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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."   This PDF is designed for use with the officially released...   [click here for more]
Dungeon Masters Guild  $7.95

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Nameia's Laboratory

Nameia's Laboratory


"A 4-5 hour one-shot adventure for 4 to 6 sixth level characters." In the adventure, the players will have to infiltrate the hidden laboratory of the Crimson Order, under the leadership of the Blood Mage Nameia. The adventuring party, after they find their way inside the cave into the cults hold will face Nameia’s horrific creations along with her army of fanatics,...   [click here for more]
Dungeon Masters Guild  $2.95

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Mark of the Vestige (5e)

Mark of the Vestige (5e)


In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this book, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn in a game beyond your reckoning. Mark...   [click here for more]
Dungeon Masters Guild  $7.95

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The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for...   [click here for more]
Dungeon Masters Guild  $14.99

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Vile Traditions

Vile Traditions


Plan on descending into Avernus? With the Vile Magic in this book you will be able to: Summon tortured souls from the hells to grab your victims! Conjure the winds of Cania & unholy flames to inflict hellish pain on your foes! Many more spells and features for you to command devils and demons to show your real...   [click here for more]
Dungeon Masters Guild  $1.95

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The Cultist's Cookbook

The Cultist's Cookbook


From new artifacts to a brand new class, the Cultist Cookbook is a recipe for disaster! Included within the 51 page book is the Cultist - a versatile caster, new backgrounds, new mundane and magical items, new spells, new feats and more. Try out equipment with the blazing keyword and command incredible forces with reliquary artifacts. Load yourself up with some temporary hit dice, you'll need it to...   [click here for more]
Dungeon Masters Guild  $4.99

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100 Things You Find In A Haunted House

100 Things You Find In A Haunted House


One hundred spooky finds that your players can come across while exploring a haunted house. ...   [click here for more]
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Adventure: The Dreaded Tunnels of Ruxabar

Adventure: The Dreaded Tunnels of Ruxabar


The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,...   [click here for more]
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Fear and Loathing in Faerûn

Fear and Loathing in Faerûn


Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control...   [click here for more]
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The Horrid Lighthouse

The Horrid Lighthouse


The Horrid Lighthouse is an introductory 4-6 hour adventure with horror elements for a party of 5 first level characters. The Ivory Lighthouse stands tall just outside the fishing village of Solspool. Recently its inhabitants have stopped visiting the village and the bright light that once guided the ships and boats has gone out. A group of five paladins was sent to investigate the lighthouse, but...   [click here for more]
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Asmodeus, the King of the Nine Hells

Asmodeus, the King of the Nine Hells


Dare to tread the boiling paths of the Nine Hells, presume to test your mettle against the King of Devils, and learn the shocking secret of the shadow behind the infernal throne of Nessus. With this PDF, you’ll have a chance to take on one of the greatest monsters in history, where a victory for the PCs means that the very balance of the planes is radically altered forever. Glimpse beyond the...   [click here for more]
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The Rogues of Liar's Night - D&D Design Dash 2019

The Rogues of Liar's Night - D&D Design Dash 2019


Rox was more than a little concerned. It had been six days since Lualla had taken off her costume. "So... anything you want for dinner? Or just-" she looked down at the quivering mass moving beside her. One of the guards even reported that Lualla hadn't been opening the door, but sliding underneath it as though she had no bones. Rox wasn't even sure if this was her friend...   [click here for more]
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The Plague Doctor Class

The Plague Doctor Class


This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p> I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p> Please leave a review and consider joining the Facebook group where I...   [click here for more]
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Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
Dungeon Masters Guild  $3.95

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Champions of the Underdark Sacred Oath Oath of the Kinslayer

Champions of the Underdark Sacred Oath Oath of the Kinslayer


Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with...   [click here for more]
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Eye on Cormyr #4

Eye on Cormyr #4


Well met! And welcome. The spirit of Halloween permeates this, the fourth installment of Eye on Cormyr. In this issue you will find a host of brand new features. If you're running low on encounter ideas, Close Encounters has thirteen suggestions to surprise your players with. (Who knew skeletons could lend adventurers a helping hand?). Check out Haunts and Horrors...   [click here for more]
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Warlock's Wicked Weapons (and other magical items)

Warlock's Wicked Weapons (and other magical items)


Praised be the Green Lady, the ceaseless drifter of the endless void, the mother of all knowledge, and the rightful ruler of the seven spheres. It is her infinite wisdom that allows us to bring you this tome, that of the “Warlock’s Wicked Weapons” (and other magical items), which includes thirty items for the warlock class. As per...   [click here for more]
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Lady Sepa and the Soul Weeper

Lady Sepa and the Soul Weeper


Get lost in the decaying kingdom of Lady Sepa, goddess of the harvest... For as long as the good people of Chult can remember Lady Sepa has visted them on the night of the final harvest. For the good she brings a tasty sweet, but for the wicked... She is decidely less kind. This year she has chosen the mayor of Mistvale, a small fishing villiage on the western coast of Chult, as her sacrifice,...   [click here for more]
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Hellish Pleasures [BUNDLE]

Hellish Pleasures [BUNDLE]


This special bundle product contains the following titles. Hellish Heritage (5e) Regular price: $2.99 Bundle price: $2.29 Format: PDF "Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes: The nephilim aasimar, awe-inspiring child of devils and angels The abishai dragonborn, a fiendish dragonborn...   [click here for more]
Dungeon Masters Guild  $8.47 $6.49

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Ilkhana's Grimoires Compilation [BUNDLE]

Ilkhana's Grimoires Compilation [BUNDLE]


This special bundle product contains the following titles. Ilkhana's Grimoires: Beyond Necromancy Regular price: $2.99 Bundle price: $1.99 Format: PDF From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the other...   [click here for more]
Dungeon Masters Guild  $5.98 $3.99

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Offbeat Encounters: The Auger Rats

Offbeat Encounters: The Auger Rats


In the mood to add some Stranger . . . um . . . stuff to your campaign? In this excerpt from Offbeat Encounters, a distraught young woman claims rats have overtaken her village. The woman’s story is incomplete – she is in fact controlled by the rats, who are in need of fresh victims. They plan control a settlements’ worth of hosts, in a ploy that could restore an ancient fey power...   [click here for more]
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The Ring of 9 Hells

The Ring of 9 Hells


A unique Homebrew supplemental magical item designed for Mordenkainen's Tome of Foes. The Ring allows DM's both a way to explore new adventure ideas and provide a player experience unlike any they have had before while journeying into and fighting the Demon Hordes. ...   [click here for more]
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