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Gardens of Fog

Gardens of Fog


A dear friend lies stricken, a prisoner in their own mind. Local healers are baffled, unable to provide aid, and without intervention your companion is surely lost. Steel yourself, enter the realm of the mind and face the struggles within. This module contails a Tier 1 Adventure optimized for five 3rd-level characters, as well as a new cleric subclass: the psychomancer, inspired by mental health...   [click here for more]
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Psychopomp Class (ENG/ITA)

Psychopomp Class (ENG/ITA)


Psychopomp (v1.5) A man whispers soothing words while holding the hand of a dying warrior, helping its soul in the travel to afterlife. An elf ventures in remotest and gloom sylvan woods infested with banshees. Aided by kind spirits of the ethereal plane, the elf fights the tormented souls and put an end to their misery. A group of dwarves explore an ancient stronghold to clash against...   [click here for more]
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The Spiritualist Class

The Spiritualist Class


Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death. Play...   [click here for more]
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100 Dark Gifts

100 Dark Gifts


One hundred different dark gifts that always come with a price......   [click here for more]
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Ripper Class

Ripper Class


The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant. Serial...   [click here for more]
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Umbrixion Class (5e)

Umbrixion Class (5e)


Lords of Darkness Umbrixions are blessed with the powers over darkness and shadow, manipulating it to their wills in mystical arcane fashions. The Umbrixion is a full casting class for 5th edition Dungeons and Dragons. The class feature two archetypes, called Umbral Forms, one of which around manipulating the corpses of foes and twisting them through darkness into shadow puppets,...   [click here for more]
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Sora Esma's Cart of Wonders

Sora Esma's Cart of Wonders


Bargains and mysteries await in Sora Esma's Cart of Wonders The hobgoblin peddler Esma offers 500 esoteric trinkets to players in the world of Eberron! Players can find items from all major Eberron regions. This supplement offers players alternative options for character creation trinkets catered to the setting, as well as a chance to acquire...   [click here for more]
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The Nutcracker, a retelling

The Nutcracker, a retelling


At the Royal Christmas Eve party, the Queen is kidnapped by the evil Mouse King and our adventurers are sent to rescue her. Into the mouse-hole your adventurers will go, where it leads, no-one knows. A 2017 COPPER Best Seller - Now a 2018 Silver Best Seller! Thank you!! This is a Christmas themed mini adventure based on the Classic story and ballet The Nutcracker. The Nutcracker...   [click here for more]
Dungeon Masters Guild  $4.37 $3.28

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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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Phineas Pherdek's Phenomenal Pamphlet of Piracy - 5th Edition Pirate Archetypes for Every Class

Phineas Pherdek's Phenomenal Pamphlet of Piracy - 5th Edition Pirate Archetypes for Every Class


"Come! And marvel at the beauty of the week's bounty! Feast, friends, and may we all be merry!" - Phineas Pherdek after the twenty seventh score of his third season This document conatins archetypes for every class in the standard Player's Handbook that fit the theme of pirates and piracy It is hoped that you can take these archetypes and this document and make it your own to work perfectly for...   [click here for more]
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Archaeologist's Tools

Archaeologist's Tools


Archaeologist's Tools One of my campaigns puts players in the role of a group of archaeologists and explorers in an advanced world that has an eye on the past. This system was developed to be simple and at the same time useful for players to step into the shoes of an archaeologist delving in dungeons full of secrets, enigmas and forgotten or never discovered stories. This tools is divided into 8...   [click here for more]
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Balarustaire's Tome of Shadows - 5e Shadow Archetypes for Every Class Without One

Balarustaire's Tome of Shadows - 5e Shadow Archetypes for Every Class Without One


Lord of the Darkness, Balarustaire Provides for His Disciples This pdf document includes a shadow themed archetytpe for every standard class in the Player's Handbook that doesn't already have one. The classes that already have a shadow archetype and are therefore not included in the title are Monk, Ranger, and Sorcerer. Leave a review and let me know what you think! Check out...   [click here for more]
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Guide to Possession

Guide to Possession


A sudden jolt of electricity courses through the rogues palm as he lifts the goblet from the altar, a carousing reveler is bumped by a stranger hidden beneath a heavy cowl who suddenly disappears, a troubled teen has forced the church to send an Inquisitor to investigate if they have been taken over by a demonic force... Guide to Possession presents 5E options...   [click here for more]
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'Down & Out in Waterdeep' A Level 0 Adventure

'Down & Out in Waterdeep' A Level 0 Adventure


BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™! Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:...   [click here for more]
Dungeon Masters Guild  $9.99 $7.49

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Chaodium - A 5e Homebrew Class

Chaodium - A 5e Homebrew Class


Master Mages of Chaos and Madness The Chaodium is a full casting class for 5th edition Dungeons and Dragons. This class features 3 archetypes based on foe manipulation and combat style. These archetypes are Subtlety, Confliction, and Hypnosis. Leave a review and let me know what you think! Check out my other products here: https://www.dmsguild.com/browse.php?author=Samuel%20St.%20John...   [click here for more]
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Dreamseer Class (5e)

Dreamseer Class (5e)


Shapers of Reality Ancient blessings drive their power. Fear and hope feed their marvelous spells. Inquisitive, suave, and certainly powerful are the most apt descriptions of the Dreamseers, the divine tricksters that often make more than simple illusions. These powers are ancient, primal, and powerful for those who can wield them properly. This a 5th edition homebrew class with...   [click here for more]
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Otherworldly Patron - The Mists

Otherworldly Patron - The Mists


The mists part, and secrets long forgotten rise to the light. Introducing: Otherworldly Patron: The Mists by Oliver Clegg This supplement introduces a new Otherworldly Patron for those Warlocks brave enough to have delved into the Mists of Ravenloft (willingly or otherwise) and have lived to tell the tale. Perhaps you have an overdeveloped...   [click here for more]
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Prestige Path: Inquisitor of the Silver Flame

Prestige Path: Inquisitor of the Silver Flame


This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame. “Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,...   [click here for more]
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The Blood Mage - An Arcane Intelligence-based caster - Including 4 Archetypes and 39 Custom Spells

The Blood Mage - An Arcane Intelligence-based caster - Including 4 Archetypes and 39 Custom Spells


"A hooded half-elf overlooking a pallasade puts a knife through his hand as he whispers an incantation and watches as six droplets of blood fly from his outstretched palm into the backs of the guards stationed on the wall, who then silently succumb to sleep. Grabbing a snow white bunny in one hand, a dying halfling mutters some few words of power, stealing life from his pet, and feeling it surge...   [click here for more]
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Bone Knight: Paladin Oath of Bones

Bone Knight: Paladin Oath of Bones


“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies,...   [click here for more]
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Numismatics

Numismatics


Numismatics is the science concerned with the study and description of coins as well as with historical, artistic and economic matters related to them. Numismatics and the coins it studies therefore constitute an open book on the history of the world. Numismatic studies permit us to document and understand human history even in the absence of written texts, through the effigies, images, brief inscriptions...   [click here for more]
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The Inheritor Class

The Inheritor Class


The Inheritors. Adventurers who use the might of ancient monsterous bloodlines, not the usual traditional skill at arms or the arcane one might use to achieve their goals. The Inheritor class is a martial class which uses a mechanic where they gain fury during the fight and spend it to fuel their monsterous abilities. The Inheritor comes with 3 bloodlines. The Daywalker, a descendent from vampires...   [click here for more]
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Madness and Comprehending the Incomprehensible

Madness and Comprehending the Incomprehensible


Inside you will find rules that seek to expand upon the sanity and madness rules presented in the DMG. These rules are meant for dungeon masters seeking a more in depth set of mechanics for tracking and representing character's sanity as they encounter the horrors of the universe. Two new spells as well as changes to existing ones are contained within as well. ...   [click here for more]
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The Animorti Race

The Animorti Race


Good and evil. Holy and unholy. Life and death. Fragile minds prefer dichotomies because it frames our complex reality into simple, conceivable notions. As an undead, such simplicity is beyond your reach. You are a paradox unto yourself, a challenge to these dichotomies. It is difficult enough for others to truly grapple with undeath. It is much harder when you are one. Animorti are a playable...   [click here for more]
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Warlock Patron: The Bloodless

Warlock Patron: The Bloodless


Powerful vampires such as Strahd von Zarovich sometimes grant eldritch secrets to warlocks in exchange for service and blood. Such warlocks specialize in blood rituals, powerful blood magics that can protect themselves and allies from death, and, at high levels, even turn their enemy's bodies against them. ...   [click here for more]
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Warlock Eldritch Invocations for Cantrips

Warlock Eldritch Invocations for Cantrips


This homebrew contains two eldritch invocation options for each cantrip available to Warlocks (apart from Eldritch Blast), as listed below, as well as one that boosts the power of saving throw cantrips ("Agonising Spellcasting"). The invocations are sorted alphabetically, similar to standard (pages 1-2), or alphabetically by spell, for easy lookup (pages 3-4). This homebrew was a result of one of...   [click here for more]
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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group where I...   [click here for more]
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The Balov, A Horror Film Inspired Halloween Adventure

The Balov, A Horror Film Inspired Halloween Adventure


It has been twenty five years since The Balov first stalked the streets of Ottkirk but this night, he comes home. Perfect for any Halloween or Horror themed campaign or one-shot. The Balov is a five-seven hour horror adventure for fifth edition Dungeons and Dragons for a party of four to six adventurers of fourth to fifth level, perfect for Halloween themed sessions....   [click here for more]
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Champions of Ravenloft Roguish Archtype: The Highway Man

Champions of Ravenloft Roguish Archtype: The Highway Man


Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft...   [click here for more]
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The Wager: Warlock Patron (5e)

The Wager: Warlock Patron (5e)


One night, perhaps you found yourself on a crossroad at midnight, and a well-dressed gentleman offered you untold riches, if only you play a little game. You knew this man was not quite human, but the temptation was too much, and you accepted. Congratulations! You are now the victim and/or beneficiary of The Wager. A new type of Warlock Patron that seeks to gather followers not by making a pact,...   [click here for more]
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The Truenamer - Core

The Truenamer - Core


Ancient Magic Finally Awoken Delving deep into ancient lore, learning primordial secrets of creation, and the forgotten language spoken by the gods themselves. Truenamers aren't your average arcanists - they don't alter reality, they change it by utilising the lost magic of truespeech, theorised to be the foundation of all modern magic, the truenamer's utterances have the power to...   [click here for more]
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Champions of the Outer Planes Warlock Patron the Bornless One

Champions of the Outer Planes Warlock Patron the Bornless One


Bring the Outer Planes to your table with this new Warlock Patron. In this new supplement for Outer Planes adventures, you are introduced to the Warlock Patron the Bornless One, who is a combination of psychic and eldritch magic with a dash wise sage thrown in. In Warlock Patron the Bornless One, you meet a Warlock who is a skilled spellcaster and seeker of the mysteries of the multiverse. Tasked...   [click here for more]
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Warlock Patron - The Astral Being

Warlock Patron - The Astral Being


Your patron is one with the cosmos, a being which resides in the heavens that has chosen you to be its champion. Your patron could be a wandering star, keen to seek the knowledge of the universe, or a nebula, keen to bring the spark of life to those that need it, or perhaps a black hole, whose destructive nature influences your actions. _______________________________________________________...   [click here for more]
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Chronomancer: A New Option for Sorcerers in D&D 5e

Chronomancer: A New Option for Sorcerers in D&D 5e


A man out of time. A traveler through the timestream. A controller of destiny. Do these sound like you? The Chronomancer is a brand new bloodline for Sorcerers, who specialize in controlling the speed and flow of time, including the flow of the battlefield itself. Initiative and reactions are mere toys to a skilled Chronomancer, and a true master of time may be able to use the enemy's own Time Magic...   [click here for more]
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Bottomless Sea Lineage - Sorcerer (5e)

Bottomless Sea Lineage - Sorcerer (5e)


Whether your ancestors were blessed by an ancient aquatic creature, seafarers who fell to their knees in reverence of the Sea’s awesome power, or an unfortunate soul who encountered an eldritch deep dweller that tainted their very essence, your power draws from the seemingly bottomless abyss of the Sea. Should you control this breathtaking power, it will swell but you will stay afloat. If you...   [click here for more]
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Tips, Tricks and Traps: How to Rogue With Style

Tips, Tricks and Traps: How to Rogue With Style


A collection of options for the more adventurous Rogues. inside you will find; - Dungeoneer, a veteran dungeon delver drawing on experience and educated guesses. - Harlequin, a fearsome acrobatic opponent who tumbles as well as they breath. - Mentalist, a mental manipulator who utilises strange techniques to control foes. - Slip Rogue, a short range teleporter who uses their unique techniques to...   [click here for more]
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Sorcerous Origin: Aberrant Magic

Sorcerous Origin: Aberrant Magic


Aberrant Magic Beyond this world, beyond any world any mortal has ever truly understood, there lies a land beyond gravity and time, where strange and incomprehensible horrors lurk. Even the briefest exposure to the ancient minds and magic that reside here can change someone's life forever, and in some rare cases, even imbue them with some of the strange magic of that place....   [click here for more]
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Way of the Hidden Flow

Way of the Hidden Flow


Monks can spend their years learning how to be but a whisper, a shadow in the night. Some use their internal energy to create smoke bombs, teleport, or become invisible. These are not those monks. Monks of The Way of the Hidden Flow hone their skills, gaining expertise and suplementing abiklity checks wuth rolls. They learn from the rogues, and begin to use their sneak attack techniques. Withy...   [click here for more]
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Champions of Kara-Tur: Imperial Dragon Knight

Champions of Kara-Tur: Imperial Dragon Knight


Bring Kara-Tur the eastern realms to your table with this new Martial Archetype. In this new supplement for Kara-Tur the eastern realms, you are introduced to the elite military warriors of the Shou Lung empire In Martial Archetype: Imperial Dragon Knight, you meet a fighter who is skilled at swordsmanship and the martial arts fight but is also a diplomat and a general in the making...   [click here for more]
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The Truenamer - Beyond Words

The Truenamer - Beyond Words


Truenamers Unleashed With Truenamers beginning to appear across the world, it's likely you'll need some extra content to make them feel fully fleshed out in your campaign. This 17 page supplement offers additional content for both dungeon masters and players alike, featuring: 4 new Vocabularies! The Cryptographer, a truename specialist who can unwravel the mysterious...   [click here for more]
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The Chaos Gods and Their Worship

The Chaos Gods and Their Worship


A collection of domains for the chaotic Cleric. Inside you will find the following; - Change, an arcane master of many styles, adaptable and never out of options - Blood, a melee butcher that dishes out incredible damage toe to toe - Rot, an incredibly difficult to take down melee tank - Pleasure, a control caster with potent melee abilities seeking new experiences - Chaos, a fervor fueled worshiper...   [click here for more]
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Cleric Subclass: Astral Domain

Cleric Subclass: Astral Domain


The Astral domain is concerned with matters of mind and spirit, as well as those of dreams. Clerics of this domain can project themselves across great distance, communicate telepathically, and often specialize in magics relating to travel and divination. Such clerics often worship deities of sleep and dreams such as Hypnos and Morpheus as well as gods of constellations and fate such as Asteria and...   [click here for more]
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Soul Mass Player Race (5e)

Soul Mass Player Race (5e)


The undead are seen as abominations by some, useful servants by others, and a troublesome nuisance by most. The creation of the undead involves the desecration of the physical, and in some instances the consumption of the immaterial. Souls bound into service make for some of the most potent undead creations, and some necromancers don't stop at just one. They siphon more and more souls from their afterlives...   [click here for more]
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Vigilante

Vigilante


A Vigilante is a master of Dual Identities, a Social Identity for mixing with polite society and a Vigilante Identity for performing dark deeds in the shadows. Version 2.1 is a Feat, version 3.0 is a Class. ...   [click here for more]
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Cleric - Space Domain

Cleric - Space Domain


This is a new cleric domain, made after finishing my own spelljammer campaign set in Forgotten Realms. It has awesome new abilities that will help you survive the dangers of spacefaring and plannar travel. Please, review for us how it added to your campaign! ...   [click here for more]
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Heritage Blade (Martial Sorcerous Origin)

Heritage Blade (Martial Sorcerous Origin)


Most sorcerers inherited their magic through blood. You inherited yours through steel. When powerful magic-users die, some of their magic and their soul can become trapped in the weapons that in life were extensions of themselves. These weapons are called Heritage Blades. For most people, they are nothing more than ancient weapons, but when the weapon finds someone it deems worthy,...   [click here for more]
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Monastic Tradition: Planar Guardian

Monastic Tradition: Planar Guardian


Perhaps the most rare and mysterious monastic tradition, the Planar Guardians train in potent arts that allow them to defend the Prime Material from those who would conquer it. Monks of this tradition know much about all that is extraplanar and learn techniques to overcome the defenses of extraplanar creatures, create some of their own, find portals, move quickly through...   [click here for more]
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Order of the Grey Dragons

Order of the Grey Dragons


This product is designed to enrich the Tyrrany of Dragons (Hoard of the Dragon Queen and Rise of Tiamat). and it is completely lore friendly. An exilled ancient metallic dragon, outcast of Bahamut's order enetered into a deep meditation which was guided by someone else's will... In a certain island he found an ancient source of power, draconic spell knowledge that go back to uknown ages. What...   [click here for more]
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Warden of the Weave

Warden of the Weave


Chosen by the great Mystra, Wardens of the weave seek to defend the very fabric of the natural world magic. Utilizing the powerful, and dangerous, magic the entirety of the world thrives on, Wardens work to defend the weave from those who would attempt to control, or, worse, unravel it. Often, they seek out areas of overtly strong wild or dead magic, performing the necessary rituals to heal the weave,...   [click here for more]
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Paladin - Oath of Hellfire

Paladin - Oath of Hellfire


Paladins usually take their vows to commit to the path of righteousness. You, however, have pledged yourself to the path of wickedness. Perhaps you revere one of the Lords of the Nine Hells as your god, or some evil deity that is hell bent on destroying the goodness of the world. This homebrew subclass is meant for use in a campaign or one-shot that includes many celestial and fiendish beings,...   [click here for more]
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