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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
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Morgrave Miscellany

Morgrave Miscellany


ATTENTION: Returning students, faculty, and those pondering admissions! We are elated at the response to the materials we've put forward in Morgrave Miscellany. Now that you’ve had a chance to read and ponder the options presented in Morgrave Miscellany, we have arranged a little survey to go along with...   [click here for more]
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100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)

100 Gnomish Inventions (Where Safety Was Clearly An Afterthought)


One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ...   [click here for more]
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Tools of the Trade: Artificer Options

Tools of the Trade: Artificer Options


Fill out your utility belt with these new artificer specialties! With the recent release of the much-anticipated artificer revision, we wanted to strap on our goggles and get to work on these fascinating class. We hope these artificer specialities let you explore different playstyles while still maintaining the arcane inventor theme. "The impressive part about Tools of the Trade is how...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 225 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years, and with the help of my players,...   [click here for more]
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Codex Siberys 2: Planes & Prophecy

Codex Siberys 2: Planes & Prophecy


The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find...   [click here for more]
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Creature Harvest Index - Dragons

Creature Harvest Index - Dragons


"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar This product contains: * OVER 30 NEW ITEMS crafted from parts...   [click here for more]
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School of Wand Mastery - a wizard arcane tradition

School of Wand Mastery - a wizard arcane tradition


Do you want to be a wizard but don't like books? Join the School of Wand Mastery! (we have cute pets!) Play a Wizard that relies on their mastery of the Wand to cast spells! Forget material components and hiding behind the barbarian and jump into the thick of battle by waving your wand around and shouting Lati...pardon, Draconic! A path for the most adventurous and dashing wizards, with...   [click here for more]
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The Faithful of Eberron

The Faithful of Eberron


For the Fantasy Grounds Module, click Here We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond. Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented within these pages! Devote yourself...   [click here for more]
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Guide of the Purged

Guide of the Purged


Spared from the desolated and gray lands of Dolurrh, some elves of the eradicated Vol House now wander without peace in the ethereal plane, stuck there with the torment of their violent death and unfinished dream of preserving elven's culture and immortality. These elves once were bearers of the Mark of the Death, the House Vol power that marked their death. Spirits of the Mark of Death make a bond...   [click here for more]
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Eberron Archetypes: Heroes of the Five Nations

Eberron Archetypes: Heroes of the Five Nations


ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here. Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes... Designed...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far...   [click here for more]
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The Wandslinger's Guide for Eberron

The Wandslinger's Guide for Eberron


The Wandslingers of Khorvaire “Wandslinger” is a broad term used throughout Khorvaire. It represents any arcane spellcaster who chooses to use a wand as their primary arcane focus. A wandslinger could be a Korrenberg city guard standing at the ready with a fire bolt and shield, or it could be an accomplished artificer studying the secrets of these oft-used magical implements. In The...   [click here for more]
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The Trapmaster Archetype

The Trapmaster Archetype


A Rogue Archetype for 5e D&D. Whether he learnt his ways through hunting or in the criminal underworld, the Trapmaster is an expert of hidden dangers in the form of poisoned needles, spring-loaded maws, crushing walls and everything in between. Skilled trapmasters will make swift use of their contraptions, slinging traps through the battlefield for their opponent's feet to stumble...   [click here for more]
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{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!

{WH} Expanded and Exotic Weapons, featuring boot daggers, spiked chains, and more!


It's dangerous to go alone. Any adventurer knows that, that's why you take a weapon. But perhaps not just any old weapon will do. Maybe you need something unique, or fanciful, or covert, or dramatic. Maybe you need to assassinate a mark with a hidden wrist-blade. Perhaps you’re looking to get into a dust-up with your trusty brass knuckles. Could be you just want to unload a salvo of pointy-arrowed...   [click here for more]
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Cleric Mad Ethereal Domain 5e

Cleric Mad Ethereal Domain 5e


A unique approach to clerics. This subclass will make you go absolutely mad with joy. You will love driving others mad through the powers of the Ethereal Plane. ...   [click here for more]
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Expanded Divinity - Oaths and Archivists

Expanded Divinity - Oaths and Archivists


Expanded Divinity - Oaths and Archivists offers new three new paladin oaths and one new arcane tradition. Are you a fan of paladins? Have you ever wanted to play a paladin who used a bow rather than a blade? What about one able to fight without weapons or armor? How about a paladin able to use not just their Charisma but their class features to convince the villians to turn over a new leaf?...   [click here for more]
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The Big Book of Lizardfolk

The Big Book of Lizardfolk


A detailed glossary of all things lizardfolk. Contained within are 22 new threats for a DM to menace unsuspecting adventurers with, and a new race, the Poison Dusk lizardfolk, for the PCs complete with 2 subraces. Complete with a Table of Contents, and bookmarked. If you like my work here, please feel free to check out my other works: Goblin Warbands - A glossary of goblins, crafty and cunning....   [click here for more]
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Alchemical Archetypes: Created & Creators

Alchemical Archetypes: Created & Creators


Alchemical Archetypes: Created & Creators provides new character options and DM tools for campaigns featuring player alchemists, constructs, and creators of artificial life, as well as new construct monster types and more for any D&D setting, including Ravenloft and the Forgotten Realms. This product also includes several new class archetypes, new spells, and new races, including the...   [click here for more]
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Khyber Khronicle Volume #01

Khyber Khronicle Volume #01


Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinders Guide to Eberron! Within this issue experience the thrill of a rooftop chase, protect a shipment of Dragonshards, and take...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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Pregenerated Characters for Eberron Campaigns

Pregenerated Characters for Eberron Campaigns


Step into the world of dark fantasy and swashbuckling adventure with these 1st level characters designed for use in your home game or the Adventurers League Eberron Campaign. Pregenerated characters are created with references to the Wayfinder's Guide to Eberron and Xanathar's Guide to Everything. All characters include background information that root them firmly in the world of...   [click here for more]
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Book of Artifice (5e Artificer Subclasses)

Book of Artifice (5e Artificer Subclasses)


"Book of Artifice" is a collection of 4 subclasses for the revisited Artificer class, as presented in Wizard of the Coast's Unearthed Arcana series. Includes: The Clothier, a sewing savant with a sentient cloak and a thousand disguises The Crystallist, a collector of crystals with a magical crystal ward that absorbs various types of damage The Lensmaster, a camera creator and glassworker with...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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The Advanced Artificer

The Advanced Artificer


Forge a new path with the Advanced Artificer! The Advanced Artificer is your resource for customizing and expanding the brand new artificer class. Perfect for DMs and players of Eberron campaigns but useful for anyone who uses this class. What is inside: 4 Alternate Homunculi: the Arbalester, Docent, Iron Defender, and Shadowself 2 New Artificer...   [click here for more]
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Eldritch Metamorphosis - Sorcerous Origin

Eldritch Metamorphosis - Sorcerous Origin


The potential to command sorcery is not always given by Fate... Sorcerers carry the ability to cast spells internally. Raw sorcery flows through their veins. Most of the time, this ability is rare and who is granted the ability is decided by chance. In a world where the very fabric of the universe can be manipulated, there are those who seek to control this chance. ...but sometimes taken by those...   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic...   [click here for more]
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Politics of Aundair

Politics of Aundair


This to-the-point supplement expands on the internal politics of Aundair, a nation in the Eberron campaign setting. Topics include the royal family, the Royal Eyes, the Last War, Aundair's Army and Navy, the Korth Edicts, education, and local politics. This supplement also includes three third level spells ideal for large battlefield combat, plus an illustrated family tree of the royal family....   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.0 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Ripper Class

Ripper Class


The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant. Serial...   [click here for more]
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Khyber Khronicle Volume #04

Khyber Khronicle Volume #04


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters. Within this volume includes: A 2 to 4-hour adventure for levels 1-4 An introduction to Droaam A new cleric domain NPCs of Eberron All new player options including: A new cleric domain A complete Necromancer core class Backgrounds New...   [click here for more]
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Khyber Khronicle Volume #03

Khyber Khronicle Volume #03


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit. Within this volume includes: A two-hour adventure for levels 1-4 An exploration of the Myconic Labyrinth of Xoriat The goblinoids of the Kech Hashrach NPCs of Eberron All new player options including: Racial feats Backgrounds School of Wandcrafting New...   [click here for more]
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Khyber Khronicle Volume #07

Khyber Khronicle Volume #07


Within this volume includes: Re-explore the creatures known as the Festlings Notable Liches of Eberron Encounters with Old and New Monsters Monsters, monsters, and more monsters! Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion...   [click here for more]
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Sora Esma's Cart of Wonders

Sora Esma's Cart of Wonders


Bargains and mysteries await in Sora Esma's Cart of Wonders The hobgoblin peddler Esma offers 500 esoteric trinkets to players in the world of Eberron! Players can find items from all major Eberron regions. This supplement offers players alternative options for character creation trinkets catered to the setting, as well as a chance to acquire...   [click here for more]
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Khyber Khronicle Volume #05

Khyber Khronicle Volume #05


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure and player options for existing or new characters. Within this volume includes: Play a dragon! Learn about the Draconic Prophecy and how to use it in your games. A Draconic Prophecy school of magic SO MANY TRAPS! New dragons to stalk your party Join the Soldiers of...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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Artificer

Artificer


Hello and welcome to my first published work on the DMs Guild. This is a work in progress, and I appreciate any feedback we receive. Thank you for your patience. This artificer is drafted with crafting in mind regarding base class abilities, working up through archetypes that allow you to further your crafting prowess, enjoy construct companions, or downright shenanigans. This document was created...   [click here for more]
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Ilkhana's Grimoires: Beyond Necromancy

Ilkhana's Grimoires: Beyond Necromancy


From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the other schools of magic takes a master like Ilkhana. Within the pages of Ilkhana's Grimoires, you will find forty rumors and potential seeds for adventure (twenty each for the Forgotten Realms and...   [click here for more]
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Warlocks of Eberron: Pacts of the Dragons

Warlocks of Eberron: Pacts of the Dragons


The Dragon Above presents: Warlocks of Eberron: Pacts of the Dragons Explore a more enigmatic form of pact magic by coming to an understanding with the Progenitor Wyrms, Eberron’s three mythical aspects of Creation! This supplement introduces three Otherworldly Patrons tailored specifically for your Eberron campaign: Siberys, the Dragon Above:...   [click here for more]
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Khyber's Cursed: Case Studies of Eberron's Aberrant Dragonmarks

Khyber's Cursed: Case Studies of Eberron's Aberrant Dragonmarks


A set of Aberrant Dragonmarked options for Eberron! In the crumbling ruins of the Cogs deep below Sharn, four figures meet in secret to discuss the business of House Tarkanan. Khyber’s Cursed: Case Studies of Eberron’s Aberrant Dragonmarks picks up right where Wayfinder’s Guide to Eberron leaves off for aberrant dragonmarks....   [click here for more]
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Minions of Vulkoor

Minions of Vulkoor


In the world of Eberron, a secretive faction of drow, known as the Vulkoori, hail from the jungles of Xen’drik and worship the scorpion god Vulkoor. Vulkoor claims supremacy among these dark elves of Eberron. This book provides tools for including the Vulkoori in your game and is designed for use with the Wayfinder’s Guide to Eberron. Minions...   [click here for more]
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Kardiff's Tattered Notes

Kardiff's Tattered Notes


Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun. 15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow...   [click here for more]
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Prestige Path: Inquisitor of the Silver Flame

Prestige Path: Inquisitor of the Silver Flame


This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame. “Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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Prestige Path: Fleshwarper

Prestige Path: Fleshwarper


Author's Note: This is the first of the new Prestige Path formats. I need to go back up update my old ones. For those that prefer the old version, those will always be available for download. The new one will just be labled Version 2.0. The main change is instead of 10 features spread over 5 ranks, it's not 6 features spread over 4 ranks. With 3 of those features at rank 1. The new versions are a...   [click here for more]
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Prestige Path: Techsmith

Prestige Path: Techsmith


This was created by combining the 3.5e Techsmith and the 4e Master of the Forge. “Technology is not good or evil in and of itself. It's all about how people choose to use it.” – David Wong The forge rune is a rare divine rune that few priests learn to master. Only by toiling at a forge for years in training can one hope to learn its secrets. You are one such...   [click here for more]
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Prestige Path: Arcane Wayfarer

Prestige Path: Arcane Wayfarer


This was created by combining the 3.5eWayfarer Guide and the 4e Arcane Wayfarer. “Distance is an illusion, a construction of the mind shackled to the physical world.” – Wayfarer Woad Time and space are barriers to most creatures. Only gods, primordials, and legendary beings can break down those barriers. And–perhaps–people like you. You have already...   [click here for more]
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Prestige Path: Bloodclaw Master

Prestige Path: Bloodclaw Master


This was created by combining the 3.5e Bloodclaw Master and the 4e Tiger Claw Master. “My blades thirst for blood.” —Rhaskana, Bloodclaw Secretkeeper A bloodclaw master embraces the animal within to a degree that it becomes external, partially transforming him into the beast from which the discipline was inspired. He employs small, light weapons almost like claws....   [click here for more]
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Artificer Specialist: Herbologist

Artificer Specialist: Herbologist


The Herbologist is a new subclass for the most recent version of the revised Artificer. Herbologists are green-thumbed scientists often found breeding bizarre botanical beasts in arcane greenhouse or traveling the world in search of exotic specimins. Manipulate flora with the magic of artifice! Grow a Wandering Plant companion! Mutate...   [click here for more]
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Construct Races (5e)

Construct Races (5e)


This title contains 4 new construct-type races for player characters of all settings: The Automaton, a tough, naturally armored clockwork creation. The Golem, a magical creation of unnatural strength and endurance. The Marionette, a flexible creature full of dark magic. The Modron, a simple tinkerwork creature from the Outer Planes. ...   [click here for more]
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