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Wolpertinger, Wererat—Well! (PDF & Fantasy Grounds) [BUNDLE]

Wolpertinger, Wererat—Well! (PDF & Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. Wolpertinger, Wererat—Well! Regular price: $2.95 Bundle price: $2.12 Format: PDF   "The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger, Wererat—Well! is an adventure with soul, comedy, love, and Fawlty Towers-esque antics"—Cameron...   [click here for more]
Dungeon Masters Guild  $6.90 $4.95

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Wolpertinger, Wererat—Well!

Wolpertinger, Wererat—Well!


  "The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger, Wererat—Well! is an adventure with soul, comedy, love, and Fawlty Towers-esque antics"—Cameron Day from Comics, Clerics, & Controllers "The...   [click here for more]
Dungeon Masters Guild  $2.95

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Wolf's Tome of Minor Artifacts

Wolf's Tome of Minor Artifacts


Common magic items and herbs that provide a small minor effect, suitable for giving to low-level characters for flavor. Conceptually, these are artifacts whose origins have been forgotten, but have been scattered by a previous civilization or taken out of ruins by adventurers. Designed to be: Balanced for low levels: either very low-powered or have a high risk/reward trade-off Simple: Does not require...   [click here for more]
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Whitby's Adventure Anniversary [BUNDLE]

Whitby's Adventure Anniversary [BUNDLE]


This special bundle product contains the following titles. Adventures From Along the Road (5e) Regular price: $4.95 Bundle price: $2.49 Format: PDF They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations! ...   [click here for more]
Dungeon Masters Guild  $31.77 $19.95

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Weird Dungeon In a Sphere [BUNDLE]

Weird Dungeon In a Sphere [BUNDLE]


This special bundle product contains the following titles. Seinoc's Snarled Sphere - Adventure Guide (5e) Regular price: $1.99 Bundle price: $1.99 Format: PDF Welcome to the Snarl, this entire dungeon has been made to be a companion piece to Isaac May's Weird Stuff I found in the Planar Vortex! Can you survive the dangers and horrors inside the Snarl!? 18...   [click here for more]
Dungeon Masters Guild  $6.94 $5.95

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Weapon Manual I

Weapon Manual I


Embark on a journey into the realm of legendary weaponry with Weapon Manual I the ultimate compendium for adventurers seeking extraordinary arms forged from the essence of mythical monsters! Unleash the untamed power of 40 pages filled with meticulously crafted weapons inspired by creatures from the Monster Manual.   From the aerial grace of the Aarakocra Featherblade to the primal ferocity of the...   [click here for more]
Dungeon Masters Guild  $4.99

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Waterdeep Essentials [BUNDLE]

Waterdeep Essentials [BUNDLE]


This special bundle product contains the following titles. Call of the Kraken: Waterdeep Regular price: $0.99 Bundle price: $0.65 Format: PDF CALL OF THE KRAKEN: WATERDEEP Continue your adventures after completing Waterdeep Dragon Heist! In this adventure for levels 5 to 7, one of Waterdeep's factions reaches out with a special assignment: locate their missing...   [click here for more]
Dungeon Masters Guild  $9.93 $6.49

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Vysianter's Guide to the Red Wastes of Avernus

Vysianter's Guide to the Red Wastes of Avernus


VYSIANTER'S GUIDE TO THE RED WASTES OF AVERNUS is a wilderness+dungeon location supplement for Tier 2 gaming groups exploring the First Layer of Hell. Discover the great desert known as the Red Wastes with nine thrilling locations and five random encounters, as well as the Lost Temple of Dak-Thrael, a ruined sanctuary for the mad archdevil Veceranna, worshipped as "The Queen of Lilies". ...   [click here for more]
Dungeon Masters Guild  $3.95

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Villains & Lairs

Villains & Lairs


Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.  Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding...   [click here for more]
Dungeon Masters Guild  $14.95

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Village of Violence: An Encounter Cheat Sheet

Village of Violence: An Encounter Cheat Sheet


These Buildings Aren't OSHA Compliant A partially ruined village has become the hunting grounds for a deadly intellect: a hive of cobbleswarms. They've drawn a deadly subterranian predator into the area beneath the village and have taken to arranging themselves like buildings before collapsing onto foolish adventurers. What is an Encounter Cheat Sheet? These one page battles are perfect for groups...   [click here for more]
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VeX's Expanded Dungeon of the Mad Mage, Level 05 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 05 (PDF)


THIS IS A PDF.  If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 05 THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
Dungeon Masters Guild  $2.99

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VeX's Expanded Dungeon of the Mad Mage, Level 03 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 03 (PDF)


THIS IS A PDF.  If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 03 THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
Dungeon Masters Guild  $2.99

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VeX's Expanded Dungeon of the Mad Mage, Level 02 (PDF)

VeX's Expanded Dungeon of the Mad Mage, Level 02 (PDF)


THIS IS A PDF.  If you want the Fantasy Grounds Version, Click Here. Tyrannosaurus VeX Presents VeX's Expanded Dungeon of the Mad Mage Level 02 THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS! Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color?  Do you wish...   [click here for more]
Dungeon Masters Guild  $2.99

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Vault of Veiross - Edition 1

Vault of Veiross - Edition 1


Come one, come all to the Vault of Veiross!  I have travelled the multiverse for some time and have acquired a great collection of strange and unique items. Here are only a few I have selected to showcase to you! With the Vault of Veiross, you can use (and probably abuse) over 15 new and unique magical items, from uncommon to very rare in rarity! While you're here, check out some of my other works:...   [click here for more]
Dungeon Masters Guild  $1.44

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Undermountain: Messages in a Bottle

Undermountain: Messages in a Bottle


This product provides a tool Dungeon Masters can use to "salt" the upper levels of Undermountain with clues and information PCs will find enticing, encouraging them to press on and engage the perils of the lower levels. Undermountain: Messages in a Bottle also describes the unique curio in Durnan's Yawning Portal and one of the most macabre betting pools in the city of Waterdeep. Lastly, the product...   [click here for more]
Dungeon Masters Guild  $1.99

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Tunnel Tussle: An Encounter Cheat Sheet

Tunnel Tussle: An Encounter Cheat Sheet


Death From Above... and Below The cavern the adventurer's are passing through is home to a deadly ecology. Advanced gargoyles have struck a cohabitative deal with deadly ropers that allow both sides to eat their fill of whatever enters the cave. Will the adventurer's ever see the surface again? What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking to shake...   [click here for more]
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Trueforged

Trueforged


Every last dwarf died in the fighting, along with many of the villagers. The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors.  The soldiers searched for the armory they were convinced must be hidden somewhere in...   [click here for more]
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Traps, Tricks and Puzzles 9

Traps, Tricks and Puzzles 9


Maybe your party want to enter a long-lost tomb in a bid to retrieve a valuable artifact or maybe they just stumbled across a tomb entrance that has been hidden from sight for hundreds of years. However they got to this point, as they stand before the entrance they will probably be feeling two contrary emotions as they look down into the darkness. The overpowering feeling will be a strong desire to...   [click here for more]
Dungeon Masters Guild  $1.20

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Traps, Tricks and Puzzles 8 - Complex Traps

Traps, Tricks and Puzzles 8 - Complex Traps


A brief guideline on the principles of running a 'complex trap encounter' followed by 8 detailed and illustrated examples showing what will happen on a round-by-round basis. If you've shied away from putting a complex trap in your adventure because you thought it was too, well, complex then this is for you. Easy to understand and follow and should provide some memorable moments for your game session....   [click here for more]
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Traps, Tricks and Puzzles 7

Traps, Tricks and Puzzles 7


Discovering a treasure chest is generally a cause for celebration to a party of adventurers as it usually indicates that they are about to be rewarded for their hard endeavours. And most of the time they are correct, they usually open the chest to reveal gold coins, jewelry, gems and maybe even some magic items. But Dungeon Masters can be a little sneaky and sometimes they will turn the treasure chest...   [click here for more]
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Traps, Tricks and Puzzles 6

Traps, Tricks and Puzzles 6


A tome of 12 devious devices that can be used in your own home-brew world. Confront your players with a dozen challenges that will have them scratching their heads, losing valuable hit points or just using trial and error to see how the device works (in some cases they may do all three of these things!).  There is also a bonus section at the end that contains a home-brew ruleset on how to manage...   [click here for more]
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Traps, Tricks and Puzzles 4

Traps, Tricks and Puzzles 4


Traps, Tricks and Puzzles is back with it’s 4th tome of goodies. This publication focuses on challenges that a party of adventurers may come across in a dark, dank, wet tomb. This time around there are a series of challenges which have been placed into a watery tomb. You can either use TTP4 as a standalone adventure or (as with the earlier TTP volumes) you can just choose the trap, trick or puzzle...   [click here for more]
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Traps, Tricks and Puzzles 2

Traps, Tricks and Puzzles 2


There is nothing more suspicious to a party of adventurers than a seemingly innocuous looking passageway. But most of the time passageways are just an uneventful conduit from location A to location B and the party's checking and prodding for traps ends up being a pointless exercise. This tome includes 20 traps, tricks and puzzles that will liven up the passageway experience by introducing a selection...   [click here for more]
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Traps, Tricks and Puzzles 10

Traps, Tricks and Puzzles 10


This publication is a follow up to the popular '20 Traps for a Kobold Lair'. It contains 20 devious traps that you might find in a Kobold lair. Each one aims to provide an intellectual and physical challenge to your player characters and should provide an entertaining and fun encounter. And as the traps are to be found in a Kobold lair they are targeted at a party consisting of lower level characters...   [click here for more]
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Traps, Tricks and Puzzles

Traps, Tricks and Puzzles


This tome provides 25 standalone traps, tricks or puzzles that can be inserted into almost any campaign/adventure. Each trap, trick or puzzle has a page of detail and is ready to be used 'as is' or modified by the GM. There are 20 individual traps, tricks and puzzles and 5 'kobold engineered' traps. The 'kobold engineered' traps are a little more mischievious. There is also a page containing a few...   [click here for more]
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Tomb of the Valiant

Tomb of the Valiant


As of today, August 24th, 2023, the updated edition of Tomb of the Valiant is now released! Virtue and Valor shield us from Evil.  Tomb of the Valiant is a short dungeon - delve Adventure for a group of four to six 1st level characters. This 10 page adventure can easily be inserted in a low - level campaign or played as as a standalone...   [click here for more]
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Thrilling Tales & Treasures Bundle [BUNDLE]

Thrilling Tales & Treasures Bundle [BUNDLE]


This special bundle product contains the following titles. A Bear a beer and a broken spear Regular price: $2.00 Bundle price: $1.00 Format: PDF Introducing "A Bear, A Beer, and A Broken Spear," a thrilling adventure module for Dungeons and Dragons 5th Edition! Join a party of brave adventurers as they explore the wilds of the frontier, facing off against ferocious...   [click here for more]
Dungeon Masters Guild  $19.00 $10.00

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Three Adventures for Tomb of Annihilation [BUNDLE]

Three Adventures for Tomb of Annihilation [BUNDLE]


This special bundle product contains the following titles. The Grave of the Purple Worm Regular price: $4.99 Bundle price: $2.99 Format: PDF An adventure for 5th-level characters during the “Land of Chult” chapter for your Tomb of Annihilation campaign. This encounter can be used as a random wilderness encounter during the "Land of Chult" chapter...   [click here for more]
Dungeon Masters Guild  $15.97 $9.97

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Theriad's Lost Verses

Theriad's Lost Verses


Mythic destiny awaits you in this campaign expansion for Mythic Odysseys of Theros! In Mythic Odysseys of Theros we were introduced to the Theriad, the epic poem that contains the adventures, legends, and myths of those champions that ascended to demigod status. But what about those hopeful heroes that didn't complete their quests? What secrets and powers might they have offered to...   [click here for more]
Dungeon Masters Guild  $16.99

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The Wolf in the Sky - Episode 6 - Hidden Chambers

The Wolf in the Sky - Episode 6 - Hidden Chambers


NOTE: This adventure is best played as part of the adventure path The Wolf in the Sky. It centers on the arrival to and discovery of a mystical hideaway of magic and mystery, fey lights coloring the mystical inhabitants with a million hews. If you want to run this as a one shot (level 6 PCs), begin at the encounter “Arriving at Little Town” on page 11 and adapt to your needs. If playing as part...   [click here for more]
Dungeon Masters Guild  $4.00

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The Vault of Webs

The Vault of Webs


Something skitters in the dark... Long ago a clan of Giants ruled an archipelago. After their collapse, only ruins remain. Ruins that have been overrun by clacking swarms of spiders. Can your adventurers brave the depths, the many legs, and the traps to escape with precious gold? This one-session adventure for 5th-level adventurers will lead a brave party deep into an infested...   [click here for more]
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The Vault of Tomes - Neverwinter

The Vault of Tomes - Neverwinter


Fully stocked Dungeon for character levels 7+ Set in Neverwinter, Forgotten Realms Easily used in other settings  Puzzles Interesting roleplay and social encounters Potential for further adventures 5th Edition Includes VTT map More to come! The Vault of Tomes sits in the Undercroft of The House of Knowledge in the city of Neverwinter. It guarded the rarest and most dangerous books in its collection....   [click here for more]
Dungeon Masters Guild  $3.60

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The Secrets of the Twisting Colossus

The Secrets of the Twisting Colossus


Eric Watson verdict: "A truly puzzling deathtrap dungeon that invokes the Portal Games, the Saw movies, and D&D’s own Tomb of Horrors, check out the uniquely rotating puzzle rooms within “The Secrets of the Twisting Colossus”. Endzeitgeist verdict: “An alchemy-themed masterpiece requiring player skills over PC skills. One example of the rarest breed of adventure...   [click here for more]
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The Secret of Sharlo Tan

The Secret of Sharlo Tan


Discover The Secret of Sharlo Tan in this richly detailed Tier 1 adventure She was a sorceress. She was a scholar. She was a spy. And she left behind a legendary trove of treasure, guarded by riddles, secrets, and the passage of time. But it isn’t an ancient rumor that has the people of Rivesby on edge. The hobgoblins of the Lamellar Banner have encamped less than a...   [click here for more]
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The Ringers' Den

The Ringers' Den


An adventure for 5 1st-level adventurers. Deep in the night, a guard intercepts a local pickpocket. This thief, in a panic as he is dragged by a nearby tavern, tries to reveal an eldritch danger at his nearby hideout to the watchman. Rather than take him seriously, the authority drags the ne’er-do-well to the jailhouse, while the party investigates these rumors on the word of some prestigious adventurers...   [click here for more]
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The Rats in the Cellar

The Rats in the Cellar


Something's Rattling in the Walls! Prepare for a unique adventure that puts a twist on the traditional rat extermination quest! Nestled in the heart of the saffron trade city of Ormpur, a seemingly simple task awaits. Dive into the shambles, meet a desperate job broker, and embark on an assignment that's anything but ordinary. Tailored for newcomers and veterans alike, this scenario offers a...   [click here for more]
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The Price of Freedom

The Price of Freedom


A powerful new narcotic is making its way through the Spine of the World. Behind it is a secret that could change everything! Explore a lost city and discover the secrets hidden by the gods themselves. (TW: some drug use and the possibility for player characters to use drugs) Purchase includes: A Tier 2 (levels 5-10) adventure designed as a one-shot dungeon crawl A new monster and complete stat...   [click here for more]
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The Overgrown City

The Overgrown City


A local scholar has learned of the ruins of an ancient civilization that have long since been overgrown by a lush old-growth forest called the Dorcoln Woodlands.  The ruins of Xochicalo hide the history of these ancient people, as well as the story of their eventual downfall.  Nestled deep within the temple rests the King of Leaves and his Staff said to be gifted by the Gods themselves.  ...   [click here for more]
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The Mezzos Fragment: a 5th Level Horror Adventure

The Mezzos Fragment: a 5th Level Horror Adventure


"No, no, no. This can't be true," his hands are shaking. "No, please. Jiro?" The hallway around them weeps a sour liquid, like the belly of some enormous creature. Olan's lantern sputters and flickers in the dark, but he can see Jiro clearly enough - even if he can't believe what he's seeing. Jiro's leather gloves are split, with sharp barbs of bone piercing from his unbelievably long fingers. "Jiro!"...   [click here for more]
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The Mechanical Mirage

The Mechanical Mirage


A rarely-used Forgotten Realms region, a clever dungeon design, and AAA artwork and presentation make A Mechanical Mirage an impressive adventure. — Roguewatson “Overall, The Mechanical Mirage is a very well-written and fun adventure with a nice story behind it. The fights are good, the characters feel alive and with their own personality, and there...   [click here for more]
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The Lost Treasures of Sir Canard

The Lost Treasures of Sir Canard


Forgotten relics. Lost temples. Ancient traditions. Valuable and powerful artifacts may have been lost to time, but there are some individuals out there who dedicate their lives to solving their mysteries and finding those treasures. When the adventuring party comes across the journal of Sir Canard, they are presented with the clues and information needed to track down several of these...   [click here for more]
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The Lost Professor

The Lost Professor


Whoops! Lord Donado’s esteemed teleportation professor has accidentally teleported himself to the far-away Dordogne. And to make matters worse, Dordogne is about to erupt into a battle between two warring lords! Each of these lords are seeking the key to controlling the impregnable Castle la Roque - a secret passageway guarded by a mysterious threat. Which faction will the characters join? How...   [click here for more]
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The Lopango Campaign Bundle [BUNDLE]

The Lopango Campaign Bundle [BUNDLE]


This special bundle product contains the following titles. LPA1 Book of Lopangan Lairs Regular price: $1.99 Bundle price: $1.50 Format: PDF The Book of Lopangan Lairs is a series of short encounters and adventures, with hooks, maps and individual lairs for a collection of Lopangan creatures. Each entry is tailored to a specific creature and necessary descriptions...   [click here for more]
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The Loot Goblin's Guide to Tomb of Annihilation

The Loot Goblin's Guide to Tomb of Annihilation


The death curse is terrifying creatures across the realm. Acererack lurks somewhere within the jungles of Chult. The threat of permanent death lies within every encounter you face....... But what about the loot? Half of the fun in playing D&D is getting fun loot! This guide contains individual loot tables for each monster introduced in the Tomb of Annihilation module, along with a simple method...   [click here for more]
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The Liching Hour: A Liar's Night One-Shot for Halloween

The Liching Hour: A Liar's Night One-Shot for Halloween


It's a race against the clock as the party must decide if they want to help or hinder a goblin necromancer's attempt to summon the archlich Vecna to the town of Phandalin at midnight on Liar's Night.  The Story So Far... Fizzbang Frazzlepop has always been a little unhinged. He has devoted his life to becoming one of the vilest creatures in the multiverse: a lich. Unfortunately,...   [click here for more]
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The Kobold Engineering College

The Kobold Engineering College


The Kobold Engineering College The notion that the widely dispersed Kobold nation would have a central place of learning for their trap-makers has been widely dismissed as 'laughable'. But could such an institution really exist? This document is the blue-print for such an institution and can be used as either a resource for the college operation or it can be used as a mini-adventure by the DM. The...   [click here for more]
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The Horned King  - Level 6 Adventure

The Horned King - Level 6 Adventure


The Horned King 5e adventure by Elven Tower In The Horned King, the adventurers must face a dangerous threat from the past! Almost two hundred years ago, a king in love with combat and war had the most violent life. During his reign, he had the chance to put his fighting abilities to the test over and over. He became famous for his reckless demeanor and his brutal combat techniques. But...   [click here for more]
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The Hidden Sanctuary

The Hidden Sanctuary


Sometimes there is no right or wrong.  Sometimes you have to go with your heart.   The temple is housing a secret so uncomfortable, so sensational, they will do anything it takes to keep it from getting out.   This module is a way of introducing magic and intrigue into a temple or urban scenario, where the Dungeon Master (DM) feels a bit of treasure and excitement is needed. ...   [click here for more]
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The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new...   [click here for more]
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The Heist of the Ziraphal Crypt

The Heist of the Ziraphal Crypt


Welcome to "The Crypt of Ziraphal," a thrilling Dungeons & Dragons 5e adventure where players will take on the role of a group of skilled adventurers who are hired by a wealthy merchant to infiltrate a hidden underground complex. The party must navigate through a labyrinthine crypt, filled with dangerous creatures, traps, and obstacles, to steal as many magic items and artifacts as they can carry....   [click here for more]
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