax of the party was to be a prize of unique worth, desired by all, gifted to the greatest dancer in attendance. None can say what happened within the manor that night, but the neighbours claim the screams...   [click here for more]
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The Wisdom of Sylvasum

The Wisdom of Sylvasum


"The Wisdom of Sylvasum" is an exploratory outdoor adventure set around the magical remains of an ancient tree of great power. Hidden repositories of knowledge hold mystical power, and two sources of great evil lurk in the poisonous depths. Two factions work toward their own goals, and the PCs can help either faction, or both. This first level adventure should take around 4 hours, and...   [click here for more]
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The Wrath of Juiblex

The Wrath of Juiblex


Beyond the Material Plane, deep into the elemental planes of chaos, a disturbance has occurred. Somewhere between the Plane of Water and the Plane of Earth, a foul land lies. Slime, oozing masses, foul creatures made of gelatinous goo. This is the Plane of Ooze. It is a realm full of brainless, formless aberrations. But suddenly, from the depths of pure ooze, an intelligence rises. The oozes...   [click here for more]
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Tusker Valley: Hag's Rock (M2)

Tusker Valley: Hag's Rock (M2)


Tusker Valley This is one in a series of modules that emphasizes wilderness exploration. This module is centered around a certain landmark: Hag's Rock, which is home to a green hag named Agazaris. Her servants are a new type of fey cursed by their mistress with invisibility. Agazaris is a reasonable hag, willing to exchange potions for things such as pixie wings, elf ears, and ogre teeth. However,...   [click here for more]
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Dreamweaver  DW016

Dreamweaver DW016


DW016 Dreamweaver . An adventure for 5th- level character to intoduce them to each other as a starting point. In The Dream lands there is a place that houses artifacts. a wizard family has stolen some of the artifacts. in a act of desperation the guardian of said artfacts asks the party for help in their dreams. ...   [click here for more]
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The Diamond Dragon

The Diamond Dragon


A town calls for aid. Will you answer? A bandit lord going be the name Revan Bloodhart is raiding villages and the township of Mallerhiem is in search of information reguarding a mystical artifact known as the Diamond Dragon. Journey into the depths of Sanars treasury to retrieve the artifact before Bloodhart finds it and destroys all in his way. This adventure has enough content to keep players...   [click here for more]
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The Siege of Irondale - An Adventure in 5e suitable for several level 1-3 players

The Siege of Irondale - An Adventure in 5e suitable for several level 1-3 players


Reports of this army have come from survivors of several large towns being utterly decimated by the hordes of Orcs, Goblins and various beasts and in some of the better defended towns, Hobgoblins. Accounts of a great Wyvern soaring above the army have also been heard. This army bears a crest on their banners – the silhouette of a Wyvern, encircled by a crown with a tear drop of green within...   [click here for more]
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20 Woodland Encounters

20 Woodland Encounters


This product contains 20 random encounters that could be in any early campaign setting levels 1 – 5, the first page contains the rules for random encounters and a D20 table that will allow you to easily pick an encounter as quickly as rolling a 1 on a D20. This amazing product has been reviewed by what I consider to be the most important people I know “Wow! These 20 random encounters...   [click here for more]
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Cruce de Río

Cruce de Río


Este módulo contiene tres útiles encuentros para cuando tus jugadores se encuentren con un poderoso río. Los encuentros son variados y pueden ser enfrentados con violencia o con ingenio, lo que tus jugadores prefieran. Los encuentros pueden encadenarse uno tras el otro así que puedes tener la posibilidad de utilizar lo tres en la misma sesión o guardar alguno para...   [click here for more]
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Into the Witchwood

Into the Witchwood


Many of the local lords had gathered for a peace moot. A perfect opportunity for the demon-possessed Aeldrith Forkbeard to murder them all in cold blood. The PCs, attending the moot, must now flee for their lives. Harried by a Northlander warband, the party is forced to flee into the dreaded Witchwood. To reach the safety of the Kingdom of Marshes they must traverse the depths of the forest, avoiding...   [click here for more]
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Just Another Day In Scornubel

Just Another Day In Scornubel


Come to Scornubel the trade center of of Faerun! This booklet contains encounters and quests that are set in or around the city of Scornubel in the year 1489 DR. Each one contains flavor text and background details. NPC data has also been provided for important characters. Rather than tying these quests to specific levels, they have been designed to be scaled for use with any party. Some quests...   [click here for more]
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Ogres and Orcs

Ogres and Orcs


This module contains a three part sidequest type adventure, that is originally designed to be played during chapter 1 with Storm King's Thunder campaign when adventurers need more experience before advancing to more sinister challenges later. Most action happens outdoors, but there is also some action underground especially in the last part of the adventure. The module is designed to characters starting...   [click here for more]
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River Crossing

River Crossing


This module contain three handy encounters for the time your players have to face a mighty river. The encounters are varied and can be faced with violence or wits, wathever you players choose to. The encounters leads from one to the other so you can run the three in the same session if you are lucky or you can save some for another river. The encounters are adjusted for characters level 1, level...   [click here for more]
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Tomb of the Iron King

Tomb of the Iron King


Lost for centuries, the Tomb of the Iron King beckons, whispering of ancient tyrants and treasures to be taken. Foolish or brave, who can say, for no one returns from the depths of the moldering tomb. Tomb of the Iron King is an exciting adventure for 3-5 1st-level characters, designed to be played in one session. AVAILABLE in English and Spanish for one low price. ...   [click here for more]
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Il Cuore di Ghiaccio

Il Cuore di Ghiaccio


La caccia ad un cultista demoniaco conduce alle rovine di un tempio del Sole. Riusciranno gli eroi a sconfiggere le forze del male prima che l’edificio sacro venga corrotto? Un dungeon crawl old school per 4 personaggi di lv3 ambientato in un tempio abbandonato. Vincitrice del concorso "La Tomba degli Onori". ...   [click here for more]
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Luci Invernali

Luci Invernali


Una one shot a tema natalizio per passare le feste divertendosi al tavolo da gioco, pensata per 4 personaggi di livello 4. ...   [click here for more]
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20 Chillingly Creepy Encounters

20 Chillingly Creepy Encounters


Twenty Chillingly Creepy Encounters Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters. In this module you, the Dungeon Master,...   [click here for more]
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99 Cent Adventure - Goblins in the Temple - Addon Adventure

99 Cent Adventure - Goblins in the Temple - Addon Adventure


Introduction: A group of goblins, led by a druid named Otag, have infiltrated an old, and once thought lost, temple of Maglubiyet. Their group has been terrorizing the area to supply their endeavor. (This is part 2 of our other adventure, The Dwarven Stragglers, but can be used as a stand alone adventure.) ...   [click here for more]
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99 Cent Adventures - The Dwarven Stragglers - Addon Adventure

99 Cent Adventures - The Dwarven Stragglers - Addon Adventure


As the group travels between two towns, they run into a dwarven caravan stopped in the road. The caravan leader, a dwarf by the name of Hadix Coldhammer, approaches the party and tells them of his plight. His brother, and family, have lagged behind, and he worries for their safety. ...   [click here for more]
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99 Cent Adventures - The Goblin Banditos

99 Cent Adventures - The Goblin Banditos


The western road out of Northport has long been an important trade route for those businesses not large enough to afford the buy in costs of a ship's cargo hold. Unfortunately for these smaller traders, they usually cannot afford adequate security either, and a group of goblin raiders has figured this out. Now most every underdefended trade caravan on the coastal road is being attacked! Can the group...   [click here for more]
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99 Cent Adventures - The Spawning Grounds - Addon Adventure

99 Cent Adventures - The Spawning Grounds - Addon Adventure


The town of Guion’s Ferry has a vermin problem, but these are not ordinary rats or insects. These are much more sinister creatures that can take the form of common objects to hide in plain sight before they attack! As Guion’s Ferry is a very small town, they have sent an emissary to a larger town downriver, hoping to hire adventurers to aid them in exterminating these monsters. (Introduces...   [click here for more]
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99 Cent Adventures - The Vanishing Children - Addon Adventure

99 Cent Adventures - The Vanishing Children - Addon Adventure


Introduction: There have been three disappearances in the last three weeks, all young children, all vanished without a trace. The watch has been unable to find them or even come up with a solid suspect. The parents have scraped together a small fund and are looking for adventurers to conduct a private investigation of their own. ...   [click here for more]
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99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure

99 Cent Adventures - The Wolves of Oxenfjord - Addon Adventure


The small town of Oxenfjord, has been having trouble with a local pack of wolves. Normally the wolves just kill a few livestock, and the farmers go and hunt down a wolf or two, and go back to life as usual. However, recently the wolves have been far greater in number and have become far more aggressive in their nature. Where before, it was just the occasional lamb or young calf, now packs of wolves...   [click here for more]
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A Cleric Comes to Town

A Cleric Comes to Town


An all-ages adventure for players of all experience levels! The townsfolk celebrate when a healer with legendary abilities comes to town. The wonderful Merric Lighthands can heal even the most extreme and permanent injuries and illnesses. Unfortunately for them, a visitor from Merric’s past arrives to tell the truth. Includes six pregenerated characters, NPC stat block, and a brand new magic...   [click here for more]
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Almiraj Hunt & Rescue "Unicorn Bunny"

Almiraj Hunt & Rescue "Unicorn Bunny"


A Chult Adventure to hunt the "Unicorn Bunny." Not all of the adventurers flocking to Chult are great adventurers. Some of them are just trying to make a living, the same as their families have for generations. When one of them is captured while hunting the almiraj, or the "Unicorn Bunny" as they are called by the youth of Waterdeep, it is up to the characters to mount a rescue mission in the jungle....   [click here for more]
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Arrogo's Tomb

Arrogo's Tomb


The wizard Arrogo, a student of the infamous mage Kelok, achieved minor fame developing original spells, some of which were extremely dangerous to the caster. While his supporters claim he developed spells still used today, unbiased experts claim his original spells have been lost. His detractors claim that this is a good thing, at least for wizards who prefer not to be imploded by their own magic....   [click here for more]
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Bone Collector's Hoard

Bone Collector's Hoard


Now only 99 cents! Bone Collector’s Hoard Adventurers helping search the Dire Wood for two missing children find themselves in a chase for survival against an worg and a wolfpack. But when the children’s trail leads to a rocky outcrop, the clues near a cave entrance point to something even more ominous than wolves lurking within. An adventure for...   [click here for more]
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