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BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99
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-A completely different way of playing
-Instead of using the weave use soul energy directly
-You are foreign to this world
-Be the eater of worlds or a force for change
-Killing a creature gives you the chance to touch it and absorb its soul
-Custom character sheets included for ease of use
-Use soul points to keep track of everything you've consumed
-Skirt the edge of balance and be the horror... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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These new trinkets have been inspired from gothic and horror fiction to create a list that better fits the Demiplane of Dread than those listed in the Player's Handbook.
The trinkets are divided into the five broad categories of Eldritch, Occult, Noble, Folk, and Scientific to help the player get the type of trinket that they think fits their character best.
While these trinkets were designed for... [click here for more] |
Dungeon Masters Guild |
$1.00
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100 NPC Catchphrases
After a prompt from Chris Perkins on twitter, I have yet again delivered the DMsGuild content that the King of D&D demands! It's not always easy to make an NPC memorable, especially if they're not accompanying the party into every dungeon. A useful way to help an NPC stick in the mind of your party is to give them a catchphrase, something they frequently say... [click here for more] |
Dungeon Masters Guild |
$0.95
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Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around!
Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists for specific... [click here for more] |
Dungeon Masters Guild |
$0.59
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100 Ways to Introduce a New Character
A problem that has faced many Dungeons & Dragons enthusiasts is that of pulling together a party. Often times, a new character might feel like an outisder in an old party, or choose to be a loner. These manifold issues can be problematic for the narrative of a campaign, as important session time is lost on inter-party conflict that does little... [click here for more] |
Dungeon Masters Guild |
$0.95
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If you like this product, click here to check out others by the same team!
Do you think that for all the talk about the Three Pillars, 5e is severely lacking in anything but combat abilities? This product aims to fix that as a simple add-on to the core rules. It doesn't change any other aspect of the rules, it just adds a new layer to them. All character classes gain Ribbons -useful... [click here for more] |
Dungeon Masters Guild |
$1.00
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101 questions designed to help give character to your character, whether PC or NPC. It's not intended that you would answer all the questions about every character; rather, read through them and find the ones your character would answer in an interesting or unusual way. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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11 inn and tavern scene setting events for DMs
For D&D 5th edition
Campaign setting neutral
No tables: Fleshed-out narratives
No dice rolling, no mechanics
Urban and Wilderness
Please check out my other title '10 Nighttime Wilderness Camping Events' ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Having quality NPC names is a hallmark of a good DM, but coming up with realistic sounding names on the fly can be difficult. I am embarrassed to admit how many times my group has run into “Bob the Bartender”, or “Gary the Guard”! Name generators sometimes provide helpful names, but often the names they provide don’t sound like real names. Years of running games has taught me that there... [click here for more] |
Dungeon Masters Guild |
$0.99
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If you like this product, click here to check out others by the same team!
The Player's Handbook gives us a nice selection of feats that we enjoy a lot. However here in Secrets of Alancia we believe that certain feat choices were missing, feats that were necessary for our character concepts back when we started playing. Inside this product you'll find the first... [click here for more] |
Dungeon Masters Guild |
$1.00
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Introducing 2 new Druid Circles for play in D&D 5e:
-Drown your enemies and rule the seas as a Circle of Water druid!
-Control the skies and rain down fury as a Circle of Air druid! ... [click here for more] |
Dungeon Masters Guild |
$1.00
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I've found that playing a pure Warlock seems to taper off at higher levels and everyone I've played with feels forced to multi-class Warlocks. I've made these 2 pact options that will incentivize (and make viable) playing a pure Warlock.
The Pact of True Faith commits a Warlock to their patron, but rewards them with incredible spellcasting power and flexibility!
The Pact of the Guardian transforms... [click here for more] |
Dungeon Masters Guild |
$1.00
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There is no denying that some of the level 20 Capstone abilities for 5e were god-like (C'mon Druids, Paladins, and Clerics. Everyone else is poking things with sticks and you're turning into Beast Boy, Avatars of Gods, or getting your Deity's cell phone number). Perhaps it was just compared to these massive abilities that so many others seemed underwhelming, but a sense of unfairness... [click here for more] |
Dungeon Masters Guild |
$1.25
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25 NEW BACKGROUNDS
From the simple farmer to the masked vigilante to the enigmatic spymaster, this text contains 25 new backgrounds to round out your character in new ways. Each background presents a new option with a full set of options, identical to the format provided in the Player's Handbook.
For only eight cents per background, this is a bargain that will provide... [click here for more] |
Dungeon Masters Guild |
$2.99
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Codex Augustus: 262 Feats and Boons
31 Pages, over 20,000 words.
68 Racial Boons Race-specific boons are designed to enhance or support existing abilities or themes. Some are weak, some are powerful - Use these as rewards as a permanent buff, or a potential feat alternative, or as a token to represent and / or reinforce their race selection.
124 Class Boons Class-specific... [click here for more] |
Dungeon Masters Guild |
$7.48 $4.98
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If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some, ahem, barbaric primal... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some fabulous new bardic Colleges:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes I did for the class.
Inside you'll find some, ahem, divine cleric... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some new druid Circles:
Circle... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes I did for the class.
Inside you'll find some fighter archetypes:
Daredevil:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some player favorite monk traditions:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some paladin oaths:
Oath of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to "$1 DiBastet's Archetypes". All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some, ahem, wild... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some rogue archetypes:
Bandit:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some, ahem, original, sorcerer... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes we did for the class.
Inside you'll find some warlock patrons.... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Archetypes. All these archetypes were playtest and used by my own group. I don't believe in charging 1$ for a single option, so inside every file in this series you'll find 3 the archetypes I did for the class.
Inside you'll find some wizard schools.
Arcane... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to the "season 2" of DiBastet's Archetypes. These archetypes are a mix of the remaining first wave of archetypes we created and used on our first 5e campaign in september 2014, and the second wave from january/february 2015. As always they were tested and used by my group.
Inside... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to the "season 2" of DiBastet's Archetypes. These archetypes are a mix of the remaining first wave of archetypes we created and used on our first 5e campaign in september 2014, and the second wave from january/february 2015. As always they were tested and used by my group.
Inside... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Welcome to the "season 2" of DiBastet's Archetypes. These archetypes are a mix of the remaining first wave of archetypes we created and used on our first 5e campaign in september 2014, and the second wave from january/february 2015. As always they were tested and used by my group.
Inside... [click here for more] |
Dungeon Masters Guild |
$1.00
|
I've never been satisified with the current batch of Bard Colleges, so I've added 3 more that a bard can choose from. These are for any 5e setting and are chosen by the bard at level 3, in place of one of the existing colleges. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
3 Calimshan Backgrounds for fifth edition is exactly what you'd expect: three new player backgrounds. In this updated-for-fifth-edition version of Calimshan, those descended from elementals rule while "mundane" humans have been reduced to serfdom. In this nation where the planetouched reign, three new kinds of player backgrounds come to light:
Drudgehunter: when servants flee their masters, a drudgehunter... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Guns are versatile weapons, and they can be wielded in any manner of way. A careful marksman that takes out their target without them ever knowing they're there. A scrappy gunfighter who can make the best out of a bad situation by the application of hot lead. A frenzied avatar of death who spews buckshot like water from a fountain.
So many ways to use a gun, indeed.
Sniper Conclave: A Ranger... [click here for more] |
Dungeon Masters Guild |
$2.00
|
If you like this product, click here to check out others by the same team!
Welcome to DiBastet's Monster Archetypes. Inside each product you'll find 3 races and archetypes allowing you to play as a certain iconic monster. All these archetypes are from the end of 2014 and were playtested by my own group. My players always seem to want to play as monsters when appropriate... [click here for more] |
Dungeon Masters Guild |
$1.00
|
If you like this product, click here to check out others by the same team!
Hello guys, it's been a while! Two years actually! Me and my playeres here in Secrets of Alancia have been busy playing other games most of this time, but finally really got to come back to 5e last year. We don't like publishing material we didn't get to really playtest on real games, and that's why we... [click here for more] |
Dungeon Masters Guild |
$1.00
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41 Feats 5e includes 41 new feats for 5e. They include weapon property, weapon type, and general combat feats. It also includes skill mastery feats to add a level depth to the skill system.
Weapon Property Feats include feats for heavy, light, finesse weapons, and reach. Weapon Type include feats for slashing, piercing, and bludgeoning damage. General combat feats expand how dexterity can be... [click here for more] |
Dungeon Masters Guild |
$1.00
|
5E Combat Actions and Environmental Effects Coding
This is a module for use with Fantasy Grounds VTT.
This module package contains coding effects for combat actions such as Dodge, Help, Hide, and Ready. It also has coding for environmental effects like Half Cover, Three-quarters Cover, Darkness, and Dim Light. All of which are drag and drop ready straight onto the Actions tab of... [click here for more] |
Dungeon Masters Guild |
$2.00
|
All proceeds from the sale of this title will be donated to the charity Extra Life for Kids.
The Parents’ Guide to Classes provides a new take on the classic 5e classes. Being a parent or caregiver isn’t easy, especially when dragons and goblins abound. So take up arms and protect that which matters most. Our children are no mere NPCs, they are our life, our strength.... [click here for more] |
Dungeon Masters Guild |
$9.99
|
With this pdf for Dungeons and Dragons 5th edition you can play as an Automaton, a sentient, living construct that blurs the line between what is alive, and what is programmed. This pdf contains all the necessary information to play as an automaton, and is fully balanced with the rest of the material in the PHB. It is designed to be a standalone race and comes with four subraces for you to choose from:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Ever wanted to play as a beguiling Succubus, or charming Incubus? Wait no longer! As a Cambion you are able suck the emotions dry of those around you. Your natural charisma and charm allow you to beguile your way into anyones favour.
The Cambion is a Charisma based humanoid race. It sustains itself on the feelings of friend and foe alike. The Cambion inherits the demonic charm of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Play as the graceful and magically inclined eladrin race with this pdf for Dungeons and Dragons 5th edition. This pdf contains all the necessary information to play as an eladrin, and comes with three subraces for you to choose from: summer eladrin, winter eladrin, and green eladrin. The race is fully balanced with the rest of the material in the PHB, and is designed to be a standalone race.
Note:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Play as the wild and untamed shifter race with this pdf for Dungeons and Dragons 5th edition. This pdf contains all the necessary information to play as a shifter, and comes with three subraces for you to choose from: lupine shifter, feline shifter, and ursine shifter. The race is fully balanced with the rest of the material in the PHB, and is designed to be a standalone race.
Note: A version of... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"Okay, so I can use Sharpshooter to take a -5 to my attack and +10 to my damage, and since I can see the slot in the iron maiden he's inside, I can ignore three-quarters cover."
You are 350 feet away...
"Oh! I want to move 50 feet forward so I don't roll at disadvantage. I have a +12 to hit and deal 2d8+19 damage on a hit... I rolled a 1! I'll use my... [click here for more] |
Dungeon Masters Guild |
$1.00
|
I really miss the theme that this class brought to previous editions of D&D.
Taking from the 4th edition class, I have flushed it with updated mechanics to suit 5e, and put enough of a spin on things to make the shaman its own definitive class so that it doesn't feel like "Just another Ranger / Druid class".
ALSO could be a good idea for a DM looking to use a unique NPC or villain!
Contains... [click here for more] |
Dungeon Masters Guild |
$1.20
|
Note: This product was for the playtest version of the artificer. An updated version can be found here.
5 Minute Workday Presents: Artificer Specialists
Four new subclasses for the Artificier Class
This product expands on the Unearthed Arcana playtest versions of the artificer class, released on the Dungeon Master's Guild. It offers several new subclass... [click here for more] |
Dungeon Masters Guild |
FREE
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5 Minute Workday Presents: Grippli
A new player character race with monstrous stat blocks
Forgotten by time and stepping forth form the mists of the tropical rainforest are the mysterious frog folk, the grippli.
Originally seen in Monster Manual II for 1st Edition AD&D, the grippli have a long history in the game. This product returns them to the world and allows players to take the... [click here for more] |
Dungeon Masters Guild |
$0.50
|
5 Minute Workday Presents: Maneuvers & Commander
27 new maneuvers for your battle master fighter, opening up many new combat options for your fighter. Deny Death and keep the reaper at bay, use Controlling Attack to harry the movement of enemies, or simply use Dirty Fighting to blind your foes.
And as a bonus (because 27 maneuvers isn't a lot of content) this products contains... [click here for more] |
Dungeon Masters Guild |
$0.50
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5 Minute Workday Presents: Spellscars
Become warped by the chaotic magic of the spellplague
The spellplague resulted from the death of Mystra and breaking of the Weave, which caused waves of blue fire to roll across the Forgotten Realms, burning and twisting those touched by the uncontrolled magic. Those who survived exposure to the spellplague found themselves altered. They gained spellscars.... [click here for more] |
Dungeon Masters Guild |
$1.00
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5 Minute Workday Presents: Tactician Class
A new class focused on tactical combat and teamwork
Inspired by the 4th Edition Warlord class, the tactician is a martial leader who uses masterty of combat, teamwork, and preperation to achieve victory. Tacticians are smart and knowledgable warriors, winning battles through intelligence as much as steel. This class was designed to reward clevery strategy... [click here for more] |
Dungeon Masters Guild |
$1.50
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