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Fizban's Folio of Draconic Subclasses

Fizban's Folio of Draconic Subclasses


Gain access to 10 HOT new subclasses themed around the terrors of the sky: Dragons! Every class gets a new Dragon themed subclass, and all existing dragon classes (Way of Ascendent Dragon Monk, Drakewarden Ranger, and Draconic Bloodline Scorcerer) are revamped and ready for play. Get ready to fly higher and burn hotter than ever before with Fizban's Folio of Draconic Subclasses. ...   [click here for more]
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Graver Class : Warrior of Spite

Graver Class : Warrior of Spite


the Graver A sigil of spite, a holy warrior to the causeless and angry, the Graver is a terror upon the battlefield.  Fueled by pure spite they wield abilities somewhere between that of a Paladin and a Warlock, with a unique twist that drives them ever onwards through their foes. Declaring Vendetta against their targets allows the Graver to carve a swath through enemy lines, healing...   [click here for more]
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Guide to Tribal Races

Guide to Tribal Races

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Heroes of Shadow 5E COMPLETE Conversion

Heroes of Shadow 5E COMPLETE Conversion


At long last the 5th edition adaptation of the edgiest 4th edition supplement is here! All of the options for anti-heroes and dark powers present in the original Heroes of Shadow have been updated, adapted, condensed and painstakingly revised to meet 5th edition standards.  In this 33 page book you will find: 1 new Vampire class and 2 archetypes (Beguiler and Predator) 2 new Paladin Vices of Fury...   [click here for more]
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Host Class

Host Class

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Imperial Class (5e) - Inspired by Etrian Odyssey IV

Imperial Class (5e) - Inspired by Etrian Odyssey IV


"When raw force isn’t sufficient, you aren’t using enough." Imperials specialize in the ways of Drive Weapons, modified armaments designed to unleash exceedingly powerful attacks. They can pinpoint and abuse an enemy's weak spots by knocking down the target, or through unleashing powerful elemental blows. They center around dealing massive damage in singular strikes, rather than protracted...   [click here for more]
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Jormunglein, Avatar of Dragons

Jormunglein, Avatar of Dragons


Here's my first released Homebrew class for D&D 5th Edition the Jormunglein. Have you ever just kinda wanted to play a literal reincarnated dragon? Well have I got news for you. This passionately crafted half-caster will fufill all of your draconic dreams. Jormunglein select their Brood colour and gain several benefits, they can also create their own lair and horde, and manifest their true form....   [click here for more]
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Lore Seeker

Lore Seeker


Lore Seeker  The class was designed as a high-utility half-caster that has high potential damage, with many features that help maneuver the party out of tough situations. You’d enjoy playing the Lore Seeker if you like playing as a: Frontline utility caster that can shake up the battlefield without sacrificing damage. Strategist. The Lore Seeker has a limited pool of resources, but can produce...   [click here for more]
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Madman Class 5e

Madman Class 5e


Whether by birth, or some other circumstance, you have decended into madness. This class was a passion project meant for more advanced players. It carries lots of versatility and roleplaying opportunity. You could be a hyper-intelligent sociopath who's obsessed with fire. Or have multiple personalities, and struggle with being the wrong one at the wrong time during stressful situations. Within this...   [click here for more]
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Mage Hunter's: 5e Homebrew Class

Mage Hunter's: 5e Homebrew Class


Please enjoy my first upload to the DM's guild, let me know if you have question via here, or twitter (@pearsallsblog), or email (pearsallsblog@yahoo.com). ...   [click here for more]
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Magical Supplement - Master Runes and their Applications

Magical Supplement - Master Runes and their Applications


When Wizards of the Coast released their Unearthed Arcana about the Rune Scribe Prestige Class, I was really interested, enough that I was quite disappointed that there were only four Master Runes available and not much mention of anything like Minor Runes. So I took it upon myself to create a few more, initially following the elemental theme that WotC began with, and then expanding into some others...   [click here for more]
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Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK  WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put in real terms,...   [click here for more]
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Monstrous Class: The Genie

Monstrous Class: The Genie


A man with vivid blue skin moves through a battlefield like a cyclone. His twin scimitars flash and lightning leaps from his fingertips. A woman, hair glittering with gemstones of every color, brandishes a heavy hammer. Her strikes fling her foes away, and her skin seems as unbreaking as mountain stone. A tall figure with ashen skin and hair of flame breathes molten life into his spear. With a leap,...   [click here for more]
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Monstrous Class: The Golem

Monstrous Class: The Golem


Rules for playing a golem using normal class progression rules. Includes subclasses for clay, flesh, stone, and iron golems. ...   [click here for more]
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Monstrous Class: The Werebeast

Monstrous Class: The Werebeast


Lycanthropes, werebeasts, shapechangers, monsters. Some people are born with or later become afflicted with the condition known as lycanthropy, causing them to take on monstrous animal forms  during the full moon and driving them to bite and spread their curse to others. Some rare few learn to live with this curse, gaining a measure of control over its shapeshifting and even resisting the effects...   [click here for more]
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Mystic Class

Mystic Class


This class as been a pet project of mine for quite some time! I love the Mystic Class but hated how Wizards went about handling Psionics. I wanted it to be more than just some subclasses for the existing classes. This is still a work in progess piece however, and I would love some feedback for balance changes. Thank you! ...   [click here for more]
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Mystic Revised

Mystic Revised


The UA mystic class was discontinued due to poor playtest response. It was a rough concept from the beginning, and while I respect WotC's decision to bin the class in favor of subclass options... I think it is still possible to succeed where they have failed. This revision of the mystic class is designed to keep the same feeling and theme as the original intended, and attempts to keep true to the...   [click here for more]
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NPC's, Cities, Magic Items, Creatures, and More

NPC's, Cities, Magic Items, Creatures, and More


Hello, and welcome to what is essentially a massive resource book. This 110 page document comes with ready made cities, that can be used as part of one big continent or individual cities, NPC's to use, new stat blocks for monsters (including some CR 23 and higher ones), an optional background, a whole slew of magic items, and a brief kind of desrciption of the locations in the world, some new organizations...   [click here for more]
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Pact of the Cryptid

Pact of the Cryptid


You have made a pact with a cryptid, a creature of urban legend and whispered tales whose existence is disputed by many. These beings may be of any alignment, though they are typically chaotic in nature. Cryptids powerful enough to forge a pact include beings such as the Mothman, Jersey Devil, Black Shuck, Loup Garou, Goatman, and Bigfoot. These beings bestow magic to aid you in going unseen, just...   [click here for more]
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Path of the Feral Gladiator: Barbarian Subclass

Path of the Feral Gladiator: Barbarian Subclass


There are some barbarians that use their force of will and personality in the midst of combat in addition to their immense strength. Barbarians who follow the Path of the Feral Gladiator use the strength of their rage to provide openings to their allies and impair their foes. These barbarians tend to enjoy drawing attention to themselves by wearing flashy garments, wielding ornate weapons,...   [click here for more]
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Path of the Sun Titan: Barbarian Subclass

Path of the Sun Titan: Barbarian Subclass


A barbarian whose rage is empowered by the heat of the sun, the Path of the Sun Titan barbarian subclass is the perfect choice for a player looking to play a barbarian that wants to invoke flame with their attacks. With searing light that blinds your opponents, this subclass provides a player with empowered attacks and powerful debuffs that can change the course of a battle.  ...   [click here for more]
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Plague Pestilence Parasite

Plague Pestilence Parasite


D&D is rich with possibility, not all of it good. While the SRD contains minor information regarding diseases and ailments which your players might encounter, Plauge Pestilence Parasite holds a trove of details and options for disease based gameplay. 16 different diseases 6 unique subclasses 1 whole new outlook on gameplay Contents are meant to be diverse and varied for use in a multitude...   [click here for more]
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Planes Weaver

Planes Weaver


This is play test material. This is the 1st edition and as it gets played and ran adjustments will be made. Bringing Star Wars to D&D! This class was made with the idea of the jedi and sith in mind, but trying to keep it as neutral as possible. Intended to bring a gish class to life from the ground up but allow for unique abilites. The Planes Weave is an  Esoteric Martial Class For D&D...   [click here for more]
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Player Race: Hags

Player Race: Hags


Hags have long filled the role of the witches of Dungeons and Dragons, acting out their vile deeds against many an adventuring party. Now, those crones of the woods have taken on a new role… your next player character. This homebrew aims to reinterpret hags into playable characters with depth and complexity. Hag magic, hag subraces, and hag relationships are all included in order to flesh out exactly...   [click here for more]
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Races of the Planes Vol. 1 (20 New Races)

Races of the Planes Vol. 1 (20 New Races)


From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character. There are 20 new races: Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze, Satyr,...   [click here for more]
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Races, Subraces, & Culture

Races, Subraces, & Culture


Ever play a dwarf who in his backstory was raised by a family of half-elves and wonder how did he learn to fight with dwarven weapons. Shouldn't he be a bit weaker, however more charismatic. Well if not you should play a character like this. What you get. All PHB Races & Subraces are broken down into Races, Subraces, and Culture.  Volo's Races are broken down into (minus the monsterious races)  Feyblood Aarokoca...   [click here for more]
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Seafarer’s Handbook

Seafarer’s Handbook


Form a crew of sailors to accompany you and your fellow adventurers on your journey across the sea.  Each sailor performs a job, which help your ship and crew survive the journey.  Along with the rules for running a crew of sailors, this book includes several character backgrounds, which facilitate player characters in contributing to a ship and crew.  This book is intended to be used in conjunction...   [click here for more]
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Student's Guide to Menchakah

Student's Guide to Menchakah


Student’s Guide to Menchakah is a piece of homebrew material that adds ink and tattoo based mechanics and rules to further diversify the world of Dungeons and Dragons! Tired of using spell slots? Try using spell tattoos! Do you like the idea of tattoos that grant abilities but don’t want to go into spellcasting? Try using power tattoos! 2 homebrew races: adds some unique mechanics and destructive...   [click here for more]
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T.C Harmeleon's Compendium of Oft Forgotten Notes

T.C Harmeleon's Compendium of Oft Forgotten Notes


A huge collection of homebrew material including more than 50 subclasses, 12 new spells, a new race and a new class, the Lancer, an esoteric knight with a unique fighting style.  ...   [click here for more]
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Thaqualm's Book of Humanoids

Thaqualm's Book of Humanoids


Thaqualms Book of Humanoids is a new supplement for your D&D game, providing advice on how to establish traditionally “monstrous” humanoids as cultures and possible allies in your campaign. This guide also takes a fresh look at the “standard” humanoids of the Player’s Handbook, examining and expanding upon their core narratives. Thqualm’s Book of...   [click here for more]
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The Alchemist (5e Class w/ 4 Archetypes)

The Alchemist (5e Class w/ 4 Archetypes)


100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE The Alchemist is an INT based caster who uses formulae instead of conventional spells.  They require preparation, but cast quickly when needed (usually by drinking a mixture).  He learns these formulae similar to the way a wizard learns spells, but he has spell slots like a warlock.  He supplements these abilities with Alchemical Esoteries...   [click here for more]
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The Battered - Warlock Patron

The Battered - Warlock Patron


A warlock subclass based on survival of abuse and related trauma. ...   [click here for more]
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The Big Book of Bears

The Big Book of Bears


Do you like bears?  Ever wondered why, of the numerous species of bears in the world, only 3 have stat blocks in D&D?  Wanna play with a moon bear, a spectacled bear, an armored bear, or elemental bears?  The Big Book of Bears has you covered! With 29 bear stat blocks ranging from the humble Moon Bear to mythical bears of massive power, along with a new player species, a new background, and...   [click here for more]
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The Chef

The Chef


The Chef is a 5th edition class designed to provide support to a hungry party using food-based buffs that vary depending on the threats the party encounters. This class comes with two distinct archetypes, the Battle Butcher, meant to bring the fight right up close to an enemy by delivering weakening attacks, and the Master Chef meant to increase the power of their meal-based bonuses. This class is...   [click here for more]
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The Curseblood Collective - Sorcerous Origins For 5th Edition

The Curseblood Collective - Sorcerous Origins For 5th Edition


What curse drives you? File last updated 4:28 PM EDT, October 24th, 2022 The Curseblood Collective is a 25-page supplement for 5th Edition Dungeons & Dragons that focuses on Sorcerers inspired by classic horror movie monsters and their 5th Edition incarnations. Inside, you'll find the following: Five new subclass options,...   [click here for more]
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The Dreamweaver

The Dreamweaver


The Dreamweaver A Spellcaster that destroys enemies using their nightmares, fully controls them or takes their life force to bestow it to friends. Intro In the midst of battle a single person lies seemingly peacefull on the floor while an orc splits the head of his friend with a suprised look on his face. A person flees before a swam of bees only he can see. A Mindflayer...   [click here for more]
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The Elementalist

The Elementalist


Ever wanted to pull the blood from an enemy, turn it into a deadly weapon and use it against them? Well, now you can! The Elementalist adds a new class for your adventures, allowing your players to control and master a single element. The well-known 4 elements, air, water, earth, and fire become powerful tools in the hands of an elementalist. As an elementalist obtains more power, they develop unique...   [click here for more]
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The Emissary: An Extraplanar Class

The Emissary: An Extraplanar Class


Out of the planar chaos, jumping between portals, calling powerful weapons and companions to their aid, and bending the fabric of space itself, the planar emissary emerges on to the battlefield. The hero's handy void is a common trope in storytelling, whether it be Mary Poppins "bag of holding" or Newt Scamander's travel lab, but it gets little attention in the world of D&D apart from a few spells...   [click here for more]
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The Energumen - Class

The Energumen - Class


This book contains 1 class, and no subclasses. Wanna be a mindflayer? Just use Polymorph or something! No, this is something else. You can perform a ritual to bind a creature to your soul. Then you can control it as you wish, and combine its abilities with other creatures bound to you. There is no limit to what you can make with this. Have a rabbit with spider legs, keen senses, fire breath, and...   [click here for more]
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The Gambler - Class

The Gambler - Class


Features a gambler as its own class with new features and creative abilities. This class is for those who want to include randomness and gabling into their Dnd games. If you like to roll dice every turn, you will like this class. Archetypes include, The High Roller: Takes higher risks for greater reward The Rock: Plans hteir moves carefully and minimizes risks On Tilt: Focuses on recovering from...   [click here for more]
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The Haunting - an Otherworldly Patron

The Haunting - an Otherworldly Patron


A new Warlock patron option that allows you to choose a spirit that haunts you, instead of a traditional patron. Available in both standard digital and print-friendly versions ...   [click here for more]
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The Incomplete Guide to the Inhabitants of the Feywild

The Incomplete Guide to the Inhabitants of the Feywild


A collection of 11 Fey races and 30 subraces to bring some mischief and fairytale wonder to your game. The Feywild is a place of extremes fueled by magic. It is a land of contradictions, bright and yet dark, beautiful yet deadly, full of endless wonder and peril interwoven and inextricable. The laws of science, logic, and reason defer to the arts of magic, story, and rhyme. And these...   [click here for more]
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The Inheritor: An artifact and exploration class

The Inheritor: An artifact and exploration class


The steward of a magical item lost to time, or the creator of an artifact yet to become legendary, the inheritor is a chosen wielder type of adventurer. Uniquely suited to the enchantments of magical items, the inheritor grows alongside their unique artifact. As you unlock the secrets of your artifact, it grows in power and you likewise become more capable of utilizing the powers implanted in magical...   [click here for more]
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The Making of a Warlock

The Making of a Warlock


Making a Warlock   When it comes to making warlocks most DMs have an idea of how to do it. What if your PC wants to become a warlock or you have you own reasons to lead them down that path?    Warlocks need to make a pact, we all know that. Usually with some other worldly demon or devil or fae. In this short adventure the warlock is one of a god, Leira to exact....   [click here for more]
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The Mismatched - A party of 5 adventurers

The Mismatched - A party of 5 adventurers


This is a party of five adventurers, including Mauxxie Firewalker, the lady in the art. There are two characters who use non-vanilla classes. These include Harken Dawn, who is a lingering soul (the class is found here, made by Matthew Mercer https://www.dmsguild.com/product/226513/The-Lingering-Soul--Class-PostDeath-Option), and Mauxxie Firewalker, who is an Elemental Pugilist (https://www.dmsguild.com/product/264670/Elemental-Pugilist?term=elemental+pugi)....   [click here for more]
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The Nomad: A Class for Planar Travelers

The Nomad: A Class for Planar Travelers


The Nomad Class Chase The Journey and travel the planes as a nomad: planeswalking explorers that seek to experience every aspect of life on every plane they can reach. Their repeated interplanar travels grant them a special connection to the art of creating portals, as well as an appreciation for the wider state of the multiverse. Strike your enemies from afar with portal abilities, transport...   [click here for more]
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The Oracle Class

The Oracle Class


Magic is granted to a mortal via many channels. Sorcerers through their bloodline, warlocks through a pact, clerics through worship of a deity. Oracles represent a raw, yet still divine connection to the Weave that grants them unspeakable powers at a terrible cost. These vessels of limitless potential are often chosen against their will to wield powers that they may never fully understand. While some...   [click here for more]
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The Rose Knight. A Paladin Subclass

The Rose Knight. A Paladin Subclass


Welcome to the fields of Nature. In this subclass you can explore what it's like to be a paladin who has been raised to protect and to use the forces of nature to fight their opponents. Writers/Editors: Richard Clark, Chris Valentine Artists: Scott Coventry, Dean Spencer, Side Quest Maps Playtesters: Spencer Hibnick, Anita Bridges, Stef van Schuylenburg, T.M. Van Dalen, Jake Vitrovsky ...   [click here for more]
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The Sacrifant Class

The Sacrifant Class


The sacrifant is a class that balances greater casting power with hit point management, as each spell draws you a little closer to death. This text includes four sub-classes, a full dedicated spell list, and three custom item types to bolster the depth of the class. This class document, while still functional as it is, will no longer be undated. Future support for the sacrifant class and the affiliated...   [click here for more]
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The Soulmutt Class

The Soulmutt Class


The soulmutt is a spellcaster with a mutated soul. The class functions around the mechanic of capturing, consuming, and manipulating the souls of the creatures you encounter. While still functional on its own, this document will no longer recieve updates and support. All future updates to this class and its affiliated content will be handed through the Grimdark & Dangerous book. ...   [click here for more]
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