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Artificer, Archetype Lord of Beasts

Artificer, Archetype Lord of Beasts


The ruler of Beast archetype focuses on combining the use of mechanic and life. After the war that almost devastated Eberron the Lord of Beasts focused his knowledge and skills on help the living beings and retore habitats losted in battle. His tools and skills make him someone capable of helping and restoring the life that his feet touch or destroy those ones who want to attack the enviroment. ...   [click here for more]
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Biologist - An Artificer Subclass

Biologist - An Artificer Subclass


"All Artificers possess a deep connection to science, though their areas of specialization can vary wildly. Luckily for the world at large, some of these magical inventors study the natural world, and every creature’s place in it. These Artificers are known as Biologists, and they spend their days researching plants, natural life, and all types of creatures. The knowledge they gain from this study...   [click here for more]
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Disabled NPC of the Week: Zentha Beijor

Disabled NPC of the Week: Zentha Beijor


Zentha Beijor is a high elf Artificer (Artillerist) with Hypermobility Syndrome from this week's Accessible Adventure of the Week: Fey & Fortune. Disabled NPC of the Week At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled people, the more normal it will become in their lives, the more comfortable they will be around disabled...   [click here for more]
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Envoy Warforged Dual Origin

Envoy Warforged Dual Origin


Chronicles of Lost Tomes proudly presents a new addition to the Dual Origin catalog: the Mechanid! This supplement includes the new Mechanid primary race, along with our first foray into Eberron, the Envoy Warforged subrace. For more options, check out our Player's Tome Preview, as well as our other supplemental releases. Thank you for following us this August of the Colossus, and stay tuned for next...   [click here for more]
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Fantastically Boring: A Small Town in Eberron's Shadow Marches

Fantastically Boring: A Small Town in Eberron's Shadow Marches


Welcome to Squelch, a miserable little town in the midst of Eberron's Shadow Marches. Clouds of biting insects fill the air. The smell of rotting fish is inescapable. There's nothing to do here. The residents are tiresome. Bet you can't wait to get out here! Inside a Fantastically Boring pamphlet, you will find details about a humble location that can be used as a hometown for a character in your...   [click here for more]
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Juggernaut Warforged Dual Origin

Juggernaut Warforged Dual Origin


Chronicles of Lost Tomes proudly presents the next addition to the Dual Origin catalog, the Juggernaut Warforged! This supplement includes a reprint of the Mechanid primary race along with the new Juggernaut Warforged subrace. For more options, check out our Player's Tome Preview, as well as our other supplemental releases, and stay tuned for next week's release! ...   [click here for more]
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Longclaw Shifter - Variant Subrace for Eberron: Rising from the Last War

Longclaw Shifter - Variant Subrace for Eberron: Rising from the Last War


Longclaw Shifter (Variant) Longclaw shifters are swift and aggressive, but often as aloof as their feline ancestry might suggest. Many longclaw shifters have feline traits that become more pronounced as they shift, drawing upon the stealthy tiger or panther, and even other clawed predators such as the polar bear or brown bear. ...   [click here for more]
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Lost Scions of Vol

Lost Scions of Vol


You have been blessed and cursed with the power of death. How will you use it? For thousands of years, the mysterious House Vol and its Mark of Death have been the topic of speculation and mystery across all of Eberron. But now, these questions will be answered. Within these pages are new character options for characters who want to be the first Elves in Eberron to manifest the Mark of Death...   [click here for more]
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Mechanid Feats

Mechanid Feats


Chronicles of Lost Tomes proudly presents a bonus feature for characters using the Dual Origin system! This supplement includes a selection of feats available exclusively to Mechanids. For more options, check out our Player's Tome Preview, as well as our other supplemental releases, and stay tuned for next week's release! ...   [click here for more]
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Myriad, City of Tiers - Player Options

Myriad, City of Tiers - Player Options


This is a FREE player content supplement to the adventure, Myriad, City of Tiers A Dungeons & Dragons, 5th Edition, Game Supplement by ALAN TUCKER, edited by KEN CARCAS Now Available in a Fantasy Grounds module! Myriad, City of Tiers (Fantasy Grounds) WHAT YOU GET: •  Two versions of the product:...   [click here for more]
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Pregenerated Character: Valdor Oceanspirit, the Scholarly Warrior

Pregenerated Character: Valdor Oceanspirit, the Scholarly Warrior


Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you. Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign. Character Sheets for levels 1-20. Character Included is a Variant Human Way of the Open Hand Monk with 5 levels in College of Valor...   [click here for more]
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Runesmith Artificer Specialization

Runesmith Artificer Specialization


A new way to run an Artificer in 5E! Compatible with the Artificer: Unearthed Arcana. ...   [click here for more]
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Skirmisher Warforged Dual Origin

Skirmisher Warforged Dual Origin


Chronicles of Lost Tomes proudly presents the next addition to the Dual Origin catalog, the Skirmisher Warforged! This supplement includes a reprint of the Mechanid primary race along with the new Skirmisher Warforged subrace. For more options, check out our Player's Tome Preview, as well as our other supplemental releases, and stay tuned for next week's release! ...   [click here for more]
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Ten Q'Barran NPCs For Your Eberron Campaign

Ten Q'Barran NPCs For Your Eberron Campaign


I’ve formatted these NPC’s descriptions so that their traits and abilities can be interpreted by you, the dungeon master, without the restrictions and limitations that rules and stats can potentially impose. What I’ve written has no reason to be set in stone, and I actually encourage that you ratify or reshape any of these characters to your liking, or so that they can fit even smoother into...   [click here for more]
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The Disruptor: An Artificer Specialist

The Disruptor: An Artificer Specialist


FREE: An explosive artificer specialist created for the world of Eberron! The Disruptor excels at controlling the battlefields of Eberron, then when the moment is right, blowing it all to Khyber. The blast disks they use to spread mayhem were developed at the start of the Last War in a collaboration between Brelish artificers and the gnomes of Zilargo, but the practice quickly spread...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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Warforged Workshop

Warforged Workshop


Expand your Eberron: Rising from the Last War Warforged with a mix-and-match set of Core and Integrated options that leave every Warforged PC feeling fresh and unique! ...   [click here for more]
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Aberrant Tieflings

Aberrant Tieflings


Tieflings are traditionally demonic. However, Eberron isn't a very traditional place. While the great corrupting forces of the Forgotten Realms are the likes of Asmodeus and Orcus, Eberron is safely guarded from the influence of these evils by the work of Siberys, Eberron, and Khyber. No, Eberron isn't tainted by the wrath of fiends. Eberron is tainted by the will of Daelkyr. And thus, the aberrant...   [click here for more]
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Arcane Regulator

Arcane Regulator


Arcane Regulator is a wizard tradition that mixes magic with apparatuses to enhance and alter their spells. Can be used for any campiagn setting. Forgotten Realms - You may come from the land of Lantan and be Lantanese wizard. Eberron - You could come from one of the great houses like House Cannith. Guilds of Ravnica - You may belong to Izzet League creating other unique apparatuses. Please...   [click here for more]
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Artificer - Chimerist

Artificer - Chimerist


A Chimerist specializes in raising cultures of ooze that can be shaped into many useful forms. Chimerists cultivate special cultures that can replicate materials and even living flesh. Chimerists are widely sought after for cosmetic procedures, but their hearts long for improvement of their form. ...   [click here for more]
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Artificer: The Arcanist

Artificer: The Arcanist


Arcanist - Wand, Rod, Staff, Orb, and Tome Arcanists are the most mystical and most trained in the traditional arcane arts of all artificers. Their unique set of skills making them more enchanters than tinkerers or inventors. The arcanist can cast the widest variety of spells of any artificer but relies on focusing their magical effects through enchanted objects of their own creation....   [click here for more]
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EBERRON: Rising From The Last War - PREGENERATED CHARACTERS

EBERRON: Rising From The Last War - PREGENERATED CHARACTERS


Here you will find four pregenerated characters of 1st level for playing in Eberron: Rising From The Last War. The characters are created under D&D Adventurers league rules specifically to be introduced to novice players. In this package you will find the following four pregenerated characters: Warforged Fighter Kalashtar Nature Cleric Changeling Bard ...   [click here for more]
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Fluxcharger: Playable Race

Fluxcharger: Playable Race


An adaptation of the Fluxcharger as a playable race.  Includes two subraces: the Warforged Fluxcharger (Eberron-based) and the Weird Fluxcharger (Ravnica-based). ...   [click here for more]
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Gnomes of Zilargo - Subrace Options

Gnomes of Zilargo - Subrace Options


**My Glacier Dwarves product had over 150 downloads in 24 hours!** Introducing Part Two of my Eberron subrace options, featuring the Chaos and Whisper Gnomes!   "[...] Chaos Gnomes embrace the nature of chaos, and tend towards the life of sorcerers. They enjoy a more nomadic life, and seem to have the supernatural ability to manipulate luck in their favor." "Whisper gnomes are natually much quieter...   [click here for more]
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Grenadier Artificer

Grenadier Artificer


Here's a look at a new concept for the Artificer. Hope y'all enjoy! Be sure to check out http://inxanitygaming.com to see what other releases I have on the way! ...   [click here for more]
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Invention Domain: A Divine Domain for Clerics

Invention Domain: A Divine Domain for Clerics


Invention Domain A Divine Domain for Clerics July's Subclasses #28/31 Get the Invention Domain, a cleric that can create solutions to any problem whilst working with constructs as easily as humanoids, and the twenty-eighth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses...   [click here for more]
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Mizzium Specialist

Mizzium Specialist


Deep on the halls of the Izzet Foundaries an artificer is inspired by Niv-Mizzet’s grandest discoveries. With a little experimentation, some long-range research, and a lot of explosions, they’ve struck genius and adapted the Guild’s most powerful invention to even grander heights! An insane artificer subclass designed for those who want to maximize their mizzium magical items without...   [click here for more]
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Perpetual Motion: An Explosive Feature for Warforged Characters

Perpetual Motion: An Explosive Feature for Warforged Characters


Ever had a player come to you and say, "I'd like to be able to self-destruct, actually"? Because I have.  This feature provides suggested mechanics for self-destruction. It also includes a potential recovery and reconstruction process, which is intentionally made very difficult in order to deter folks from exploding in every encounter. Warning: proceed within caution, as this feature can be interpreted...   [click here for more]
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Spirit of Halloween, Artificer: Mad Scientist Specialty

Spirit of Halloween, Artificer: Mad Scientist Specialty


Halloween is the perfect time for the Mad Scientist to make an appearance.  Experimenting is their spice of life.  Enjoy this Halloween special subclass.  Let me know your thoughts with a comment and a review. ...   [click here for more]
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Steel Defender Variants

Steel Defender Variants


Want to play a Battle Smith artificer with a little more flexibility? Look no further! Steel Defender Variants provides three new options for your arcano-mechanical companion, allowing you to change your partner's strengths at the end of every long rest. If you enjoy this, follow my freshly-minted Twitter account (@dice_dork_imi) and check out my Eberron-based adventure released on December...   [click here for more]
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Strange Artificers: the Apothecarist

Strange Artificers: the Apothecarist


Do you like poisons, but bemoan the fact that poisons are basically useless against a vast majority of the Monster Manual? Well worry no more! This artificer archetype allows you to craft and use a broad range of poisons, even against creatures normally immune to poison! You can learn to brew poisons yourself and then replicate those poisons as a ranged spell, giving you a great deal of versatility...   [click here for more]
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Strange Artificers: the Necro-Alchemist

Strange Artificers: the Necro-Alchemist


This artificer class is perfect for a Halloween campaign! Focused around creating and controlling walking constructs made from dead flesh, this artificer has a wonderfully macabre flavor to it and is ideal if you want to play a Dr. Frankenstein style character! Your constructs, called scabs, can be customized with a number of options such as extra arms, a climbing speed, or even levitation! The archetype...   [click here for more]
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The Archanic warlock patron

The Archanic warlock patron


"Beyond the astral plane, there is a forgotten, distant, dark, otherworldly dimension. A realm where storms rain down oil on rusted metal plains and rivers of grease flow to black seas. In the center of the realm, there exists a living mechanical being known only as the Archanic. A being with a calculating consciousness, developing strange complex plans that confound the minds of living creatures....   [click here for more]
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The Golemmancer: Artificer Variant

The Golemmancer: Artificer Variant


A Golemancer is an expert at creating temporary companions that have limited functions. Mainly used as work horses and helpers since the Warforged gained their independence. ...   [click here for more]
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The Gourmet: An Artificer Subclass for 5th Edition D&D

The Gourmet: An Artificer Subclass for 5th Edition D&D


Have you ever wanted to play a chef in 5th edition Dungeons & Dragons? Well, now you can! This artificer subclass will let you cook up dishes from your magical menu to buff allies, control enemies, and feed... well, everyone! Have I whet your appetite? If you enjoy this product, be sure to follow me on Twitter @dice_dork_imi for updates on upcoming projects, and check out my other products linked...   [click here for more]
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The Huntsman's Expanded Artificer Specializations

The Huntsman's Expanded Artificer Specializations


This document includes all of my homebrew Artificer Specializations for the Artificer as released in Unearthed Arcana. At present this includes the Armoursmith Specialization and Toymaker Specializaions as follows: Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities, Armoursmiths...   [click here for more]
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The Mark of Death

The Mark of Death


For nearly all of Khorvaire's living residents, there are twelve Dragonmarks.  But a rare few know of a thirteenth Dragonmark that used to exist. The Mark of Death has long been considered the most mysterious and ominous of the established Dragonmarks for a variety of reasons -- not the least of which is the fact that it is believed extinct. But belief is not fact.  And some things long-thought...   [click here for more]
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The Artificer

The Artificer


Where the cleric and the wizard call for obscure powers to weave magical effects, the artificer uses patterns and science to obtain supernatural effects. A new structure for the Artificer class, with a special focus on magic items and alchemy. Three specializations follow this archetype: the Battlesmith, focusing on self empowering and elemental weapon assaults the Tinker,...   [click here for more]
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Cannith Caching

Cannith Caching


Cannith Caching is a supplement designed to fit into any Eberron campaign. It provides rules for a treasure hunting hobby similar to Geocaching in the real world. This supplement includes a Cacher background, some plot hooks, and rules for finding and creating Cannith Caches. ...   [click here for more]
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Fleshgrafter: a subclass for the artificer V1.0(Playtest content)

Fleshgrafter: a subclass for the artificer V1.0(Playtest content)


Hey all this is my second homebrew the Fleshgrafter for artificers. This subclass is all about prosthetics and bodily modification for players and theyre allies. Augment yourself and your friends with magical prosthetics or biological adavantages from other creatures; the eyes of a hawk, the echolocation of a bat or even the lungs of a dragon. The subclass includes a sample table of modifications...   [click here for more]
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Bomber Specialist for Artificers

Bomber Specialist for Artificers


A new artificer specialist option for 5th edition Dungeons & Dragons. Boom. Bomber artificers throw alchemical bombs to inflict area-of-effect damage and debilitating conditions on their foes. They can combine these effects to make a variety of bomb types. For many creatures, the greatest lure of alchemical and magical understanding is the promise of bigger explosions....   [click here for more]
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Golem Animator Specialist for Artificers

Golem Animator Specialist for Artificers


A new artificer specialist option for 5th edition Dungeons & Dragons. Rocks are friends. Golem Animators delve into ancient ruins to unearth artefacts of archaeological interest. They use magic found in these artefacts to craft a companion called a relic golem. It is widely-known that ancient societies possessed magic far beyond that of the current age. Golem Animators...   [click here for more]
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Notion Thief Archetype for Rogues

Notion Thief Archetype for Rogues


A new roguish archetype option for 5th edition Dungeons & Dragons. No secret is safe. Notion thief rogues steal from their victim’s minds, rather than their pockets. They can use their abilities to gather information and gain an edge over their opponents. Some rogues are not happy with stealing merely a purse. These rogues may value information and other, less tangible...   [click here for more]
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Techknight - Fighter Subclass

Techknight - Fighter Subclass


A new fighter subclass that allows you to enhance your combat style through technology. By creating a suit of armour called a Mantle you use technology to augment it with special weapons and defenses that make you unmatched. ...   [click here for more]
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Aberrant-Marked Human Criminal Battlemaster Fighter

Aberrant-Marked Human Criminal Battlemaster Fighter


Do you have an upcoming Eberron game starting soon, and you don't have the time to create a character? Do you want to keep a back-up character in case you (or your players) unexpectedly die? Then this product is for you! Karine lived a happy life before she manifested an aberrant dragonmark and everyone she knew turned against her. She became part of a secret team run by the King's Citadel, and was...   [click here for more]
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Primal Path Technomonger

Primal Path Technomonger


New barbarian subclass that blends magic and machinery into lighting based attacks and abilities. Please rate my product and if you have any question feel free to ask. Hope you enjoy! ...   [click here for more]
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The High Binder - Artificer Subclass

The High Binder - Artificer Subclass


Harness the power of elementals with this artificer specialist! Elemental power is a near-limitless source of magical energy in the world of Eberron and other settings. Many wizards and artificers bind elementals to weapons, armor, and vehicles; thus empowering their creations with raw elemental might. Most elemental binders treat the elementals they use as nothing more than work horses...   [click here for more]
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Fey'ri: Demonic Elves

Fey'ri: Demonic Elves


Play as a demonfey in this fifth edition update to a classic third and fourth edition player option. In the Forgotten Realms fey'ri are planetouched elves, the result of interbreeding between sun elves and demons thousands of years ago. Hunted down by elves in the present day, fey'ri live in hiding while pursuing their own secret agendas. As a fey'ri your character will have wings,...   [click here for more]
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The Beard and the Brow

The Beard and the Brow


The Shadesteel Sepulchers Prologue is a session zero guidebook with detailed adventure hooks, quick encounters, and two maps for 1st-level characters using the Basic Rules with character options from Eberron: Rising From the Last War. Summary: Using this toolkit, bring characters together as part of a new expedition...   [click here for more]
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A Kobolds Guide to Awesome Ores

A Kobolds Guide to Awesome Ores


The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with...   [click here for more]
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