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Adventure Awaits You A World Away
Welcome to the cradle of humanity. Prepare for a world dominated by alien overlords from a plane you’ve only visited in your dreams. Chart an expedition through the treacherous mountains of Adar, explore the ancient, yuan-ti ruins of Syrkarn, avoid the watchful eyes of the Inspired masters of Riedra on your journey to the war mazes of Ohr Kaluun,... [click here for more] |
Dungeon Masters Guild |
$7.99
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Blood Hunter Orders
The Orders presented in Awash in New Blood offer new and exciting options for your Blood Hunter to chose from. These options have been optimized to function with the Blood Hunter (2020) by Matthew Mercer available at DMsGuild and require the use of that document.
Awash in New Blood includes:
Order of the Dark Draught:... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series!
It has over 375 talents that will cover archetypes, classes, and races. It now includes the new boon talents, which requires specific alignments, and hundreds more to support and improve multiclassing options!
It also overs the following new races: Aasimar, Bugbear, Centaur, Firbolg, Goblin,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series!
It has over 375 talents that will cover archetypes, classes, and races. It now includes the new boon talents, which require specific alignments, and hundreds more to support and improve multiclassing... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Codex of the Infinite Planes
Volume 9: Plane of Faerie
The secrets of the Plane of Faerie... purloined at last!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the echo... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Half-Vampires: The Dhampir
Children of darkness, dhampirs are the offspring a mortal and a vampire. Frequently born out of horror and tragedy, the circumstances of a dhampir’s conception are incredibly hard to understand. Since few mortals can survive the painful and gory birth of such a creature, it is often theorized that most dhampir are born of male mortals and female vampires.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Born of the union of mortal and vampire, the dhampir come into the world infused with undead power but alive. Among mortals the dhampir are feared for their connection with undeath and their unnatural abilities. Among vampires the dhampir are disrespected for their connection with life and their mortal frailties. Straddling the line between the living and the dead, the dhampir must forge their own... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Now available for Fantasy Grounds Unity!
WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world... [click here for more] |
Dungeon Masters Guild |
$29.95
|
The Dragonlance Nexus proudly presents Autumn Twilight, an all in one 5th Edition conversion guide for DL1 through DL5, the classic campaign that started it all. Within these pages you'll find 5th Edition stat blocks for every monster, NPC, and magic item your players will encounter, as well as tips and tricks for running individual encounters without... [click here for more] |
Dungeon Masters Guild |
$7.99
|
86 pages - Nearly 400 spells!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019—and possibly 2020—is
ComicBook.com says: "This is an insanely impressive document...a must have"
NOW... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Nearly 400 spells!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019—and possibly 2020—is... [click here for more] |
Dungeon Masters Guild |
$14.95
|
42 pages - Nearly 250 spells!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019 and 2020 is
ComicBook.com says: "This is an insanely impressive document...a must have"
Looking for... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Nearly 250 spells, now for Fantasy Grounds!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Coming over the course of 2019 and 2020 is
ComicBook.com says: "This is an insanely impressive document...a... [click here for more] |
Dungeon Masters Guild |
$9.95
|
42 pages - Nearly 200 spells!
Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?"
You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either.
Look no more!
Welcome to
ComicBook.com says: "This is an insanely impressive document...a must have"
Fantasy Grounds conversion now available!... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Included in this bundle are;The Blood Mage & The Druid Circle of DragonsThe Blood Mage, a brand-new magic class complete with 3 sub-classes, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience.The Circle of Dragons, a druid sub-class providing players a new and unique take on wildshape, as well as interesing new... [click here for more] |
Dungeon Masters Guild |
$12.58
|
Included in this bundle are;The Blood Mage & The Druid Circle of DragonsThe Blood Mage, a brand-new magic class complete with 3 sub-classes, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience.The Circle of Dragons, a druid sub-class providing players a new and unique take on wildshape, as well as interesing new... [click here for more] |
Dungeon Masters Guild |
$13.98 $12.58
|
Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers!
Steeped in lore and brimming with flavorful character options, this player's companion provides new... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Heroes of the Ravenloft: 13 subclasses, plus feats and other character options, all designed for the dark gothic horror of Ravenloft!
Many new subclasses and other player options fit awkwardly into the lore of D&D's campaign settings, or seem to be written without concern for balance or role-playing well with others. Most leave out the lore... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Heroes of the Ravenloft: 13 subclasses, plus feats and other character options, all designed for the dark gothic horror of Ravenloft!
Many new subclasses and other player options fit awkwardly into the lore of D&D's campaign settings, or seem to be written without concern for balance or role-playing well with others. Most leave out the lore... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Heroes of the Infinite Planes
Character Options from Across the Multiverse!
Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews!
The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Heroes of the Infinite Planes
Now available for Fantasy Grounds Unity!
Character Options from Across the Multiverse!
45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews!
The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects... [click here for more] |
Dungeon Masters Guild |
$16.95
|
Nati dall’unione tra un umanoide vivente e un vampiro, i dhampir nascono corrotti dall’influenza non morta, eppure sono mortali. Tra i mortali i dhampir sono temuti per la loro connessione con la non morte e per le loro abilità sovrannaturali. Tra i vampiri, invece, i dhampir sono disprezzati a causa del loro legame con la vita e per la loro fragilità mortale. In bilico tra... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
NEW YEAR'S Update
We just released the biggest Jarlaxle's Bag of Everything update to date. The New Year's Update brings welcome balance to an already fan-favorite book. Player options are scaled perfectly with those listed in Tasha's Cauldron of Everything and adds new features. It also streamlines several rules, clarifies optional features, and ties into other... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Now for Fantasy Grounds Unity!
Jarlaxle’s Bag of Everything is a massive volume of the Underdark developed by nine content creators with over 25 years of game writing experience that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Below is a short description... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Gundren who?
You want us to escort a wagonload of ordinary mining supplies to where? For how much?!
Disinclined to use the "Meet Me In Phandalin" adventure hook to begin your telling of Lost Mine of Phandelver? Consider offering these 12 alternate adventure hooks to the players at your table!
Each adventure hook presented is associated with a background listed... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Is your DM going to start a horror campaign but the current player options left you feeling uninspired? Do you want something thematic, really tied to the tropes of horror? Do you just love class options based on poltergeists, vampires, and other monsters that go bump in the night? Then this is for you!
In this supplement, you'll find thematic lineages, subclasses, backgrounds, feats, spells, and... [click here for more] |
Dungeon Masters Guild |
$7.95
|
The Ravenloft Player's Compendium: 65 subclasses, plus feats, spells, lineages, and lore, from the author of the original Ravenloft Archetypes, which Critical Role creator Matt Mercer praised as "Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" Bridging the... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Ravenloft Player's Compendium -- Now for Fantasy Grounds Unity!
The Ravenloft Player's Compendium: 65 subclasses, plus feats, spells, lineages, and lore, from the author of the original Ravenloft Archetypes, which Critical Role creator Matt Mercer praised as "Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign...... [click here for more] |
Dungeon Masters Guild |
$15.95
|
A Player's Guide to Thay
by R P Davis
Curse of Sebs says:
“Szass Tam's mighty arrogance is seemingly justified in this manual unveiling the grand magical items, classes and backgrounds of the Red Wizards of Thay with cunning insights and biting asides. Learning the context and creation of so many wonders is illuminating and entertaining, while the classes and backgrounds introduce... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A Player's Guide to Thay now for Fantasy Grounds!
by R P Davis
Curse of Sebs says:
“Szass Tam's mighty arrogance is seemingly justified in this manual unveiling the grand magical items, classes and backgrounds of the Red Wizards of Thay with cunning insights and biting asides. Learning the context and creation of so many wonders is illuminating and entertaining, while the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Spelljammer's Guide to the Galaxy is a 58 page book filled with options for players and DMs alike.
In this book, you will find:
For the Players:
3 new Races: the Astral Genasi, Metamorph, and Lumen.
20 spacefaring Subclasses for every class, including the Prism!
Cybernetics and Mutations to... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Spells of Old features a number of spells from the 3rd edition era of sourcebooks updated for use within the 5th Edition ruleset. Volume V features 11 spells from Oriental Adventures!
Babau Slime
Belker Claws
Demon Dirge
Devil Blight
Hamatula Barbs
Holy Storm
Infernal Wounds
Lights of Celestia (combines Light of Lunia, Light of Mercuria, Light of Venya)
Spell Vulnerability
Unholy Storm
Wall of Gears
You... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Masters of battlefield control, strategists regard combat the way most people would consider a puzzle to be solved. Relying on guile and cunning to outwit their enemies and best aid their allies, the greatest strength of the strategist is in their tactical thinking. They are the champions of plots and ploys, of gambits and fianchettos, of pronged attacks and of victories won through sacrifice. With... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Haigo Dungeoncrafts bring you The Blood Mage!
The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience.
As a Blood Mage, you will wield a great arcane power, drawn directly from the essence of life within a creature’s blood, be it a friends, a foes, or your own.... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Haigo Dungeoncrafts bring you The Blood Mage!
Fully compatible with the Roll20 Compendium and Charactermancer.
The Blood Mage provides a brand-new magic class, 41 original spells, & two new creatures. All designed and tested to be fair and balanced whilst giving the player a great experience.
As a Blood Mage, you will wield a great arcane power, drawn directly from the... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Blood Mage
Utilizing the ancient rites of Hemalurgy, a blood mage is an unstoppable force on any battlefield. Potent magic springs forth from the blood of these individuals, granting healing boons, or producing devastating arcane effects. The precursor to arcane magic, Hemalurgy can reap many rewards for those who tap into it; but know that this power comes with a cost...
Blood Mages are trained... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Inside the the Book of Uncommon Ancestry you’ll find a treasure trove of new player options related to some of the rarer peoples of the D&D multiverse. It features 12 new player character races, new weapons used mainly by giff and thri-kreen adventurers, over 30 new racial feats, and 48 new magic items. New races explored in the Book include:
Book wyrms are small, winged... [click here for more] |
Dungeon Masters Guild |
$11.95
|
Packed inside this handbook you’ll find new player options for your bard, sorcerer, warlock, and wizard characters! The Complete Arcanist Handbook includes:
4 Bard colleges: College of Drama, College of Fortune, College of Pantomime, College of Puppetry
4 Sorcerer origins: Arcane Prodigy, Cursed Existence, Greenheart, Reincarnated... [click here for more] |
Dungeon Masters Guild |
$11.95
|
What lies within this book?
The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
What lies within this module?
The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Are you looking for a new class to play? Delve deep into the powers of hell and force them to serve you as the Infernal Vessel! Learn to walk a dangerous path, feared and hated by many. Yet that is the price of power...
The Infernal Vessel is a brand new class for Dungeons & Dragons 5e, complete with three specialisation paths, the "Infernal Incarnations". Tear your enemies apart with the... [click here for more] |
Dungeon Masters Guild |
$1.40
|
Become a great artist or a legendary warrior that harnesses the power of sound.
As part of the psionic races of the multiverse, maenads have a special connection to sound and as creatures who can see it, they have a different perception of the world. This is why it is said that only maenads know what the word passion looks like.
The first in a group of releases for the upcoming psychic class, the... [click here for more] |
Dungeon Masters Guild |
$0.95
|
This PDF includes two new sorcerous origins: the metagnostic and the empath. It also includes one new metamagic option and a new spell exclusively for sorcerers.
Metagnostics perceive and instinctually manipulate the weave around them. They instrinsically sense and identify magical power, and items attuned to them become extensions of their sorcerous... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Pamphlet of Uncommon Ancestry is a free preview of the full title, the Book of Uncommon Ancestry.
Inside you’ll find 3 new player character races, 7 new racial feats, and 12 new magic items. New races detailed in the Pamphlet include:
Dhampir are the cursed offspring of a mortal and a vampire. They can walk in sunlight, though they typically avoid doing so, and often... [click here for more] |
Dungeon Masters Guild |
FREE
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Unlikely heroes though they are, scholars leverage their impressive genius and prestigious educations to overcome challenges that would thwart less prepared adventurers. Whether they’re analyzing an enemy for weaknesses or giving sagacious advice to their allies, a scholar’s keen powers of reasoning and deduction can clutch victory from the jaws of defeat.
All scholars specialize in a field of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Become a living construct driven by a memory as old as existence.
As part of the psionic races of the multiverse, shardminds are made out of the remnants of the living gate, united by the psionic energies that constitute them and a memory as old as existence.
The second in a group of releases for the upcoming psychic class, the shardmind presented here make their return with a unique feature... [click here for more] |
Dungeon Masters Guild |
$0.95
|
This document outlines a new Otherwordly Patron option for the Warlock character class.
Whether through unwise bargaining or unfortunate circumstance, the Soul Sundered warlock is beholden to more than one patron and bound under more than one pact. With multiple powerful entities competing over their immortal soul, the very being of these warlocks often becomes warped and frayed—buckling under... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death.
Play... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Welcome, welcome! Do come in. I have some people I'd like you to meet. Have you ever encountered a tiefling before? Oh, but what am I saying? A cultured traveler such as yourself has probably met several. But have you ever seen one of these?
This supplement offers 11 new tiefling variants! You will be introduced to the:
Beefling
Beefling (not a typo)
Beliefling
Griefling
Leafling
Reefling... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Trinket of the Old Empires
This supplement introduces 101 new trinkets and 2 new magic items that you may find in the countries of Unther, Mulhorand, Chessenta.
The trinkets presented in this supplement are inspirited by the harsh and arid climates of the Old Empire and were created to bring an additional layer of depth and world-building to the Forgotten... [click here for more] |
Dungeon Masters Guild |
$1.50
|