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Random Character Generator Fun

Random Character Generator Fun


The purpose of this document is to create a fun character creation/roleplay experience for newer and experienced players. Once the random character is made the players can take roleplayable character flaws for additional attribute points and a magical item. It works very well as a filler fun night type of game in a one off or two parter. Or perhaps longer haha. We ran this as a filler fun 2 parter...   [click here for more]
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Ransom at Falcon's Crest

Ransom at Falcon's Crest


Ransom at Falcon's Crest Bring her home alive Bandits have kidnapped the eldest child of one of Timbertown’s prominent citizens, who is secretly being manipulated by shadowy forces. You are tasked to get her back. But there are questions. Is she his real daughter? Does she want to be found? Who is behind the kidnapping in the first place? If you bring Evi home alive, your rewards will...   [click here for more]
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Ravenloft Encounters

Ravenloft Encounters


Ten random encounters set in Barovia. Designed to complement Curse of Strahd campaigns. Includes 10 encounters, 30 adventure hooks, and a new magic item. ...   [click here for more]
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Ravenloft Gazetteer: Odiare

Ravenloft Gazetteer: Odiare


DOMAIN: Odiare "Come Out and Play" Return to the Mists with the Ravenloft Gazetteer. This Ravenloft supplement revises and expands upon material from past editions, including module RM2 - "The Created", bringing the dark domain of Odiare into 5th edition, for a grim fairy tale that will make sure you never look at a teddy bear in the same way again. Best suited to characters...   [click here for more]
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Ravenloft Gazetteer: Wildlands

Ravenloft Gazetteer: Wildlands


DOMAIN: Wildlands "The Jungle Book" Return to the Mists with the Ravenloft Gazetteer. This Ravenloft supplement revises and expands upon material from past editions, including "Islands of Terror", bringing the dark domain of Wildlands into 5th edition, for a lethal walk on the wild side that is more than likely to kill everyone involved. If you thought Chult was bad, you...   [click here for more]
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Ravenloft: Dreams of Dust

Ravenloft: Dreams of Dust


Obsessive love turned toxic, love that covers everything, love that stick to you forever, love that forgets everything else. This is a tale of such a love affair. You are the next ones to be embroiled in this one-sided love affair that could only take place beyond the Mists. This 9-15 hours adventure set in Ravenloft is best played with a group of 4-6 characters of level 4-6 (optimized for level...   [click here for more]
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RAVNICA: Against the Golgari

RAVNICA: Against the Golgari


A fast, combat-oriented adventure for five 2nd-level Boros, Azorius and Selesnya characters! Take your sword, spell or bow and help the Boros Legion to re-conquer one of its Sacred Foundries fallen in the dirty hands of the Golgari Swarm! Tactical map included! ...   [click here for more]
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RAVNICA: Crypt of Horrors

RAVNICA: Crypt of Horrors


A fast, combat-oriented adventure for four 4th-level Boros, Azorius and Selesnya characters! Take your sword, spell or bow and help the Azorius Senate to stop the wicked plans of Lyzolda, Blood Witch of the Cult of Rakdos! Tactical map included! ...   [click here for more]
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RAVNICA: The Raiders of the Lost Relic

RAVNICA: The Raiders of the Lost Relic


A fast, combat-oriented adventure for four 3rd-level Dimir or Orzhov characters! Sneak or bash into the amazing Izzet Boilerworks to retrieve the fabulous Mizzium Transreliquiat for your masters! Tactical map included! ...   [click here for more]
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Rebirth of the Storm Lich

Rebirth of the Storm Lich


This is a time sensitive adventure lv 1-4, for those DM's that want your players to be time aware. To the passer by, this year’s Festival of Rain in Somberre may look the same as any other year, but there is something stirring beneath the surface. As time goes on signs begin to show that something isn’t quite right. Dark clouds slowly begin to cover the sky as a storm begins creeping in...   [click here for more]
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Red Thrall

Red Thrall


A new evil lurks in Ardeep Forest and has claimed its first victim. This adventure is designed to be interwoven into and enhance A Great Upheaval from Storm King's Thunder, enriching the story while helping fill the oft-criticized "experience point gaps" over levels 1-5. Alternatively, this material can easily be adapted to enhance nearly any campaign. ...   [click here for more]
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Return of the Warlock

Return of the Warlock


Return of the Warlock is designed for 4-6 2nd-3rd level PCs and non-evil alignment. It takes place in the Forgotten Realms, in the Dessarin Vale, as described in The Storm King’s Thunder and Princes of the Apocalypse. The module can be run using any setting where you’d find a small village and woodland mountains nearby. All encounters can easily be modified to fit either a larger or a smaller...   [click here for more]
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Ring Out, Wild Bells

Ring Out, Wild Bells


Praise for Ring Out, Wild Bells "This is a great adventure for a stormy evening. Just get yourself and your players some hot chocolate, close the shutters and prepare for a good old fairy tale!" - Christian E., 5 stars "Well written, edited and organized, Ring Out, Wild Bells is among the best the Guild has to offer! HIGHLY Recommended!" - Travis L., 5 stars...   [click here for more]
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Rise of the Champions (Book 1: Champions of Crown City)

Rise of the Champions (Book 1: Champions of Crown City)


Champions of Crown City is the kind of Adventure Path for players who love heroics and derring-do, filled to the brim with larger-than-life characters like the glorious Queen or the wicked Tyrant or even the whimsical and chimerical Chef. As our fair heroes travel throughout Crown City they’ll find a world filled with caricatures dredged out of our common staple of fantasy...   [click here for more]
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River Crossing

River Crossing


This module contain three handy encounters for the time your players have to face a mighty river. The encounters are varied and can be faced with violence or wits, wathever you players choose to. The encounters leads from one to the other so you can run the three in the same session if you are lucky or you can save some for another river. The encounters are adjusted for characters level 1, level...   [click here for more]
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Road's End Robbery

Road's End Robbery


Lisha’s luck ran out. Lucky Lisha Kuron, a fence operating throughout the North Sword Coast, was killed two days ago. She was interred in the Road’s End Tomb with her belongings, including a valuable piece of contraband that the characters need. This side-trek provides options to use a hook from any faction, three example mcguffins, and the ability to customize the challenge for characters...   [click here for more]
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Roadside Robbery: A 2nd-Level Side Trek

Roadside Robbery: A 2nd-Level Side Trek


A wilderness side trek for characters of 2nd level. What happens when a character falls asleep on watch? Often, nothing good! Use this quick adventure any time the party makes camp in a wilderness environment. Complete with monster stat blocks and printable battle maps! ...   [click here for more]
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Rob Twohy's 5E PDFs

Rob Twohy's 5E PDFs


Rob Twohy's 5E Tools & Charts This collection includes the PDFs from all 13 of the following: 200 Critical HIT & FUMBLE Tables - 400 crazy ways to handle attack rolls when players roll a 1 or 20. 200 Wild Magic Table - More ways for players and DMs to have fun with Wild Magic. Adventure: Unknown Whom - A level zero to 3 adventure where the PCs...   [click here for more]
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RPG001 Monster in a Swamp

RPG001 Monster in a Swamp


A gypsy lord has asked you to travel along a river into an unexplored swamp in search of the monster that killed his wife, and the reward is more gold than you've ever seen before! Are you brave enough to accept this challenge? This RPG Adventures™ scenario is a D&D 5th Edition Tier 1 scenario for characters of 1st-2nd level. Players can use their own characters, or the pre-generated...   [click here for more]
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RPG002 Temple on an Island

RPG002 Temple on an Island


An elven prince has asked you to venture to a volcanic island far out in the Trackless Sea to retrieve relics stolen centuries ago. The reward is considerable, but are you brave enough? This RPG Adventures™ scenario is a D&D 5th Edition Tier 1 quest for characters of 2nd−3rd level. This scenario is designed to play in a 4−6 hour block of time for use during an evening...   [click here for more]
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RPG003 Girl in a Well

RPG003 Girl in a Well


A young girl has disappear without a trace, and the last place she was seen was by a community well. Her mother pleads with you to help find her. Did she fall down the well, or is something more sinister afoot? This RPG Adventures™ scenario is a D&D 5th Edition Tier 1 quest for characters of 3rd - 4th level. This scenario is designed to play in a 4−6 hour block of time for use during...   [click here for more]
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RPG005 An Infestation of Xvarts

RPG005 An Infestation of Xvarts


There are strange happenings in the Town of Freedale in the Dalelands and the local wizard has tasked you to do a bit of investigating ... and something about blue goblins??? Are you up for the challenge? This RPG Adventures scenario is a D&D 5th Edition Tier 1 quest for characters of 4th level. This scenario is designed to play in a 4−6-hour block of time during an evening of gaming, a...   [click here for more]
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Safehouse: An Urban Side Trek

Safehouse: An Urban Side Trek


The characters are hired to retrieve relics of the ancient Ebondeath Sect from a safehouse maintained by the Cult of the Dragon. After the events of the Rise of Tiamat, the characters’ employer expect that opposition at the safehouse is limited. However, he would like the characters to act quickly in case the cult comes looking for the relics. Safehouse is a side trek adventure for a party...   [click here for more]
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Safety Guaranteed

Safety Guaranteed


The adventuring party arrives at Emerald Forest Adventure Con where attendees can get autographs and portraits with celebrity adventurers like Volo, Elminster, and Drizzt or wander the Merchant Hall for their adventuring needs. However, the big talk of the convention is “Actual Dungeon” — a live dungeon crawl experience with none of the risk. Unfortunately, when the characters decide...   [click here for more]
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Sandbox: The Beggar Prince - A Waterdeep Adventure

Sandbox: The Beggar Prince - A Waterdeep Adventure


The Beggar Prince - A fiend with a thirst for power established an almshouse in Waterdeep’s underbelly. Will the characters strike down the cambion Dax or support him in his humanitarian mission? Descend into the aromatic sewers of Waterdeep, uncover the circumstances behind a mysterious coin shortage and approach the problem the old-fashioned way: hours of indecisive planning....   [click here for more]
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Sanguine Tide - Complete Adventure Arc

Sanguine Tide - Complete Adventure Arc


The complete adventure arc with over 18 hours of story line for just $4.99!! Try Part 1 here Completely Free!!! This collection contains the entire Sanguine Tide adventure arc, an adventure series which is tailored towards busy or new DM's/players. Complete with NPC character studies, enemy stat cards and pre-drawn maps, this campaign minimises the work needed by any DM. This arc contains...   [click here for more]
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Scion of Terror

Scion of Terror


Evil Begets Evil, Terror Begets Terror! The great wyrm Issodraxa is dead, slain by a noble band of champions hailing from the South known as the Sentinels of Arganor. The tale of the climactic battle that claimed white dragon’s life is a tale that will be sung by the bards for many a generation to come. But this is not that tale. For before her death, Issodraxa had a wyrmling,...   [click here for more]
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Screams at Sunset - Adventure

Screams at Sunset - Adventure


"Ultimately, Screams at Sunset is an excellent adventure. I consider it one of Jeff’s best products." "...weaves together mystery, dynamic combat, intriguing NPCs and engaging plots to create a cracking product!" There are two versions of this adventure available at checkout. You get all of the below: A 4-hour+ adventure for a party...   [click here for more]
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Scrying Into His Handkerchief - Waterdeep Faction Adventure

Scrying Into His Handkerchief - Waterdeep Faction Adventure


A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a 2 hour adventure! The first Bregen D’aerthe mission on page 34 of Waterdeep: Dragon Heist requires that the characters steal a noble’s handkerchief and give it to a tiefling girl down by the wharf. Scrying Into His Handkerchief answers the questions: Which noble? Why him? Where can we find him? What...   [click here for more]
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Secret Tomb

Secret Tomb


Secret Tomb An adventure for level 3 or level 4 adventurers, with a dark mistery around it, and undeads crawling all over, waiting for players to arrive in the Secret Tomb. Every quest comes with eight pages (A3 size), full color, with tiles and furniture for all these quests, and also a PNG map file of the quest for online RPG sessions, included in the tiles and furnitures are,...   [click here for more]
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Serpent Isle

Serpent Isle


Serpent Isle The Full Campaign On Shadowed Shores In a land few have heard of, and fewer still have visited, lies untold adventure, treasure and fame. The renowned Captain Farsail has sent out word that she will undertake an expedition to Serpent Isle, but is in need of a crew. Anyone able to hold a sword or cast a spell is welcome, but be warned, the island is as deadly...   [click here for more]
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Serral's Side Treks Volume 1

Serral's Side Treks Volume 1


Included in this inagural volume are five encounters to use within your existing campaign or else to link and form the basis of a campaign. Level agnostic, you can use with almost any adventure to add depth and flavor to your world. Match wits with a Fire Djinn, seek out a grave robber, help a village with a an unnatural well, seek a Hunter's Blessing, and travel with the mystery of Edoard's...   [click here for more]
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Serral's Side Treks Volume 1 & 2 Omnibus Edition

Serral's Side Treks Volume 1 & 2 Omnibus Edition


Included in this Consolidated volume (includes 1&2) are twelve encounters to use within your existing campaign or else to link and form the basis of a campaign. Level agnostic, you can use with almost any adventure to add depth and flavor to your world. Match wits with a Fire Djinn Seek out a grave robber Help a village with a an unnatural well Seek a Hunter's Blessing Travel with the...   [click here for more]
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Serral's Side Treks Volume 2

Serral's Side Treks Volume 2


Included in this additional volume are six encounters to use within your existing campaign or else to link and form the basis of a campaign. Level agnostic, you can use with almost any adventure to add depth and flavor to your world. Transport a deadly cargo, guard a vault from a devious attack, race another adventuring party for a dubious treasure, discover what is troubling the town of Bristhome,...   [click here for more]
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Shadows in Shallow Waters

Shadows in Shallow Waters


Shadows in Shallow Waters is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 5th level adventurers, with advice on how to adapt the encounters for lower levels. This adventure can be treated as a one-shot campaign, or applied to any setting that includes a coastal or aquatic setting. The Islands of Laquama provide peaceful respite for...   [click here for more]
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Shadows in the Stardust

Shadows in the Stardust


Several people have disappeared from a small mining village in a secluded valley. The ruling nobleman has issued a call for adventurers to help free the village from whatever it is that haunts it. Shadows in the Stardust is an original, setting-neutral adventure using the rules from the fifth edition of the Dungeons & Dragons tabletop roleplaying game. The adventure is intended...   [click here for more]
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Shadows of Nature

Shadows of Nature


A demon cult has summoned monstrous minions of Zuggtmoy. Stop them with the aid of an Emerald Enclave emmisary in this Forgotten Realms 5th Edition Dungeons & Dragons adventure for 1st level characters. ...   [click here for more]
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Shadows on the Long Road - Adventure

Shadows on the Long Road - Adventure


"A masterpiece" "Just ran this last night and it was brilliant" "I can't wait to run this... loved your adventures so far" "Five stars" "Great easy to read, easy to run adventure" Travellers are going missing on the Long Road, on the 100 mile stretch between Triboar and Longsaddle. Our heroes investigate and discover a haunted mansion with a dark history and a gruesome secret. Their quest...   [click here for more]
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Shadows on the Long Road - Adventure (Fantasy Grounds)

Shadows on the Long Road - Adventure (Fantasy Grounds)


"A masterpiece" "Just ran this last night and it was brilliant" "I can't wait to run this... loved your adventures so far" "Five stars" "Great easy to read, easy to run adventure" Travellers are going missing on the Long Road, on the 100 mile stretch between Triboar and Longsaddle. Our heroes investigate and discover a haunted mansion with a dark history and a gruesome secret. Their quest...   [click here for more]
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Shard Shunners - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist

Shard Shunners - a Zhentarim Faction Mission and DM's Resource for Waterdeep: Dragon Heist


Shard Shunners - a Zhentarim Faction Mission 'Shard Shunners' is the name of the third faction mission given to Zhentarim characters in the Waterdeep: Dragon Heist campaign. In this elaborate version of the brief given in Chapter 2: Trollskull Alley, finding the missing Dasher Snobeedle is no longer a simple errand, but a deep delve into the seedier portions of Waterdeep, as the party...   [click here for more]
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Sharn II, Council of Roaches

Sharn II, Council of Roaches


You can now get the trilogy bundle here: Sharn II, Council of Roaches This is the second installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 3 to 7. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards, and The...   [click here for more]
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Sharn, The Missing Schema

Sharn, The Missing Schema


You can now get the trilogy bundle here: You can also get this product in Fantasy Grounds format - Click Here This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the...   [click here for more]
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Shocker in the Sewer

Shocker in the Sewer


The nineteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Show Up the Showoffs

Show Up the Showoffs


The seventeenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Siege of Deepingdown

Siege of Deepingdown


Zooryn stumbled along the pitch black passage. Even with eyes so accustomed to the dark, he could barely discern anything through his good eye, his other having been swollen shut for some time. He tripped over unseen terrain, barely able to right himself. His stomach lurched, hunger pangs almost making him retch. He was battered, starved, and oh so tired. “Gods below, let me find them,”...   [click here for more]
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Siege of Sozonus

Siege of Sozonus


The small hamlet of Sozonus is under siege from the mysterious Grave Digger and his skeleton army. You are called to assist the Sentries of Riverwatch Keep to defend the town and uncover the mystery of the undead attackers. Siege of Sozonus is a starting level Dungeons and Dragons adventure that can be played in three to four hours. ...   [click here for more]
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Silver March Sentinel's Campaign Part 1 & 2

Silver March Sentinel's Campaign Part 1 & 2


Looking for a new campaign to get into with your group over the coming months? Well why not try "The Silver March Sentinels" set around the Nether Mountain's and River Rauvin. In a wild and seldomly travelled region players can expect intrigue, adventure, and lots of exploration. The first part is available for free in the link below. If you enjoy this module please check out my other...   [click here for more]
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Sisters of the Dark Mirage

Sisters of the Dark Mirage


Lost in the mists of the Dark Mirage, the players must deal with a trio of witches that dwell in this strange place in order to escape. Sisters of the Dark Mirage can be completed in a single session, making it a great standalone, one-shot adventure, or it can be included in any longer running campaign as a stop along the way. It shines most as a set encounter during your Out of the Abyss...   [click here for more]
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Six One on One Adventures

Six One on One Adventures


This bundle has all six of my one on one adventures for one low price. One on one adventures are designed for one player and a DM. They all can be scaled for multiple characters. ...   [click here for more]
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So, You Want To Be A Goblin

So, You Want To Be A Goblin


Long have goblins been 'just another monster' - no longer. Now there is an adventure for goblins, by goblins. This module includes: a session zero to set up your tribe and team a three - four hour adventure for your player's characters to find components to build their masks (This adventure is able to be played in any setting. the new Gnaalbec Goblin Race Details six pregenerated Gnaalbec...   [click here for more]
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